cparmerlee
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Touch screen versus control surface
I have dual monitors: one 25" and one 19". Both are conventional (not touch screen). I have been looking for a control surface. The reality is that my work space is already rather crowded. After watching Brandon's recent video, I am wondering whether I really need a control surface. I am thinking about replacing my monitors instead with two 26" touch screen monitors. The type of work I do doesn't really require riding the faders hard. I tend to work on one track at a time. And in all actuality, I go back in and manually edit the automation curve most of the time anyway. I realize a touch screen is significantly different from a control surface, but I am just wondering: Has anybody switched to touch screen? And after you did that, did you find you use the control surface less?
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jm24
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Re: Touch screen versus control surface
2013/08/03 09:21:49
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Versus? Switch to? Still use a mouse, and a keyboard? A touch screen is just another type of input device. Having one does not mean having to stop using any other input device. This is not about either-or. Do you use the Matrix much? Get a "small" touch screen, place it near your hand and use it to quickly trigger samples. Like The Machine. Display the Session Drummer mixer and make quick adjustments, trigger samples when testing,....
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doncolga
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Re: Touch screen versus control surface
2013/08/03 09:49:24
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Which video is that?...I'd like to have a look too. I started with a Roland MC-500 back in about 1988 so that was at least like transport control, but from about 1999, it was Cakewalk Pro Audio with a mouse and keyboard through now, all with no control surface, so a mouse and keyboard was normal for me. I was thinking yesterday that something like step sequencer would also be really good for touch interface. To me the big deal with a touch interface is that it needs to be really close and not in the same position as a traditional monitor, otherwise you'd be reaching with your arm alot, which would not be good. Seems like it would need to almost be in the position of your keyboard, or a little higher. I'd personally like a big enough screen that you could have an on demand on screen keyboard, kind of like the tablet devices, but in the ballpark of 23 inches or so.
post edited by doncolga - 2013/08/03 09:56:57
HP Z220 Workstation I7 3770, 8 GB RAM, Windows 10, Sonar Platinum, RME Multiface II via PCIe, JBL 4326 w/sub, AvanTone MixCubes
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lfm
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Re: Touch screen versus control surface
2013/08/03 10:19:15
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My thought for some time have been if to at least run one monitor as touch screen - and place it at 30-40 degree angle behind keyboard up against main monitor. Undock and place mixer console on that touch screen monitor. I don't know how well implemented the touch gestures are?
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Mooch4056
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Re: Touch screen versus control surface
2013/08/03 11:01:10
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In 20 years from, really probably much sooner, you will all be inputting stuff like this on whatever we use to make audio with, without touch screens or mouses.
I don't know what the input method will be. But the touch screens, keyboards, mouses will be equal to Atari Joy Stick.
So I don't worry about this stuff.
Just a thought that's all
From Now On Call Me Conquistador! Donate to the cure Bapu Foundation Email: mooch4056@gmail.com for more info
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jimkleban
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Re: Touch screen versus control surface
2013/08/03 11:13:23
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I use a touch screen on a dual monitor system and have it setup exactly as LFM described (WIN 8, X2). It works great. I also have a SURFACE RT that I use across the studio for tracking... I have it setup as a REMOTE DESKTOP to my main DAW and use WiFi to control my MAIN DAW PC while tracking instruments.... quite convenient not have to walk back and forth from the recording room to the control room. Frankly, I love it and I am not a techie but surprisingly this was all EZ to setup. Jim
The Lamb Laid Down on MIDI www.lldom.com Studio Cat Custom i7 with Thunderbolt (wonderful system built and configured by our own Jim R) Apollo Duo (via TB) UAD Quad UAD Duo WIN 8.1 x64 with 32 GB Ram 4 SSD for programs and sample libraries Splat (latest version)
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keyzs
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Re: Touch screen versus control surface
2013/08/03 11:56:36
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if you have space go for the console... my experience with the touch screen is that its not that great, perhaps i am on an older monitor (1st gen Acer T230H). The faders on the Console View will accelerate upwards or downwards when slided... even when done gently. i am not able to control very fine movements like +0.1 or -0.1 stuff. however the double tap will reset to 0, the transport all works as they should... fun part is the Drum Loops... easy to tap in notes... on the other hand, you may want to consider TouchDAW. its an app which works on Andorid. it has the capability to show and work well on handphones. however, if you have a tablet, there is a setting that will allow for a more efficient work screen. you will then be able to sit further away from your monitors where you control your mix away from the keyboard and mouse controls. http://www.humatic.de/htools/touchdaw/index.htm in the Android Market the app is avail to try for free with some restrictions. the paid version at sg$6+ is well worth it. give it a shot... hope this helps.... cheers!!!
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gswitz
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Re: Touch screen versus control surface
2013/08/03 11:57:15
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I use touch. I don't plug in my alpha track anymore, but it has limitations and quirks. I don't know how much is code and learning curve. Grabbing faders is still much more natural than a touch screen. But the touch screen removes the whole mapping thing. You see it, you touch it, you control it. No moving something in one place that moves something else on your screen. So, I'm using touch. I use it the most while tracking or mixing with a friend. I also use it to set initial mix levels before creating envelopes. I like th2 with touch .
I find alpha track automation envelopes often come out smoother than touch writing of envelopes.
Changing tempo with touch blows when I'm practicing.
StudioCat > I use Windows 10 and Sonar Platinum. I have a touch screen. I make some videos. This one shows how to do a physical loopback on the RME UCX to get many more equalizer nodes.
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Jim Roseberry
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Re: Touch screen versus control surface
2013/08/03 12:45:43
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A Multi-touch monitor is nice... but it's not a complete replacement for mouse/keyboard/control-surface. Over time, I think multi-touch will diminish the need (desire) to invest in a control-surface. Touch is relatively new... and will certainly be further refined/enhanced. IMO, The problem with control surfaces is the lack of a clearly defined spec (like MIDI). Mackie Control is the closest thing to that... but there are deviations within that protocol. ie: NI's Machine in Mackie Control Mode when used with Sonar. Sonar waits for a "handshake" (I believe a SysEx message from the MCU) that never happens... which leaves you in limbo. At this point in time, unless you absolutely must have faders under fingers, I'd hold off buying a control surface.
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cparmerlee
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Re: Touch screen versus control surface
2013/08/03 17:33:49
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Loptec
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Re: Touch screen versus control surface
2013/08/04 06:21:38
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I think different input methods are nice for different things. I'd never replace my control surface with a touch screen. No matter how far they'll take the touch-technology you'll always have to look where you put your fingers on the screen. With a control surface you just know where the fader is (or can feel your way to it) without looking and get a better feeling for what you're doing with it. That feeling you'll never get from touching a screen. Touch screens are awesome though for other things.. Just as the mouse and keyboard also are great in their own ways.
SAMUEL LIDSTRÖM
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gswitz
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Re: Touch screen versus control surface
2013/08/04 07:37:22
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What Loptec says, I agree with. There is a real advantage to a physical device (especially if feedback starts!!). I have mixed several concerts now using my computer, but I've had a physical device between me and the mains with a fader I could pull down in each case. My compressor, for instance, with an output nob I can twist to turn it down really fast. Some times with touch, I have to touch it twice to gain control over it (maybe the program isn't sure what I want to control at first and gives me zoom control when I want the fader? I don't know). For live, I've used a mouse for precision and because my laptop doesn't have touch. I suppose if you want to use touch to mix a live show with Sonar, you might want a special mode that presumes you want control of certain things... I'll say too that I'm not sure how I'd do a show with Sonar the same as I do using TotalMix from RME. TotalMix allows me to set up a monitor mix, a main mix, and then to audition anything I want through the headphones. Best of all it has a button Trim. This is how it works... Submix 1 - Mains - track 1 at -20 - track 2 at -20 Submix 2 - Monitors - track 1 at -25 - track 2 at -22 Click the trim button and now, when I move the faders for track 1 and two it moves the faders relatively on all submixes where the fader isn't at 0. This means I have the ability to boost the level of the lead guitar in the monitor and the mains at the same time with a single fader move. Or boost the lead singer... or reduce the bass... I don't have to do this all at once. I can tweak a specific mix... but once the mixes are dialed in, I can make changes to all the mixes at once with the movement of a single fader. I don't know how I would do something like this in Sonar. I guess, I would set up sends on all the different tracks to go to multiple mixes post fader. Then, if I want to change just the mix, I adjust the send. And if I want to adjust the level in all the mixes I use the volume fader. But I can tell you this would not do it for me for a live gig. I wouldn't be able to handle work with those tiny send pots to adjust level, and if touch swirled one of those pots around too fast it could be disastrous.
StudioCat > I use Windows 10 and Sonar Platinum. I have a touch screen. I make some videos. This one shows how to do a physical loopback on the RME UCX to get many more equalizer nodes.
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Beepster
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Re: Touch screen versus control surface
2013/08/04 07:49:55
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I've been (and don't lynch me here) Cubase 7 Elements. Seems to come bundled with its own touchscreen app which to me... would be the only way I'd use a TS in the studio. I'd toss it on tablet and simply use it to control record/transport related things while tracking. I know there are probably ways to do this with Sonar but it seems confusing to me and I think to do exactly what I'm talking about requires a third party app. I may be wrong but the impression I get is that you are essentially cramming the entire program onto the touchscreen whether it be a screen on your desk or on a tablet. I don't need or want that. If there isn't an effective b patch released my upgrade money will probably go toward C7E instead. Not that I wouldn't use Sonar still because Elements is quite limited and there are tons of things in Sonar I still want to use but man... watching the vids on Cubase, that is some nice looking software.
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mmorgan
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Re: Touch screen versus control surface
2013/08/04 08:38:29
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I'm not currently using 'touch' as it would require an upgrade to W8 and my backup software makes it a pain to do the upgrade. But I am planning an upgrade in 2014 and I am doing it primarily because I want ot take advantage of touch. I think Jim Roseberry has it exactly right when he speaks of the OS APIs getting increasingly more robust as they evolve over time. I believe this will equate to greater sensitivity and higher accuracy rates. I'm very interested to see what happens over time. The one potential downside to touch that I see is multi-platform for those DAWs which are multi-platform. I think this may be why X2 is kind of leading the pack as far as touch implementation. None of this is an attack on CS implementations, if I currently had one I'm sure I'd be happy with what it could do. But right now I am stuck with ACT for mapping fuctions to my M-Audio Keystation and I don't care for that per se. I looked into the VS-700 but Roland seems to have not been very responsive to their user base and the move to X2 - TBH on not 100% sure what the status is now but 6 months ago there were some seriously unhappy campers on that topic. If I drop a couple grand for a CS I certainly feel that it should work and what I'm getting is that the VS-700 works, but it is a 'mostly works'. One thing I won't miss at all using touch vs CS and that is a dirty pan-pot... Regards,
Mike Win8(64), Sonar X3e(64) w/ RME Fireface UFX.
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cparmerlee
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Re: Touch screen versus control surface
2013/08/04 10:50:29
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mmorgan I'm not currently using 'touch' as it would require an upgrade to W8
Is that true? I had not heard that. The touch screens I have seen have a separate USB line that carries "mouse" information. I assumed this would work on any modern Windows release. I have W8 on a notebook and can't stand the thing. I love W7.
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chuckebaby
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Re: Touch screen versus control surface
2013/08/04 10:53:46
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I use a simple vs 20 and a oxygen 49 as 2 control surfaces and im quite happy navigating around sonar. it makes things a lot easier for panning and fader control.
Windows 8.1 X64 Sonar Platinum x64 Custom built: Asrock z97 1150 - Intel I7 4790k - 16GB corsair DDR3 1600 - PNY SSD 220GBFocusrite Saffire 18I8 - Mackie Control
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mmorgan
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Re: Touch screen versus control surface
2013/08/04 13:59:51
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cparmerlee
mmorgan I'm not currently using 'touch' as it would require an upgrade to W8
Is that true? I had not heard that. The touch screens I have seen have a separate USB line that carries "mouse" information. I assumed this would work on any modern Windows release. I have W8 on a notebook and can't stand the thing. I love W7.
My understanding is that the full touch API is W8, although there is a partial touch API implemented on W7. If it's any consolation I love W7 also, just possibly my favorite OS evah. Regards,
Mike Win8(64), Sonar X3e(64) w/ RME Fireface UFX.
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gswitz
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Re: Touch screen versus control surface
2013/08/04 14:25:24
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http://windows.microsoft.com/en-us/windows7/products/features/touch Windows has been increasing touch functionality over time. For Windows 7, there is a fair amount of two finger touch control. On windows 8, my kid and I can both draw with all our fingers at the same time on the same screen. It's loads of fun... finger painting digitally with no mess. :-) For most touch needs, two fingers are sufficient, but it would not do for managing an entire console. You will want to be able to twist one pot while sliding a fader. The only thing I do using more than two on screen controls at a time is when me and a friend are both making adjustments to the console view at the same time.
StudioCat > I use Windows 10 and Sonar Platinum. I have a touch screen. I make some videos. This one shows how to do a physical loopback on the RME UCX to get many more equalizer nodes.
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konradh
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Re: Touch screen versus control surface
2013/08/04 14:42:25
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I agree that touch is the wave of the future, but the challenge for me would be the positioning. Most people don't want to look down at the table all the time, but if they are always holding their arms up at the level of a screen, they get very tired. We need a little more ergonomic research.
Konrad Current album and more: http://www.themightykonrad.com/ Sonar X1d Producer. V-Studio 700. PC: Intel i7 CPU 3.07GHz, 12 GB RAM. Win 7 64-bit. RealGuitar, RealStrat, RealLPC, Ivory II, Vienna Symphonic, Hollywood Strings, Electr6ity, Acoustic Legends, FabFour, Scarbee Rick/J-Bass/P-Bass, Kontakt 5. NI Session Guitar. Boldersounds, Noisefirm. EZ Drummer 2. EZ Mix. Melodyne Assist. Guitar Rig 4. Tyros 2, JV-1080, Kurzweil PC2R, TC Helicon VoiceWorks+. Rode NT2a, EV RE20. Presonus Eureka. Rokit 6s.
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jm24
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Re: Touch screen versus control surface
2013/08/04 16:51:40
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Yo Konradh: Fur shure one-size-fits-all does not look good on most of us. The general fallacy is the new tool will replace the not-new tool. Sometimes it gets close: most cars sold in the US have auto transmissions. But ALL still have levers to select what the transmission is supposed to do. Best human technology so far: paper and pencil. Everything else is based upon these basics. Mouses, alpha-keyboard, touch pads, touch screens, "piano" keyboards, control surfaces, voice control, microphones, speakers, midi guitars,.... And variations on all of these (ie multi-button mouse) Some of these devices are just INPUT. Some are just output. Some are Input/output devices (control surfaces, touch screens). Touch screen: Great use: a remote touch screen for transport, fader adjustment,... And: small screen on desk for matrix, session drummer,... For general mixing: not so much. Some stuff works great with voice control. Not most things. "Real" faders are great for all the reason mentioned by others. But I cannot conceive of EVER not using a mouse and alpha-keyboard. Paper and pencil.
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gswitz
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Re: Touch screen versus control surface
2013/08/04 16:52:18
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My touch screen is on a stand that swivels and tilts. Most of the time (when not using touch) it's upright and back on the desk. When I use touch more or I'm practicing my guitar or keyboard where I use touch a lot more, I slip the monitor forward on the desk and tilt it to my liking. Frankly, tired arms are not the problem. :-)
StudioCat > I use Windows 10 and Sonar Platinum. I have a touch screen. I make some videos. This one shows how to do a physical loopback on the RME UCX to get many more equalizer nodes.
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cparmerlee
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Re: Touch screen versus control surface
2013/08/04 20:13:35
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To go a slightly different direction, is there anybody who makes a control surface that is basically just a set of motorized faders, pan knobs, and maybe mute/solo buttons? I am thinking that a smallish real control surface could go well in combination with a larger touch screen. I do expect riding the faders from the touch screen would be very unsatisfactory. But I can imagine lots of other operations that would be very convenient from the touch screen.
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sethmopod
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Re: Touch screen versus control surface
2013/08/05 00:22:47
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I don't really know about all this touch stuff, but I got talked into a Mackie MCU by a more experienced friend of mine a number of years ago. I couldn't even imagine handling a complicated session or mix without it now. I still use the mouse and keyboard, but I never use Sonar without the control surface. Maybe touch will get there someday. I still recommend a good control surface if you're doing anything that's beyond just basic. Seth
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LpMike75
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Re: Touch screen versus control surface
2013/08/05 02:04:20
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The Raven MTX http://www.youtube.com/watch?v=4HHiXqcyu2MLooks pretty awesome, even for someone like me who hates touch screens. I feel bad for the big studio's who spent 100K on their mixing consoles, they may be replacing them with 5K worth of touch screens someday in the 'not too distant' future.
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cparmerlee
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Re: Touch screen versus control surface
2013/08/05 09:27:43
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LpMike75 The Raven MTX http://www.youtube.com/watch?v=4HHiXqcyu2M Looks pretty awesome, even for someone like me who hates touch screens. I feel bad for the big studio's who spent 100K on their mixing consoles, they may be replacing them with 5K worth of touch screens someday in the 'not too distant' future.
Very interesting, but it looks like a very proprietary system. I'm thinking most people will avoid locking themselves into a closed system. Any idea what they are asking for this setup?
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mmorgan
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Re: Touch screen versus control surface
2013/08/05 10:06:27
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In addition to 'The Raven', Yamaha has a system out (Nuage) that appears quite similar. Not sure about Raven but IIRC Nuage was about $16K. Regards
Mike Win8(64), Sonar X3e(64) w/ RME Fireface UFX.
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konradh
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Re: Touch screen versus control surface
2013/08/05 10:31:23
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Raven is a very interesting (but expensive!) device and it uses a laser grid instead of the normal capacitance thing. It definitely has the cool factor going for it. Maybe the future is a touch screen postioned like a console and a second screen in normal monitor position for non-console things (staff, track view, plug-ins, etc.). That would actually make the most sense: instead of trying to consolidate everything in a monitor, replace the hardware console with a touch device and keep the monitor doing what it does today. Maybe that is no visionary, but it would make acceptance easier. Being a bit OCD, all the smudges and fingerprints on touch devices bug me; but Apple's most recent generation is a lot more resistant to that stuff so maybe it is just a matter of time. My iPhone 5 doesn't bother me nearly as much as I expected. One other thing: ideally, I would want the touch surface that replaces the console to be a generic device so it could easily be replaced or so software could be switched out. That is my big fear with the Raven: paying $10-20 thousand and then the device breaks or I don't like the software.
Konrad Current album and more: http://www.themightykonrad.com/ Sonar X1d Producer. V-Studio 700. PC: Intel i7 CPU 3.07GHz, 12 GB RAM. Win 7 64-bit. RealGuitar, RealStrat, RealLPC, Ivory II, Vienna Symphonic, Hollywood Strings, Electr6ity, Acoustic Legends, FabFour, Scarbee Rick/J-Bass/P-Bass, Kontakt 5. NI Session Guitar. Boldersounds, Noisefirm. EZ Drummer 2. EZ Mix. Melodyne Assist. Guitar Rig 4. Tyros 2, JV-1080, Kurzweil PC2R, TC Helicon VoiceWorks+. Rode NT2a, EV RE20. Presonus Eureka. Rokit 6s.
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Jim Roseberry
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Re: Touch screen versus control surface
2013/08/05 11:42:21
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cparmerlee
mmorgan I'm not currently using 'touch' as it would require an upgrade to W8
Is that true? I had not heard that. The touch screens I have seen have a separate USB line that carries "mouse" information. I assumed this would work on any modern Windows release. I have W8 on a notebook and can't stand the thing. I love W7.
If you want to use Multi-touch with X2, you're forced to run Win8. ie: You can't grab two (or more) faders in X2 running under Win7.
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Jim Roseberry
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Re: Touch screen versus control surface
2013/08/05 12:05:23
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konradh One other thing: ideally, I would want the touch surface that replaces the console to be a generic device so it could easily be replaced or so software could be switched out. That is my big fear with the Raven: paying $10-20 thousand and then the device breaks or I don't like the software.
I don't see proprietary (expensive) multi-touch devices taking off in a big way. You can currently get a 27" 20-point multi-touch monitor for under $700. As multi-touch catches on... those prices will come down significantly. Within a couple of years, I'll bet those prices will be about half. At that point, I can see multi-touch being a common tool in many studios. Multi-touch will never be a 1/1 complete replacement for physical knobs/faders... but it's a generic/affordable/flexible option. Smart phones and tablets (ironically) have paved the way... so the concepts are familiar/comfortable. I think the challenge is understanding that multi-touch is different from hardware faders/knobs. IOW, Don't put hardware limitations on a virtual controller. Play to its strengths... (similar to the old debates about GUI design for VSTi/VST plugins)
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mmorgan
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Re: Touch screen versus control surface
2013/08/05 13:02:00
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One thing that several have commented upon is the lack of tactile feedback with a touch screen. I think that is a valid point but I also recall back (way back, like the 70s) when I first started fooling around in studios. The position of my fingers was not intuitive at first, and it always took awhile to learn the quirks of a different board. And I would add for those that want some type of tactile feedback, it could very well be available in some future implementation. Something along the lines of vibration maybe with different buzz rates for different items (i.e. sliders, rotaries etc.). Just speculating... Lastly, for those who don't like the smuginess factor (I don't either): trust me, your greasy little paw prints are all over you current CS but you'll never get them cleaned off. eheewww In the end it's all good, use what you like and make music. Regards,
Mike Win8(64), Sonar X3e(64) w/ RME Fireface UFX.
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