there is many ways to do the same thing
LOADS of things will generate a sine wave.. any number of synths, you can use the tts1 even more than probable. (under synth lead / synth bass , should work) .. or groove synth.
http://www.niallmoody.com/ndcplugs/sinesynth.htm not tried it,
BUT the trick is to see where the hit / peak point is with the kick drum.. you can use a Frequency display plugin to show where that point is in Hz.. from that the freq. relates to a music note.. and that's the note where they sit together.
http://www.phy.mtu.edu/~suits/notefreqs.html but you need to cut the frequencies of each sound, so they don't clash. the keying thing is the opposite of ducking. but with adding bass, less is more you should find.
personally I'd not do it "at the time" by using keying. I'd have a pre-prep'd sample.. as it just makes life easier, doing such things on days when your not creative helps speed up things on days that you are. Or you can buy packs of single hits that have all the work done for you.
in that video it has a gate? that also helps.. it's all about punch really. you tried px-64 also ?
it does depend on the music you make.. as obv. some things don't use as much low end or things may / can clash (e.g. things with lots of sub)
there is an 808 kit in the groove synth (kick drum) you could use with px64 even as a quick one..
post edited by Fog - 2011/05/10 15:32:33