Is Z3TA 2.1 stable and reliable?

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mabian
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2011/10/15 12:16:41 (permalink)

Is Z3TA 2.1 stable and reliable?

Hello, I've been waiting on the fence for 2.1 to be released because I heard many complaints about 2.0 bugginess and wasn't interested in some kind of beta testing :). Now, I have a question for early adopters: is v2.1 finally ready for prime time and rock solid? Using REAPER 4. Thanks, Mario
post edited by mabian - 2011/10/15 12:18:30

Mario Bianchi
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    AT
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    Re:Is Z3TA 2.1 stable and reliable? 2011/10/15 15:21:48 (permalink)
    I didn't have any problems with Z3AT 2.  I never came across the silent presets (but there are 2000 of those suckers which would have taken a while to demo).  The only other complaint was the lack of scalia files.  Both those have been remedied.

    What other complaints were there?

    @

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    there came forth little children out of the city, and mocked him, and said unto him, Go up, thou bald head; go up, thou bald head.
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    DigitalArchivist
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    Re:Is Z3TA 2.1 stable and reliable? 2011/10/15 20:15:50 (permalink)
    I had a couple of Sonar X1 Producer Expanded crashes in which the crash reporter blamed the Z3TA+2 DLL file. Overall though I've been very pleased with it as I also finally managed with the help of a couple of forum members to get my Galbanum Architecture 2010 Collection waveforms loaded up. I didn't have the silent preset issue with the first release of Z3TA+ 2.
    #3
    mabian
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    Re:Is Z3TA 2.1 stable and reliable? 2011/10/16 12:46:57 (permalink)
    Hi AT, there was a KVR thread for 2.0 bugs, but everything is much quieter about 2.1, so I guess most if not all of the grief has gone. And thanks also to DigitalArchivist for the feedback. It looks like I can use some cash I saved on purpose and get 2.1 ;) - Mario

    Mario Bianchi
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    GanievRR
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    Re:Is Z3TA 2.1 stable and reliable? 2011/10/17 04:36:45 (permalink)
    The instrument of 2.1 version still have a lot of glitches.
    There are three of those:
    1. Sometimes wave morphing things like warp,twist and others dont work
    2. FX Chain. Sometimes, i guess when overloading exists, some of enabled effects have stop working. I met it with modulation and delays block.
    3. Filters. With no any osc enabled there are short sound which can be neutralised only by significant attack time value

    I'm disappointed ,i've been waiting for update to 2.1 for buying upgrade from 1.5.

    I use 64x version of 2.1
    #5
    mabian
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    Re:Is Z3TA 2.1 stable and reliable? 2011/10/17 17:14:14 (permalink)
    Wow GanievRR that's no good news. Any hint on if x86 version suffers from the same problems? Better wait for a possible 2.2? - Mario

    Mario Bianchi
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    fr4ncesco
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    Re:Is Z3TA 2.1 stable and reliable? 2011/10/19 11:28:01 (permalink)
    Ciao Mario, lots of improvements from 2.0. I use 2.1 - x86 version - and I didn't experience these issues
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    Brian Desmond [Cakewalk]
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    Re:Is Z3TA 2.1 stable and reliable? 2011/10/21 14:13:09 (permalink)

    GanievRR,

    We're unable to reproduce any of these issues.  One thing on the first one though - you can't waveshape either of the generated waveforms (sine and noise), so maybe that is the problem with that one?


    As far as the other ones go - maybe if you can get us a detailed recipe on how to make these problem occur along with your system info we can try to figure out what's going on.  Give tech support a call and they'll help you out.
    #8
    Brian Desmond [Cakewalk]
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    Re:Is Z3TA 2.1 stable and reliable? 2011/10/21 14:23:42 (permalink)

    Mabian,

    Z3TA+ 2.0 was actually quite stable, however there were a couple issues that were causing presets to stop playing in certain scenarios which we didnt see until after we shipped.  Once hundreds of additional users start using your software sometimes new things pop up.

    So not only did we address the issues with silent patches which is the main reason for all the noise, we also combed the Cakewalk forums and other forums on the internet and fixed literally every other issue that we could find people mentioning - Z3TA+ 2.1 is rock solid!.
    #9
    AT
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    Re:Is Z3TA 2.1 stable and reliable? 2011/10/21 17:21:12 (permalink)
    Ganie has one post and hasn't blessed us with his prescence or problems since.  Funny.  I guess you lost a 2.1 user, Brian - Naw.

    @

    https://soundcloud.com/a-pleasure-dome
    http://www.bnoir-film.com/  
     
    there came forth little children out of the city, and mocked him, and said unto him, Go up, thou bald head; go up, thou bald head.
    24 And he turned back, and looked on them, and cursed them in the name of the Lord. And there came forth two she bears out of the wood, and tare forty and two children of them.
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    mabian
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    Re:Is Z3TA 2.1 stable and reliable? 2011/10/21 18:14:02 (permalink)
    Thanks Brian, very kind of you chiming in. Currently my budget has been hijacked by a sudden offer which was simply too good to let go (Melodyne upgrade offer); but Z3TA+ remains high in my next-to-purchase list. V1 was great soundwise but I wasn't compelled with the UI - which I value very much, almost as much as sound and reliability (for example why didn't it have mute buttons for single oscillators? This alone killed multi oscillator programming workflow). So, if no nasty issues arise or aren't fixed timely, I'm pretty confident that a Z3TA V2 license could be under my christmas tree :) And also thanks to Francesco and all other guys for their feedback. - Mario

    Mario Bianchi
    ---------------
    Intel Q9550 Quad Core, Abit IP35 Pro XE M'Board
    2x2GB RAM, XFX GeForce 8500GT, 2x500GB Seagate SATA2 HD 7200.11
    Terratec EWS88MT, ESI Near 5 Monitoring Speakers
    Yamaha SY-85 Master keyboard, Roland JV-1080 Rack mod
    #11
    GanievRR
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    Re:Is Z3TA 2.1 stable and reliable? 2011/10/22 13:03:49 (permalink)
    I will try to make videocapture with my issues on the weekend.
    #12
    GanievRR
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    Re:Is Z3TA 2.1 stable and reliable? 2011/10/25 00:05:53 (permalink)
      Unfortunately no one of screen capture programms doesn't support asio drivers. But i've checked again my issues. Third issue is not a bug - it's simply enabled burst in a performance. My apologies for it. 

      Last two reported bugs are very hard to replay in a native z3ta vstihost. It's seems to this happens only in a Cubase 6 64. Wave morphing for example stop working for multisaw. I'll try to replay in a FLStudio soon and capture it if it happens. 
    post edited by GanievRR - 2011/10/25 00:08:23
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