ryryrecords
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Midi Latency
Okay, I'm already to pack my studio up because of Latency issues. Here's what I'm running: -Intel i7 running at 3.2 ghz quad core or whatever (it's fast and new) -12 gigs RAM -Win 8 -Sonar X1 (d patch) My audio interface is: M-Audio Fast Track C400 My Midi keyboard is: Roland A-500S So my issue is with Midi latency. There is a slight delay when I play on my keyboard and the VST sounds when auditioning. There is a huge delay (huge latency) when recording with ANY VST instrument. I did not have this issue before when I was recording with a lower quality audio interface and on a laptop. Now, my PC is a gaming PC and I have a brand new interface and I have all these problems. It really doesn't make sense because I have no audio latency issues, even with large track counts and effects during record or playback. This is merely a Midi tracking issue. I am not a Midi guru so I need help from one! I need my VST instruments otherwise I'll have to pack the studio up until I can do everything through audio (which means I have to go buy a very expensive synthesizer). Cheers - Hope you can help!
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sharke
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Re:Midi Latency
2013/02/19 16:01:58
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I am also suffering this problem on a couple of projects. Buffer size of 128, pretty light on the VSTi's no cores peaking, memory usage light, and I'm getting huge latency when playing synths. Played with MIDI buffer setting, no different. I ran a latency checker and it came back with no problems of issues. It's gotten to the point on one project where I can no longer record any parts live. Tried freezing synths, no joy. Going to try getting to the bottom of it tonight but right now it looks like just one of the various ways in which some of my projects become "corrupted" the longer I work on them.
JamesWindows 10, Sonar SPlat (64-bit), Intel i7-4930K, 32GB RAM, RME Babyface, AKAI MPK Mini, Roland A-800 Pro, Focusrite VRM Box, Komplete 10 Ultimate, 2012 American Telecaster!
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bvideo
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Re:Midi Latency
2013/02/19 16:42:31
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Not sure if this info would be new to you or not, but here goes: If latency is very noticeable even with a small (128) buffer size, there are two most likely possibilities: (1) The audio driver is reserving extra buffers beyond the 128 that is exposed to the software. (2) The project is using one or more of the instruments or effects that need lookahead, and therefore induce PDC, or "plugin delay compensation". Examples are perfect space and rMix. PDC is definitely the more likely cause. A quick check for this condition is to click the [PDC] button to disable PDC. If that reduces the latency, then go looking for the latent effect(s) and quit using it until your tracking or live playing is done. PDC is not a CPU load problem and can't be fixed by a faster CPU.
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Bub
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Re:Midi Latency
2013/02/19 16:55:20
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I'm just shooting from the hip here, I have no facts to base this on, but have you guys tried a different USB port? I have a USB Wireless LAN thingy. Every once in a while I have to move it to a different USB port, let Windows discover it, then move it back to the original port. I do this because it starts to act flaky some times. At the OP: Make sure you are using ASIO drivers. You said you were using a different sound card, maybe something got changed. ASIO usually is the best. Not always, but usually.
"I pulled the head off Elvis, filled Fred up to his pelvis, yaba daba do, the King is gone, and so are you."
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swamptooth
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Re:Midi Latency
2013/02/19 20:12:43
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make sure the ft is on a usb 2.0 bus. if you're running midi through it it's essential. if you're running the roland via usb make sure that's in a 2.0 bus as well. hth
Arvid H. PetersonSonar X3E Prod / X2A / X1PE | Cubase 9.5.1 | Reason 9.5 | Sibelius7 | Pure DataNative-Instruments Komplete 10 Ultimate and a smattering of other pluginsHome-brewed VSTs Toshiba Satellite S855-S5378 (16GB RAM, modified with 2x 750GB HDDs, Windows 8.1 x64) Samson Graphite 49, M-Audio Oxygen 49, Korg nanoPAD2, Webcam motion tracking programs M-Audio Fast Track UltraMember, ASCAP
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sharke
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Re:Midi Latency
2013/02/19 22:41:23
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So it turns out that is IS the PDC. If I disable it with the PDC button, the latency completely disappears. The only problem is that I cannot work out which effect is causing the PDC to kick in to such an extent. I've been through everything, turning off every ProChannel module and FX chains one by one, and nothing makes a difference. I also hit the FX button to bypass all audio effects, and that doesn't make a difference either. The only thing that stops the latency is if I disable PDC. Any ideas of what it could be? I don't think I even use any effects that look ahead - the concrete limiter being a possibility, but turning off the two instances of that in the project doesn't make a difference either. Bummed
JamesWindows 10, Sonar SPlat (64-bit), Intel i7-4930K, 32GB RAM, RME Babyface, AKAI MPK Mini, Roland A-800 Pro, Focusrite VRM Box, Komplete 10 Ultimate, 2012 American Telecaster!
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scook
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Re:Midi Latency
2013/02/19 22:56:55
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I believe there are issues related to turning off FX and turning off PDC. There have been a few posts where a project had trouble adjusting timing even though a effect was turned off. The Concrete Limiter documentation states it adds 1.5ms of delay for the lookahead buffer.
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sharke
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Re:Midi Latency
2013/02/19 23:13:56
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I think I've isolated it to a track with Native Instrument's FM8 synth. Nothing in the ProChannel or FX Chain on the track is causing the delay (I've only got some LFO triggered wah-wah, the PC2A, OneKnob Louder and Sonnitus EQ) so it has to be the synth itself. I confirmed this by disabling PDC. All of the tracks remain in sync except this FM8 synth. It's weird. I can't for the life of me see anything in the patch itself which would be causing the delay. It has two FM8 effects active: the overdrive and the cabinet. And I'm also using FM8's arpeggiator. Maybe I'll take a look into FM8's settings in standalone to see if there's anything there which might be causing it. But for the moment I'm baffled, and still very much bummed
JamesWindows 10, Sonar SPlat (64-bit), Intel i7-4930K, 32GB RAM, RME Babyface, AKAI MPK Mini, Roland A-800 Pro, Focusrite VRM Box, Komplete 10 Ultimate, 2012 American Telecaster!
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sharke
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Re:Midi Latency
2013/02/19 23:31:03
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OK so now I'm doubly confused. I didn't notice at first because of the nature of the part that was being arpeggiated, but this FM8 track is actually coming in slightly BEFORE the other tracks. And it seems it's NOT FM8, because I replaced it with some other synths (Rapture, Massive) and it's still coming in before the other tracks. So what's happening here? Surely if the problem was something on this track then having the delay compensation off would cause it to come in late instead of early. Am I right? And if it was the case that this FM8 track was the one playing in time and all the others are being delayed, then surely it's a huge coincidence that all of these other tracks (bass, drums, 3 other synths, a Reaktor groovebox) are perfectly in time with each other. Oh and wait...an update....this track has suddenly - in the course of me typing this post - decided to play itself on time. So that's PDC off, and all tracks playing in time, but if I turn the PDC back on then the latency comes back. Oh jeez....I guess I could just turn off the PDC and play it by ear, but I'm still worried about what's causing this.
JamesWindows 10, Sonar SPlat (64-bit), Intel i7-4930K, 32GB RAM, RME Babyface, AKAI MPK Mini, Roland A-800 Pro, Focusrite VRM Box, Komplete 10 Ultimate, 2012 American Telecaster!
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sharke
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Re:Midi Latency
2013/02/19 23:58:15
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OK the plot thickens and I have more clues, but understand what's going on even less. Here are the steps I'm taking to give me this clue (if anyone happens to have their Sherlock Holmes hat on) 1) I open the project, and without starting playback, I play a few notes on various soft synths. The latency is there. 2) I then delete an instrument track that has an instance of Battery on it. There is then NO audible latency when I play soft synths. 3) I start playback. Immediately the latency appears. 4) I stop playback. The latency remains. In fact from the point at which I begin playback, the latency remains whether the project is playing or whether it's stopped, until I close the project and open it again, in which case steps 1-4 apply again. I really don't understand. Deleting this instance of Battery without playing anything back removed the latency, but as soon as playback starts the latency remains until I close the project and reload it. Any ideas?
JamesWindows 10, Sonar SPlat (64-bit), Intel i7-4930K, 32GB RAM, RME Babyface, AKAI MPK Mini, Roland A-800 Pro, Focusrite VRM Box, Komplete 10 Ultimate, 2012 American Telecaster!
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chuckebaby
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Re:Midi Latency
2013/02/20 00:56:51
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sharke OK the plot thickens and I have more clues, but understand what's going on even less. Here are the steps I'm taking to give me this clue (if anyone happens to have their Sherlock Holmes hat on) 1) I open the project, and without starting playback, I play a few notes on various soft synths. The latency is there. 2) I then delete an instrument track that has an instance of Battery on it. There is then NO audible latency when I play soft synths. 3) I start playback. Immediately the latency appears. 4) I stop playback. The latency remains. In fact from the point at which I begin playback, the latency remains whether the project is playing or whether it's stopped, until I close the project and open it again, in which case steps 1-4 apply again. I really don't understand. Deleting this instance of Battery without playing anything back removed the latency, but as soon as playback starts the latency remains until I close the project and reload it. Any ideas? you might have better luck starting you own thread rather than hi-jacking this kids To the OP: im willing to bet though your either #1 not running your new soundcard as ASIO or #2 you need to update your driver(or havent installed the right ones) if this is a new one and you just used the disk that came with it,its not always good enough. you need the latest updates. ive also noticed sometimes when i install a new soundcard,everyonce in awhile my buffer settings will change back to their defaults. Dont worry about it,you got plenty of juice to run this thing without any problems.
post edited by chuckebaby - 2013/02/20 01:04:01
Windows 8.1 X64 Sonar Platinum x64 Custom built: Asrock z97 1150 - Intel I7 4790k - 16GB corsair DDR3 1600 - PNY SSD 220GBFocusrite Saffire 18I8 - Mackie Control
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bitflipper
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Re:Midi Latency
2013/02/20 12:08:37
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OP: first, determine if this is really an issue with MIDI latency or not. When you record a MIDI track, look at the MIDI notes in the PRV relative to the grid and see if they're all off by a consistent amount. If they're reasonably close and not consistently out of time, then it's not MIDI latency that's the problem. [I find that when I use hardware synths, recording MIDI first and then recording audio, the audio may lag the MIDI notes slightly (but software synthesizers are always right on the money). I can easily mitigate that by manually inserting a MIDI note that's quantized to the grid and sliding the resulting audio over to exactly match up to it. At that point, I can be confident that any timing errors are the result of my own sloppy playing.] But the problems described by both sharke and the OP are more likely monitoring problems caused by audio - not MIDI - latency. Audio latency has two primary factors: buffer size and the internal latency of individual plugins. (Plugin Delay Compensation (PDC) is not the culprit; it's job is to slow down the fast plugins so that the laggards can keep up.) For ASIO and WDM, there is a predictable relationship between buffer size (including the hidden safety buffer mentioned by bvideo) and latency: it's going to be buffer size divided by the sample rate (latency can be reduced by reducing the buffer size or by . Therefore, if you still have unacceptable lag even at small buffer sizes, plugin latency is the more likely culprit. Often, you cannot do anything about a plugin's internal latency. However, as noted above, you can temporarily disable PDC and tell SONAR to ignore plugin latency. This is the quickest way to determine if your latency is mainly due to plugin latency or to audio buffer size. Note that bypassing a plugin or muting a track does not affect PDC, which is still going to be calculated and compensated for as if the plugin were still active. The only way to to figure out which particular one's causing the greatest delay is to completely remove them one by one. Plugins that cause the greatest latency are going to be the ones that have large internal buffers, such as equalizers (especially linear-phase such as the LP-64) and reverbs (especially convolution types such as PerfectSpace). It's good practice to leave such plugins completely out of the chain until you've finished tracking. But if you need a plugin to be active while tracking, it may be enough to turn of PDC. Sometimes the subsequent lack of synchronization between tracks won't be too much of a distraction. But if the lack of track synchronization causes problems, you can look at individual plugins, some of which have adjustable internal buffers. PerfectSpace, for example, has a buffer size setting (click on the Info button, then the "set latency" button and choose a smaller buffer - put it back to a larger one after you're done tracking). EQs often have buffer adjustments too. If you use Ozone, you can reduce the latency of its equalizer via the EQ Options dialog. If you use FabFilter Pro-Q, you can choose the "zero latency" (minimum phase) option. AFAIK, SONAR's bundled EQs do not offer this feature, although I can't speak to ProChannel as I am not a user.
 All else is in doubt, so this is the truth I cling to. My Stuff
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sharke
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Re:Midi Latency
2013/02/20 13:08:39
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Hmm some good info BF, thanks. I didn't know that turning the plug off doesn't affect the PDC calculations. First thing I'm doing tonight is removing the two LP-64's I have in the project!
JamesWindows 10, Sonar SPlat (64-bit), Intel i7-4930K, 32GB RAM, RME Babyface, AKAI MPK Mini, Roland A-800 Pro, Focusrite VRM Box, Komplete 10 Ultimate, 2012 American Telecaster!
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bvideo
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Re:Midi Latency
2013/02/20 13:54:46
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Sonar needs to recompute latency compensation for various changes: adding or deleting effects, changing parameters on some effects that change their delay, etc. However, it's a little unpredictable when the recomputed PDC will kick in. For example, when I first open a project, there is no PDC latency on my external h/w synth routed through a Sonar audio track. But after hitting play, the latency kicks in on that audio track and stays kicked in until I do something that causes Sonar to rethink its PDC. This unpredictability might confound anyone who is trying to find the latent plugin.
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swamptooth
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Re:Midi Latency
2013/02/20 14:09:43
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another thing to note with win 8 is to run either in asio mode or wasapi. never wdm, as it was discontinued with windows 7 and is just a wrapper for backwards compatability at this point. posting a brief outline of what the project looks like - i.e. synths, number of audio tracks and fx plugins would be helpful as well.
Arvid H. PetersonSonar X3E Prod / X2A / X1PE | Cubase 9.5.1 | Reason 9.5 | Sibelius7 | Pure DataNative-Instruments Komplete 10 Ultimate and a smattering of other pluginsHome-brewed VSTs Toshiba Satellite S855-S5378 (16GB RAM, modified with 2x 750GB HDDs, Windows 8.1 x64) Samson Graphite 49, M-Audio Oxygen 49, Korg nanoPAD2, Webcam motion tracking programs M-Audio Fast Track UltraMember, ASCAP
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guitardood
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Re:Midi Latency
2013/02/20 14:27:53
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swamptooth another thing to note with win 8 is to run either in asio mode or wasapi. never wdm, as it was discontinued with windows 7 and is just a wrapper for backwards compatability at this point. posting a brief outline of what the project looks like - i.e. synths, number of audio tracks and fx plugins would be helpful as well. Not necessarily true. In a post over at MotuNation, someone recommended switching to WDM/KS mode on the Motu device. Just for kicks I tried and was able to drop my I/O buffer on the PCIe-424 from 512 to 64 (interestingly enough I was never able to do under ASIO without clicks and pops) on X2 under Windows 7x64. This is relevant for my Motu PCIe-424 and may not necessarily apply for any other manufacturer's sound card and have no idea whether it is still applicable under Win8. Here's the post for whomever is interested: http://www.motunation.com...c.php?f=14&t=49827 Best,
Best, Guitardood Reverb Nation: http://www.reverbnation.com/ChuckFletcher "Life is like a box of chocolates. You know, eventually you're going to get the one filled with alien-like nasty tasting goo and have to spit it out and say YUCK"
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guitardood
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Re:Midi Latency
2013/02/20 14:29:24
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bvideo Sonar needs to recompute latency compensation for various changes: adding or deleting effects, changing parameters on some effects that change their delay, etc. However, it's a little unpredictable when the recomputed PDC will kick in. For example, when I first open a project, there is no PDC latency on my external h/w synth routed through a Sonar audio track. But after hitting play, the latency kicks in on that audio track and stays kicked in until I do something that causes Sonar to rethink its PDC. This unpredictability might confound anyone who is trying to find the latent plugin. Could what you're experiencing be related to the starting/stopping/starting of the audio engine? You could click it off and then on yourself manually which should take some of the unpredictability out of your equation. Best,
Best, Guitardood Reverb Nation: http://www.reverbnation.com/ChuckFletcher "Life is like a box of chocolates. You know, eventually you're going to get the one filled with alien-like nasty tasting goo and have to spit it out and say YUCK"
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swamptooth
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Re:Midi Latency
2013/02/20 16:55:15
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guitardood swamptooth another thing to note with win 8 is to run either in asio mode or wasapi. never wdm, as it was discontinued with windows 7 and is just a wrapper for backwards compatability at this point. posting a brief outline of what the project looks like - i.e. synths, number of audio tracks and fx plugins would be helpful as well. Not necessarily true. In a post over at MotuNation, someone recommended switching to WDM/KS mode on the Motu device. Just for kicks I tried and was able to drop my I/O buffer on the PCIe-424 from 512 to 64 (interestingly enough I was never able to do under ASIO without clicks and pops) on X2 under Windows 7x64. This is relevant for my Motu PCIe-424 and may not necessarily apply for any other manufacturer's sound card and have no idea whether it is still applicable under Win8. Here's the post for whomever is interested: http://www.motunation.com...c.php?f=14&t=49827 Best, Seeing that the motunation post is 5 years old, I would lean to the assumption that motu has updated their drivers to work with wasapi in its newest form. cake had kinks all over the place in wasapi mode with x1 and those seem to be gone in x2 except in 44.1khz projects for some reason. wdm does not exist. it's basically like asio4all. using asio4all now is tricking software into thinking wdm is asio while wasapi is tricking asio4all into thinking it's wdm. talk about a reacharound! lol. "[font="sans-serif; font-size: 13px; line-height: 19.1875px"]The Windows Kernel Mixer ( KMixer[font="sans-serif; font-size: 13px; line-height: 19.1875px"]) is completely gone. There is no direct path from DirectSound to the audio drivers; DirectSound and MME[font="sans-serif; font-size: 13px; line-height: 19.1875px"] are emulated as Session instances. Since the whole point of DirectSound acceleration is to allow hardware to process unmixed audio content, DirectSound cannot be accelerated in this audio model, and DirectSound3D is not supported at all, which also breaks EAX extensions[font="sans-serif; font-size: 13px; line-height: 19.1875px"]. [4][font="sans-serif; font-size: 13px; line-height: 19.1875px"] APIs such as ASIO[font="sans-serif; font-size: 13px; line-height: 19.1875px"] and OpenAL[font="sans-serif; font-size: 13px; line-height: 19.1875px"] are not affected." from http://en.wikipedia.org/w...dio_stack_architecture
Arvid H. PetersonSonar X3E Prod / X2A / X1PE | Cubase 9.5.1 | Reason 9.5 | Sibelius7 | Pure DataNative-Instruments Komplete 10 Ultimate and a smattering of other pluginsHome-brewed VSTs Toshiba Satellite S855-S5378 (16GB RAM, modified with 2x 750GB HDDs, Windows 8.1 x64) Samson Graphite 49, M-Audio Oxygen 49, Korg nanoPAD2, Webcam motion tracking programs M-Audio Fast Track UltraMember, ASCAP
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bvideo
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Re:Midi Latency
2013/02/20 18:02:21
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guitardood bvideo Sonar needs to recompute latency compensation for various changes: adding or deleting effects, changing parameters on some effects that change their delay, etc. However, it's a little unpredictable when the recomputed PDC will kick in. For example, when I first open a project, there is no PDC latency on my external h/w synth routed through a Sonar audio track. But after hitting play, the latency kicks in on that audio track and stays kicked in until I do something that causes Sonar to rethink its PDC. This unpredictability might confound anyone who is trying to find the latent plugin. Could what you're experiencing be related to the starting/stopping/starting of the audio engine? You could click it off and then on yourself manually which should take some of the unpredictability out of your equation. Best, That's a thought; but it turns out clicking the audio engine off then on leaves PDC not engaged in my case. Then hitting play and stop makes it be engaged (latency). Predictable, maybe.
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guitardood
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Re:Midi Latency
2013/02/20 19:46:03
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swamptooth guitardood swamptooth another thing to note with win 8 is to run either in asio mode or wasapi. never wdm, as it was discontinued with windows 7 and is just a wrapper for backwards compatability at this point. posting a brief outline of what the project looks like - i.e. synths, number of audio tracks and fx plugins would be helpful as well. Not necessarily true. In a post over at MotuNation, someone recommended switching to WDM/KS mode on the Motu device. Just for kicks I tried and was able to drop my I/O buffer on the PCIe-424 from 512 to 64 (interestingly enough I was never able to do under ASIO without clicks and pops) on X2 under Windows 7x64. This is relevant for my Motu PCIe-424 and may not necessarily apply for any other manufacturer's sound card and have no idea whether it is still applicable under Win8. Here's the post for whomever is interested: http://www.motunation.com...c.php?f=14&t=49827 Best, Seeing that the motunation post is 5 years old, I would lean to the assumption that motu has updated their drivers to work with wasapi in its newest form. cake had kinks all over the place in wasapi mode with x1 and those seem to be gone in x2 except in 44.1khz projects for some reason. wdm does not exist. it's basically like asio4all. using asio4all now is tricking software into thinking wdm is asio while wasapi is tricking asio4all into thinking it's wdm. talk about a reacharound! lol. Actually, you might want to take a second look at the post. The dude posting joined in 2007, but the post is dated April/2012. I hear what you are saying and perhaps Microsoft is no longer supporting WDM but hadn't replaced with a wrapper yet in Win7. I've switched off WaveRT support in the Motu control panel (latest 424 drivers from 9/2012, 3 2408mk3 & 1 24/io) and switch Sonar to WDM/KS and am getting lower latency (64 Samples) than I've ever gotten running BFD2 (Full 32-piece Custom Kit) & Machfive (4 active instruments) with no pops/clicks and negligible delay from the midi keyboard triggering them. Go figure. Best,
Best, Guitardood Reverb Nation: http://www.reverbnation.com/ChuckFletcher "Life is like a box of chocolates. You know, eventually you're going to get the one filled with alien-like nasty tasting goo and have to spit it out and say YUCK"
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swamptooth
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Re:Midi Latency
2013/02/20 20:10:08
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yikes my bad about the post date. i wonder what the 64 sample problem is with asio?? i know m-audio disabled the 64 sample option on my unit the fast track ultra because of freezing issues. the lowest i can get under wasapi is 144 samples. at least i can get down to 1.3ms at 96khz. here's hoping usb3 or thunderbolt support and win 8 qualified drivers come along someday. ;)
Arvid H. PetersonSonar X3E Prod / X2A / X1PE | Cubase 9.5.1 | Reason 9.5 | Sibelius7 | Pure DataNative-Instruments Komplete 10 Ultimate and a smattering of other pluginsHome-brewed VSTs Toshiba Satellite S855-S5378 (16GB RAM, modified with 2x 750GB HDDs, Windows 8.1 x64) Samson Graphite 49, M-Audio Oxygen 49, Korg nanoPAD2, Webcam motion tracking programs M-Audio Fast Track UltraMember, ASCAP
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