Audio sculpting in X1

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ampfixer
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2011/04/15 16:57:32 (permalink)

Audio sculpting in X1

I've gone through the manual and Scott's new book but I can't find anything on graphic editing of wave files. I can cut out segments and move them around but what I want to do is directly manipulate the audio waveforms. A good example would be to take a transient that is a little hot and simply erase the clipping.  I was at a studio the other day and the engineer was doing on his DAW. He had an eraser tool for trimming and other tools to stretch time and amplitude. Is this possible in Sonar?? So far I've only used Sonar as a digital tape recorder but I want to do more.

Regards, John 
 I want to make it clear that I am an Eedjit. I have no direct, or indirect, knowledge of business, the music industry, forum threads or the meaning of life. I know about amps.
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    subtlearts
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    Re:Audio sculpting in X1 2011/04/15 17:32:40 (permalink)
    Sonar does not have an integrated destructive audio editor. You can kind of fake it if you zoom into the sample level... Craig Anderton wrote up a little help piece on this in Sound On Sound, here's the link:
    http://www.soundonsound.com/sos/mar03/articles/sonarnotes0303.asp

    other than that most of us use another program, some of which integrate nicely into the Utilities menu (such as Sony's Sound Forge). 

    Audacity is a pretty good one too, that also happens to be free!

    tobias tinker 
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    #2
    subtlearts
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    Re:Audio sculpting in X1 2011/04/15 17:34:16 (permalink)
    (note: that link was Reaally Old, sorry about that... some of it still applies though)

    tobias tinker 
    music is easy: just start with complete silence, and take away the parts you don't like!
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    #3
    HumbleNoise
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    Re:Audio sculpting in X1 2011/04/15 19:18:24 (permalink)
    Vvocal allows you to selectively reduce transients and even though it's not meant for every instance or instrument it might be worth a try..

    Humbly Yours

    Larry

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    edjay
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    Re:Audio sculpting in X1 2011/04/15 19:22:55 (permalink)
    Which Sony Sound Forge are we talking about here? Not the one that's over £300 hopefully?? I see there's another Sound Forge for £44.

    http://www.sonycreativeso...com/soundforgesoftware


    #5
    edjay
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    Re:Audio sculpting in X1 2011/04/15 19:35:58 (permalink)
    There seems to be, at the very least, some considerable contention with the V-vocal:

    http://v-vocal.com/

    http://forum.cakewalk.com...18&high=cronus.dll

    Pretty serious really. I think I'll give it a miss if I take the plunge. Interesting to see such things going on though.
    #6
    HumbleNoise
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    Re:Audio sculpting in X1 2011/04/16 09:20:23 (permalink)
    edjy,

    Vvocal has always worked fine here as it has for many of the posters in the forum link you provided.

    I'm assuming you don't have X1 Producer? Or some version of Sonar that doesn't included Vvocal? Otherwise you could simply try it out. Like I said it works here but may not be as powerful or flexible as you, or the OP are looking for.

    Humbly Yours

    Larry

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    #7
    edjay
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    Re:Audio sculpting in X1 2011/04/16 10:40:22 (permalink)
    As I said in my post, I don't have Sonar yet - Sorry, my use of lingo English: If you've not taken the plunge it means you don't yet have whatever it is you're talking about.

    I'm using Reaper 3.75 at the moment.

    Out of curiosity, are there any DAW's that do include a wave editor?

    Thanks

    EDIT: I forgot to say, I DL'd Audacity last night and I've been having a quick go with that. I like the pencil editor, that's very good.
    post edited by edjay - 2011/04/16 10:42:34
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    subtlearts
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    Re:Audio sculpting in X1 2011/04/16 10:47:01 (permalink)
    Samplitude incorporates a full-featured destructive wave editor and complete CD mastering. 

    Also, Cubase (I think) has a rudimentary one built-in as well. 

    tobias tinker 
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    John
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    Re:Audio sculpting in X1 2011/04/16 12:06:08 (permalink)
    edjay


    There seems to be, at the very least, some considerable contention with the V-vocal:

    http://v-vocal.com/

    http://forum.cakewalk.com...18&high=cronus.dll

    Pretty serious really. I think I'll give it a miss if I take the plunge. Interesting to see such things going on though.


    Odd you would repeat and prominently display one persons opinion. In your case its much like passing on a rumor. You have not tried it. You have done no testing of it yet one posting is what has determined your path. As you are a reaper user how does your posting here offer any useful information?

    Let it be known that V-Vocal does indeed work and many people use it every day.

      

    Best
    John
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    John
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    Re:Audio sculpting in X1 2011/04/16 12:08:49 (permalink)
    ampfixer


    I've gone through the manual and Scott's new book but I can't find anything on graphic editing of wave files. I can cut out segments and move them around but what I want to do is directly manipulate the audio waveforms. A good example would be to take a transient that is a little hot and simply erase the clipping.  I was at a studio the other day and the engineer was doing on his DAW. He had an eraser tool for trimming and other tools to stretch time and amplitude. Is this possible in Sonar?? So far I've only used Sonar as a digital tape recorder but I want to do more.


    If you were to record your material better with proper levels you wouldn't need to edit the transients.

    Best
    John
    #11
    F@ker
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    Re:Audio sculpting in X1 2011/04/16 13:08:07 (permalink)
    ouch!
    #12
    John
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    Re:Audio sculpting in X1 2011/04/16 13:19:46 (permalink)
    F@ker


    ouch!


     You're right, I didn't mean it to sound so harsh.

    Best
    John
    #13
    ampfixer
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    Re:Audio sculpting in X1 2011/04/16 23:44:16 (permalink)
    Thanks to all for the response. John, no offense taken, you're right about levels. I'm no audio engineer, I build amps and restore vintage gear and I'm on a huge learning curve now that I want to do really high quality audio. It looks like an add on package will have to be purchased if I want low level edit power. Now to find one that's not costing more than Sonar and will play well with others. Right now my entire system is Cakewalk stuff. I've read many posts about the perils of 3rd party plugs that are not tested for compatibility.
    Thanks again for all you time.

    Regards, John 
     I want to make it clear that I am an Eedjit. I have no direct, or indirect, knowledge of business, the music industry, forum threads or the meaning of life. I know about amps.
    WIN 10 Pro X64, I7-3770k 16 gigs, ASUS Z77 pro, AMD 7950 3 gig,  Steinberg UR44, A-Pro 500, Sonar Platinum, KRK Rokit 6 
    #14
    edjay
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    Re:Audio sculpting in X1 2011/04/17 10:25:40 (permalink)
    John
    As you are a reaper user how does your posting here offer any useful information?

    It offers the useful information that I, for one, am informing myself that everying with Sonar is as it is with other DAW's - they all have aspects that don't work intermittently, and I would very much like to avoid as much unecessary technicians work as possible. I am looking at getting a different DAW and if you happen to visit the Reaper forum, you'd find out it was for the same kind of reasons.

    It would have been just as well if you had simply put forward a positive oppinion on the issue.

    This is what usually happens on forums and it's how people help to orientate themselves amongst a mass of corporate "buy me because I'm the right thing" kind of publicity. That's all really.  :)

    #15
    edjay
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    Re:Audio sculpting in X1 2011/04/17 10:30:17 (permalink)
    subtlearts

    Samplitude incorporates a full-featured destructive wave editor and complete CD mastering. 


    I just downloaded Samplitude 11 to have a look - it's way out of my price-range really, but it will be interesting to see what a fully fledged DAW looks like. Thanks.

    EDIT: I had better say, that by "fully fledged" I mean one that has recording, wave editing and mastering in one package, not one that is of a superior quality.
    post edited by edjay - 2011/04/17 10:32:43
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    Bristol_Jonesey
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    Re:Audio sculpting in X1 2011/04/18 06:21:24 (permalink)
    Yeah, Ok, V-Vocal MIGHT do what you want, providing you're dealing with a monphonic track and not a stereo one.

    But this isn't what VV was designed for, and you're far better off sticking either a track volume envelope over the offending transient and pull it down there or by using a clip gain envelope, which does pretty much the same thing except it operates at clip level, not track.

    HTH

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