bouncing bus audio

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kaiya
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2011/10/06 14:33:36 (permalink)

bouncing bus audio

Hi all, I have a sonar 8.5 and am working on a project with quite a few tracks. I'm a little worried that i'm going to start running into cpu issues before the song is finished. I have five drum tracks that are all routed to my drum bus. Is there a way to consolidate all five tracks to one track, to free up space? Or is there a way to set up the input/output on the drum bus to record a single drum track? I'm using a fireface 800 in conjunction with Sonar. Thanks so much in advance!! Kelly
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    Rothchild
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    Re:bouncing bus audio 2011/10/06 14:44:01 (permalink)
    Hi kaiya,

    Are your drums audio or a synth?

    If it's a synth you can freeze the tracks and if it's audio you can use file/export; set the source category to busses and select your drum bus. Then, reimport the resulting wav and mute and archive the sources. Bounced drums, no additional conversion or faffing with cables!

    Child
    #2
    kaiya
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    Re:bouncing bus audio 2011/10/06 14:53:11 (permalink)
    Thanks for such a quick reply!! :) My drums are live drum tracks. 5 mic's on the kit. each their own track. So,...i just need to select the 5 tracks, export, and click all the appropriate boxes when exporting, and then re-import back into the project? I'm at work now, but as soon as I get home, I'll give it a whirl. I think that will definitely work. Thanks again!!! Kelly
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    Cactus Music
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    Re:bouncing bus audio 2011/10/06 20:59:41 (permalink)
    Audio tracks on there own take very little CPU horsepower, You would have to be running a Pentium 3 ( lord help us)  to worry about 24 audio tracks. BUT, adding VST plug ins quickly changes all that. So if using a wimpy computer just avoid adding all the bells and whistles until the final mix down. Then start bouncing and sub mixing. 

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    CJaysMusic
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    Re:bouncing bus audio 2011/10/06 21:06:01 (permalink)
    to free up space?

    Its not worth the little space it takes up. in the grand scheme of things, its nothing and today's pc's can handle over 100 tracks with effects.
     
    Now, if your CPU is overloading, just raise your ASIO buffers or WDM slider a bit.

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    Bristol_Jonesey
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    Re:bouncing bus audio 2011/10/07 04:23:41 (permalink)
    Yeah, great advice so far.

    Can you please list your system specs. This will provide us with the necessary information to determine whether or not what you're asking is even necessary.

    How many is "quite a few" tracks? 15? 50? 150?
    How many plugs are in your project? Any huge resource gobblers?

    CbB, Platinum, 64 bit throughout
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    kaiya
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    Re:bouncing bus audio 2011/10/10 13:54:34 (permalink)
    thanks for all the responses! I'm sure the vst plugins are the culprit, not the # of tracks. Because I just started using more VST plugins. I'm at 25-30 tracks. My last project had very minimum VST's and I was around 60-70 tracks. My PC specs are windows xp 32 SP3. Q6600 quad core cpu. 4 Gb ram. 2 500 gig HD's. Fireface 800. Sonar 8. Where do you raise the ASIO buffers? I think i've seen that before, but am at work right now. I'm sure it is probably self explanatory, but what do you set the ASIO buffers to? Do Sonar's audio buffer settings work independently from the FF800? I have my FF800 set to 512 right now. When I lower the FF800's it will make a loud pop when i hit the space bar to stop or start the playback. My cpu/disc meter at the bottom of the screen frequently shows 30-60% cpu usage when playing back my audio on the current project. Will raising or lowering the sonar settings lower the cpu overload? Also, on a side note...i was thinking about upgrading to Windows 7 and getting another 4 Gb's of ram. I know you can run 32 bit version of Sonar in windows 7, but will 32 bit sonar in windows 7 be able to access more ram, and be able to handle more/be faster/etc? Thanks everyone for your info!! I really appreciate it.
    post edited by kaiya - 2011/10/10 16:29:46
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    Rothchild
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    Re:bouncing bus audio 2011/10/13 02:49:14 (permalink)
    Hi kaiya,

    Latency settings are reached via options / audio. If you're done tracking you can set them to at least 1024 samples and free up some cpu. Also make sure you have the latest RME drivers, the most recent update improved my audio performance markedly (if only all 'upgrades' where so useful!)

    I dunno about 64bit but I can say that I've been very happy with my upgrade to W7 32 and 8.5.3 (I only rock 2 gigs of ram but I don't really use softsynths).

    Cheers,
    Child
    #8
    Bristol_Jonesey
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    Re:bouncing bus audio 2011/10/13 04:22:35 (permalink)
    will 32 bit sonar in windows 7 be able to access more ram


    Basically, the answer is no. The only way to access more RAM is by running Sonar in 64 bit mode, which obviously means a 64 bit OS

    This is a leap I have yet to make, and I'm reluctant to do so until more of the VST's I use on a regular basis are updated to 64 bit.

    CbB, Platinum, 64 bit throughout
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    kaiya
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    Re:bouncing bus audio 2011/10/13 18:26:52 (permalink)
    excellent info. Thanks guys! I haven't updated the drivers on the FF800 this year, so I'll give that a go. I think i'll wait on upgrading to windows 7 and 64 bit mode.... Thanks again!! :)
    #10
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