Bridged plugins and keyboard

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fooman
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2011/08/08 23:54:50 (permalink)

Bridged plugins and keyboard

Hiya!
I'm getting used to X1 and have run into something I really am bugged by.
When I load up a plugin that's bridged, like UAD and whatnot, I'm unable to use my keyboard for playback like I've been accustomed to.  Pressing spacebar to star/stop for example.
 
I have to click onto Sonar to use it.  Once I'm using the plugin GUI, the keyboarding abilities don't work again.  I have to go back and forth.
 
Is there a way to overcome this??
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    brundlefly
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    Re:Bridged plugins and keyboard 2011/08/09 02:22:33 (permalink)
    This is one of the main advantages of the 3rd-Party Jbridge; it doesn't have to open the plug-in GUI as a separate application process with a separate focus. Google it. It's cheap, and worth every penny.

    Bitbridge also has a bad bug that adds an empty buffer of audio to the output of some synths on rendering, causing them to play late. Jbridge eliminates that, too. 

    SONAR Platinum x64, 2x MOTU 2408/PCIe-424  (24-bit, 48kHz)
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    fooman
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    Re:Bridged plugins and keyboard 2011/08/09 09:11:52 (permalink)
    I was using Session Drummer 3 to play some triggers I set up copying transient markers (Audiosnap 2.0 is much better btw!), and 1/2 the time the midi notes wouldn't fire.  I'm not sure if SD3 is a 32-bit plug or not, but it's a synth so it rung a bell when you mentioned it.

    BitBridge brings the plugins into that light-blue wrapper GUI.  Does jBridge also use that?
    I'm just not sure I'm even using jBridge because I don't notice a difference even though I have the option checked off in VST Settings.


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