New X1b Audio Engine Behavior: Sample-rate Mismatch Causes Audio Dropout

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brundlefly
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2011/03/21 16:13:06 (permalink)

New X1b Audio Engine Behavior: Sample-rate Mismatch Causes Audio Dropout

I run an E-MU 1820m synced to external ADAT clock from an Alesis QS8 running at 48kHz. Since the clock source is external, SONAR cannot force a clock-rate change to match the project sample rate the way it can with many interfaces using an internal sample clock.
 
In that past, if I inadvertently loaded a 44.1kHz project without changing the clock source to match, SONAR would play the project just fine, but at a proportionally higher tempo and pitch.
 
In X1b, the audio enigne now drops out as soon as a 44.1kHz project is opened.
 
This is actually okay with me - now that I understand it - as it gives an indication that something isn't right before I get too far down the road running a project at the wrong clock rate. But it would be nice of it warned specifically that the cause of the dropout was sample-rate mismatch.
 
Just thought I'd mention this in case anyone else runs into it. And it's an indication that something significant has changed in the audio engine logic, which may have other consequences, good or bad.
 
EDIT: I may file a problem report on this, just to get feedback on whether it's Working As Designed. 
post edited by brundlefly - 2011/03/21 16:15:51
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    Noel Borthwick [Cakewalk]
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    Re:New X1b Audio Engine Behavior: Sample-rate Mismatch Causes Audio Dropout 2011/03/21 17:00:59 (permalink)
    In that past, if I inadvertently loaded a 44.1kHz project without changing the clock source to match, SONAR would play the project just fine, but at a proportionally higher tempo and pitch.

     
    Right thats because SONAR wouldn't properly switch to the new sample rate. In X1B SONAR will attempt to properly switch the driver to the new sample rate based on the project. If it fails it will cause a drop out. That part is expected.
    What happens if you press play after that first drop out? I have seen some interfaces that trigger the drop out when we negotiate the new sample rate. e.g some Presonus FW devices. However if I press play again after that first dropout it will then work fine at the new sample rate.
     
    Is that what you are seeing? If not how do you get it to work at the new sample rate?

    Noel Borthwick
    Senior Manager Audio Core, BandLab
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    #2
    brundlefly
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    Re:New X1b Audio Engine Behavior: Sample-rate Mismatch Causes Audio Dropout 2011/03/21 17:08:31 (permalink)
    Thanks for the response, Noel. Attempting to restart the audio engine, either directly or by starting playback, results in repeated dropouts. I have to change the external clock rate at the source (QS8) to get the project to play.

    So previous versions didn't try to reset the interface to match the project?



    #3
    Noel Borthwick [Cakewalk]
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    Re:New X1b Audio Engine Behavior: Sample-rate Mismatch Causes Audio Dropout 2011/03/21 17:15:59 (permalink)
    Previous versions were attempting to set the sample rate but there were some "handshakes" that were not being handled properly the net effect being the device would stay at the default sample rate or require the app to be restarted.
    Your issue seems to be expected. The device is refusing to switch to the new sample rate until you change the external clock which requires manual intervention.
     

    Noel Borthwick
    Senior Manager Audio Core, BandLab
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    SoundBank
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    Re:New X1b Audio Engine Behavior: Sample-rate Mismatch Causes Audio Dropout 2011/03/21 17:25:28 (permalink)
    Noel,
    Sorry to hijack this thread but.....
    You seem to fill your coffee right to the top, while using a beautiful score as a coaster.
    Have you ever spilled coffee on your score, making it unreadable?
    #5
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