Cakewalk -Would You Fix Pentagon? See links inside

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musec03
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2012/12/09 23:57:16 (permalink)

Cakewalk -Would You Fix Pentagon? See links inside

Howdy Y'all... Pentagon may have outlived its' usefulness. OTH: I like what it does. It cannot be used because the audio output just "goes away" after initiating and previewing a few presets... Here's some info: http://forum.cakewalk.com/tm.aspx?m=2228251 http://forum.cakewalk.com...708401&mpage=1#2708401 It seems there are tech cases in progress ... or maybe not... In any case, Can ya help? Other than a few minor issues, SONAR X2 is helping me earn a living! Thanks!!! Roy

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    swamptooth
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    Re:Cakewalk -Would You Fix Pentagon? See links inside 2012/12/10 00:28:07 (permalink)
    whenever you hit a preset with one of the valleys simulators loaded in (vista or later iirc) it will effectively kill the synth.  in the offending patch, change the valleys simulator to one of the others and all is *well*.  known issue.  only a handful of patches effected.

     
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    #2
    Linear Phase
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    Re:Cakewalk -Would You Fix Pentagon? See links inside 2012/12/10 00:37:10 (permalink)
      Pentagon simply, "Crashes Renoise."  Always, on startup of the plugin.  I have also had crashes in X1.   

    Shame: Because..   It looks like a might cool synth.

    too many lasers...






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    #3
    perfectprint
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    Re:Cakewalk -Would You Fix Pentagon? See links inside 2012/12/10 01:43:26 (permalink)
    been trying to use it this past couple of weeks for vocoding. wish it worked properly. cakewalk sucks.

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    #4
    Grumbleweed_
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    Re:Cakewalk -Would You Fix Pentagon? See links inside 2012/12/10 03:26:26 (permalink)
    I find browsing patches in just about any plugin in Sonar X2 will lead to silence. Same as X1 and possibly before that. If only one device is giving you problems you should rejoice. 

    Grum.

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    #5
    Bristol_Jonesey
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    Re:Cakewalk -Would You Fix Pentagon? See links inside 2012/12/10 04:28:01 (permalink)
    Pentagon doesn't work at all on my system, I just get a blank GUI when inserting it.

    This is on a completely clean install of X2

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    #6
    TabSel
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    Re:Cakewalk -Would You Fix Pentagon? See links inside 2012/12/10 05:16:34 (permalink)
    I use the dx to vst wrapper, jbridged the resulting vst to x64. Works well.
    #7
    SGodfrey
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    Re:Cakewalk -Would You Fix Pentagon? See links inside 2012/12/10 12:29:31 (permalink)
    swamptooth


    whenever you hit a preset with one of the valleys simulators loaded in (vista or later iirc) it will effectively kill the synth.  in the offending patch, change the valleys simulator to one of the others and all is *well*.  known issue.  only a handful of patches effected.

    Hey Swamptooth,
    Just moved from X2 on old laptop with Win7 32-bit to new laptop with Win7 64-bit.  Moved all my songs across but Pentagon now locks up on 2 songs that use a couple of the preset patches - they were working before, but now the meter goes to max and there's nothing you can do.
    Could you clarify what you meant by the "valleys simulators" it? It sounds like it might help but you completely lost me dude!
    Cheers
    Simon

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    slartabartfast
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    Re:Cakewalk -Would You Fix Pentagon? See links inside 2012/12/10 14:37:36 (permalink)
    Pentagon has been a free download for some time. It pretty much defines the term abandonware. I would guess that fixing pentagon is about as low on the list of projects at Cakewalk as anything can get. The fact that it still works at all in some contemporary applications is the surprise.
    #9
    SGodfrey
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    Re:Cakewalk -Would You Fix Pentagon? See links inside 2012/12/10 15:31:28 (permalink)
    I like Pentagon, it's great for stock sounds.

    My understanding is that they're going to do some bug fixing.

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    #10
    swamptooth
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    Re:Cakewalk -Would You Fix Pentagon? See links inside 2012/12/11 00:29:05 (permalink)
    so right in the middle of pentagon is the simulator section (amp sims etc) if you see the word valleys youre in trouble. it hass iirc things like bass cab and telephone. its a convolution device.

     
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    #11
    swamptooth
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    Re:Cakewalk -Would You Fix Pentagon? See links inside 2012/12/11 00:30:42 (permalink)
    i honestly wish theyd fix z3ta 2 first.

     
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    #12
    wr
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    Re:Cakewalk -Would You Fix Pentagon? See links inside 2012/12/11 01:40:21 (permalink)
    slartabartfast


    Pentagon has been a free download for some time. It pretty much defines the term abandonware. I would guess that fixing pentagon is about as low on the list of projects at Cakewalk as anything can get. The fact that it still works at all in some contemporary applications is the surprise.

    If I go to the download page for it, it is not free, but $49.99 USD.  Are you maybe confusing it with Triangle II (which I know is really free, because I downloaded it)?
     
     
    #13
    Spencer
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    Re:Cakewalk -Would You Fix Pentagon? See links inside 2012/12/11 01:47:11 (permalink)
    I eventually gave up on using pentagon as it was capable at one point of coming up with the scariest random outbursts of hardcore digital noise I have ever heard. I wish I had recorded some of them actually, but I was genuinely scared for my equipment/hearing. It's a shame, as it's one of the instruments I used to learn synthesis around the time of sonar 4, and it would be fun to go back to it.
    #14
    slartabartfast
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    Re:Cakewalk -Would You Fix Pentagon? See links inside 2012/12/11 04:01:41 (permalink)
    If I go to the download page for it, it is not free, but $49.99 USD. Are you maybe confusing it with Triangle II (which I know is really free, because I downloaded it)?

     
    You are right. I had it confused with its bretheren.
    #15
    jm24
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    Re:Cakewalk -Would You Fix Pentagon? See links inside 2012/12/11 10:07:51 (permalink)
    TabSel


    I use the dx to vst wrapper, jbridged the resulting vst to x64. Works well.


    Will you please splain this a bit.
    #16
    CTStump
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    Re:Cakewalk -Would You Fix Pentagon? See links inside 2012/12/11 11:20:13 (permalink)
    Pentagon is an RGC product that was bought by Cakewalk from Rene Ceballos, Since Rene is no longer with Cakewalk(could still be loosely associated) I doubt a fix will ever be in the works for this awesome Synth.

    Hey Rene if your out there, thank's for all your great Synths and let us know how your doing.

    Here's hoping he will answer.

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    #17
    Glyn Barnes
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    Re:Cakewalk -Would You Fix Pentagon? See links inside 2012/12/11 11:44:58 (permalink)
    SGodfrey



    Could you clarify what you meant by the "valleys simulators" it? It sounds like it might help but you completely lost me dude!
    Cheers
    Simon
    The Simulators are effects built into Pentagon. Right under the Pentagon I logo you will see the simulator section. There are thee Valleys simulators that cause the burst of noise or silence depending on your system.
     
    Some work arounds for this most common problem.
     
    Create a track template with a limiter on the output of Pentagon to prevent the burst of noise being too loud.
    As you discover presets with the Valley simulator, select another simulator setting or turn it off all together and re-save the preset.
     

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    #18
    TabSel
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    Re:Cakewalk -Would You Fix Pentagon? See links inside 2012/12/11 13:49:42 (permalink)
    jm24


    TabSel


    I use the dx to vst wrapper, jbridged the resulting vst to x64. Works well.


    Will you please splain this a bit.

    Download http://xlutop.com/buzz/zip/dxshell_v1.0.4b.zip
    Cmd shell2vst dxshell.dll
    This will create a folder with a single vst dll for each of your DXi plugs
    Assuming pentagon DX is installed, look for "rgc audioPentagon I.dll", this is the pentagon vst2 plugin (wrapping the dx)
    I have it automapped and then jbridged to x64, working in all my x64 hosts

    #19
    Glyn Barnes
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    Re:Cakewalk -Would You Fix Pentagon? See links inside 2012/12/11 14:44:09 (permalink)
    TabSel


    I use the dx to vst wrapper, jbridged the resulting vst to x64. Works well.


    Why not just use the 64 bit DXi ??  Or is this a work around for the Valleys simulator issue.

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    TabSel
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    Re:Cakewalk -Would You Fix Pentagon? See links inside 2012/12/11 14:58:32 (permalink)
    Just checked: I use the x64 DXi of pentagon, indeed, but as VST2 x64, cause I use other hosts which don't support dx plugs
    #21
    SGodfrey
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    Re:Cakewalk -Would You Fix Pentagon? See links inside 2012/12/11 17:06:20 (permalink)
    swamptooth


    so right in the middle of pentagon is the simulator section (amp sims etc) if you see the word valleys youre in trouble. it hass iirc things like bass cab and telephone. its a convolution device.


    Thanks mate, I'll give that a go.

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    #22
    SGodfrey
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    Re:Cakewalk -Would You Fix Pentagon? See links inside 2012/12/11 17:08:04 (permalink)
    Glyn Barnes


    SGodfrey



    Could you clarify what you meant by the "valleys simulators" it? It sounds like it might help but you completely lost me dude!
    Cheers
    Simon
    The Simulators are effects built into Pentagon. Right under the Pentagon I logo you will see the simulator section. There are thee Valleys simulators that cause the burst of noise or silence depending on your system.
     
    Some work arounds for this most common problem.
     
    Create a track template with a limiter on the output of Pentagon to prevent the burst of noise being too loud.
    As you discover presets with the Valley simulator, select another simulator setting or turn it off all together and re-save the preset.
     


    You too Glyn - thanks, I appreciate the advice.

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    #23
    musichoo
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    Re:Cakewalk -Would You Fix Pentagon? See links inside 2012/12/11 22:45:37 (permalink)
    I might have a workaround for Pentagon. If you have X2 PE, Pentagon also comes in DX format. However DX format don't not work in 64 bit enviroment. This is a tread somewhere in CW forum that had talked about using a DX wrapper that wrap DX or DXi plugins and enable them to function in X2/X2 64bit. http://xlutop.com/buzz/zip/dxshell_v1.0.4b.zip This one is free. I had installed it in my X2 PE and Pentagon worked fine. I had tried for only 2 minutes. So, I can't give your a full and definate report. Best wishes.
    #24
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