twisted6s
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Neil Peart Drums Vol. 1 for SD3
Has anyone tried this kit for Session Drummer 3? I'm thinking of getting it for Kontakt 4 (Only $79.00)
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revsnd
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Re:Neil Peart Drums Vol. 1 for SD3
2011/08/14 21:17:25
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Danny Danzi
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Re:Neil Peart Drums Vol. 1 for SD3
2011/08/14 21:49:50
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I can't help you guys with SD3, but I have this sample pack for BFD2. Though I think it's fantastic, it's VERY low in volume compared to the other libraries I have from them. It's definitely one of the best kits I've purchased though for sure. Not sure if that helps you any...but I'd think they came from the same library and are just made to work for SD3. I can't be sure though. -Danny
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relpomiraculous
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Re:Neil Peart Drums Vol. 1 for SD3
2011/08/14 23:14:26
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The kit sounds like Neal Peart's drums in SD3. I imagine they sound like his drums in Kontact as well.
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twisted6s
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Re:Neil Peart Drums Vol. 1 for SD3
2011/08/15 06:55:39
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Danny Danzi I can't help you guys with SD3, but I have this sample pack for BFD2. Though I think it's fantastic, it's VERY low in volume compared to the other libraries I have from them. It's definitely one of the best kits I've purchased though for sure. Not sure if that helps you any...but I'd think they came from the same library and are just made to work for SD3. I can't be sure though. -Danny Hi Danny!!! Just put it in for Kontakt 4.... 16 gig!! The full kits are laid out as multis so gotta watch the ram it is low in volume but the most realistic kit I own by far!!
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Glyn Barnes
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Re:Neil Peart Drums Vol. 1 for SD3
2011/08/15 11:25:20
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twisted6s Hi Danny!!! Just put it in for Kontakt 4....16 gig!! The full kits are laid out as multis so gotta watch the ram it is low in volume but the most realistic kit I own by far!!
By pure coincidence I was in the middle of downloading the Kontakt version when you made the first post. Yep - its massive it took about four hours to down load and 5 DVDs to backup all the files. I have found I have to increase the pre-load buffer in Kontakt or occasionally the sounds break up. But is a great sounding kit. I hope I am not doing SD3 an injustice but it looks like there is a lot more control in Kontakt than would be possible with Session Drummer (well there are a lot of knobs!) SD3 will certainly be the simpler interface however. I was wary of the Infinte player at first, because I thought it was something extra running on top of Kontakt, but it looks like its just a licencing device so the libraries can be used in Kontakt player and appear in Kontakt's libraries tab. All in all I am happy with the purchase.
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Deisel401rs
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Re:Neil Peart Drums Vol. 1 for SD3
2011/08/15 15:16:02
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Hmmmmmm . . . . wonder if that's available for EZ Drummer . .
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twisted6s
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Re:Neil Peart Drums Vol. 1 for SD3
2011/08/15 16:45:27
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Deisel401rs Hmmmmmm . . . . wonder if that's available for EZ Drummer . . Hey Glyn, just found the studio kit... SUMPTUOUS!!
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JamesPeters
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Re:Neil Peart Drums Vol. 1 for SD3
2011/08/15 22:17:56
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I like the Neil Peart kit for SD3. I bought it and the Andy Johns kit when they both went on sale. (I like the Andy Johns kit too.) A bit of a warning: the floor tom of the Neil Peart kit for SD3 has distortion (a crackling clipping) in the audio itself, in the sample for the floor tom at its highest velocity range. I submitted a report to Cakewalk and they confirmed this; they then forwarded the info to Sonic Reality since they are the ones who make the product. That was June 1. I haven't heard anything since then, and I doubt Sonic Reality will do anything about it. I'm a little annoyed because even for the sale price it isn't cheap for a "dumbed-down" (not BFD) single kit. But it's an easy enough problem to avoid (be sure to not use the highest velocity range of the floor tom).
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Glyn Barnes
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Re:Neil Peart Drums Vol. 1 for SD3
2011/08/16 04:42:17
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Deisel401rs Hmmmmmm . . . . wonder if that's available for EZ Drummer . . No, BFD, SD3 and Kontakt. The Kontakt version uses the free Kontakt player there is nothing stopping you using it. And the is also the session drummer version.
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Glyn Barnes
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Re:Neil Peart Drums Vol. 1 for SD3
2011/08/16 04:48:40
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JamesPeters I like the Neil Peart kit for SD3. Just out of curiosity how is the big kit handled in the SD3 interface. In Kontakt for example there are 5 toms. Does the SD3 interface change when you load Neil Peart Drums? I always liked the Sonic Reality kits, I have a few of their expansions for Kitcore. I will try the floor tom in Kontakt later today and see if the same distortion problem exists. I was getting a lot of distortion until I increased Kontakt's preload buffer.
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twisted6s
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Re:Neil Peart Drums Vol. 1 for SD3
2011/08/16 05:24:25
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Glyn Barnes JamesPeters I like the Neil Peart kit for SD3. Just out of curiosity how is the big kit handled in the SD3 interface. In Kontakt for example there are 5 toms. Does the SD3 interface change when you load Neil Peart Drums? I always liked the Sonic Reality kits, I have a few of their expansions for Kitcore. I will try the floor tom in Kontakt later today and see if the same distortion problem exists. I was getting a lot of distortion until I increased Kontakt's preload buffer. I will check the floor tom as well, I haven't hit every tom at it highest velocity yet.
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chuckebaby
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Re:Neil Peart Drums Vol. 1 for SD3
2011/08/16 07:30:32
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james..welcome to the forum man..your first of a lot of posts to come..:)
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JamesPeters
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Re:Neil Peart Drums Vol. 1 for SD3
2011/08/16 13:04:51
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Glyn Barnes Just out of curiosity how is the big kit handled in the SD3 interface. In Kontakt for example there are 5 toms. Does the SD3 interface change when you load Neil Peart Drums? The interface doesn't change, but there are 6 toms total (four "regular" toms, and two floor toms: hi and lo) which show up in the MIDI editor view. In SD3's interface you can still control the volume of the "extra" toms since they end up grouped with the few shown in the interface; when MIDI is sent to SD3, you can see the left tom being hit for two different notes/toms (and likewise with the right tom, and the floor tom). Also in the "kit mixer" view, you can right-click on each piece to see the "hidden" (not triggered by the interface) kit pieces in that channel strip. So it's not perfect, but I don't mind since I don't really play the kit from the interface anyway. I will try the floor tom in Kontakt later today and see if the same distortion problem exists. Thanks! If the same problem exists in other versions, maybe Sonic Reality will fix it. :) twisted6s I will check the floor tom as well, I haven't hit every tom at it highest velocity yet.
Just to clarify, I was referring to the "low" floor tom piece. (There's a "high" floor tom in there too.) chuckebaby james..welcome to the forum man..your first of a lot of posts to come..:) Thanks! I'm not sure how much I'll be around. I chose to poke my nose in about this one particular thing I figured most others wouldn't have noticed. It seems there are enough active forum members catching bugs that I'd be redundant in my posts (and I hardly stretch the range of what X1 can do, so I might not even notice some of these bugs). I also tired of arguing on forums a long time ago, so I don't have much interest in the other 50% of the reasons people seem to come here. :)
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revsnd
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Re:Neil Peart Drums Vol. 1 for SD3
2011/08/16 13:57:03
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Anyway we might be able to see a screen shot of the mixer view in SD3. Not sure if there is any control of ambient mics, or overheads?
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Glyn Barnes
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Re:Neil Peart Drums Vol. 1 for SD3
2011/08/16 14:59:55
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JamesPeters Just to clarify, I was referring to the "low" floor tom piece. (There's a "high" floor tom in there too.) I went through the four GM mapped kits in Kontakt. The low floor tom is a bit hot on the SNF kits and causes Kontakts mixer to go int the red at maximum velocities, but thats easily fixed by turning it down. I did not detect any other problems auditioning all the toms in the four kits I also loaded the four individual instruments for toms 7 and 8 (the lowest) seperatly and and apart from needing to reduce the output level on a couple they seemed fine.
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JamesPeters
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Re:Neil Peart Drums Vol. 1 for SD3
2011/08/16 16:23:23
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revsnd Anyway we might be able to see a screen shot of the mixer view in SD3. Not sure if there is any control of ambient mics, or overheads? There's no point in a screen shot since it's still the same interface of SD3 without any extra channel strips for ambient or overhead kit pieces etc. The kits for SD3 are "pre-mixed"; either they're dry or they have ambient/overhead mixed in. This kit is no different. It's a single kit with ambient/overhead blended nicely (with one exception, noted below), at 369MB. This is why I referred to it as a "dumbed-down" (not BFD) kit. Glyn Barnes I went through the four GM mapped kits in Kontakt. The low floor tom is a bit hot on the SNF kits and causes Kontakts mixer to go int the red at maximum velocities, but thats easily fixed by turning it down. I did not detect any other problems auditioning all the toms in the four kits I also loaded the four individual instruments for toms 7 and 8 (the lowest) seperatly and and apart from needing to reduce the output level on a couple they seemed fine. Thanks! I think with the SD3 version of the Neil Peart kit, Sonic Reality blended the dry, ambient and overhead without paying close enough attention to the loudest low floor tom sample. With the BFD and Kontakt versions, the overhead and ambient are probably not mixed with the dry sounds like they are with the SD3 version. So I'm not surprised you didn't see any clipping. And by "see", that's the best way to confirm it: open the file and peek at the waveform zoomed in. I originally presumed it was an error in SD3, but someone at Cakewalk analyzed the file to notice the clipping in the file itself (I later checked, and saw it too--some squared-off bits and a squared-off dropout in the file). I guess I'll try editing the file and fix it. I doubt Sonic Reality are going to bother fixing this. Unless they just need some more direct prodding. Sigh...I guess I have to email them myself... :P
post edited by JamesPeters - 2011/08/16 16:26:00
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revsnd
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Re:Neil Peart Drums Vol. 1 for SD3
2011/08/16 16:29:33
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Thanks sooo much JamesPeters!!! That's exactly what i needed to know.... I was hoping for more of a Superior Drummer kinda thing
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Jind
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Re:Neil Peart Drums Vol. 1 for SD3
2011/08/16 17:11:14
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Glyn Barnes twisted6s Hi Danny!!! Just put it in for Kontakt 4....16 gig!! The full kits are laid out as multis so gotta watch the ram it is low in volume but the most realistic kit I own by far!! By pure coincidence I was in the middle of downloading the Kontakt version when you made the first post. Yep - its massive it took about four hours to down load and 5 DVDs to backup all the files. I have found I have to increase the pre-load buffer in Kontakt or occasionally the sounds break up. But is a great sounding kit. I hope I am not doing SD3 an injustice but it looks like there is a lot more control in Kontakt than would be possible with Session Drummer (well there are a lot of knobs!) SD3 will certainly be the simpler interface however. I was wary of the Infinte player at first, because I thought it was something extra running on top of Kontakt, but it looks like its just a licencing device so the libraries can be used in Kontakt player and appear in Kontakt's libraries tab. All in all I am happy with the purchase. I'll second the quality of the Kontakt library from Sonic Reality - I've had the Neil Peart kit since it was released and have been very pleased with it - no regrets from me. Being a HUGE Rush fan, I was extremely excited when this product was announced and waited impatiently until it came to fruition, great library.
Jind Sonar X2 PE, Cakewalk V Studio 100; Intel i7 w/ 16 GB Ram, MS Windows 8.1
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JamesPeters
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Re:Neil Peart Drums Vol. 1 for SD3
2011/08/16 17:16:33
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revsnd Thanks sooo much JamesPeters!!! That's exactly what i needed to know.... I was hoping for more of a Superior Drummer kinda thing No problem! I honestly don't mind the SD3 "dumbed down" approach, but it was a bit disappointing to not even get two kits with the Neil Peart download (maybe one just "dry" as well? That would've been nice...) Anyway, rather than wait around any longer for Sonic Reality to bother fixing the clipping I mentioned, I fixed the files myself using Audacity. I had to zoom in and use the sample draw tool to get some areas out of clipping. It worked out well. Three samples in all had to be fixed: PeartTom5_127.wav PeartTom6_127.wav PeartTom6_117.wav "Tom5" is the high floor tom, "Tom6" is the low floor tom. "127" indicates the highest velocity range ("117" is the next range down). This means I didn't realize two of the low floor tom samples were clipping, and the loudest sample for the high floor tom was also clipping. The highest velocity sample for the low floor tom was the worst though, just gross sounding. If anyone here has this kit and wants the benefit of my edited/fixed samples, PM me and I'll provide the edited samples above in a zip file. You'd just have to drop them into your appropriate sample folder (\Program Files\Cakewalk\Vstplugins\Session Drummer 3\Contents\Kits\6 - Floor Toms\SonicReality_NeilPeartKit Floor Toms) and let it overwrite the old samples.
post edited by JamesPeters - 2011/08/16 17:17:53
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relpomiraculous
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Re:Neil Peart Drums Vol. 1 for SD3
2011/08/16 17:34:07
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Funny, I thought those "Twapping" sounds were the result of his tuning the drum head so loose that it rattled when he slammed down on it. So it is a clip huh? Good eye...
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JamesPeters
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Re:Neil Peart Drums Vol. 1 for SD3
2011/08/21 13:31:06
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So...while testing the kit with compression added, and the tails of the notes more audible...I found another nugget. PeartSnareCn_127.wav The highest velocity sample of the main snare. Its tail contains the sound of a talkback monitor turning on, and the engineer saying "You're good!" At first it sounded like a random beep, sympathetic resonance or whatever. The second time I noticed it, I could tell it was a person's voice. Playing back that sample and listening to the note's decay at louder volumes, sure enough, clear as day, you hear the engineer. I sent an email to Sonic Reality about the three files with clipping. If they reply I'll be sure to mention this as well. :)
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revsnd
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Re:Neil Peart Drums Vol. 1 for SD3
2011/08/21 17:26:22
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I'm sure i'm pushing my luck...but it nev,er hurts to ask:) Is there anyway anyone could put up a short clip of the Neil Peart drums solo'd so we can hear if it has any of the problems that the rest of the kits have in SD3, like the machine gun sound. I would love to hear some nice little groove with some quiet ghost notes on the snare, and maybe a fast snare fill. Here's to hoping. Thanks guys.
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JamesPeters
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Re:Neil Peart Drums Vol. 1 for SD3
2011/08/21 21:06:21
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revsnd, Can you post a MIDI file for me to use for this? I'd post an MP3 of the recording for you; it's no big deal for me as long as I have a MIDI file. I don't know what "machine gun" sound you're talking about, but I haven't used SD3 for long and might not have encountered a problem such as this. PM me if you want.
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twisted6s
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Re:Neil Peart Drums Vol. 1 for SD3
2011/08/22 15:19:18
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By the way Kontakt 4 version $79.00, Session Drummer version $99.00
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Bub
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Re:Neil Peart Drums Vol. 1 for SD3
2011/08/22 15:28:44
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twisted6s By the way Kontakt 4 version $79.00, Session Drummer version $99.00 That's a shame you have to put Session Drummer down like that Twisted. It's an integral part of Sonar and you are hurting them by spreading this negativity toward them.
"I pulled the head off Elvis, filled Fred up to his pelvis, yaba daba do, the King is gone, and so are you."
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Glyn Barnes
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Re:Neil Peart Drums Vol. 1 for SD3
2011/08/23 00:05:20
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Bub twisted6s By the way Kontakt 4 version $79.00, Session Drummer version $99.00 That's a shame you have to put Session Drummer down like that Twisted. It's an integral part of Sonar and you are hurting them by spreading this negativity toward them. The $79 deal on the Kontakt version has now ended and eSoundz is selling for $149 (list $179) and the Cakewalk store is offering a discount price of $69. (list $99) on the Session Drummer version. From what has been said above the list price differential of $99 for the session drummer version to $179 for the kontakt version is about right, given the extra capability of the Kontakt version (works with free Kontakt player). Potential purchasers should note that while the Kontakt version is more capable its also alot more complicated.
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