Art1820m
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Mixin on Analog console
Hi all, I Sum all my tracks to my analog mixer 24 channels, and want to achieve more headroom with analog mixer compared to digital summing in the box, If anyone knows a link or the steps for mixing on an analog board then recording 2 tracks final mix to DAW, I do this however but my question is how hot should I be recording the final mix back into the DAW (the board has a vu master meter ), Hot as possible? .. what about Mastering ? Im confused thats why I need correct guide for this process, which is the right way? or should I just record around -6 db for mastering later the final loudness , as long as its being Summed into the board. any help I would appreciated, I looked on google I couldn't find answer.
post edited by Art1820m - 2012/03/07 21:52:05
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AT
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Re:Mixin on Analog console
2012/03/08 00:41:11
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- 6 or so sounds good. Maybe a bit higher, esp. if you are running the mix through an external comp/limiter. It a lot depends upon the song - a ballad might could go higher if it doesn't have a lot of spikey stuff. Just remember that the last bit of squeezing is usually left to the mastering stage - mixing is more about getting the sound right than hitting a consistent -.1 dB. @
https://soundcloud.com/a-pleasure-dome http://www.bnoir-film.com/ there came forth little children out of the city, and mocked him, and said unto him, Go up, thou bald head; go up, thou bald head. 24 And he turned back, and looked on them, and cursed them in the name of the Lord. And there came forth two she bears out of the wood, and tare forty and two children of them.
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benscottstroupe
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Re:Mixin on Analog console
2012/03/09 16:14:39
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hi im a newb to digital but old to analog .could someone tell me witch is a better choice tascam 1800 or delta 1010lt for a interface im using cake walk music creator 6. my analog set up is a tascam 238 8 trk that i mix to a tascam da-30 dat they have worked perfect for over 20 years ,over 2000 of my own songs, over 30 pieces of rack mounted gear its all mint and works like its new !!any way could some one could help me? is it the tascam 1800 or delta 1010lt or some thing else. PLEASE HELP!!!! thank you Ben
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Art1820m
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Re:Mixin on Analog console
2012/04/10 18:27:20
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Thank you guys, but how can I get the loudest clean sound without distorting to compare with commercial songs, I even try -0.1 db for maximum sound level, and still no luck. Im using an analog board to sum24 channels , what is the approximate level I should record the 2 tracks coming from the board to the DAW Before mastering ??? or is there any mining on analog step by step setup or guide, anyone aware of .? Best Regards to all ,, reply's highly appreciated thank you.
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Shadow of The Wind
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Re:Mixin on Analog console
2012/04/11 01:15:23
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If you want more headroom, sum in the box. The dynamic range of a digital track in 24bit exceeds the dynamic range of a good mixer by 12 dB easily. Sonar supports mixing in 32 bit floating point. This is far beyond anything that analog hardware can do. Actually, you can even ask for 64 bit. Plus, you can have several parallel and sequential levels of busses where each bus allows you to shift the level (scale the signal) with pratically no loss, as the quantization noise floor will always be much lower than the smallest actual signal you have recorded. And, there is no risk of feeding hum or other types of interferences into the signal. You may like the 'sound' of analog hardware. We love instruments because they have harmonic distrotion, noise etc. But, in terms of headroom and signal fidelity, any modern (24 bit and higher) DAW will outperform the best analog console. Wilko
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Art1820m
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Re:Mixin on Analog console
2012/04/11 04:57:03
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great thanks I did a little research on 32 bit floating,.interesting, how do I use 32 or 64 bit floating,or mix through?
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AT
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Re:Mixin on Analog console
2012/04/11 09:50:17
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There is a on/off in the Options>Audio page. @
https://soundcloud.com/a-pleasure-dome http://www.bnoir-film.com/ there came forth little children out of the city, and mocked him, and said unto him, Go up, thou bald head; go up, thou bald head. 24 And he turned back, and looked on them, and cursed them in the name of the Lord. And there came forth two she bears out of the wood, and tare forty and two children of them.
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Shadow of The Wind
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Re:Mixin on Analog console
2012/04/12 01:55:16
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Be sure to check the driver settings (Edit/Preferences/Audio/Driver Settings) and the file settings under Edit/Preferences/File/Audio Data. Check the help. It explains what all the settings mean. Wilko
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Art1820m
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Re:Mixin on Analog console
2012/04/12 06:03:57
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Thanks for your replys Shadow, . lets say if it was not on a bit higher than 24 bit, If I change it to a higher setting would it work? Im assuming that after I do the Mix then I have to export using a higher bit rate, correct? then send it to Wavelab for mastering,. I would hear a difference if I compare 2 files one done with 32 or 64 bit , and one with 24 bit if I maximize both at -0.1 with same setting?
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Shadow of The Wind
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Re:Mixin on Analog console
2012/04/13 00:43:23
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First, make sure that your audio interface was running at 24 bit (driver setting) during recording. You may gain a little bit during recording and mixing by going to 88.1 kHz or 96 kHz. If you go to extreme settings - like all audio signals are always below -40 dB - you may hear a difference between 24 bit and 32 floating point. I do not expect any audible difference between 32 bit and 64 bit. When you do a comparison, make sure that the leve going into the audio interface during playback is exactly the same! Our ears are really bad at comparing signals that don't have the same level. Reducing bit depth and sampling rate should always be the very last step, i.e. after mastering. When you go to the final format (16 bit, 44.1 kHz for CD), make sure that the maximum signal level is close to 0 dB and that you choose the most accurate (typ. slowest) conversion method. While working in 32 bit or 64 bit format, normalizing signals is optional. Only the audio interface (as it is the final step during mixing) should see a pretty good level. Wilko
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