Audio snap editing workflow optimization
Hello all,
I'm a semi frequent audio snap user and while I always get the job done one way or another I still feel at times like I might not know all the commands very well when setting up the original pool before splitting. My general approach with quantizing drums goes something like this in X1: For kick and snare track I will focus the edit filter for transients. I will select the kick track, and quickly move through using the tab key to make sure the sensitivity setting is mainly detecting just the kicks, I'll do the same with the snare track. This is about a one minute process per track for a whole song. I call this a coarse scan to make sure I'm not going to be spending all my time enabling or disabling transients.
Next I'll focus solely on the kick and zoom in to the wave form so I can clearly see the beginning of the hit to determine if the transient is exactly at the start of the attack. This is where things get too "handie" for me. As I'm tabbing through, if the note is detected slightly early or late I have to grab the mouse and drag the transient to the beginning of the attack or wherever I think it needs to be. My brain wants so badly for the transient to be "selected" each time I tab to it and then the left and right arrow keys would move it around. Oh Lord do I dream of this. I could quantize so much faster like this and would hardly need the mouse at all. Maybe this functionality already exists and I don't know about it. Please enlighten me.
Their are two other things in X1 wrt audio transients that seem new to me. One is that the transient markers are sometimes different sizes on attacks of similar amplitude and that occasionally I will grab a marker that either wont move to where I need it to be or will sometimes move the wave form underneath it rather than the marker (the marker also changes form just a bit). I undo this immediately and can usually get the desired result. If I can't I just disable it and note whether it will need to be hand split later.
Finally, in the audiosnap pallet you can filter rhythmic values but it never seems to work for me even when the drummer is nearly right on in the first place. Sometimes it would be nice to do a quick and dirty quantize where I just nail the quarter notes to the grid (which often times is enough to cover the job) but the filter wont work for anything useful. Am I doing it wrong? I can also accept the imperfect world of "it just doesn't work very often" because all this stuff is practically magic anyway.
I'm rounding the corner on week two of working in X1 and I'm liking it more and more (longtime 8/8.53 holdout). I'm surprised who quickly my brain adopts a new key command for a task that previously had another. I'm not sure why I don't find it really annoying but it's not... (yet?)
Thanks! William