Why Would I Need Sound Forge if I Have WaveLab?

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razor
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2013/05/18 17:46:45 (permalink)

Why Would I Need Sound Forge if I Have WaveLab?

Hey Guys--
 
I just upgraded WaveLab a few weeks ago and what do I get in my email? $150 off to upgrade Sound Forge 6 to Sound Forge 10! It went from something like $250 to $89 or something crazy like that.
 
So here's my delema and I'm hoping there are some of you out there that have WL and SF and can tell me what I would get with an upgrade from SF 4 to SF 10 that I don't have in WaveLab 8?
 
Both progams allow editing as well as mastering now, and I don't have $90 lying around to spend on something I don't need when there are other things I do, but cost a lot more than $90.
 
My primary (almost exclusive) use of SF 4 is audio editing, and my primary use of WL is mastering--although I haven't tried the editing features yet.
 
I don't want to kick myself later for not taking advantage of this killer SF deal that ends at the end of the month--what would you do?
 
(I've tried the SF10 demo and it does rock). 
post edited by razor - 2013/05/19 21:55:29

Stephen Davis
 
Cakewalk by Bandlab
Windows 7 Pro 64-Bit
ADK DAW - (out of business 2018)
Intel i7 4930K CPU
Core i7 SB-E MOBO
16 GB DDR3 RAM
7 TB Storage
Layla 3G SoundCard (11.5 ms Roundtrip Latency)
UAD-2 DSP
WaveLab 8 Pro 64-bit 
Sound Forge 10 Pro
#1

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    scook
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    Re:Why Would I Need Sound Forge if I Have WaveLab? 2013/05/18 18:04:36 (permalink)
    I can't make the case for you. I do not have WaveLab and $89 seemed reasonable for me to buy into the update. The iZotope tools are locked to SoundForge but the Acoustic Mirror, Audio Restoration, Click and Crackle Removal, Clipped Peak Restoration, Noise Reduction, Wave Hammer and elastique Timestretch are all available in SONAR as 64bit DX effects. Granted they are all destructive non-realtime effects but still nice to have around.
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    vintagevibe
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    Re:Why Would I Need Sound Forge if I Have WaveLab? 2013/05/18 18:40:34 (permalink)
    razor


    Hey Guys--
     
    I just upgraded WaveLab a few weeks ago and what do I get in my email? $150 off to upgrade Sound Forge 4 to Sound Forge 10! It went from something like $250 to $89 or something crazy like that.
     
    So here's my delema and I'm hoping there are some of you out there that have WL and SF and can tell me what I would get with an upgrade from SF 4 to SF 10 that I don't have in WaveLab 8?
     
    Both progams allow editing as well as mastering now, and I don't have $90 lying around to spend on something I don't need when there are other things I do, but cost a lot more than $90.
     
    My primary (almost exclusive) use of SF 4 is audio editing, and my primary use of WL is mastering--although I haven't tried the editing features yet.
     
    I don't want to kick myself later for not taking advantage of this killer SF deal that ends at the end of the month--what would you do?
     
    (I've tried the SF10 demo and it does rock). 

    That's a sweet deal.  I have SoundForge 9.  How do I get the $90 upgrade?  Do you have a link?
    #3
    scook
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    Re:Why Would I Need Sound Forge if I Have WaveLab? 2013/05/18 18:43:20 (permalink)
    Logon to your Sony account then go to the store and select the upgrade. The discount is automatically applied.
    #4
    razor
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    Re:Why Would I Need Sound Forge if I Have WaveLab? 2013/05/18 19:26:31 (permalink)
    vintagevibe


    razor


    Hey Guys--

    I just upgraded WaveLab a few weeks ago and what do I get in my email? $150 off to upgrade Sound Forge 4 to Sound Forge 10! It went from something like $250 to $89 or something crazy like that.

    So here's my delema and I'm hoping there are some of you out there that have WL and SF and can tell me what I would get with an upgrade from SF 4 to SF 10 that I don't have in WaveLab 8?

    Both progams allow editing as well as mastering now, and I don't have $90 lying around to spend on something I don't need when there are other things I do, but cost a lot more than $90.

    My primary (almost exclusive) use of SF 4 is audio editing, and my primary use of WL is mastering--although I haven't tried the editing features yet.

    I don't want to kick myself later for not taking advantage of this killer SF deal that ends at the end of the month--what would you do?

    (I've tried the SF10 demo and it does rock). 

    That's a sweet deal.  I have SoundForge 9.  How do I get the $90 upgrade?  Do you have a link?

    Here's the link I got. I don't know what qualifies. I know CW offered me a sweet deal to upgrade too, but I think it was because I hadn't in so long.
     
    http://recp.rm05.net/servlet/MailView?m=5472559&r=MzE1NDM3NjI5MzcS1&j=MzE5NTMyMzU1S0&mt=1

    Stephen Davis
     
    Cakewalk by Bandlab
    Windows 7 Pro 64-Bit
    ADK DAW - (out of business 2018)
    Intel i7 4930K CPU
    Core i7 SB-E MOBO
    16 GB DDR3 RAM
    7 TB Storage
    Layla 3G SoundCard (11.5 ms Roundtrip Latency)
    UAD-2 DSP
    WaveLab 8 Pro 64-bit 
    Sound Forge 10 Pro
    #5
    razor
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    Re:Why Would I Need Sound Forge if I Have WaveLab? 2013/05/18 19:28:19 (permalink)
    scook


    I can't make the case for you. I do not have WaveLab and $89 seemed reasonable for me to buy into the update. The iZotope tools are locked to SoundForge but the Acoustic Mirror, Audio Restoration, Click and Crackle Removal, Clipped Peak Restoration, Noise Reduction, Wave Hammer and elastique Timestretch are all available in SONAR as 64bit DX effects. Granted they are all destructive non-realtime effects but still nice to have around.


    I get all of those Izotpoe tools (as well as the MBIT mastering) in WL.

    Stephen Davis
     
    Cakewalk by Bandlab
    Windows 7 Pro 64-Bit
    ADK DAW - (out of business 2018)
    Intel i7 4930K CPU
    Core i7 SB-E MOBO
    16 GB DDR3 RAM
    7 TB Storage
    Layla 3G SoundCard (11.5 ms Roundtrip Latency)
    UAD-2 DSP
    WaveLab 8 Pro 64-bit 
    Sound Forge 10 Pro
    #6
    scook
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    Re:Why Would I Need Sound Forge if I Have WaveLab? 2013/05/18 19:41:05 (permalink)
    Any registered SoundForge user qualifies. Here is the upgrade page from the Sony site http://www.sonycreativeso...rade/soundforge?disp=1 You must be logged in to add the item to your cart.
    post edited by scook - 2013/05/18 19:47:51
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    vintagevibe
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    Re:Why Would I Need Sound Forge if I Have WaveLab? 2013/05/18 22:52:13 (permalink)
    Does anyone know if SF10 is 64bit?   Also do the Direct-X plug-ins show up on Sonar like SF9?
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    scook
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    Re:Why Would I Need Sound Forge if I Have WaveLab? 2013/05/18 22:55:46 (permalink)
    SF10 is 32bit. It does include 64bit DX versions of some of the effects, intended for Vegas, that show up in 64bit SONAR. I detailed them above.
    post edited by scook - 2013/05/18 22:57:17
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    vintagevibe
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    Re:Why Would I Need Sound Forge if I Have WaveLab? 2013/05/18 23:24:20 (permalink)
    So it's no longer possible to use Timestretch non-destructively in an FX bin?
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    scook
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    Re:Why Would I Need Sound Forge if I Have WaveLab? 2013/05/18 23:35:00 (permalink)
    There is a new Zplane timestretch tool that shows up as a 64bit plugin (there is a 32bit version too). The old one is still in SF but is 32bit only so it does not show up in 64bit SONAR. The new one did not work non-destructively for me, in X2a, but worked when I dropped in it the fx bin and intermediately processed the effect.
    post edited by scook - 2013/05/18 23:38:17
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    vintagevibe
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    Re:Why Would I Need Sound Forge if I Have WaveLab? 2013/05/18 23:40:22 (permalink)
    Thanks.
    #12
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