Egorking
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Volume of drum loops Session Drummer 3
I Insert different drum loops from session drummer 3 into my track. And drum loops have. different volume, one sounds loader, another not so loud. Can you advise me, how I can make one volume to different drum loops???
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tomixornot
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Re:Volume of drum loops Session Drummer 3
2012/07/28 08:13:44
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A few options are available : 1. If the loop is not too long, (right click on clip) convert the clip to step sequencer, then double click to open the clip in step sequencer to edit the velocity (click on the button before the drum note name). You can also edit the hits this way. 2. Use piano roll view, and use the pen tool to draw the velocity. 3. Use piano roll view, select the range of notes you like to edit, go back to the clip, right click and select - Process effect - Midi effect - Cakewalk FX - Velocity. Option (1) and (2) enables you to manually tweak each hits if you want a more natural playback.
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Kalle Rantaaho
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Re:Volume of drum loops Session Drummer 3
2012/07/28 08:42:24
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Velocity is NOT the way to adjust volumes in drum loops. Velocity is totally different from volume. Different velocity triggers different sample, and it changes the whole nature of the loop. A gentle hit on drum remains the same, gentle, if you add volume. If you raise velocity, it changes into a hard hit, which sounds totally different. I'm a little surprised if the loops are so different volume-wise. You are only talking about Session Drummers own loops, not something you have gotten elsewhere? One rock loop should be usable with another rock loop without volume adjusting. A jazzy loop is then another thing. I believe the solution, at least for the most, is adding a compressor.
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Dave Modisette
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Re:Volume of drum loops Session Drummer 3
2012/07/28 10:38:52
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Kalle Rantaaho Velocity is NOT the way to adjust volumes in drum loops. Velocity is totally different from volume. Different velocity triggers different sample, and it changes the whole nature of the loop. A gentle hit on drum remains the same, gentle, if you add volume. If you raise velocity, it changes into a hard hit, which sounds totally different. I'm a little surprised if the loops are so different volume-wise. You are only talking about Session Drummers own loops, not something you have gotten elsewhere? One rock loop should be usable with another rock loop without volume adjusting. A jazzy loop is then another thing. I believe the solution, at least for the most, is adding a compressor. I have to disagree with you. Since the OP is using Session Drummer 3, I surmise that he is speaking of midi loops used in a drum track to trigger samples in Session Drummer 3. Midi volume may not give you the effect or may not make any difference with your drum sampler. Raising the velocity value will automatically put you into a different layer of samples which bring with it the volume change you may need. It's like telling the drummer to hit harder or softer. If you start grabbing midi grooves from different sources you will find that the average velocities will vary. Sometimes you can get away with a simple velocity offset tweak on a groove but inserting a clip envelope in the groove and adjusting to taste. Other times it may take a midi FX to more or less compress the velocities dependent on the value of the note velocity. I have seen this when working with Groovemonkey midi grooves and Toontrack grooves. Both excellent products but the the TT grooves seem to sound more dynamic when used with the same sampler. Dropping a midi FX like Cakewalk's FX Velocity, into your midi clip gives you a couple of parameters to adjust that may help you make the output a closer match when you use various midi groove libraries. My $.02
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Kalle Rantaaho
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Re:Volume of drum loops Session Drummer 3
2012/07/28 11:15:42
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Mod Bod Kalle Rantaaho Velocity is NOT the way to adjust volumes in drum loops. Velocity is totally different from volume. Different velocity triggers different sample, and it changes the whole nature of the loop. . I have to disagree with you. Since the OP is using Session Drummer 3, I surmise that he is speaking of midi loops used in a drum track to trigger samples in Session Drummer 3. Midi volume may not give you the effect or may not make any difference with your drum sampler. Raising the velocity value will automatically put you into a different layer of samples which bring with it the volume change you may need. It's like telling the drummer to hit harder or softer. I fully agree with your comment, but the OP only mentions volume/loudness of the loops, givin no further analysis or description of his goals. So, as nothing is written that makes me assume something else, I took it litterally, and answered the exact question. Volume affects volume, velocity changes the sample layer, and thus changes the sound as well. If we were talking about the feel of the tracks, that would be another thing. You mention MIDI-volume. I strictly prefer adjusting the volume in the audio track, not MIDI.
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Egorking
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Re:Volume of drum loops Session Drummer 3
2012/07/30 13:06:59
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Thanx, Mod Bod. Thank u, guys. I selected all the notes & make by Cakewalk FX effects the same velocity to all track!
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twaddle
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Re:Volume of drum loops Session Drummer 3
2012/07/30 16:02:08
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Egorking Thanx, Mod Bod. Thank u, guys. I selected all the notes & make by Cakewalk FX effects the same velocity to all track! Egorking, are you saying that you have made all the velocities the same? So all you drum hits are now at the same level?? I hope for your sake you haven't done that as that would kill any realism in your drum tracks. Perhaps you meant that you had used the cakewalk midifx velocity and raised the levels by the same amount like by 20 or 30% maybe? Again you need to be careful when using that method to make sure that you are not raising them too much as this can have the same levelling effect. Steve
post edited by twaddle - 2012/07/30 16:12:33
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Grem
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Re:Volume of drum loops Session Drummer 3
2012/07/30 17:56:30
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I agree with Kalle, when I want a gentle hit louder, I have to raise the volume of that "gentle hit". If I raise velocity, I get a different sounding hit. Which is not what I wanted. So how the OP wants to raise that would depend on what he was going for. I have to also agree with twaddle. All the velocities at or near the same level has a un-natural sound. But that maybe what he's going for. I don't know. Seems like he's happy with the results he's gotten.
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