Helpful ReplyMixing & Mastering For MP3 Release

Author
bloodndef
Max Output Level: -90 dBFS
  • Total Posts : 14
  • Joined: 2011/06/11 16:14:13
  • Location: Las Vegas, NV
  • Status: offline
2011/08/28 23:05:41 (permalink)

Mixing & Mastering For MP3 Release

Hi, I wanted to outline my plan here and see if it looks kosher to some of the wiser forum members around here. 

I'm mixing and mastering an album for digital download release. My plan is to master a mix to a ceiling of -3 db and export it as a 32-bit WAV.

Then I'm going to convert the -3 db WAV to a 320 kbps CBR MP3. Then after the conversion, I'm going to hard limit this file up 2.9 db to a -0.1 db ceiling (with very light if any limiting taking place) and save and ID tag the resulting file. This is the higher quality MP3 download.

Then I'm going to go back to the 32-bit WAV file and perform the same process, converting it to 128 kbps CBR MP3 and limiting it to -0.1 db. This is the lower quality MP3 download.

My questions are:

1. Is mastering to -3 db before conversion conservative enough to avoid clipping on the 320 kbps MP3 and the 128 kbps MP3?

2. Should I hard limit the converted MP3 files to -0.1 db like I'm planning? Or can I get away with going to 0 db (since no more conversion will be taking place)? Or should I be more conservative and hard limit these MP3s to -0.3 db?

Thanks so much for your reply!
#1
bitflipper
01100010 01101001 01110100 01100110 01101100 01101
  • Total Posts : 26036
  • Joined: 2006/09/17 11:23:23
  • Location: Everett, WA USA
  • Status: offline
Re:Mixing & Mastering For MP3 Release 2011/08/29 00:00:25 (permalink) ☄ Helpful
1. Yes. -3db is ideal for highest-quality MP3

2. No. Don't touch the file at all after the conversion. Just encode your -3db-peak wave and you're done.


All else is in doubt, so this is the truth I cling to. 

My Stuff
#2
bloodndef
Max Output Level: -90 dBFS
  • Total Posts : 14
  • Joined: 2011/06/11 16:14:13
  • Location: Las Vegas, NV
  • Status: offline
Re:Mixing & Mastering For MP3 Release 2011/08/29 00:29:58 (permalink)
Thanks for your reply, bitflipper. I was hoping you'd show up here. 


1. Thanks!


2. Very interesting. Is this because an MP3 player converts an MP3 file back to WAV as it plays and during this conversion has a chance of clipping if my MP3s are mastered too hot?


I suppose an MP3 release that is 3 db quieter than others is better than an MP3 release that is clipping.
#3
mattplaysguitar
Max Output Level: -55.5 dBFS
  • Total Posts : 1992
  • Joined: 2006/01/02 00:27:42
  • Location: Gold Coast, Australia
  • Status: offline
Re:Mixing & Mastering For MP3 Release 2011/08/29 06:21:10 (permalink) ☄ Helpful
Once you have converted it to mp3, leave it as mp3. If you do what you say, when you re-import it back in to increase the volume, it converts the mp3 back to wav, then you change volume, and convert to mp3 again. You have degraded the sound quality twice, for no benefit. The player plays it as mp3, it does not convert it to wav before playing. If it did, every time you played an mp3 you would need to wait a few seconds for the song to 'load'.

I personally just boost it to about -0.1dB and convert to mp3. Sure, you might get some clipping, but if you do, it's probably going to be only a few samples, and it probably won't be heard. Use a higher quality mp3 encoder as it will have less artefacts that will result in clipping (I believe). It is possible to clip even at -3dB, but I have never ever noticed it. And even if it did, it doesn't matter, cause I couldn't hear it.

I have found in practise, you can sometimes actually get away with 0.5-1dB of hard clipping, without any (or very minimal) noticeable audio degradation. Results will vary WIDELY on the style of music, and how it was mixed/mastered. Has not been a problem in my work. Just use your ears. Push it to the limit, and compare to one (at the same volume levels) that is 'clean' and see if you can hear the difference. Find the happy medium.
post edited by mattplaysguitar - 2011/08/29 06:28:12


Currently recording my first album, so if you like my music, please follow me on Facebook!
http://www.facebook.com/mattlyonsmusic

www.mattlyonsmusic.com 

#4
bitflipper
01100010 01101001 01110100 01100110 01101100 01101
  • Total Posts : 26036
  • Joined: 2006/09/17 11:23:23
  • Location: Everett, WA USA
  • Status: offline
Re:Mixing & Mastering For MP3 Release 2011/08/29 10:51:45 (permalink) ☄ Helpful
Remember that limiting to -3db does not mean the file is "3db quieter". It means that the peaks are 3db lower. Perceived volume is a function of average RMS, not peak values. A song limited to -3db could in fact sound louder than another song limited to -0.1db, depending on the amount of overall compression.

Limiting your pre-MP3 wave to -3db does not necessarily mean it will be noticeably quieter. But it does mean you can be confident that ringing in the MP3 encoder's filters won't result in intersample clipping.

Now,  to be perfectly honest, limiting to -3db may be overkill in actual practice. Listeners probably would not notice if you limited to -2db, or even -1db. In fact, your average iPod-damaged listener wouldn't even notice real clipping. But by offering a 320kb/s version, there is an implication of uncompromised quality. Most buyers who insist on 320kb/s have that expectation, whether they can actually hear the difference or not.


All else is in doubt, so this is the truth I cling to. 

My Stuff
#5
Guitarhacker
Max Output Level: 0 dBFS
  • Total Posts : 24398
  • Joined: 2007/12/07 12:51:18
  • Location: NC
  • Status: offline
Re:Mixing & Mastering For MP3 Release 2011/08/29 11:02:14 (permalink)
bitflipper


... In fact, your average iPod-damaged listener wouldn't even notice real clipping. But by offering a 320kb/s version, there is an implication of uncompromised quality. Most buyers who insist on 320kb/s have that expectation, whether they can actually hear the difference or not.

Truth!

My website & music: www.herbhartley.com

MC4/5/6/X1e.c, on a Custom DAW   
Focusrite Firewire Saffire Interface


BMI/NSAI

"Just as the blade chooses the warrior, so too, the song chooses the writer 
#6
bloodndef
Max Output Level: -90 dBFS
  • Total Posts : 14
  • Joined: 2011/06/11 16:14:13
  • Location: Las Vegas, NV
  • Status: offline
Re:Mixing & Mastering For MP3 Release 2011/08/29 16:59:08 (permalink)


Thanks for the replies! I've decided to make a master to -2 db, and then convert and use my ears to make a judgement on whether I should lower or raise the db level depending on how the converted MP3s sound. (I've got to remember to make music with my ears, not my eyes! )

bitflipper


In fact, your average iPod-damaged listener wouldn't even notice real clipping.

I see this as kind of like a cook spitting in the food. Sure, most people won't notice, but it's still gross.




#7
doncolga
Max Output Level: -60 dBFS
  • Total Posts : 1519
  • Joined: 2006/01/03 17:15:48
  • Location: Statesboro, GA USA
  • Status: offline
Re:Mixing & Mastering For MP3 Release 2011/08/29 17:37:02 (permalink)
Great question and very timely for me...can Sonar tell me what my average RMS is?  I use Ozone 4 on the stereo bus and use Sound Forge for my final mp3 conversion.  Shouldn't I be able to see my average RMS in either one of those also?

Thanks!

Donny

HP Z220 Workstation I7 3770, 8 GB RAM, Windows 10, Sonar Platinum, RME Multiface II via PCIe, JBL 4326 w/sub, AvanTone MixCubes
#8
bitflipper
01100010 01101001 01110100 01100110 01101100 01101
  • Total Posts : 26036
  • Joined: 2006/09/17 11:23:23
  • Location: Everett, WA USA
  • Status: offline
Re:Mixing & Mastering For MP3 Release 2011/08/29 20:37:50 (permalink)
Unfortunately, that's one of the things SONAR has always been missing. I use an external editor (Adobe Audition) to calculate amplitude statistics.

SPAN does have a display labeled "RMS", which the developer says is a cumulative value. Theoretically, that's what you'd want; you'd only have to play the portion of your song you're interested in and then look at the readout. Not as convenient as highlighting a section and having the software calculate it, like Audition does, though.

(BTW, IIRC the free editor Wavosaur has an average RMS feature. Audacity, I think, does not.)

However, the RMS display in SPAN does not appear to work as I think it should. It keeps climbing the longer you run it and always ends up reading much higher than the actual average RMS. I have asked Aleksey about this, but something's getting lost in translation. The feature is either broken or does something completely different than what I thought it does.

The good news is you don't really need an average RMS calculator to get in the ballpark. SPAN can still serve the purpose just fine, if you're not hung up on specific values.

First, insert SPAN as the last plugin in the fx bin on the master bus. Pull up SPAN's "Stereo Mastering" preset, then go down to the bottom of the display and click the "Metering" button until it reads either "K-12" or "K-14". I also recommend clicking on the Settings button and setting the integration time to 300 and the release time to 1000. Make sure the "density mode" option is checked.

[EDIT: I realized after writing this that the integration and release times are hard-coded to 600ms for the K-n modes, as that is part of the K-system specification.]

(I won't go into the K-system or how to calibrate your monitors for it. Go to Bob Katz's site for complete instructions and to download the calibration file.)

Now, as you play back your song, watch the vertical meters on the right-hand side. You want them hovering around 0 as an average. Adjust the threshold on your master limiter until you achieve this target. Don't worry if it jumps up to 4 or 6db into the "red", as long as on average it hovers around zero.

If your mix feels too squashed using this method on K-12, choose K-14 or K-20. Same method applies for all three.

This is a somewhat over-simplified process, but it'll get you in the ballpark if you're at a loss as to how loud to master your mixes. Most important, it will allow you to achieve consistency from one song to another.
post edited by bitflipper - 2011/08/30 13:46:46


All else is in doubt, so this is the truth I cling to. 

My Stuff
#9
doncolga
Max Output Level: -60 dBFS
  • Total Posts : 1519
  • Joined: 2006/01/03 17:15:48
  • Location: Statesboro, GA USA
  • Status: offline
Re:Mixing & Mastering For MP3 Release 2011/08/29 22:24:04 (permalink)
I'm definitely checking into the K-System.  Sorry to hijack the thread bloodndef but I'm sure you'll agree with me here...Bit!...your "Limosine" tune is amazing...maybe the best I've ever heard on this forum. *gorgeous* ...the vocal harmony parts are awesome...especially at the drum break with the vocals near the end...wow.  fantastic song and production...really enjoyed it.  Applause!

HP Z220 Workstation I7 3770, 8 GB RAM, Windows 10, Sonar Platinum, RME Multiface II via PCIe, JBL 4326 w/sub, AvanTone MixCubes
#10
bitflipper
01100010 01101001 01110100 01100110 01101100 01101
  • Total Posts : 26036
  • Joined: 2006/09/17 11:23:23
  • Location: Everett, WA USA
  • Status: offline
Re:Mixing & Mastering For MP3 Release 2011/08/30 00:01:33 (permalink)
Thanks very much, Donny!


All else is in doubt, so this is the truth I cling to. 

My Stuff
#11
RLD
Max Output Level: -55.5 dBFS
  • Total Posts : 1990
  • Joined: 2003/11/06 10:11:26
  • Status: offline
Re:Mixing & Mastering For MP3 Release 2011/08/30 00:13:46 (permalink)
doncolga


Great question and very timely for me...can Sonar tell me what my average RMS is?  I use Ozone 4 on the stereo bus and use Sound Forge for my final mp3 conversion.  Shouldn't I be able to see my average RMS in either one of those also?

Thanks!

Donny

In Sound Forge go to Process/Normalize...then you can scan the file and get the peak and RMS readings.
#12
doncolga
Max Output Level: -60 dBFS
  • Total Posts : 1519
  • Joined: 2006/01/03 17:15:48
  • Location: Statesboro, GA USA
  • Status: offline
Re:Mixing & Mastering For MP3 Release 2011/08/30 09:12:11 (permalink)
I did come across that after investigating a little.  I usually do normalize for peak value and compress a little there, but had never messed with the RMS options...that was pretty neat.  I did get SPAN...that's pretty slick.

HP Z220 Workstation I7 3770, 8 GB RAM, Windows 10, Sonar Platinum, RME Multiface II via PCIe, JBL 4326 w/sub, AvanTone MixCubes
#13
Dave King
Max Output Level: -46.5 dBFS
  • Total Posts : 2862
  • Joined: 2005/11/13 14:19:48
  • Location: Connecticut, USA
  • Status: offline
Re:Mixing & Mastering For MP3 Release 2011/08/30 17:20:26 (permalink)
And here's what 40,000 Watts RMS looks like:

http://www.youtube.com/watch?v=jgJc2Ser6Vo&feature=player_embedded


Dave King
www.davekingmusic.com

SONAR X2 Producer 64-Bit 
StudioCat PC
Windows 7 Home Premium, Service Pack 1 
Intel Corel i5 3450 CPU @3.10 GHz 
RAM 8 GB
M-Audio Delta 44

M-Audio MidiSport 2x2
 
#14
bloodndef
Max Output Level: -90 dBFS
  • Total Posts : 14
  • Joined: 2011/06/11 16:14:13
  • Location: Las Vegas, NV
  • Status: offline
Re:Mixing & Mastering For MP3 Release 2011/09/01 04:49:15 (permalink)
There's a lot of good information in this thread! Thanks everyone who contributed!

I ended up mastering to -1 db. Then I converted to a 320 kbps CBR MP3 and uploaded it to Soundcloud. I'm guessing it peaks at -.6 db after conversion. I don't hear any artifacts, and it sounds as good as my rusty mixing skills are capable of.

Free recordings in Las Vegas:

http://vegasonthemic.com/
#15
doncolga
Max Output Level: -60 dBFS
  • Total Posts : 1519
  • Joined: 2006/01/03 17:15:48
  • Location: Statesboro, GA USA
  • Status: offline
Re:Mixing & Mastering For MP3 Release 2011/09/03 15:03:25 (permalink)
So if I have SPAN meters right around 0, occasionally going into 4 or 6, what is that telling me?

HP Z220 Workstation I7 3770, 8 GB RAM, Windows 10, Sonar Platinum, RME Multiface II via PCIe, JBL 4326 w/sub, AvanTone MixCubes
#16
Philip
Max Output Level: -34.5 dBFS
  • Total Posts : 4062
  • Joined: 2007/03/21 13:09:13
  • Status: offline
Re:Mixing & Mastering For MP3 Release 2011/09/04 16:30:03 (permalink)
I think the *paradigm* is limit to 0.3 or even 0.2 dcbls for mp3 normalization.

A problem I have seems that some Bluetooth systems can't amplify enough waveforms loud enough, i.e., mp3's whose peaks are at -3 dcbls: Bluetooth phones (which rely on WMAs and MP3s) come to mind.  Their radio signal needs more loudness to drive the blue-tooth car stereos, else I turn up the Samsung phone to 7/7 output-level where the distortion is (to my ears). 

(I always play at 5/7 loudness for the bluetooth phone to radio into the car receiver.  I may be wrong.)

For this reason, I must gleefully convert my printed master (-0.2 to 0.3 dcbls) directly to MP3 or WMA, for better car bluetooth useage.

Philip  
(Isa 5:12 And the harp, and the viol, the tabret, and pipe, and wine, are in their feasts: but they regard not the work of the LORD)

Raised-Again 3http://soundclick.com/share.cfm?id=12307501
#17
spacealf
Max Output Level: -54 dBFS
  • Total Posts : 2133
  • Joined: 2010/11/18 17:44:34
  • Status: offline
Re:Mixing & Mastering For MP3 Release 2011/09/04 17:11:05 (permalink)
Limiting dB's for mp3 files are suppose to be (according to the standards) 89.13% of a normal wave file because of the compression in the encoding and decoding of the mp3 file.

If at 0dB for a normal wave file, then I take that to be like bitflipper said to be around -3dB lower for 100% output for a normal mp3 file.


#18
krizrox
Max Output Level: -35 dBFS
  • Total Posts : 4046
  • Joined: 2003/11/23 09:49:33
  • Location: Elgin, IL
  • Status: offline
Re:Mixing & Mastering For MP3 Release 2011/09/08 10:08:56 (permalink)
I'm just curious - what are the MP3's you're all talking about being used for? What is the end game for those?

Larry Kriz
www.LnLRecording.com
www.myspace.com/lnlrecording

Sonar PE 8.5, Samplitude Pro 11, Sonic Core Scope Professional/XTC, A16 Ultra AD/DA, Intel DG965RY MOBO, Intel Core 2 Duo E6600 2.4GHz processor, XFX GeForce 7300 GT PCIe video card, Barracuda 750 & 320GB SATA drives, 4GB DDR Ram, Plextor DVD/CD-R burner.
#19
bloodndef
Max Output Level: -90 dBFS
  • Total Posts : 14
  • Joined: 2011/06/11 16:14:13
  • Location: Las Vegas, NV
  • Status: offline
Re:Mixing & Mastering For MP3 Release 2011/09/13 05:01:48 (permalink)
krizrox


I'm just curious - what are the MP3's you're all talking about being used for? What is the end game for those?

Well, I plan on selling digital downloads on bandcamp.

Free recordings in Las Vegas:

http://vegasonthemic.com/
#20
Deisel401rs
Max Output Level: -88 dBFS
  • Total Posts : 132
  • Joined: 2005/09/02 19:01:38
  • Location: N.Y. N.Y.
  • Status: offline
Re:Mixing & Mastering For MP3 Release 2011/09/19 11:47:59 (permalink)
+1 For the "Limousine" tune. I checked it out a few months ago and downloaded it to my pc at work. Listen to it a few times a week without fail. Amazing tune. Hope that's not an issue bitflipper. I downloaded it after I read your opinion about sharing music. So thanks for sharing that great tune.
post edited by Deisel401rs - 2011/09/19 11:51:33

Core 2 Quad Q8300, 8 gigs DDR2, WIN7 x64,Sonar PE 8.7.7, SATA WD650gig(primary), SATA WD160gig(audio),SATA Maxtor(loops,samples) WD320gig external(backup), MOTU 828mkII, Line 6 UX8, ,  Alesis DM5, Edirol PCR-M80, Wharfedale 8.1s, '86 Les Paul Studio Lite, Fender Blackout Tele, Breedlove Acoustic/Electric Bass, Schecter Deluxe Bass, Dean Luna Acoustic, Line 6 500 Variax. Keeley Compressor, Line 6 PODXT Live, Roland GR-20 Synth.
#21
bitflipper
01100010 01101001 01110100 01100110 01101100 01101
  • Total Posts : 26036
  • Joined: 2006/09/17 11:23:23
  • Location: Everett, WA USA
  • Status: offline
Re:Mixing & Mastering For MP3 Release 2011/09/19 19:03:08 (permalink)
Download and share away, Deisel! Music wants to be free, otherwise it's the proverbial tree falling in the forest.


All else is in doubt, so this is the truth I cling to. 

My Stuff
#22
Jump to:
© 2024 APG vNext Commercial Version 5.1