Cant get Started on X1

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GeoRam
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2012/09/17 04:29:42 (permalink)

Cant get Started on X1

Hi guys, I've spent the weekend trying to figure out how to set up SONAR X1 with my recording equipment and I have literally gotten nowhere! Here is my set-up: HP Pavilion dv7 notebook PC AMD Phenom II N830 Triple Core Processor 2.10 GHz RAM-4.00GB (3.49GB usable) 64 bit operating System Sure X2U XLR-to-USB Signal Adapter Sure PG 42-Mic sennheiser hd280-mixing headphones I've worked with AA3 and FL10 for recording and mixing projects So I'm a bit familiar with setting up my hardware for those programs, however I have not been able to make it work for Sonar X1. I tried using the ASIO driver but it wont work no matter how I set it up on the ASIO. Any help or feed back on this is greatly appreciated. Thanks
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    synkrotron
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    Re:Cant get Started on X1 2012/09/17 08:54:14 (permalink)
    Shure are a reputable company, without a doubt, but this X2u product is a new one on me. I've had a look around the Shure website and I can't find any mention of being able to use this device with ASIO drivers.

    Is the X2u the only interface you use? Just curious. It's not a particularly that great is it. I know you may be on a limited budget but I think you may be barking up the wrong tree with this one.

    When you go to your preferences in X1, for playback and recording, do you not see the X2u as an available device?

    If you can afford to get some new hardware then I would heartily recommend getting a Roland QUAD-CAPTURE, which is what I use with my laptop setup and it works a treat.



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    #2
    RJN
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    Re:Cant get Started on X1 2012/09/17 09:02:09 (permalink)
    If you right-click on the Windows speaker icon and select "recording devices", is your adapter set as the default recording device?  This should be set before you run SONAR.

    Rob
    --------
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    #3
    CJaysMusic
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    Re:Cant get Started on X1 2012/09/17 10:18:53 (permalink)
    I would return he US mic and get a audio interface/sound card and a regular mic. Having a mic that also acts as an audio interface can cause problems and will hinder you, especially if you need to use ASIO driver modes.

    I would do it the right way from the start.

    CJ

    www.audio-mastering-mixing.com - A Professional Worldwide Audio Mixing & Mastering Studio, Providing Online And Attended Sessions. We also do TV commercials, Radio spots & spoken word books
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    #4
    GeoRam
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    Re:Cant get Started on X1 2012/09/17 11:12:46 (permalink)
    Hi guys thanks for the quick responses let me address each of the reply's.   @Synkrotron-Yes the X2U is the only interface that I have and use. I use the X2U in AA3 and FL10 Producer to record vocals with no problems, using the ASIO option, so I know it does work with the ASIO.   In playback & recording preferences in X1 it gives me the following options- WDM - WASAPI - ASIO - MME (32 bit).   When I clink on ASIO and got to devices I get the following options for both output and input drivers. ASIO4ALL v2 Shure Digital 1.   I'd have to save up for new hardware, but I'm perplexed because like I said I use this mic along with the Shure interface on AA3 and FL10 with no problems.   Also, forgot to mention I downloaded the SONAR X1 straight from the Cakewalk website this past Thursday, are their any patches or updates that I need, that did not come with my download?   @RJN - Just tried right clicking and set the Shure mic as default recording device, no change though.   This is what it says when I hit the play button. - Unable to open audio playback device. Device may not support the current projects audio format or may be in use. For help please visit: cakewalk.com/support/hardwaresetup/   I already wen to the link but could not find the answer to my problem.   @CJ - The mic is a Shure PG42 but it a condensor mic not a usb mic. The X2u interface is an XLR-to-usb interface though. I know there is a PG 42 usb mic but this one is not it it's the regular mic, that is the reason I bought the X2U interface.   I'm perplexed with the situation because I've been able to use this setup on AA3 and FL10 to recood vocals with no problems. Of course SONAR X1 is now the big leagues compared to those programs which is why I made the move to it.
    post edited by GeoRam - 2012/09/17 11:19:44
    #5
    RJN
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    Re:Cant get Started on X1 2012/09/17 11:25:35 (permalink)
    Well, I think there may be a few clues in that error message.  I see the Shure is a 16-bit device, so you need to set the bit-depth to 16-bit in the Preferences\Audio Devices settings in X1.

    Rob
    --------
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    #6
    Kalle Rantaaho
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    Re:Cant get Started on X1 2012/09/17 11:38:54 (permalink)
    Note that ASIO4ALL is not an ASIO driver, it's a WDM wrapper. You might as well try WDM.
    Although here
    http://www.emusician.com/...ick-pick-review/143455

    they say X2u and SONAR 8 worked only with ASIO4ALL.

    And yes, there are patches to X1 you should install. I don't remember the names, 'cause I'm on SONAR 8.5.

    Also check that SONAR is set to the same sample rate as the X2u. That error message often means they're not. And check that X2u is selected as both recording and playback timing master.


    SONAR PE 8.5.3, Asus P5B, 2,4 Ghz Dual Core, 4 Gb RAM, GF 7300, EMU 1820, Bluetube Pre  -  Kontakt4, Ozone, Addictive Drums, PSP Mixpack2, Melda Creative Pack, Melodyne Plugin etc.
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    GeoRam
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    Re:Cant get Started on X1 2012/09/17 11:42:50 (permalink)
    It's already set up at 16 bit and its greyed out so that I cant change the option. I guess it read it automatically and it leaves it at 16 bit. Also as soon as i hit the apply it gives me an error code. The following drivers either do not support the current audio format or are in use by another application. Please choose whether you want to disable them or use them anyway. Also is there a reason that the MIDI/input/output acitivity icon come out on my taskbar with programs running?
    #8
    Guitarhacker
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    Re:Cant get Started on X1 2012/09/17 13:08:38 (permalink)
    CJaysMusic


    I would return he US mic and get a audio interface/sound card and a regular mic. Having a mic that also acts as an audio interface can cause problems and will hinder you, especially if you need to use ASIO driver modes.

    I would do it the right way from the start.

    CJ

    Yep... 100% agreement on this reply.... it is the best way to do it. 

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    #9
    GeoRam
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    Re:Cant get Started on X1 2012/09/17 15:51:55 (permalink)
    @ Kalle- Well the X2U does work on WDM. Thanks for the tip. I'm going to try and find out what patches I need to download if any. On the other programs I plugged in my headphones to the actual laptop to give me the actual sound level that was being played on the program, but with WDM I have to plug in my headphones to the X2U and adjust the volumes on the interface itself. The only problem with that is that I may raise the volume to high on the interface and when the actual volume level on the X1 is too low. Any ideas on any fixes? I also have to look for a way to set up recording on X!. On Adobe I used a compressor than an EQ on the channel connected to the mic. Dont know if that will be the same here on X1.
    #10
    Luteman
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    Re:Cant get Started on X1 2012/09/17 17:31:35 (permalink)
    GeoRam


    I'm going to try and find out what patches I need to download if any.

    You need X1c and X1d (in that order). Get them here - http://www.cakewalk.com/Support/product.aspx/SONAR-X1 

    Chris
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    Bristol_Jonesey
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    Re:Cant get Started on X1 2012/09/18 04:00:35 (permalink)
    On Adobe I used a compressor than an EQ on the channel connected to the mic. Dont know if that will be the same here on X1.


    Anything you record in Sonar will NOT be affected by any plugins you insert on a channel.

    The only way to record with compression/EQ etc is to use outboard hardware, and quite honestly, unless you have outboard hardware of exceptional quality, there's no point in degrading your signal by using cheapo boxes.

    Get the signal into Sonar at as high a quality as your mic & pre-amp will allow - DON'T peak anywhere NEAR 0dB, keep peaks at about -9dB and record at 24 bit throughout.

    Watch your meters constantly - if it gets too hot, back off the input gain (on the pre-amp - Sonars faders only come into play when MIXING, not RECORDING

    CbB, Platinum, 64 bit throughout
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    #12
    Jim Roseberry
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    Re:Cant get Started on X1 2012/09/18 06:55:06 (permalink)
    I would return he US mic and get a audio interface/sound card and a regular mic. Having a mic that also acts as an audio interface can cause problems and will hinder you, especially if you need to use ASIO driver modes. I would do it the right way from the start.



    Totally agree CJ


    If you want a rock-solid DAW, choose an audio interface that's a proven rock-solid performer.
    There are numerous more affordable audio interfaces... so it need not be overly expensive to get started.
    Checkout the Presonus Audiobox VSL series.  Good sound... and ultra low round-trip latency

    Best Regards,

    Jim Roseberry
    jim@studiocat.com
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    #13
    CJaysMusic
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    Re:Cant get Started on X1 2012/09/18 12:44:21 (permalink)
    the Shure is a 16-bit device

    Who records in 16bit anymore. That is  so 10 years ago. Your losing sound quality using your USB mic.
    Your losing 256 times the resolution if you don't record in 24bit. 

    Why would you do that knowing if you got the right gear, you can recording with a resolution that is 256 times greater??? It makes no sense to me, especially theses days when 16bit recording is phased out

    Cj

    www.audio-mastering-mixing.com - A Professional Worldwide Audio Mixing & Mastering Studio, Providing Online And Attended Sessions. We also do TV commercials, Radio spots & spoken word books
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    #14
    Kalle Rantaaho
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    Re:Cant get Started on X1 2012/09/18 12:52:54 (permalink)
    Gents, please be fair to the OP :o/
    It is not a USB mic the OP is using, he's mentioned it repeatedly.
    The "interface stick" Xu2 may be less than ideal, but it is an audio interface and the mic is a normal condenser, and you can not even connect a USB mic in  XU2. He uses it normally with FL10, so with SONAR there's something different. The review I linked says the testers could not make XU2 work in Reason in a Mac, so maybe it doesn't work with X1 SONAR either ????

    SONAR PE 8.5.3, Asus P5B, 2,4 Ghz Dual Core, 4 Gb RAM, GF 7300, EMU 1820, Bluetube Pre  -  Kontakt4, Ozone, Addictive Drums, PSP Mixpack2, Melda Creative Pack, Melodyne Plugin etc.
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    myconsumerclub
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    Re:Cant get Started on X1 2012/09/18 13:01:41 (permalink)
    get a mic preamp/ interface and probably I would go for a 96khz 24 bit at minimum. Some come with additional software most of which is lite version garbage if you already have sonar but there might be some interesting units with a decent built in FX suite. To afford more you might try buying from an online retailer that offers payment plans over a three or four payment no interest type situation. This way you can invest in better gear. There are plenty of merchants online that do so without a credit check if your worried about such things. Most will want you to buy at least $250 worth of gear so if you have a $200 unit in mind add some headphones or a new mic as well. If you calculate $250 / 4 it's only $62.50 per month. This is what I do all the time and it helps me to get the gear I want without tying up my credit card and getting in debt.

    Samsung I7 8 mb ram windows 8 64 bit on everything x2 & X1 producer line 6 podfarm gold interface event monitors Ibanez rg 350 guitar and GA6CE classical edirol pcr 500 keystation 88 plugins out the wazoo
    #16
    Kalle Rantaaho
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    Re:Cant get Started on X1 2012/09/18 14:16:43 (permalink)
    myconsumerclub


    get a mic preamp/ interface and probably I would go for a 96khz 24 bit at minimum. Some come with additional software most of which is lite version garbage if you already have sonar but there might be some interesting units with a decent built in FX suite. To afford more you might try buying from an online retailer that offers payment plans over a three or four payment no interest type situation. This way you can invest in better gear. There are plenty of merchants online that do so without a credit check if your worried about such things. Most will want you to buy at least $250 worth of gear so if you have a $200 unit in mind add some headphones or a new mic as well. If you calculate $250 / 4 it's only $62.50 per month. This is what I do all the time and it helps me to get the gear I want without tying up my credit card and getting in debt.
    Are you serious??? First of all, 96 kHz 24 bits minimum!! 24 bits is the maximum, there are no interfaces that go higher, and 96 kHz is not necessary for most anyone, definately not for any beginner.

    That first sentence makes one ignore the rest of the post totally. Well...maybe your intentions are good.

    Hmmm... It's been a while since I've been this blunt.



    SONAR PE 8.5.3, Asus P5B, 2,4 Ghz Dual Core, 4 Gb RAM, GF 7300, EMU 1820, Bluetube Pre  -  Kontakt4, Ozone, Addictive Drums, PSP Mixpack2, Melda Creative Pack, Melodyne Plugin etc.
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    #17
    GeoRam
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    Re:Cant get Started on X1 2012/09/23 01:34:54 (permalink)
    @Lutman- Thanks! @Bristol- Wow thats crazy, every program I've used gives you the option of using plugins such as compressors and Eq's to add on the channel where you are recording, giving it the desired effect while you record.Unfortunately I only have the X2U and 16 bit is the highest quality available on it. BTW all I'm recording are vocals. And I understand that its all about quality but I've even heard some real good mixes using MP3 vocals mixed into a project and they sound real good, so I dont think 16 bit will be a very big factor for me right now. @Cjays- Thanks you very much for the advice I mean that sincerely. I only have the X2u which is why I an only record in 16bit. I've worked with several producers, and They never complain when I send them the vocals in wav. form I just export them as 2822kbps and they never complain about the quality of them. I try to make do with what I have but I guess I should start thinking about another interface then. @Kalle- Thank you sir, you are correct the mic is not a USB it is a condenser mic. @myconsumerclub- Hhhmmm.never heard of a company that puts you on a payment plan without checking your credit...I would definitely think about that..do you have a link for this place?
    #18
    John
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    Re:Cant get Started on X1 2012/09/23 02:13:30 (permalink)
    Geo I am impressed with you. Let me welcome you to the forum.

    I would listen to Kalle. He has this under control.

    I will add this we are use to 24 bit recording because its far easier to get good quality recordings with 24 bits than it is with 16 bits.  But one can get outstanding recordings  recording 16 bits. One big reason is 24 bits is quieter. With 16 bits the recordest has to be very careful about his levels. To high and you get digital clipping to low and you get a lot of noise. With 24 bits one can be lazy and still get usable recordings.

    We think of Sonar as a pro level program that is meant to use gear that has a bit of polish to it. That does not mean that yours wont work it means it could be more trouble than it is worth.

    A good solid audio interface should prove to be not that expensive yet offer quality performance. It will also mean good drivers and little trouble in setup.

    Because you don't seem to need at present a multi channel card one that offers 2 channels would not break the bank and serve you well.

    Don't worry about specs at present most cards that we would recommend will be more than adequate.

    Ask here what others have found to work and you will get good answers.

    You patience in responding is impressive.

    We are here to help with any questions you have.  

     

    Best
    John
    #19
    Kalle Rantaaho
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    Re:Cant get Started on X1 2012/09/23 02:44:34 (permalink)
    GeoRam


    @Lutman- Thanks! @Bristol- Wow thats crazy, every program I've used gives you the option of using plugins such as compressors and Eq's to add on the channel where you are recording, giving it the desired effect while you record.

    Why would you need to apply the FX permanently during recording? Isn't it enough that you can hear the FX while you're recording? IMO it's one of the best things in SONAR that it leaves you the possiblity to play with FX as long as you want after the take, because the original recording is dry. Then you can bounce to tracks and have an audio track with FX, and still the dry original is left untouced in case you want to go back to it.
     
    If the FX is applied during recording, you need to re-record every time you want to change FX settings.

    SONAR PE 8.5.3, Asus P5B, 2,4 Ghz Dual Core, 4 Gb RAM, GF 7300, EMU 1820, Bluetube Pre  -  Kontakt4, Ozone, Addictive Drums, PSP Mixpack2, Melda Creative Pack, Melodyne Plugin etc.
    The benefit of being a middle aged amateur is the low number of years of frustration ahead of you.
    #20
    Bristol_Jonesey
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    Re:Cant get Started on X1 2012/09/23 06:41:50 (permalink)
    GeoRam, once again, Kalle is spot on ^^^^^

    Why would you want to record with Fx on if you're unhappy with it afterwards & want to change something?

    CbB, Platinum, 64 bit throughout
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    #21
    daveny5
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    Re:Cant get Started on X1 2012/09/23 09:29:18 (permalink)
    If you read the guide that came with X2, it says if you want to use a USB mic, you have to use WDM mode. It won't work with ASIO mode. 

    Dave
    Computer: Intel i7, ASROCK H170M, 16GB/5TB+, Windows 10 Pro 64-bit, Sonar Platinum, TASCAM US-16x08, Cakewalk UM-3G MIDI I/F
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    #22
    GeoRam
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    Re:Cant get Started on X1 2012/09/23 20:00:04 (permalink)
    @ John- Thanks for welcoming me to the forum. I love learning new things every day! That bit of info on 24 bit and 16 bit sure does clear some light up on the benefits. I understand Sonar X1 is a pro level program, which is why I have decided to jump into it. I figured, I've learned FL9&10 which is considered to be a toy by many, but you can still get great results. then I moved on to AdobeAudition3 for about a year and it seems like a great program, but now I'm ready to take the plunge into Sonar X1. One thing that I like doing when recording is adding a compressor to the channel in which I am recording. I go easy on the compression about, 2 ratio and a quick attack. I've recorded my vocals for a few years now so I know the sweet spot for them. This keeps my 16 bit from spiking or clipping on the recordings. Of course depending on what the track calls for I think add the FX after I have recorded (reverb,delya,etc.) The only FX I use when recording is the compressor, which would be the same thing as using an actual compressor that is hooked up to the mic and the soundcard, excetp I'm doing it digitally and the vocal is still technically dry minus the compression which just keeps it from clipping and even on levels.***Because you don't seem to need at present a multi channel card one that offers 2 channels would not break the bank and serve you well.***Do you have one in mind??? My X2U works with Sonar X1 if I put it under the WDM mode, except I have to plug the cans into the X2U to get latency free audio. Only problem with that is that I also have to guess the volumes. The X2U has two volume dials one for the monitors and one for volume the third is a mic gain.So I can actually raise the volume on the monitor/headphones, but that would not be same level as the volume that is on sonar X1. BTW, I'm wondering why I'm adding spaces between sentences here, yet it keeps jumbling everything into one paragraph.... @Kalle- Sorry, I guess I wasn't specific about the fx when recording. The only fx I like to add when recording is a compressor.This gives me a nice vocal with nice levels right out of the gate and keeps the vocal from clipping etc. Then when I'm actually mixing everything together I'll add reverb, delay, etc. @Daveny5- The mic is not a usb mic. But the X2U is an interface that hooks up to the condensor mic, the X2U plugs into the usb port of the laptop. I'll check the guides Sonar included when I downloaded the program form their website.Yup just checked the guide you are correct on that one.
    #23
    rabeach
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    Re:Cant get Started on X1 2012/09/23 20:24:42 (permalink)
    The mic is not a usb mic.

    welcome to the forum. there are some very informative people around here.


    you may have to state "The mic is not a usb mic." a couple of more times but it will eventually sink in to everyone.

    #24
    John
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    Re:Cant get Started on X1 2012/09/23 21:24:52 (permalink)
    John- Thanks for welcoming me to the forum. I love learning new things every day! That bit of info on 24 bit and 16 bit sure does clear some light up on the benefits. I understand Sonar X1 is a pro level program, which is why I have decided to jump into it. I figured, I've learned FL9&10 which is considered to be a toy by many, but you can still get great results. then I moved on to AdobeAudition3 for about a year and it seems like a great program, but now I'm ready to take the plunge into Sonar X1. One thing that I like doing when recording is adding a compressor to the channel in which I am recording. I go easy on the compression about, 2 ratio and a quick attack. I've recorded my vocals for a few years now so I know the sweet spot for them. This keeps my 16 bit from spiking or clipping on the recordings. Of course depending on what the track calls for I think add the FX after I have recorded (reverb,delya,etc.) The only FX I use when recording is the compressor, which would be the same thing as using an actual compressor that is hooked up to the mic and the soundcard, excetp I'm doing it digitally and the vocal is still technically dry minus the compression which just keeps it from clipping and even on levels.***Because you don't seem to need at present a multi channel card one that offers 2 channels would not break the bank and serve you well.***Do you have one in mind??? My X2U works with Sonar X1 if I put it under the WDM mode, except I have to plug the cans into the X2U to get latency free audio. Only problem with that is that I also have to guess the volumes. The X2U has two volume dials one for the monitors and one for volume the third is a mic gain.So I can actually raise the volume on the monitor/headphones, but that would not be same level as the volume that is on sonar X1. BTW, I'm wondering why I'm adding spaces between sentences here, yet it keeps jumbling everything into one paragraph....


    First unless you are using a hardware compressor you are not compressing the recorded audio. For a compression to work in recording audio it has to be prior to the A/D converter (that would be your X2U). With Sonar (any version) all recordings are made non destructively which means no FX is recorded at all. This wont prevent clipping or do anything to the signal if you place an FX in the tracks FX bin. Sonar applies FX on play back only or via a bounce or freeze.  Its also applied in mix down. It is never applied during recording.(We think this an ideal way to record).

    Before I leave this subject; with Sonar or any DAW you control volume at the source not at the recording. This is very important to understand. Using too simple an audio interface will give you problems in actually determining levels and whats really going on.

    What ever audio device you get be sure it has some sort of usable meters on it.  Try to get one where they put some effort into the mic preamps. If you wish to monitor with zero latency make sure it has that capability.

    For a good solid audio device that will work with X1/X2 I think the Roland Quad Capture will be great or the Focusrite Scarlett 2i2. I'm sure others will offer suggestions as well.

    For now you will be able to record with what you have so keep at it and learn it well. What you learn now will stay with you.

    Questions are welcome at any time.

    You are going to make a great member to this forum. I am very happy to be of some service.



    Best
    John
    #25
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