Adding drum fills

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johnnycee7
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2012/04/30 00:34:58 (permalink)

Adding drum fills

Hello All, this sounds like an easy answer but I'm wondering how I add drum fills to my drum track. I'm using SD3 and I'll pick a drum track I like and then stretch it out for the entire length of the song but would like to add fills along the way. What's the best way to do it? Thanks! 
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    Bristol_Jonesey
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    Re:Adding drum fills 2012/04/30 04:36:42 (permalink)
    Enter them manually in the drum PRV.

    Set up a drum map so you can visually see which drum/artic you're editing

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    MondoArt
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    Re:Adding drum fills 2012/04/30 16:30:59 (permalink)
    The best way, IMO, is to dup the track, the bounce the copy to clip.  Mute the original loop track if you need to go back to it later.  Then on the bounced version, you can edit in the PRV to your heart's content.

    Drum maps can be a pain, sometimes it's easier just to change the keyboard layout in the PRV (right click on the keyboard, I think) to drums.  Unless you're using an obscure kit, the names will likely line up.
    #3
    noynekker
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    Re:Adding drum fills 2012/04/30 23:00:00 (permalink)
    Hey johhnycee7 . . . Music Lab's Slicy Fill in Drummer is a great way to add midi based drum fills to an SD3
    drum track . . . lot's of preset patterns, 1 bar, 2 bar, tom fills, snare fills   etc . . . just choose the bar number(s) you want to fill, audition the fill, edit if necessary, drag and drop to the track directly into a midi clip in Sonar track view.
    The best feature is the ability to customize the fills to fit the groove you have laid down.

    No, I don't work for Music Lab, but I've used this tool for years, and it's added some realism to my drumming, and it's fairly inexpensive, I think, since I can't really afford the beer for a real drummer.
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    johnnycee7
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    Re:Adding drum fills 2012/05/01 02:25:00 (permalink)
    Thanks for the input. That's the only way I know how to do it so far is to go into PRV and then add some more snares or crashes or whatever but in SD3 there's some cool fills. How do I throw those in along the way? 

    So as an example let's say I'm using a groove beat 8 bars. I'm a guitarist and rather than keeping time to the click track I'll pick a stock drum track from the browser. So when I extend it that track is the same the whole way through. So to change it up I would go into PRV and then add some stuff but that gets kinda stale and so would like to drop in some of the stock fills here and there. 

    I was wondering if I could just add layers to the drum track and then put in my fills there but it overlaps with the original drum track and sounds like crap. Maybe I can mute the bar(s) when the fill plays? I'm no engineer as you can tell I mainly use Sonar to record guitar parts and some vocals. 
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    Glyn Barnes
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    Re:Adding drum fills 2012/05/01 03:08:06 (permalink)
    I am no too familiar with session drummer but why do you have to extend one pattern for the full length of the song? Just extend it to where you need a fill, or to change the pattern for the chorus or bridge etc, then drop in another pattern.

    Most midi libraries have a collection of patterns including fills for each style.

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    Michael Five
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    Re:Adding drum fills 2012/05/02 01:24:18 (permalink)
    can't you just paste them in?  Drop the fill in a second midi scratch track, cut it, and paste it in the SD midi track where you want it to go.  You can overwrite existing or slide it over, IIRC, at those bars, as makes sense.

    Or proceed as Glyn Barnes suggests, and just build the midi drum track one section at a time, dropping in 8 bars of one rhythm, then a fill of choice, and so on?  I mean, the more I think about it, I'd take his advice, anybody who can find Baba Yaga's hut  is bound to have something on the ball.  It can walk, you know, the hut.

    I feel as though I'm missing something here, though, in what you're trying to do...

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    #7
    chuckebaby
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    Re:Adding drum fills 2012/05/02 01:54:25 (permalink)
    the same loops your streching out for your whole song...drop those fills in the same way.

    a small lesson on songwriting.

    lets look at a simple common verse:

    it has 32 beats,break it up into 4,thats 8 beats per line..whats a line?
    a line is a phrase of words:

    "she was a fast machine she kept her motor clean"

    aim your fills to land in spots to benifit key song changes(this is not a rule,just a guide)

    a simple fill will land on the second line after 6 beats(2 beats of fills)
    =8

    this is just an example but listen to some song writing technics,the best way is to put on your favorite bands cd and indulge thier drummer.

    the above example i have given isnt a rule of thumb but a typical example.

    again:the same way you stretch a wave sample the whole song,
    next time try stretching it only 6 beats,then add a 2 beat fill on the end(snap it right together)

    the drop down menu in session drummer three has all the samples at your disposal to be utilized in the browser.

    play around.

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    bobguitkillerleft
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    Re:Adding drum fills 2012/05/02 09:00:19 (permalink)
    To the OP,here's the way I've been inserting drum fills lately,I set up a "project template[.cwt] by starting a new project,inserting whatever drum synth[SSD 4 EX ATM] and all the separate tracks,with a MIDI track for the patterns,and then "save as"a .cwt.

    I bought Groove Monkey Power Rock,from the cakewalk store[$25]and I copied the MIDI patterns into the SD3 patterns folder,along with all of EZ's patterns,both of which have some great rock fills to choose from,as well,as the Slate stuff in Sonar,and SSD.

    So,with the MIDI track,I right click choose-show layers,then right click in the velocitystrip[at the beginning of the track,between the black control area,and the track itself]and choose add layer.

    Then I pick a pattern,change it in PRV,go back to track view,and then add fills at the end of certain 4 or 8 0r 12 or 16 bars,and drag the 1 or 2 bar fills into the bottom layer,in track view,and move or cut or delete to taste[sometimes deleting everything completely,and starting all over! heh heh]

    Bob 
    post edited by bobguitkillerleft - 2012/05/02 10:21:30

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    #9
    johnnycee7
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    Re:Adding drum fills 2012/05/02 19:23:15 (permalink)
    Hey guys, thanks for the input. I've got a better idea of adding them in. 
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    pagec
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    Re:Adding drum fills 2012/05/03 13:33:02 (permalink)
    I use a method suggested to me by another forum member and works really well.

    have 3 midi tracks all pointing at the  same multi out for SD (I use Superior Drummer but action is the same)

    Track 1 is basic groove, Track 2 fills and Track 3 Cyms.

    Once happy with the groove for the whole song (track 1) you can then start to add the fills. When a fill is right, then remove duplicated or non reaslistic hits from the groove track during the fill time.
    then add cyms as needed  on track 3.

    In this way the work flow is clear and midi editing is quick. I also have drum maps set up for all 3 tracks so I can see what I'm editing. Where you have repested loops as a basis I also step sequencer, but make sure it maintains the original humanised timing.

    The above 3 track split also helps with velocity editing.

    hope helps

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    js516
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    Re:Adding drum fills 2012/05/03 14:16:55 (permalink)
    Have a look a look at the Sonar Drum production master class on you-tube. It covers some techniques you can use.

    http://www.youtube.com/pl...0F1C21B77&feature=plcp
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    daveny5
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    Re:Adding drum fills 2012/05/03 16:41:57 (permalink)
    What I do is split the drum track where I want the fill to be, delete that section of the groove clip, and then drop in the fill. I can do a whole song pretty quickly that way and I think it sounds very realistic especially if you use fills from the same set of drum loops.

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