Sonar / 3D vision problem
I just installed the X3a update and have a problem with the multiple monitor setup in nvidia 3D surround vision, the project window displays correctly now, but the audio parts which were floating before the patch, now look flat and there is some antialiasing flickering on the edges, anyone else experiencing this? Also the convergence depths slider control of the stereoscopic interface does not work anymore. Graphics card is a PNY Quadro 6000. Anyone else using 3D vision experiencing this?
ME is the Supercomposer, and all your base are belong to us (Yes, I mean Germany)
System Spec: CPU 2x X7560 Xeon 16-Core, 48 GIG Ram Kingston, Intel with Supermicro Workstation MP Boards, RME HDSPe, PNY Quadro 6000