Can Sonar be made "Gapless"?

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backwoods
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2011/09/06 20:14:52 (permalink)

Can Sonar be made "Gapless"?

If not, why not? edit: and if it can, why hasn't it?



post edited by backwoods - 2011/09/06 22:03:32
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    yorolpal
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    Re:Can Sonar be made "Gapless"? 2011/09/06 21:07:44 (permalink)
    Good question.

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    BenMMusTech
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    Re:Can Sonar be made "Gapless"? 2011/09/06 21:30:38 (permalink)
    It's coming IMHO, that is why the paradigm shift with X1.  They want a peice of software that can used in the studio and live.  They have trumpeted this in their banner "When worlds collide, if they can do this, this would give me imputus to upgrade.

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    The Maillard Reaction
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    Re:Can Sonar be made "Gapless"? 2011/09/06 21:36:17 (permalink)
    I started doing everything at 192Khz and now SONAR seems nearly gap less.

    A lot of times I don't even know if the gap is still there.




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    yorolpal
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    Re:Can Sonar be made "Gapless"? 2011/09/06 21:38:14 (permalink)
    It's still next door to Abercrombie & Fitch just like always.

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    Jonbouy
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    Re:Can Sonar be made "Gapless"? 2011/09/06 22:09:53 (permalink)
    mike_mccue


    I started doing everything at 192Khz and now SONAR seems nearly gap less.

    A lot of times I don't even know if the gap is still there.


    Move the loop marker a tad.

    I dare ya!

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    In the meantime we should all go shopping to console ourselves" - Banksy
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    Living Room Rocker
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    Re:Can Sonar be made "Gapless"? 2011/09/07 01:59:09 (permalink)
    You know, CW's "Two Worlds Collide" campaign can mean anything at this point. They haven't improved the Matrix View. Besides, CW has made the "gapless" audio claim already (think it was during v4 or 5), but they never did achieve it, obviously. I don't think they ever will. It must be one of those things so deep in the code that to fix it would mean unraveling SONAR....like they tried with X1. Not gonna happen.
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