native
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bugs bugs bugs
I am starting to get seriously pissed with X1; I have about a 20 Sonar crashes a day while editing stuff, I am not able to fade/cross-fade tracks, trouble with importing files from 8.5 -- this is the buggiest piece of software I have ever seen released as a stable version, and it's a pain in the arse to work with. I have used Sonar since Version 6, but this is really too much. Some eye-candy simply does not make up for the serious problems under the hood.
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FastBikerBoy
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Re:bugs bugs bugs
2011/04/27 06:52:28
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Was there a particular question or just a vent? There was without a doubt plenty of bugs on initial release and while many did have problems with crashes etc. there are also plenty of us who it has been very stable for. With all the updates and quick fixes it seems that more are finding that the case so maybe some system specs or more details of your problems will help others help you.
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native
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Re:bugs bugs bugs
2011/04/27 07:02:03
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right, it was basically a vent. I've been working on a project for nearly 4 weeks now, and I wish I had used a different DAW. I run X1 64bit on Win 7 64bit, 8 GB RAM, Intel i5-2400 4x3.1 GHz, a completely new system, all current patches installed, both for Win and Sonar. Still, I experience heaps of crashes, which sucks big time. Another huge issue I have is not being able to fade tracks that were recorded with Sonar 8.5, they simply stop playing audio where the fade should start -- I am currently edting tracks, and not being able to crossfade is a major problem. Cakewalk Support has not been helpful, my last email regarding this issue has not been answered for two days; I reported the matter over 2 weeks ago, no step forward, apart from having found out that it is most likely a compatibility bug. Working with Sonar on this project has brought more frustration than joy - at the end of the day, a DAW simply has to work. Any ideas as to what I can to do to improve stability and fix this stupid track-fade-problem would be highly appreciated. [edit] wrong, I just saw I missed some quick fixes, will install these, maybe it helps.
post edited by native - 2011/04/27 07:05:13
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native
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Re:bugs bugs bugs
2011/04/27 07:33:31
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still can't fade tracks. bummer.
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chuckebaby
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Re:bugs bugs bugs
2011/04/27 08:31:48
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native right, it was basically a vent. I've been working on a project for nearly 4 weeks now, and I wish I had used a different DAW. I run X1 64bit on Win 7 64bit, 8 GB RAM, Intel i5-2400 4x3.1 GHz, a completely new system, all current patches installed, both for Win and Sonar. Still, I experience heaps of crashes, which sucks big time. Another huge issue I have is not being able to fade tracks that were recorded with Sonar 8.5, they simply stop playing audio where the fade should start -- I am currently edting tracks, and not being able to crossfade is a major problem. Cakewalk Support has not been helpful, my last email regarding this issue has not been answered for two days; I reported the matter over 2 weeks ago, no step forward, apart from having found out that it is most likely a compatibility bug. Working with Sonar on this project has brought more frustration than joy - at the end of the day, a DAW simply has to work. Any ideas as to what I can to do to improve stability and fix this stupid track-fade-problem would be highly appreciated. [edit] wrong, I just saw I missed some quick fixes, will install these, maybe it helps. man its strange..cause x1 is so stable for me right now..i just dont get posts likethis.exspecially after the patches anf the fixes...hope it goes well.
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brundlefly
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Re:bugs bugs bugs
2011/04/27 10:17:09
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I still suspect your fades-not-working problem has something to do with interoperability between English SONAR and the German-language Win7 you're running. Maybe the crashes, too. Might be time for a re-install if you haven't tried that yet. It's a last resort, but you have last-resort type issues. The fade problem hasn't been reported by even one other member to my knowledge.
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native
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Re:bugs bugs bugs
2011/04/27 10:27:43
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hmm. and re-install which version?
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Re:bugs bugs bugs
2011/04/27 10:34:00
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Native, I've never had issues with fades like this, either. To be specific, do you mean you cant use the fade in/ out handles on clips? Or is it cross-fading clips that is the problem? Either way, what exactly happens when you try to do the fade? What other major issues are you running into? It would be good to know the specifics. SP
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brundlefly
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Re:bugs bugs bugs
2011/04/27 10:44:50
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what exactly happens when you try to do the fade? Seth, you can find details in the original thread on this here: http://forum.cakewalk.com/tm.aspx?m=2273906 Basically, he is seeing fades, visually, but audio starts/stops abruptly with no fade applied.
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Noel Borthwick [Cakewalk]
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Re:bugs bugs bugs
2011/04/27 14:05:54
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Have you submitted a problem file to cakewalk support. If you attach a pared down version of the project where the fades do not render we can investigate it.
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chuckebaby
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Re:bugs bugs bugs
2011/04/27 14:17:58
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i looked at your picture from the other thread.is it possible you have these clips fed to the bus?..and how bout the the edit vew.does it show the change?..these are just some thing that might help you lead in to another solution.
post edited by chuckebaby - 2011/04/27 16:33:03
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native
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Re:bugs bugs bugs
2011/04/27 14:59:23
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Noel Borthwick [Cakewalk ] Have you submitted a problem file to cakewalk support. If you attach a pared down version of the project where the fades do not render we can investigate it. Hi Noel, I contacted the support 2 weeks ago. but that didn't really help. What exactly should I inclued in a pared down version, and where should I send it to? Thank yóu for helping with this.
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brundlefly
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Re:bugs bugs bugs
2011/04/27 15:47:43
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physicaly look at the autotmation and see what it looks like..does it look like the fade should work? and how bout the the edit vew.does it show the change? The OP is talking about Clip fades, which are independent of automation. There is nothing to "physical" to look at to confirm clip fades are working, other than the output level in the track meter, which I presume is reflecting the fact that the fades are not being rendered. Incidentally, just so everyone is aware... the OP is in Germany, so his replies will likely be delayed.
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chuckebaby
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Re:bugs bugs bugs
2011/04/27 16:32:04
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brundlefly physicaly look at the autotmation and see what it looks like..does it look like the fade should work? and how bout the the edit vew.does it show the change?
The OP is talking about Clip fades, which are independent of automation. There is nothing to "physical" to look at to confirm clip fades are working, other than the output level in the track meter, which I presume is reflecting the fact that the fades are not being rendered. Incidentally, just so everyone is aware... the OP is in Germany, so his replies will likely be delayed. okay thanks
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kb420
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Re:bugs bugs bugs
2011/04/27 16:38:31
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native bugs bugs bugs this is the buggiest piece of software I have ever seen released as a stable version, and it's a pain in the arse to work with.
"Now, excuse me while I jump into my Jaguar; I need to board my private jet for the usual weekend trip to my mansion on the Big Island. I think Trixie, Crystal, and Heather are already there...must not keep them waiting in the hot tub!" -Craig Anderton-
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native
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Re:bugs bugs bugs
2011/04/28 05:05:55
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chuckebaby i looked at your picture from the other thread.is it possible you have these clips fed to the bus?..and how bout the the edit vew.does it show the change?..these are just some thing that might help you lead in to another solution. no, clips are not fed to a bus. what's the edit view?
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brundlefly
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Re:bugs bugs bugs
2011/04/28 10:22:38
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nativewhat's the edit view? I think he thought you were talking about fading by volume automation, and should verify whether the automation envelope was right, and whether the volume widget was following it - not applicable for clip fades.
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native
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Re:bugs bugs bugs
2011/04/29 05:20:23
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more bugs: when using Melodyne on a track, exporting the track results in noises and/or dropouts. Freezing the track before exporting it helps in most cases. Sonar often crashes when there are several instances of Melodyne used in a project. Every time after a crash, Melodyne doesn't recognize the authorization and asks for my serial number. This keeps getting more and more frustrating. The amount of time and energy X1 has cost me over the last 4 weeks is insane!
post edited by native - 2011/04/29 05:23:19
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