New Alloy 2

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strikinglyhandsome1
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2012/08/14 13:23:39 (permalink)

New Alloy 2

Worth a look http://www.timespace.com/...+2012&utm_medium=email Pricing is interesting compared to Alloy.
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    strikinglyhandsome1
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    Re:New Alloy 2 2012/08/14 13:26:24 (permalink)
    #2
    bapu
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    Re:New Alloy 2 2012/08/14 14:24:48 (permalink)
    $79 for me. I've used it a few times. Prolly will get this just to be sure I can be all that I can be.
    #3
    Anubis
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    Re:New Alloy 2 2012/08/14 16:19:40 (permalink)
    I don't see anything that compelling to justify $79. Somebody wanna prove me wrong.
    post edited by Anubis - 2012/08/14 16:29:16

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    #4
    Alegria
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    Re:New Alloy 2 2012/08/14 17:27:34 (permalink)
    Here's some of the changes:

    "Izotope"

    New Alloy 2

    Other Highlights
  • Click less and achieve more with Alloy 2's overhauled interface, completely redesigned and expanded to make more controls more accessible.
  • Easily monitor and tweak the most relevant controls for all active modules in Alloy 2's new Overview Panel.
  • Sidechaining support lets you control the Dynamics module from other tracks in your mix. Affect the whole signal or zero in on just the frequency range you want with advanced multiband sidechaining.
  • Crosschaining allows you to trigger the Dynamics module with another frequency band of the same input source for never-heard-before compression and gating effects.
  • Completely customize your signal routing with two Dynamics stages, sidechain mapping and more.
  • Gain insight for setting controls with visual feedback and metering in every module, including new Gain Trace meters in the Transient Shaper, De-Esser, Limiter, and Dynamics modules.
  • Make your life simpler with powerful workflow tools—the History list lets you go back in time, and the integrated preset editor lets you browse, manage and customize presets easily.
  • Prevents sync problems in hosts like Pro Tools SE with Zero Latency mode.
  • Avoid authorization hassles: choose between easy online authorization, offline challenge-response, or iLok.


  • #5
    cecelius2
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    Re:New Alloy 2 2012/08/14 20:41:29 (permalink)
    So how does Alloy2 compare to Mix Control Pro?  

    I know that Alloy2 is $149 for those of us who do not own Alloy1 and that Mix Control Pro is $49.  I own neither, but have been toying with the idea of getting one or the other just because they have several effects on one plugin and that would make it CPU efficient, or at least easy to have one plugin to do several tasks.  I watched the video by Izotope on Alloy2 and it looked nice, and was enticing.  I have their Ozone(4 not 5) and suspect that Alloy2 will be a quality plugin, but the price is a little steep for non upgrade customers and I did not see a crossgrade option for those who own Ozone(4) for example.   
     
    So, how does Alloy2 ($149) compare to Mix Control Pro ($49) [or even Waves AudioTrack (much older plugin with only three effects for $64.50 at WavesUniverse)]?

    [On edit:---  I just downloaded the Alloy2 demo and tried it out on my office computer (not my studio); it had a rather noticeable CPU hit, more than expected.  My office computer is a little old with an AMD Phenom 955be + 8 gigs of ram, but the cpu hit of Alloy2 was about 5%.  Granted this is not my I72600K studio computer, but I was surprised at the CPU drain.  I will try it on the studio tomorrow and see what kind of CPU hit it has there.  This would not be an issue except that Alloy2 is designed to use on individual tracks and loading up several instances of this might be an issue on a big project.  BTW, I would expect this on a mastering program like Ozone, but not on a channel strip/track plugin.  Can someone check the CPU load of Alloy2 on their computer and see what they get in case it is just my old 955 that is the issue?-----
    Thanks,  Cecelius2]
    post edited by cecelius2 - 2012/08/14 22:55:24




    #6
    Anubis
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    Re:New Alloy 2 2012/08/14 23:22:07 (permalink)
    Here's an in depth video review of Alloy 2 from Groove 3:
    http://www.youtube.com/watch?v=zW1_oeYI0BQ&feature=player_embedded


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    #7
    LANEY
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    Re:New Alloy 2 2012/08/14 23:23:12 (permalink)
    I really like the Mix Control Pro and it has very little CPU hit.



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    #8
    Starise
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    Re:New Alloy 2 2012/08/15 10:45:29 (permalink)
    cecelius2


    So how does Alloy2 compare to Mix Control Pro?  

    I know that Alloy2 is $149 for those of us who do not own Alloy1 and that Mix Control Pro is $49.  I own neither, but have been toying with the idea of getting one or the other just because they have several effects on one plugin and that would make it CPU efficient, or at least easy to have one plugin to do several tasks.  I watched the video by Izotope on Alloy2 and it looked nice, and was enticing.  I have their Ozone(4 not 5) and suspect that Alloy2 will be a quality plugin, but the price is a little steep for non upgrade customers and I did not see a crossgrade option for those who own Ozone(4) for example.   

    So, how does Alloy2 ($149) compare to Mix Control Pro ($49) [or even Waves AudioTrack (much older plugin with only three effects for $64.50 at WavesUniverse)]?

    [On edit:---  I just downloaded the Alloy2 demo and tried it out on my office computer (not my studio); it had a rather noticeable CPU hit, more than expected.  My office computer is a little old with an AMD Phenom 955be + 8 gigs of ram, but the cpu hit of Alloy2 was about 5%.  Granted this is not my I72600K studio computer, but I was surprised at the CPU drain.  I will try it on the studio tomorrow and see what kind of CPU hit it has there.  This would not be an issue except that Alloy2 is designed to use on individual tracks and loading up several instances of this might be an issue on a big project.  BTW, I would expect this on a mastering program like Ozone, but not on a channel strip/track plugin.  Can someone check the CPU load of Alloy2 on their computer and see what they get in case it is just my old 955 that is the issue?-----
    Thanks,  Cecelius2]


     I can confirm a pretty steep cpu hit with the older version of Alloy which surprised me because Alloy was supposed to be the answer to The heavy load that Ozone put on the cpu. I'm sure the load is lighter than Ozone but in some cases Alloy really pulled my machine down. I don't see mention of increased cpu utilization with Alloy 2, maybe I missed it. This would be a big factor in my deciding to upgrade to Alloy 2. 

     Alloy is at least 4 or 5 plugs in one so more cpu isn't surprising but I would like to see it streamlined. I am using the 64 bit plug right now and that doesn't seem to make a difference. Since Alloy is advertised as a plug-in that can be loaded onto multiple tracks. It should deliver in that dept in spades. In my experience it hasn't entirely done that.

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    #9
    Linear Phase
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    Re:New Alloy 2 2012/08/15 12:48:19 (permalink)
    never mind..   I just demo'd the thing.  I have trouble with these plugins with a zillion options.  When I want a great sounding eq, I just like to dial it up..  on the pro-channel..  I'm uninstalling now...
    post edited by Linear Phase - 2012/08/15 12:54:18

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    #10
    Rain
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    Re:New Alloy 2 2012/08/15 13:04:42 (permalink)
    I've tried Alloy and while it is nice, imho, it's not intended to be used as a basic channel strip if I judge by the CPU load. 

    I also prefer to have access to everything at once on a single screen and not have to browse back and forth through tabs.

    My conclusion was that if I wanted to be overly picky about sound quality, my best option was still to use a bunch of different plug-ins w/ the advantage of being able to keep them all open and tweak the parameters in each of them w/o having to browse through tabs.

    As for channel strips, Mix Control fits the bill perfectly, imho, w/ its unified GUI and low demand on CPU. And t sounds good.

    Waves Audio Track or Renaissance Channel aren't bad either, but I still prefer MCP and its larger GUI. Plus it has frequency display and more bands than both Waves plug-ins, and pretty much everything you need in a channel strip.



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    #11
    cecelius2
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    Re:New Alloy 2 2012/08/15 20:46:35 (permalink)
    Rain


    I've tried Alloy and while it is nice, imho, it's not intended to be used as a basic channel strip if I judge by the CPU load. 

    I also prefer to have access to everything at once on a single screen and not have to browse back and forth through tabs.

    My conclusion was that if I wanted to be overly picky about sound quality, my best option was still to use a bunch of different plug-ins w/ the advantage of being able to keep them all open and tweak the parameters in each of them w/o having to browse through tabs.

    As for channel strips, Mix Control fits the bill perfectly, imho, w/ its unified GUI and low demand on CPU. And t sounds good.

    Waves Audio Track or Renaissance Channel aren't bad either, but I still prefer MCP and its larger GUI. Plus it has frequency display and more bands than both Waves plug-ins, and pretty much everything you need in a channel strip.

    Rain:  Thanks.  This is very, very helpful.  I did a side by side comparison of Alloy2 and Mix Control Pro and was impressed more by MCP; so, I just purchased it.  The only missing element is the Exciter and I already have Aural Exciter so I can get by, but it would be a nice to have an exciter included with the other effects all in one plugin.  Doing this A/B demoing made it clear that MCP was worth the $49 and it is gentle on the CPU; so it can be loaded on a bunch of tracks.  I can't justify to myself the $149 cost for Alloy2.




    #12
    backwoods
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    Re:New Alloy 2 2012/08/16 05:20:38 (permalink)
    I upgraded and think Alloy 2 is very good.

    It's like a precise prochannel. Very hi-quality with hundreds of presets and very elegant design. 

    For $79 US? Can't be beat.
    #13
    Alegria
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    Re:New Alloy 2 2012/08/16 12:54:25 (permalink)
    "Rain"
    I've tried Alloy and while it is nice, imho, it's not intended to be used as a basic channel strip if I judge by the CPU load.

    My experience with Alloy was (it seems) more positive than yours, performance-wise. Although I used it mostly when more processing was needed on a track (if only eq'ing, Fabfilter Pro-Q is my go to), and this to avoid overpopulating my Fx bin.

    "Rain"
    I also prefer to have access to everything at once on a single screen and not have to browse back and forth through tabs.

    Alloy 2 comes with an "Overview" page taking care of that (new feature). I installed it last night btw..., and my first impression is very positive although the processing hit was more noticeable than with Alloy.
    #14
    bapu
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    Re:New Alloy 2 2012/08/16 12:58:35 (permalink)
    I've been watching the groove3 vid on this one (I'm an annual subscriber). If workflow is important for you this may be a step in that direction.

    Are there better individual plugs? prolly

    If you buy this will it matter? prolly not

    Is anything a magic bullet? prolly not


    I'm on the fence (I already have Alloy 1). I've scanned the MPC specs. That seems like a good one too.

    #15
    Rain
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    Re:New Alloy 2 2012/08/16 13:05:59 (permalink)
    Bapu - you've probably read that but MPC owners will receive the free upgrade to version 2 later this fall. ;)

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    #16
    Bajan Blue
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    Re:New Alloy 2 2012/08/16 13:23:56 (permalink)
    Well I've just been doing some testing of Alloy 1 against Alloy 2 on a bass track.
    I think it does actually sound a little better, but the main improvement is in the GUI - this really is a vast improvement - but is this worth yet another $79??? No doubt you can get results quicker with Alloy 2 than 1.
    I have to say I not fully convinced just yet so will probably sit on this for a while.
    Whilst I was doing this test I also tested MCP - very nice and on this Bass track a very similar result to Alloy 2.
    However I can instances where Alloy 2 will be superior to MPC because of things like the multi band Transient shaper etc.
    Have a few more days of the Alloy 2 demo to go so will try some more tests before making a final decision
    Nigel


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    #17
    bapu
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    Re:New Alloy 2 2012/08/16 13:29:37 (permalink)
    Helpful information Nigel. Thanks.
    #18
    bitflipper
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    Re:New Alloy 2 2012/08/16 20:17:24 (permalink)
    Remember the old console stereos back in the early 60's? Turntable, radio, amp, speakers all in one big wooden box. By the late 60's nobody was buying them, preferring to put together their own systems component-by-component. The result wasn't very pretty as furniture, but you could get the best of each component you could afford, and upgrade gradually.

    I feel the same way about channel strips as I do about console stereos.


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    #19
    bapu
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    Re:New Alloy 2 2012/08/16 20:19:11 (permalink)
    bitflipper


    Remember the old console stereos back in the early 60's? Turntable, radio, amp, speakers all in one big wooden box. By the late 60's nobody was buying them, preferring to put together their own systems component-by-component. The result wasn't very pretty as furniture, but you could get the best of each component you could afford, and upgrade gradually.

    I feel the same way about channel strips as I do about console stereos.

    Your FX bins must look like the Salvation Army furnished them then?
    #20
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