Editing rhythm guitar tracks in X1 Producer ?

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Erik_O
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2011/05/21 07:00:21 (permalink)

Editing rhythm guitar tracks in X1 Producer ?

Admittedly, my timing is lousy when it comes to basic rhythm guitar perfomance. In order to relax more while recording I would like to know that I can always edit/move the transients afterwards. My problem is the lack of resolution options of the grid lines in track view and I know that this has been discussed many times here. I'm also aware of the "transients to pool" alternative, but I find that solution somewhat clumsy!
 
So now I've got 2 questions :
 
1. How do you guys edit your rhythm guitar tracks in X1? (The guitar heroes that just perform perfectly - please ignore this )
2. When you enable snap-to in track view, is there a short cut  mouse trick you can use to dissable the snap setting while you mark a portion of a clip, so that you don't have to enable/dissable the snap-to function every time you mark and move a portion ?

Erik Oberg

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16 Replies Related Threads

    JSGlen
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    Re:Editing rhythm guitar tracks in X1 Producer ? 2011/05/22 12:09:31 (permalink)
    Erik,

    I'm no guitar hero, but I having been playing guitar for for nearly 50 years, and a lot of studio session work, the best way is to just practice your strumming along with a drum loop or metronome for just a few minutes a day. I promise, just 15 - 30 minutes of practice a day will provide vast improvement in just a few weeks. I was in the same boat years ago, and I know what I am talking about. Using software to tighten-up your rhythm track can work to a point, but learning to strum in time will provide you with much more.

    I hope this helps!

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    #2
    Erik_O
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    Re:Editing rhythm guitar tracks in X1 Producer ? 2011/05/22 15:44:33 (permalink)
    JSGlen


    Erik,

    I'm no guitar hero, but I having been playing guitar for for nearly 50 years, and a lot of studio session work, the best way is to just practice your strumming along with a drum loop or metronome for just a few minutes a day. I promise, just 15 - 30 minutes of practice a day will provide vast improvement in just a few weeks. I was in the same boat years ago, and I know what I am talking about. Using software to tighten-up your rhythm track can work to a point, but learning to strum in time will provide you with much more.

    I hope this helps!
    Hi JSGlen,
    I agree with everything you say. Actually, I've been playing guitar for more than 30 years  but I've never been in a band and I don't play much anymore - except before and during recordings.
    My timing does get better when I play more but sometimes it's nice to be able to correct minor errors and timing issues in recordings, that you're overall quiet happy with
     - and that's what I'm trying to learn by editing in SONAR.

    Erik Oberg

    Sonar is good. Sonar works!
     
    #3
    ...wicked
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    Re:Editing rhythm guitar tracks in X1 Producer ? 2011/05/22 18:04:03 (permalink)
    Audiosnap is prolly the best solution for this, as you can slightly move parts of a clip while leaving other intact, and use a good algorithm for offline processing. It's how I edit my own guitar playing, which is for ****e.

    I don't recall if it's default or I key-bound it, but I use "Y" to turn my snap on and off and do it a lot.


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    #4
    groovey1
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    Re:Editing rhythm guitar tracks in X1 Producer ? 2011/05/23 01:14:18 (permalink)
    Yeah, if you just want to tighten things up and not do anything too drastic, I also find you can get good results with Audiosnap. If you haven't used it before, I recommend you watch the video in the "Getting Started" section of Cake TV. And like wicked points out: the offline algorithms make a nice difference.

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    Erik_O
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    Re:Editing rhythm guitar tracks in X1 Producer ? 2011/05/23 13:31:36 (permalink)
    I have played around with settings in audiosnap several times during the years but it always destroyed the sound of my guitar tracks. I must say though, that I never really sat down and examined it further, since the help file indicates that it is supposed to be used on percussive material.
    Are you guys saying that  it's possible to make minor timing corrections throughout an entire acoustic guitar take (with up and down strums) that are not audible - with audiosnap?
    post edited by Erik_O - 2011/05/23 13:33:22

    Erik Oberg

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    JSGlen
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    Re:Editing rhythm guitar tracks in X1 Producer ? 2011/05/23 15:15:20 (permalink)
    Erik,

    Audiosnap, Melodyne and several other programs allow you to adjust the timing of many instruments, as long as the program can detect transients. Some programs work better than others, but there will be some artifacts if significant changes are made. I use Melodyne, and have adjusted some notes on my electric Bass guitar tracks with some success. If you are not careful you will get artifacts though! Also, I have tried adjusting acoustic guitar tracks with Melodyne, and depending upon how prominant the guitar is in the mix, you can get away with it.

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    #7
    Erik_O
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    Re:Editing rhythm guitar tracks in X1 Producer ? 2011/05/23 16:06:38 (permalink)
    JSGlen


    Erik,

    Audiosnap, Melodyne and several other programs allow you to adjust the timing of many instruments, as long as the program can detect transients. Some programs work better than others, but there will be some artifacts if significant changes are made. I use Melodyne, and have adjusted some notes on my electric Bass guitar tracks with some success. If you are not careful you will get artifacts though! Also, I have tried adjusting acoustic guitar tracks with Melodyne, and depending upon how prominant the guitar is in the mix, you can get away with it.
    Hi Glenn,
    I would be a lot less concerned using audiosnap on a bass track since it's mainly single string notes. But rhythm guitar parts with actual chords by nature are a lot more complex. I can manage to edit an acoustic rhythm guitar part into something acceptable, but I have to do it manually and spend a lot of time. It would be neat to have audiosnap doing all the work, if that's possible.
     
    Based on replies in this thread I just re-watched the SONAR Explained video on audiosnap with new eyes and I'm definitely going to mess with those algorithms and see how it turns out.
     
    Thanks a lot to all for your response so far.

    Erik Oberg

    Sonar is good. Sonar works!
     
    #8
    Grumbleweed_
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    Re:Editing rhythm guitar tracks in X1 Producer ? 2011/05/23 16:08:02 (permalink)
    IMHO the best way to use audiosnap for guitar is work with a clean recording and then process the sound afterwards. I use Line 6 stuff (Pod Farm etc), I play while listening to the "dirty" sound but I record the unprocessed output. Any moving about of the audio using audiosnap (which I use manually after getting used to doing that when audiosnap was broken!) will work better as the transients are cleaner/better defined as there isn't any muck-de-mucky messing up the wave. Also remember that audiosnap has various modes so choose the right one for what you are doing (Groove clip). Once I've messed about I bounce the audio using the best offline choice (Radius Mix Advanced(?)).
    Works for me.

    Grum. 

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    bluzdog
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    Re:Editing rhythm guitar tracks in X1 Producer ? 2011/05/23 16:20:33 (permalink)
    There is a function on the "move" too where select a portion of audio hit shift+alt ( I think) and drag audio within a clip. It's pretty cool and yo don't mess with the whole track.
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    JSGlen
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    Re:Editing rhythm guitar tracks in X1 Producer ? 2011/05/23 16:52:08 (permalink)
    Good luck to you Erik!

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    #11
    JoshWolfer
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    Re:Editing rhythm guitar tracks in X1 Producer ? 2011/05/23 17:38:20 (permalink)
    There is a lot of good feedback here. 

    I haven't had the luxury of always working with tight guitar players. I've had to get good at editing. Here is the way I do it.

    * enable auto-cross fades
    * make cuts where you need to edit (in X1 this is simplified to alt clicking - yay!). Make your cut a little before the initial transient and right before the next major transient.
    * enable the mouse scope view (can't remember the name), by hitting the 'x' key in X1.
    * click on the snipped clip that you need to move.
    * line up the mouse vertical bar to where you need to line your clip transient to
    * If you haven't already changed it, change your key pad nudge to use a very small rate. I think my 1 and 3 are defined to 10ms, but I'd have to check.
    * use the key pad nudging to know your clip in place. 

    Afer you have moved the clip in place, you may have to slip fade the prior and latter clips to make it smooth, but that's where auto cross fade whoops the llama's ass =)

    This may seem tedious, but ti's the best way to have artifact free edits. And once you get good at it, you'd be surprised how fast you can edit. 

    You can always use audio snap, but I've found that Audio snap end up stretching the sound in little ways as opposed to taking a chunk and realigning it, which keeps your attack and sustain unmodified and natural sounding.

    Also, you may want to verify your timing isn't off by a constant value. I recorded a drummer who was consistently just a hair behind the beat. Instead of editing all of the beats, I found just nudging over 4 - 8 bars at a time fixed the issue. He'd sync up and then get behind and sync up and get behind. 

    But the most important rule is: USE YOUR EARS!!!

    They are the best gauge of whether your cure is worse than the disease. After editing, I ALWAYS solo out the track, close my eyes and critically listen. If your edits are transparent while solo'd out, they'll sound flawless while in the mix. 

    Hope that helps mate,

    Josh Wolfer - Big Dumb Monkey Productions - www.bigdumbmonkey.com (Twitter @bigdumbmonkeyp)
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    #12
    JoshWolfer
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    Re:Editing rhythm guitar tracks in X1 Producer ? 2011/05/23 17:40:40 (permalink)
    Oh also, don't forget to bounce your clips after Audio Snapping them if you go that route. The auditioning algorithm is wonkier than the mixdown algorithm, so sometimes you'll hear artifacts or garbage during playback that vanish after mixdown or bouncing the clip. 

    Be aware though, once you bounce a clip, you can't go back. Be sure it's what you want before moving on.

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    Bristol_Jonesey
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    Re:Editing rhythm guitar tracks in X1 Producer ? 2011/05/24 05:07:05 (permalink)
    Be aware though, once you bounce a clip, you can't go back. Be sure it's what you want before moving on



    For that reason alone, it pays to work on a clone or copy of your original track, just in case things don't go as planned (do they ever?)

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    Grumbleweed_
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    Re:Editing rhythm guitar tracks in X1 Producer ? 2011/05/24 06:20:23 (permalink)
    Bristol_Jonesey



    Be aware though, once you bounce a clip, you can't go back. Be sure it's what you want before moving on



    For that reason alone, it pays to work on a clone or copy of your original track, just in case things don't go as planned (do they ever?)
    I like to plough in there and trust fate to do the right thing. If it goes tits up then it wasn't good enough in the first place .
     
    Actually your's is sound advice, let's face it, it's not like Sonar has never messed up or crashed!
     
    Grum. 
     

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    Jim Roseberry
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    Re:Editing rhythm guitar tracks in X1 Producer ? 2011/05/24 11:07:16 (permalink)
    Hi Erik,
     
     
    FWIW, I think it would be quickest (and least tedious) to strike a balance between replaying a part (till its mostly correct) and editing.  You can spend hours trying to massage a part's timing... and wind up with somthing that ultimately feels terrible.
    I'd spend time recording multiple takes... and comp those into a final track that's at least mostly there.
    You can then "rein-in" the odd late/early notes.  I'd just slice them (isolate as separate clip) and manually move them until they're in the pocket.  If you have a drum/percussion track, you can use the Waveform transients as a visual reference (instead of snapping to grid).  The Nudge command is perfect for making small Clip movements...

    Best Regards,

    Jim Roseberry
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    #16
    Erik_O
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    Re:Editing rhythm guitar tracks in X1 Producer ? 2011/05/24 16:03:56 (permalink)
    JoshWolfer : Thanks a lot for the thorough description - very useful I'm sure. BTW : I always edit on copies, so there's no harm done
     
    Jim Roseberry  : Happy to see that you're still around and that you've got quite a name here. I bought a pair of Studio Projects C1 mics (among other great stuff) from you about 8 or 9 years ago and I remember doing business with you was rather pleasant! And btw those C1's sound as good as ever
     
    I always comp after recordings (vocals, guitars, bass -  everything) and yes, the goal should be to achieve the best possible recording before even thinking about editing and mixing.
    In my case I sometimes just have to acknowledge my limitations and try to accept what I've got on "tape" in order to move on with the project I'm working on instead of spending endless time on recordings that don't really get better.
     
    One finale comment : My reason for editing/adjusting is to make my tracks more musical. There are certainly very musical ways to be a bit off time and very un-musical ways to be on time, but plain bad timing will always ruin a mix in my opinion. Hopefully that's were Audiosnap comes in handy
     
    Thanks again everybody for your suggestions. I realyl appreciate it.

    Erik Oberg

    Sonar is good. Sonar works!
     
    #17
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