Media browser... bug? x1d

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Kewl Hendagang
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2012/04/07 19:15:21 (permalink)

Media browser... bug? x1d

  When trying to browse rapidly from one shots to one shots, I have to click on each individual file instead of using the arrow keys to rapidly move from one sound to the next, like you would in NI's Battery for example - in x1-c, it used to be possible
post edited by Kewl Hendagang - 2012/04/07 19:27:09
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    Kewl Hendagang
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    Re:Media browser... bug? x1d 2012/04/07 19:30:21 (permalink)
    YUP... x1c is on my laptop and I can use the keyboard to browse through samples rapidly. And after I apply the x1d patch, it doesn't work anymore - Needs a fix asap this is pretty bad : ( can anyone else replicate that so it gets resolved quickly. I tried on my Desktop, my laptop, replicable twice on 2 different machines
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    StepD
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    Re:Media browser... bug? x1d 2012/04/07 21:37:07 (permalink)
    I think that one was reported about a day after X1d came out.

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    Sacalait
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    Re:Media browser... bug? x1d 2012/04/07 22:15:14 (permalink)
    with that said, is anyone else having an issue using the Sonar browser over multiple hard drives?  I have most of my drum loops on an external hard drive and if I try to drill down to that drive I always get an error message.  I've yet to get it to work.

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    Kewl Hendagang
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    Re:Media browser... bug? x1d 2012/04/08 11:51:44 (permalink)
    Is there an official bug list? I'm finding more and more simple things that don't work right anymore in x1D - I'm begining to lose faith in X1 ever being stable. Each time cake fixes one thing, another gets undone or broken, they need to step up the quality check before they release something because we are not talking about quirks in obscure functions (like the bugs in the event list viewer that have never been solved in ages proabably cause no one uses the event list to edit midi anymore, but just try and use the arrows with a long event list... you'll see) We're talking about major functions that don't work right here! Media browser : big deal. And now, while using quickgroups to activate or de-activate multiple sends, well it turns out it works and responds one time out of 5! I mean this is serious stuff that can F-up the mix and the production process. One thing we need when working is to know that the basic stuff is covered, like clicking on a button. Now If I de-activate sends, I STILL have to double check if sonar followed! because the button might have changed colors, but THE SIGNAL STILL GOES TO THE BUSS, it takes multiple clicks to actually have the right behaviour from the software.
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