Sacalait
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Tap Tempo in X1
Is a giant step backwards! I sure hope they restore it to AT LEAST where it was in 8.5.3! ...how could this be so freakin' overlooked?! ...had a session today and embarrased myself by NOT being able to effectively tap a tempo so... ...I'm over it now... ;)
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brundlefly
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Re:Tap Tempo in X1
2012/07/25 19:46:05
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If you're talking about setting the tempo with mouse clicks, it's still there... somewhere (meter/key dialog? EDIT: Make that Project > Insert Tempo) I don't recall because I do it this way: Start the transport with the metronome off/muted, and count out a couple-few measures in your head. Stop the transport, and use Set Measure/Beat At Now (Shift-N) to tell SONAR what measure and beat that should be. I'll wager you get a much more accurate tempo that way than you ever would with the mouse-clicking deal. P.S. If the project is empty you might have to disable Stop At Project End in order to be able to run the transport with Play. That, or do a dummy recording pass.
post edited by brundlefly - 2012/07/25 20:18:28
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melmyers
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Re:Tap Tempo in X1
2012/07/25 20:20:16
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Although some may see it as a minor thing, this issue is huge for me. When starting any new song, the first thing I do is try & set Sonar's tempo to match what I have in my head. Before X1, that was totally simple, because you could easily access the Tap Tempo feature immediately upon opening the program. To me, that was PERFECT, because I could quickly set the right tempo in Sonar and proceed with laying my idea down without a chance of having to fiddle with the program and possibly lose my idea. Upon upgrading to X1, it took me awhile to discover that Tap Tempo still exists, but it takes a little more effort: Choose Project > Insert Tempo Change to display the Tempo dialog box. Tap a new tempo in the space indicated in the dialog box. Admittedly, it's only a little more work than the way Tap Tempo was previously available, but it does take more time and frustrates me whenever I'm trying to quickly lay down a new song idea. I like X1 a lot, but I can't proceed on any piece of new work without having to fumble with the new Tap Tempo arrangement and being reminded of Cakewalk's poor change.
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brundlefly
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Re:Tap Tempo in X1
2012/07/25 20:34:31
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The answer, my friend is blowin'in Shift-N, the answer is blowin' in Shift-N. Or you can set up you own keybinding for Project > Insert Tempo (I don't think there's a default), and be done with it.
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fwrend
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Re:Tap Tempo in X1
2012/07/25 20:59:46
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Yep, not as handy but took all of 20 seconds to bind a hotkey(s). Alt+T (or similar/simpler) and it's there. I don't like using the mouse so I Tab once to highlight Click here to to tap tempo and use the Enter key and done.
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MARIANNO
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Re:Tap Tempo in X1
2012/07/25 21:05:31
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Hi. How could I find Registration Code please?
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brundlefly
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Re:Tap Tempo in X1
2012/07/25 21:21:47
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MARIANNO Hi. How could I find Registration Code please? It's in your Cakewalk Store account, and should have been e-mailed to you as well when you purchased SONAR.
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daveny5
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Re:Tap Tempo in X1
2012/07/25 21:23:10
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...how could this be so freakin' overlooked?! By you.... RTFM!
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M_Glenn_M
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Re:Tap Tempo in X1
2012/07/26 01:32:30
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Very cool idea. thanks "Start the transport with the metronome off/muted, and count out a couple-few measures in your head. Stop the transport, and use Set Measure/Beat At Now (Shift-N) to tell SONAR what measure and beat that should be"
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Sacalait
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Re:Tap Tempo in X1
2012/07/26 04:47:08
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I haven't overlooked anything. It's NOT as simple as it was in 8.5.3- the freakin' end! The purpose of software is to automate stuff. Two or three extra mouse clicks sure as hell AINT automating stuff- while it may not be a big deal to someone who uses this stuff part time- IS a big deal to me! Especially when it used to be EASIER. So I hope the developers realize it.
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Bristol_Jonesey
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Re:Tap Tempo in X1
2012/07/26 04:54:51
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It's ONE extra mouse click to open up a box where you're going to be tapping multiple times. It's not perfect but it's nowhere near as bad as it's being portrayed
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Sacalait
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Re:Tap Tempo in X1
2012/07/26 05:15:35
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why go backwards then? One 'extra' mouse click here and there ends up to dozens if you work all day. I don't post or beeyotch about stuff out here much but I think this is something that music software should inherently do- and do it simply- LIKE IN 8.5.3.
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Frostysnake
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Re:Tap Tempo in X1
2012/07/26 06:42:03
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Go back to 8.5.3? Most people, and I am assuming, do not set tempos this way...I, for one, don't. I tend to play with tempos a good bit before I settle on one. I don't think Cakewalk went backwards at all. I think they have gone forward with he majority of what users on here want. I also don't see ONE extra mouse click as a big deal here.
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melmyers
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Re:Tap Tempo in X1
2012/07/26 21:09:18
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Different strokes for different folks. It's great that you're not affected by this. I don't know what your favorite Sonar workflow is, but I guarantee if the next version made you have to take extra steps every time you started a project, you'd notice. This is not the end of the world, and I'll just compensate for Cakewalk's stumbling block to my workflow with a key binding. It's really not about Tap Tempo, it's about a program update that is actually LESS functional for a segment of faithful, paying users. Since some seem to misunderstand the basic point of this thread (at least, as I see it), I'd like to state: To keep all faithful users happy, software designers should not make any element of their program LESS easy to use as updates are issued. Anyone who wants to argue with that should start their own thread titled, "I'm looking forward to Sonar getting more difficult to use with each update" and see who agrees.
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Sacalait
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Re:Tap Tempo in X1
2012/07/26 22:59:05
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Indeed Mel! For anyone to say that the way tap tempo worked in 8.5.3 isn't BETTER designed than in X1 is apparently not using this software much. But what do I know... I only make a living using this stuff.
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dappa1
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Re:Tap Tempo in X1
2012/07/27 10:50:13
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I never knew that Sonar had Tap Tempo...always wanted that. I am a happy MAN.
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