Audio Snap causing Bass track to warble.

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nchardy
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2012/05/02 18:34:32 (permalink)

Audio Snap causing Bass track to warble.

I was doing some editing on a bass track in X1 and I grabbed one marker and moved it into time and it cause that part to give off
a warble sound.  I tried the algorithm for bass, and it still did it.  I also quantized the whole track and then the whole track warbles.  Any suggestions?  What am I doing wrong?  is there a sensitivity adjustment?
 
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3 Replies Related Threads

    wizard71
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    Re:Audio Snap causing Bass track to warble. 2012/05/02 18:40:54 (permalink)
    Yep,  all you need to do is right click on the clip after you have used audiosnap and select bounce to clip, then the warble will go away. I think its because of the real time processing involved. 
    At least this works for me.

    Cheers 

    Bibs

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    #2
    Karyn
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    Re:Audio Snap causing Bass track to warble. 2012/05/02 18:58:10 (permalink)
    wizard71


    Yep,  all you need to do is right click on the clip after you have used audiosnap and select bounce to clip, then the warble will go away. I think its because of the real time processing involved. 
    At least this works for me.

    Cheers 

    Bibs

    Close,  it's because there are two grades of the algorithm for processing the audio.  The real time playback uses a "fast" version by default, while off-line rendering (read bounce or export) uses a high quality, CPU intensive version that doesn't produce 'warble'.

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    #3
    wizard71
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    Re:Audio Snap causing Bass track to warble. 2012/05/02 19:05:36 (permalink)
    Karyn


    wizard71


    Yep,  all you need to do is right click on the clip after you have used audiosnap and select bounce to clip, then the warble will go away. I think its because of the real time processing involved. 
    At least this works for me.

    Cheers 

    Bibs

    Close,  it's because there are two grades of the algorithm for processing the audio.  The real time playback uses a "fast" version by default, while off-line rendering (read bounce or export) uses a high quality, CPU intensive version that doesn't produce 'warble'.

    Ah Interesting, thanks for teaching me something new. :)


    Bibs

    http://www.youtube.com/SpaceTimeAces
    https://soundcloud.com/space-time-aces
    Sonar Platinum - Win 8.1 x64 - Haswell 4770k - ASrock Z87 pro3 - 32gb ram - Fractal design R4 case - 3x HDD 1 USB 2.0 external 1x cr M4 ssd for samples - Octa-capture - Sontronics Aria - Sontronics STC-1s - BX8 monitors - ARC 2 system - Kawai CA63 piano - Kawai MP6 Stage piano - Fender custom Telecaster FMT - Yamaha LL6 - Fender P bass


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