I have seen some third party step sequencers that you might be able to use, but many of them seem limited, and I'm not sure how they interact with your MIDI track.
But, you actually have some step sequencing capability built into SHS6XL.
It's not obvious, and it's not as glossy as the step sequencer in the video, but in some ways, it is more flexible.
Setup is somewhat similar to the video, with some subtle variations.
Insert Session Drummer2 and select the SD2 drum map in the MIDI track Output.
Highlight the first measure in the Track View Timeline.
Then, in the transport, clock the LOOP On/Off button.
Also click the button below it to select Set Loop Points To Selection.
This can be adjusted, just as with the step sequencer.
Now click Views>Piano Roll View.
If you have multiple tracks in your project, be sure to select the SD2 MIDI track.
At this point, you should see a blank PRV with the mapped drums showing on the left, and the loop range at the top.
You can enable the grid to help define where you are if you want to.
To start, you may want to enable snap-to-grid. This will behave as the normal step sequencer.
You will need to select the draw and erase tools to enter/delete notes.
Hit Play.
The section will loop, and you can enter/delete notes at will as it plays.
You can also adjust your velocity on the fly.
Now, here's the good part.
Turn off snap-to-grid.
You can slide the notes around and make ultra-fine adjustments in the timing. This is where you can make it sound more human and less sequenced.
Once you have it sounding the way you want, turn off LOOP, and convert the clip to a MIDI groove clip(in the track view).
As usual, this is much easier to do than to describe.
I can put up some screen shots if it will help.
Try it. I think you'll like it.
post edited by RobertB - 2012/12/29 09:26:38