When Will Fast Bouncing/Bouncing To Clip Rendering Time Based Effects Be Fixed?

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javahut
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2012/05/06 13:53:52 (permalink)

When Will Fast Bouncing/Bouncing To Clip Rendering Time Based Effects Be Fixed?

When will Fast Bouncing/Bouncing To Clip rendering time based/synced effects be fixed? I asked that question of Sonar Support over a week ago and have still received nothing but the automated "will reply to you as soon as possible" email.

This is a big bust to me. If you allow VSTs clip based effects, they need to render properly when bounced. A basic function that should not be left broken for any length of time. Big "FAIL" so far on Cakewalk's part.

Thought I'd ask here since Cakewalk support no longer seems to answer their support email.

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#1

21 Replies Related Threads

    Blogman
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    Re:When Will Fast Bouncing/Bouncing To Clip Rendering Time Based Effects Be Fixed? 2012/05/06 14:09:41 (permalink)
    I've been buggin them about it and other major issues since early March.... Haven't heard anything on a fix or timeframe, just to use 8.53 as a workaround. It would be nice to hear an official word from Cakewalk. Very Major issue for me as well!! Eerily quiet on Cake's end. Not very comforting or supportive.
    #2
    peregrine
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    Re:When Will Fast Bouncing/Bouncing To Clip Rendering Time Based Effects Be Fixed? 2012/05/06 15:43:01 (permalink)
    I've been waiting for a fix to a recording problem that was first identified in 8.5 producer. AFAIK it affects me and two or three other studios. We all have complained repeatedly, but the problem is still there, even after five major releases. I asked about this process, and this is what I've been told.
     
    The only problems that get fixed in this forum are the ones for which the root cause is operator error, skill level; that sort of thing. Otherwise the process has to start with the user authoring a bug report. If you author a bug report, it goes to development for review. Someone at a higher paygrade then decides the scope of the next release. If the problem in question does not affect a wide audience (in your case I'm counting 2 so far), there is a low probability of it being included. If you only mention it in this forum, it has about zero probability of inclusion. On the other hand, if the problem affects almost everybody, they might include it in a hot fix. You'll have an easier time of it if you can identify a larger number of affected users.
     
     
    #3
    Blogman
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    Re:When Will Fast Bouncing/Bouncing To Clip Rendering Time Based Effects Be Fixed? 2012/05/06 15:49:18 (permalink)
      There's ALOT more than just two of us with this problem. Do a search of melodyne/x1d.
    #4
    hilltop
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    Re:When Will Fast Bouncing/Bouncing To Clip Rendering Time Based Effects Be Fixed? 2012/05/06 17:36:25 (permalink)
    Mee Toooo!

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    #5
    bitflipper
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    Re:When Will Fast Bouncing/Bouncing To Clip Rendering Time Based Effects Be Fixed? 2012/05/06 19:31:07 (permalink)
    Fast bounce problems are generally not SONAR bugs. They are due to limitations within specific plugins, and every one of them that I've encountered has been a third-party product. Sometimes it's sloppy coding, but more often it's due to some limitation inherent in the way the plugins work.

    I'd love to be able to fast-freeze Omnisphere tracks, but it's a crapshoot as to whether they will render correctly so I just freeze/bounce in real time. I can always pull up the forum, watch Netflix or play solitaire while I'm waiting. 

    Annoying as that may be, what I would not do is go online and publicly demand that Cakewalk fix the problem, and to loudly announce my expert diagnosis as a "big FAIL". Even if I was 90% sure that was true, I'd still refrain because if it turned out I was wrong, then I'd look like an ignoramus.


    All else is in doubt, so this is the truth I cling to. 

    My Stuff
    #6
    peregrine
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    Re:When Will Fast Bouncing/Bouncing To Clip Rendering Time Based Effects Be Fixed? 2012/05/06 21:16:26 (permalink)
    Now I count three. Dave suggested real time bounce, and that has worked in my studio several times. Someone else may have another workaround for you to try. If that isn't good enough for you, you're just going to have to put the keytar down for a minute and author a bug report. If all three of you sent one in, then Cakewalk will know the problem affects three people and can extrapolate from there. My point here is, if you insist on waiting for a program fix, you could be waiting for a few months or even longer. If you want collaborative help, you have to be willing try potential solutions that aren't perfect. Just posting rants in here is typically not very productive.
    #7
    Blogman
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    Re:When Will Fast Bouncing/Bouncing To Clip Rendering Time Based Effects Be Fixed? 2012/05/07 01:27:52 (permalink)
    This Fastbounce problem is CLEARLY a Sonar problem as it was only broken by the X1D update. This update broke the fastbouncing of Melodyne/Antares and many other timecode based plug-ins. There are many more affected than just us three on this thread. I don't get paid to wait for fixes, I get paid to play the keytar and make music. Time is money. Multiple bug reports on this issue as of March. Ranting may seem unproductive, but to those who've spent hours wondering what they're doing wrong with fastbounce, the rant may be informative and time saving. One man's time wasted is another man's time saved. I wish I had time to stop and smell the Real time bounces, but I'm in the Fast bouncing lane. You guys are cute, maybe yall should start your own 'Fanboi' band.
    #8
    javahut
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    Re:When Will Fast Bouncing/Bouncing To Clip Rendering Time Based Effects Be Fixed? 2012/05/07 06:36:36 (permalink)
    bitflipper


    Fast bounce problems are generally not SONAR bugs. They are due to limitations within specific plugins, and every one of them that I've encountered has been a third-party product. Sometimes it's sloppy coding, but more often it's due to some limitation inherent in the way the plugins work.

    I'd love to be able to fast-freeze Omnisphere tracks, but it's a crapshoot as to whether they will render correctly so I just freeze/bounce in real time. I can always pull up the forum, watch Netflix or play solitaire while I'm waiting. 

    Annoying as that may be, what I would not do is go online and publicly demand that Cakewalk fix the problem, and to loudly announce my expert diagnosis as a "big FAIL". Even if I was 90% sure that was true, I'd still refrain because if it turned out I was wrong, then I'd look like an ignoramus.
    Why would I do what you would do? You just publicly went online, basically told me I was wrong, and said I look like an ignoramus for it. That's what I would not do. Because if you're wrong, you might look like an ignoramus.
     
    Thanks for your expert advice and knowledge.

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    #9
    javahut
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    Re:When Will Fast Bouncing/Bouncing To Clip Rendering Time Based Effects Be Fixed? 2012/05/07 06:44:34 (permalink)
    peregrine


    Now I count three. Dave suggested real time bounce, and that has worked in my studio several times. Someone else may have another workaround for you to try. If that isn't good enough for you, you're just going to have to put the keytar down for a minute and author a bug report. If all three of you sent one in, then Cakewalk will know the problem affects three people and can extrapolate from there. My point here is, if you insist on waiting for a program fix, you could be waiting for a few months or even longer. If you want collaborative help, you have to be willing try potential solutions that aren't perfect. Just posting rants in here is typically not very productive.
    Duh. I already know work arounds for it. Who said I'm sitting here waiting for a program fix? I'm not ranting. I posted here because I got no reply whatsoever from Cakewalk tech support. Maybe I just posted this to see how many other people were affected by this. And thanks for the condescending tone in your oh so helpful reply.
     
    You and bitflipper are obviously the real X1 "experts". Glad you're patroling the forums, keeping everyone in their place. Don't know how I ever got along without your expertise... only the most "helpful' of information. Truly "pro" advice and replies.
    post edited by javahut - 2012/05/07 07:00:45

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    #10
    javahut
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    Re:When Will Fast Bouncing/Bouncing To Clip Rendering Time Based Effects Be Fixed? 2012/05/07 07:07:56 (permalink)
    Double post.
    #11
    drjee
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    Re:When Will Fast Bouncing/Bouncing To Clip Rendering Time Based Effects Be Fixed? 2012/05/07 08:16:19 (permalink)
    yes, it is really annoying to see people who obviously have no clue defend Sonar (I can reproduce the bug and since it worked before itz is 100% the fault of something that was changed in X1d). Obviously, Cakewalk has adopted a similar approach to their quality management (if something is broken it cannot be our fault, it must be with something else: hardware, OS, 3rd party plugins). This is the best way to bring the quality of your product down - and so it seems to happen. If I were a Cakewalk moderator, instead of posting about web seminars and PC plugins, I would join in here and assure that the tech department is aware of the bugs and working hard on fixing them.
    #12
    peregrine
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    Re:When Will Fast Bouncing/Bouncing To Clip Rendering Time Based Effects Be Fixed? 2012/05/07 14:26:19 (permalink)
    From the forum agreement:

    A Peer to Peer Based Forum
    The Cakewalk Forums are a web-based community provided by Cakewalk to encourage interaction between owners of Cakewalk products.
    In this peer-to-peer environment, forum users are encouraged to answer questions, share experiences and give advice to their fellow users. While Cakewalk employees may occasionally post information, they are not expected to provide technical support or other official replies in the forum. Note - this does not reflect a change in policy. Cakewalk forums and newsgroups have always been P2P based.

    Regardless, I'm sure the entire development staff has now dropped everything and is working exclusively on a solution for you.
    #13
    fooman
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    Re:When Will Fast Bouncing/Bouncing To Clip Rendering Time Based Effects Be Fixed? 2012/05/07 14:31:57 (permalink)
    Yes, needs to be fixed asap. Wastes ton of our time. Realtime bounce works, but is often 4x as long. If it wasn't working in X1 up till X1d, I'd be more lenient.
    #14
    javahut
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    Re:When Will Fast Bouncing/Bouncing To Clip Rendering Time Based Effects Be Fixed? 2012/05/07 16:41:41 (permalink)
    peregrine


    From the forum agreement:

    A Peer to Peer Based Forum
    The Cakewalk Forums are a web-based community provided by Cakewalk to encourage interaction between owners of Cakewalk products.
    In this peer-to-peer environment, forum users are encouraged to answer questions, share experiences and give advice to their fellow users. While Cakewalk employees may occasionally post information, they are not expected to provide technical support or other official replies in the forum. Note - this does not reflect a change in policy. Cakewalk forums and newsgroups have always been P2P based.

    Regardless, I'm sure the entire development staff has now dropped everything and is working exclusively on a solution for you.
    Again, my gratitude to you, sir, for re-posting the obvious.


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    #15
    Lanceindastudio
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    Re:When Will Fast Bouncing/Bouncing To Clip Rendering Time Based Effects Be Fixed? 2012/05/07 16:56:55 (permalink)

    Hey Bit,


    Melodyne plugin fast bounces just fine in SONAR 8.5.3. It does not work in X1 because Cakewalk changed something so it stopped working.


    Lance

    bitflipper


    Fast bounce problems are generally not SONAR bugs. They are due to limitations within specific plugins, and every one of them that I've encountered has been a third-party product. Sometimes it's sloppy coding, but more often it's due to some limitation inherent in the way the plugins work.

    I'd love to be able to fast-freeze Omnisphere tracks, but it's a crapshoot as to whether they will render correctly so I just freeze/bounce in real time. I can always pull up the forum, watch Netflix or play solitaire while I'm waiting. 

    Annoying as that may be, what I would not do is go online and publicly demand that Cakewalk fix the problem, and to loudly announce my expert diagnosis as a "big FAIL". Even if I was 90% sure that was true, I'd still refrain because if it turned out I was wrong, then I'd look like an ignoramus.



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    #16
    peregrine
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    Re:When Will Fast Bouncing/Bouncing To Clip Rendering Time Based Effects Be Fixed? 2012/05/07 17:47:00 (permalink)
    Java - you still don't get it. If you want to know how long it will take to get a fix, the answer is anywhere from months to years after you turn in a bug report. Emails to tech support and forum threads don't count. You are responsible for starting the development process. Once you've done that, you just have to wait for a fix to appear. You can make any demands you want here,  kind of like you do in the Audioease forum, and it won't make a bit of difference. Cakewalk staff simply won't tell you anything. You can be pretty sure they're under orders not to. Capice?
    #17
    kson
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    Re:When Will Fast Bouncing/Bouncing To Clip Rendering Time Based Effects Be Fixed? 2012/05/07 21:37:31 (permalink)
    Although I'm a Sonar fan, I do agree with much that has been said here. The fast bounce works for me with the exception of Melodyne. It is, and has been, a pain in the buttocks.
    #18
    Skyline_UK
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    Re:When Will Fast Bouncing/Bouncing To Clip Rendering Time Based Effects Be Fixed? 2012/05/08 13:11:49 (permalink)
    This afternoon I received feedback from my submission of this as a bug lodged on19th April:  "Submitted to Development".
    So I guess a fix will be incorporated in the next release/update.

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    #19
    peregrine
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    Re:When Will Fast Bouncing/Bouncing To Clip Rendering Time Based Effects Be Fixed? 2012/05/08 18:06:34 (permalink)
    John - that's a good start. Now it goes into the queue. Development will do a quick study and probably come up with a time and cost. From there, someone in management will determine if/when it actually gets scheduled for a particular release. Since X1D released two months ago, I would guess the next release package has already been determined, but you can always hope.
    #20
    Blogman
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    Re:When Will Fast Bouncing/Bouncing To Clip Rendering Time Based Effects Be Fixed? 2012/05/14 23:16:17 (permalink)
    Just heard today from tech support email that there Is an update in the works to address this issue. Also, I have discovered that Antares Auto tune Will fastbounce/bounce to clip IF you DO NOT have "Play Effects Tails After Stopping" checked. If it is checked, Antares will jack your pitch up (Graphical Mode). Un-checked seemed to fix this plug-in. Melodyne not so... but like I stated above an update IS in the works. I yield my time to a friendly speaker.
    #21
    jm24
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    Re:When Will Fast Bouncing/Bouncing To Clip Rendering Time Based Effects Be Fixed? 2012/05/15 12:34:06 (permalink)
    Could be the x1d update had the corrected code in it.

    And now all the plugs that do not comply with the standards are not working.

    And now the CW dudes will have to break it to make it work.

    I seen it happen before.
    #22
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