mosk
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Need advice on mastering a song
Hi. I have a 3 1/2 minute song which has 2 separate vocalists, a midi piano track with the main music, and a guitar track to supplement the midi piano. Can anyone give some practical advice on how to go about mastering this? I have Sonar Cakewalk Produced (currently Sonarx1b, need to install the latest patch) and Adobe Soundbooth CS4. In the past I've taken clips into Soundbooth to clean up breaths and background noise, then brought those back into Sonar. Adjusted all the volumes (since Cakewalk handles multitrack much better than soundbooth) and eventually exported a WAV of the whole mix to touch up / add effects in Soundbooth (which I find easier). I'm aware that Cakewalk is a much more powerful program, however, and would welcome some advice on how to do everything within this one program - and any other general tips about approaching mastering. I know you're only supposed to compress things once to avoid artifacts, and I didn't know if adding VX64_Vocal to my vocal tracks would mess things up if I then did a final compression on the Master Bus. Anyhow, all suggestions welcome . . . Thanks
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AT
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Re:Need advice on mastering a song
2011/09/21 12:21:27
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Mosk, sounds like you are on track. I don't know about Soundbooth, but a dedicated stereo editor is easier to do mastering in. But you can definately master a stereo mix in SONAR - just import it into a new project (tho I keep the mix w/ my song project, too) and make sure it is a copy, not the original. Nothing wrong with compressing twice - that is often done during mixing. Esp vocals, engineers will often just a "quick" comp to catch any overs and a "slow" one to raise the average loudness. Many times a littel compression in series will have less artifacts than heavy compression once, tho you always have to be careful with it either way. Usually there will be some eq on the master to tweak the overall sound of a song as well as "imprint" the sonics of the entire CD. A little compression helps raise the average sound - usually just a dB or so. And a limiter doing not much but keeping any overs out of the bounce. Too much comp/limiting can rob your mix of any dynamics. It is usually advisable to let your song(s) breath a little, even if you ain't at -.1 dBs on your ballads. @
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LKane
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Re:Need advice on mastering a song
2011/09/21 12:26:22
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for mastering work at around 84 db in the room use a hi pass filter and cut everything off below approx30 hz before the compressor or limiter. frequently listen to pro recordings of other artists on the same monitors to not get "out there" in some wierd tangent that won't sound good on a different system, this just for starters.
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bitflipper
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Re:Need advice on mastering a song
2011/09/21 13:47:04
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Compressing individual tracks and then compressing the final mix again is standard practice. Just keep in mind that compression is additive, so when passing a signal through multiple compressors, each one will have gentler (and often different) settings than they would if there had been just one stage of compression. Sending the mix out to Soundbooth and bringing it back in, IMO is more trouble than it's worth. I use Adobe Audition, Soundbooth's elder sibling, but only for things that Audition does better or more conveniently. Mainly that's limited to trimming silence, MP3 encoding, amplitude/phase/frequency analysis, and some surgical editing. 99.9% of a song's production cycle can be accomplished entirely within SONAR. For breath noise, I'd recommend volume automation. There are faster ways, such as gating, but editing by hand in context yields the most natural-sounding results. You don't want to go overboard suppressing breath noises, and using a dip in a volume envelope you can experiment to find levels that sound natural but aren't distracting.
post edited by bitflipper - 2011/09/21 13:50:49
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mosk
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Re:Need advice on mastering a song
2011/09/21 14:22:03
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Thanks for the replies. 1) Not sure where I picked up that compressing twice was an absolute no-no, but glad to hear I was wrong (with the caveat of compressing gently and being alert for distortion). This will make things much easier since I can now get each track roughly into working shape and then touch up in the Master Bus. 2) Just used volume attenuation to reduce loud breaths in a couple of songs - easy, quick, and excellent results. 3) Will have to read up on hi pass filter and limiters again. Appreciate the help and happy to hear other advice / opinions
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LKane
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Re:Need advice on mastering a song
2011/09/21 14:35:42
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A friend of mine actually does his mixes with a compressor or limiter on the final stereo buss so he can anticipate what will happen during mastering- he does a (pre master) mix with and without I have found that very useful
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Chappel
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Re:Need advice on mastering a song
2011/09/21 15:07:49
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mosk Thanks for the replies. 1) Not sure where I picked up that compressing twice was an absolute no-no, but glad to hear I was wrong (with the caveat of compressing gently and being alert for distortion). This will make things much easier since I can now get each track roughly into working shape and then touch up in the Master Bus. 2) Just used volume attenuation to reduce loud breaths in a couple of songs - easy, quick, and excellent results. 3) Will have to read up on hi pass filter and limiters again. Appreciate the help and happy to hear other advice / opinions Volume attenuation? How was this accomplished? If through the Process>Audio>Gain menu you may end up with a very abrupt volume differential during audio. IMO the best method to knock down unwanted breathing noise is to use volume automation like bitflpper suggested. That way you can create a volume slope that sounds natural. A clip gain envelope will also work fine. The important thing is to get that slope between loud and quiet volumes.
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mosk
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Re:Need advice on mastering a song
2011/09/21 15:36:12
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Sorry. Meant Automation - set keyframes as you suggested to slope down to a lower volume before breath then back to regular volume afterward.
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mosk
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Re:Need advice on mastering a song
2011/09/21 21:18:21
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Well, this is where theory and practice always seem to diverge. The song I'm working on at the moment has a guitar track and a bass guitar track both of which are fairly quiet and lowish decibels (not totally clear on the difference between volume and gain aside from need to avoid cranking gain up so don't get distortion whereas not sure if the same with volume). Anyway, I tried adding Boost11 to both the guitar and bass guitar tracks to get their volume closer to the midi piano (which I can make quieter through lowering volume) and the vocal tracks. I also added VX64 to the vocal tracks, Sonitus Reverb to a bus which I routed several vocals to, and another Boost to the MasterBus to tidy things up at the end. The volume from several tracks now wobbles up and down abruptly and unpleasantly. Didn't know if this is because my approach is flawed or the effects are chewing up too many computer resources (though I'm on Windows 7, 64 bit system running 64 bit Sonar Producer x1b (haven't installed c patch yet), with 24GB RAM. Do I need to render the effects somehow for smooth playback? I tried peeling off a few of the effects, and have tried using Sonitus Compressor in some areas, but not having much luck. Is there a stepwise fashion I should proceed in? Or something obvious that I'm messing up? Thanks
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bitflipper
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Re:Need advice on mastering a song
2011/09/22 00:09:15
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Put down the Boost11 and back away...nobody needs to get hurt! Get your mix as good as possible using only volume and trim controls, before adding any compressors or limiters. I don't know what the "wobbling" problem might be, but I'd start by stripping away all plugins and starting over. With just 4 tracks - bass, guitar and 2 vocals - your computer shouldn't be working hard at all, so there should be no need to render effects. (Unless of course you have your buffers set to some extremely low value, in which case you'd be more likely to experience a stuttering effect.) Start by identifying the loudest and quietest tracks, then use the Trim controls ("Gain" in X1) to bring them all into the ballpark. If a track is just too quiet, use Process -> Audio -> Gain to bring it up. This is called a "rough mix". With the volume faders at unity, all of your tracks should be approximately the same subjective volume. Now you're ready to start adding effects, volume automation, compression.
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Bristol_Jonesey
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Re:Need advice on mastering a song
2011/09/22 05:27:42
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Compression is akin to painting - you get much better results by applying several thin coats than a single thick one.
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Guitarman1
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Re:Need advice on mastering a song
2011/09/24 12:55:34
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A trick I just learned, that has helped me, is before you put any plugins on, or do any panning, or anything at all.. after it is all recorded and you are ready to start to mix it.... Put each track in mono, every single one, and using just the fader for each track, get them balanced. You will find by doing this, 9 out of 10 times, you won't have to use as many plugins, or use them as drastically. Then start doing your panning, carving out a place in the stereo field for each track, then take off the mono, and tweak to taste. Just my two cents worth, but it has helped me greatly.
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mosk
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Re:Need advice on mastering a song
2011/09/27 00:49:40
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Thanks for the continued advice. Any specific advice on Panning? In most of my songs I'll have two vocal tracks singing identical parts, as well as responsive parts in between the main vocals. I'll also have 1 piano track, one guitar, and possibly a bass guitar. I guess it would make sense to separate the main vocals from the 'responsive' vocals (which may answer questions or give commentary that addresses the lyrics sung in main part) Beyond that, however, I don't have any real sense on what to do (other than trial and error and a completely subjective choice about what sounds best). Thanks
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bitflipper
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Re:Need advice on mastering a song
2011/09/27 10:16:25
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There are not, as is so frequently stated, any rules. Do experiment, and when it comes to panning, listen to both speakers and headphones as it's easy to do things that sound good on one but ruin it for the other. The typical pan scheme would be to pan the overdubbed lead vocal up the middle (both parts) and pan the backing vocals slightly apart. Bass goes up the middle, too. Stereo width is going to be achieved primarily with the piano and guitar being panned apart. It depends on how subtle you want to be (and to some extent whether one or both of them is in stereo). I'd start by panning them at 50%. Once you get a natural-sounding separation, look into using reverb to get a little guitar bleeding into the piano side and vice versa.
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