How To question - keyboard sound - arpeggiated and/or LFO movement - how is it done?

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lawajava
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2013/06/15 11:41:01 (permalink)

How To question - keyboard sound - arpeggiated and/or LFO movement - how is it done?

I'd like to experiment with some motion in my keyboard chords in a way that approximates what this song sounds like:
http://www.youtube.com/watch?v=k0BWlvnBmIE
 
The next post under this message has a link to a version without the vocals, so the keyboard motion I'm looking for is even more prominent via the link in the next post below.

You can hear what I'm referring to in the immediate opening of the song, and then it continues in parts throughout.

There are a bunch of experienced hands here on the forum, so I'm looking for some thoughts on how they did it.

I have Dimension Pro, Rapture, just about all of the DSF expansion packs for those, and Kontakt with plenty of libraries in there. I also have the arpeggiator in Sonar X2.

I'm wondering whether they used LFOs or an arpeggiator or what. And however they did it, how might the tempo of the motion be controlled?

I'm thinking of trying to swap out a guitar strum with this keyboard in motion type of thing on a song I'm presently working on.

Any specific ideas would be appreciated.
post edited by lawajava - 2013/06/20 15:43:23

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    Kev999
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    Re: How To question - keyboard sound on Katy Perry's Wide Awake 2013/06/15 20:59:32 (permalink)
    It's normally best to provide a link to the song rather than assuming that everyone is familiar with it. Anyway I found one that's backing track only:
    http://www.youtube.com/watch?v=S3BiFaMLGWI

    Seems like a good candidate for using several instances of Rapture and messing with its LFOs and step sequencers.

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    #2
    lawajava
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    Re: How To question - keyboard sound on Katy Perry's Wide Awake 2013/06/15 22:19:32 (permalink)
    Kev999 - hey, that link is great!  It really highlights exactly what I'm asking about.
     
    I'm trying to experiment to get anything like that, hoping someone has some tips to try or specific suggestions.

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    #3
    mattplaysguitar
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    Re: How To question - keyboard sound on Katy Perry's Wide Awake 2013/06/16 06:15:20 (permalink)
    Well, it's a synth patch with is carefully messed with throughout the song (simple filter eq - strong lowpass early on which opens up more high end as the chorus builds). I'm guessing it's a tremolo on the patch with a square shaped response pattern (rather than sinusoidal). Well, most likely a blend between the two, but slightly more squarish in shape I think. It 'could' be a delay that is triggered internally in the synth and cuts when the keys are released, but I think it sounds more like a tremolo.

    Hmm, on a second listen, the attack seems to be on each 'pulse' which suggests it might actually be a delay. Really not sure.

    As for actually creating the patch, I don't know much about making synth sounds, but it does sound pretty standard and simple just tuned well for the song. I guess it's made up of a few layers though. It could be more complex than it initially sounds. In fact, a second brighter patch definitely comes in later in the song playing the same notes. I won't go into more detail because I can't. Jeff Evans tends to be pretty good with this stuff. I'd suggest you shoot him a PM if he doesn't chime in. I'm sure he can dissect it well.


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    Jeff Evans
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    Re: How To question - keyboard sound on Katy Perry's Wide Awake 2013/06/16 07:13:12 (permalink)
    I see my name mentioned so I had better chime in! I think it sounds like there is a fair bit of delay in terms of the amount of feedback. So the first chord is probably the one that is making the sound. The rest are subsequent echoes I think.
     
    It is the volume envelope of the sound that is important. It is a short, piano percussive like ADSR. There is a filter closed down on it a bit with it's own ADSR as well and this ADSR is faster than the volume ADSR giving the sound a little percussive transient at the start. It may be dual oscillator but they are not detuned much if it is. A single osc sound would do it too. The depth of that filter ADSR is only just enough to open up the sound briefly at the start.

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    spacealf
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    Re: How To question - keyboard sound on Katy Perry's Wide Awake 2013/06/16 14:02:31 (permalink)
    It is not difficult with the right synth. Hit once, repeat in eighth notes the rest, and real-time control movement for the rest. An arpeggiator will do that and a synth that has real-time controls that can be moved while only one hand is doing the chord in the song.
     
    Nothing to it with a little bit of practice.
    I think my synth - Juno Stage could do it. Set the tempo of the patch to the tempo of the song and set the arpeggiator for the rest of the measure and move controls that alter whatever is altered back and forth.
     
     

     
     
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    Jeff Evans
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    Re: How To question - keyboard sound on Katy Perry's Wide Awake 2013/06/16 19:13:09 (permalink)
    Al is also talking about the riff or rhythmical value of the part which is important and integral to what the part is saying. I am talking about the shape of that very first sound. That volume ADSR envelope and the filter ADSR envelope shape and depth are very important factors in that in that sound too. I tend to think of it as a synth sound with a piano shape. The PPG wave had some very nice sounds like this but many synths can do it too. (real and virtual) It is a fairly simple sound to get right.
     
     

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    The Maillard Reaction
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    Re: How To question - keyboard sound on Katy Perry's Wide Awake 2013/06/16 20:16:12 (permalink)
     
    Back when Jerry Lee Lewis did it they just called it 16th notes.


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    The Band19
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    Re: How To question - keyboard sound on Katy Perry's Wide Awake 2013/06/17 23:29:05 (permalink)
    When I think about Katy Perry? There's only one thing I'd like to see open wide? And it has nothing to do with "awake..." And I'd like to experiment with some motion on it as well... (I'm talking of course about her openness to new types of music?)
    post edited by The Band19 - 2013/06/17 23:35:44

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    b rock
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    Re: How To question - keyboard sound on Katy Perry's Wide Awake 2013/06/19 21:52:52 (permalink)
    We can all agree that there are many ways to achieve the same result here.  I like to use combinations of the techniques mentioned when more emphasis is needed.  For example, sawtooth LFOs sync'ed to a step sequencer for added attack, 'doubled up' parameters in a Mod Matrix for depth, or one-shot LFOs as an additional envelope with an arpeggiator. 

    Since the OP mentioned Rapture, there's another useful technique to explore in the Step Generator now:  Retrigger Steps.  As a start, bring the odd-numbered steps up, the even-numbered steps down, and alt-click on each of the odd-numbered steps (those steps are now highlighted). 

    Whatever is in the Envelope Generator will be retriggered on the alt-steps. Works best with an AD envelope without a sustain point (press S over the node with the vertical red-orange line).  Or create your own with two node-clicks in the EG.  By gradually reducing the step heights over the length of the sequence, you can superimpose an envelope shape over the entire phrase.
    post edited by b rock - 2013/06/19 22:23:01
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    lawajava
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    Re: How To question - keyboard sound on Katy Perry's Wide Awake 2013/06/19 22:41:32 (permalink)
    b rock - sounds like you are able to make suggestions to give me some clues for my opening question.

    You also had a note in my related post on how to get an LFO to actually be hearable in Dimension Pro. I've now figured out how to get an LFO to contribute to the sound in Dim Pro so thanks for the help on that. 
     
    I'm wondering if folks think in the motion sound of this particular song that it could be attempted by using the arpeggiator in Sonar, or by using something like the step features in Rapture.  I'm still seeking an approach to how to get anywhere near that kind of movement.
    post edited by lawajava - 2013/06/20 01:37:08

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    The Maillard Reaction
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    Re: How To question - keyboard sound on Katy Perry's Wide Awake 2013/06/20 06:56:21 (permalink)
     
    I think most of the "movement" I hear is based on the interaction within the arrangement rather than an effect on the keyboard.
     
    I'll defer to Brock regarding how one might do it with the tools he suggests.
     
    I'd take an "electric piano" sample, maybe pull back the attack with the ADSR, maybe add some modulation using some sort of tool. (I might just flange the whole thing real slowly). I make a point of making sure the velocity of each note created the sense of undulation that we here... just like a pianist would.
     
    Like I say, I think the real sense of movement is from the way the other instruments layer up over that basic 16th note ride.
     
    I'd enjoy seeing a patch of what Brock has in mind... it would be fun to learn about it.
     
    best regards,
    mike
     


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    b rock
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    Re: How To question - keyboard sound on Katy Perry's Wide Awake 2013/06/20 20:12:25 (permalink)
    I just spent more time with Katy Perry than ... well, The Band19 (above).  Not unpleasant, but not something that I do very often.  Nice production values.  With all of the discussion here, I thought that I'd try some 'speed programming' with a time limit of 5 minutes (typing time excluded).  I played the song linked a few times in the background. Here's the process as it happened:
     
     
    I loaded 07 - Triangle in Rapture's Multisamples.  Nicely muted; just a touch of overtones.  It may be a piano-type envelope, but I think something like 045 - Piano is a little too bright.  Against my better judgement, I used a LP4 filter (01. DSP routing enabled - Cutoff knob about 12 o'clock).  I'd have guessed a LP1 or LP2 filter slope.
     
    For ease of initial programming, this is at 160 BPM.  Otherwise, it would get complicated to describe at 80 BPM (step sequence to 32 steps, illogical-sounding sync rates, etc.).  Needless to say, sync parameters get adjusted when it's not at double-time.  I could've just uploaded the finished preset(s), but this is a how-to about synth programming technique.
     
    AMP EG
    Status: On
    Sync: 1/2
    The rest at defaults.
     
    Right-click once in the top-left corner of the AMP EG graph, and again in the bottom-right corner.  That's it.  Two (additional) nodes; curve like a ski jump.  No sustain or release phase; just a blip.
     
    AMP StepGen
    Status:On
    The rest at defaults.
     
    Drag the first sequencer step to maximum value (top).  Hold your Shift key.  Left-click in the first step, and drag downloads toward (but not to) minimum value (near the bottom of step 16).  Watch the whole sequence ramp to your current mouse position.  You should end up with a nice 16 step staircase downward.
     
    Hold your Alt key, and left-click in Steps 1,3,5,7,9,11,13,and 15 (odd steps - every other step).  These are the retriggers for your Amp EG envelope.  Here's where it gets choppy, and fades out sync'ed to tempo.
     
    Note that there are two ways to go about the sequencing.  Sync will ... well, sync to a MIDI Clock.  The numbers represent 'beats' or fractions thereof (of a quarter note).  Freq(uency) can be set up to an equivalent rate, with one important difference.  It resets the sequence when you send it some MIDI Notes.  The first holds and loops with current tempo.  The second allows you to trigger the sequence with your own sense of timing.
     
     
    It's a very muted sound at this point, so you may want to jack up the Element and Master Volume knobs (or raise both AMP KEYTRACK nodes to maximum).
     
    CUT 1 LFO
    Status: On
    Sync: 4
    Depth: 1200 cents
    The rest at defaults.
     
    I left-clicked on the LFO display to go from a 0 - Triangle to 1 - Sine shape.  A little bit of modulation; going 600 cents above and below the centered Cutoff knob at 500.8 Hz. (or thereabouts).  For bonus points:
     
    MODULATION MATRIX
    Source: CC 1 (Mod Wheel)
    Destination: F1 Cutoff 1
    Depth: 2400 cents
    Smooth: 0.0 (to taste)
     
    This will add two octaves of range to the Cutoff Knob frequency.  It allows you to fade in a brighter sound as the song intensifies.  That's basically it.  Not a perfect emulation, but a good starting point to tweak further.  I still have less than two minutes in my time allotment.  You'll also want the filter / amplitude 'sweep' that emphasizes the start at each measure.
     
    I got that by copying Element 1, pasting it to Element 2, and setting the AMP StepGen Status to Off.  Then I copied the AMP EG to Cut 1 in Element 2, and tweaked around with the settings.  One interesting tactic was to load a Chamber Insert FX, bring the Input down to 1.0 - 10.0% or so, and the Dry/Wet mix to 100% wet.  It gave a subtle background wash of reverb for every chord change.  This will kill the Element 2 attack (at 100% wet), but the 'verb blooms nicely and fills out between the sequence steps.
     
    Time's up.
     
    This isn't the only way to pull off this kind of sound.  You have the delay, arpeggiator, LFO, and external sequencer options already mentioned, and more that weren't discussed.  It's just another way to go about things.  Try out a few combinations of techniques, persist, make mistakes, and you can end up with exactly what you hear in your mind's ear.
    post edited by b rock - 2013/06/20 22:58:50
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    lawajava
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    Re: How To question - keyboard sound on Katy Perry's Wide Awake 2013/06/20 22:19:34 (permalink)
    b rock -all I can say is wow! Thanks!

    I haven't tried this yet, and I'm not entirely sure I can follow your well described recipe for this approach, but I'm going to try!

    I presume I'll have questions as I walk through trying to follow what you've noted, but this is very helpful indeed.

    Really appreciate that you put this thought into the details.

    It's a cool sound they pulled off so I hope you enjoyed the experiment for yourself as well.

    Two internal 2TB SSDs laptop stuffed with Larry's deals and awesome tools. Studio One is the cat's meow as a DAW now that I've migrated off of Sonar. Using BandLab Cakewalk just to grab old files when migrating songs.
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    b rock
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    Re: How To question - keyboard sound on Katy Perry's Wide Awake 2013/06/20 22:44:14 (permalink)
    I enjoy a challenge.  It was written 'stream-of-consciousness' to give an idea of the process from empty program to basic core preset.  The danger in that approach is that it can be confusing; especially if someone is unfamiliar with certain terminology.  One thing that I can tell you from my own preset programming is that a particular sound is never quite 'finished'.  It's just 'good enough' for the current application.
     
    So, ask away.  It'll give me an excuse to watch Katy Perry in action again.
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    The Maillard Reaction
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    Re: How To question - keyboard sound on Katy Perry's Wide Awake 2013/06/21 06:58:27 (permalink)
    Thanks b rock.


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    lawajava
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    Re: How To question - keyboard sound on Katy Perry's Wide Awake 2013/06/22 16:20:50 (permalink)
    b rock - I've gone through and tried the settings a couple times now.  Definitely took me a long way toward trying to get that vibe. This is kind of a long post, and the funny thing is that I actually have a pretty good result based on your directions without the clarifications on the blind spots I'm asking about below.  But just to help me understand further, I'm asking for a few clarifications.
     
    Thanks much!
     
    Here are a couple of questions where I couldn't follow your notes/steps (and pardon my ignorance):
     
    - You picked LP4.  So I set it there and it seems to be a good choice.  You commented: "I'd have guessed a LP1 or LP2 filter slope". What are you ruminating about there? 
     
    - The BPM stuff you mentioned regarding Rapture I'm confused about.  Where is it in Rapture?  You noted:
    "For ease of initial programming, this is at 160 BPM.  Otherwise, it would get complicated to describe at 80 BPM (step sequence to 32 steps, illogical-sounding sync rates, etc.).  Needless to say, sync parameters get adjusted when it's not at double-time.  I could've just uploaded the finished preset(s), but this is a how-to about synth programming technique."
     
    I didn't follow any of that.  I do see that I have 16 steps in the grid.  I also have it synched to my host (which is Sonar X2).  When I change the tempo in Sonar X2 everything follows along fine.  But I'm wondering about where to set a tempo in Rapture, and if there are BPM settings.
     
    - In the EG Amp grid you noted: "Right-click once in the top-left corner of the AMP EG graph, and again in the bottom-right corner.  That's it.  Two (additional) nodes; curve like a ski jump.  No sustain or release phase; just a blip."
     
    I wasn't sure what you did there.  I tried it two ways.  In one version I have a straight-ish line going from the top left to the bottom right.  After doing all the other stuff mentioned in your procedure it sounds quite nice.   I did an alternative version where I added two nodes and made kind of down slope, then an upslope then another downslope sort of like a ski jump.  It was kind of random where I put the extra curves in.  It sounds okay as well, but not sure what you were trying to suggest to do there.
     
    - In your notes about the Steps and synching, you said: "Note that there are two ways to go about the sequencing.  Sync will ... well, sync to a MIDI Clock.  The numbers represent 'beats' or fractions thereof (of a quarter note).  Freq(uency) can be set up to an equivalent rate, with one important difference.  It resets the sequence when you send it some MIDI Notes.  The first holds and loops with current tempo.  The second allows you to trigger the sequence with your own sense of timing."
     
    I wasn't quite sure if you were speaking of any settings in that.  I have sync under the Amp EG set to 1/2.  Was that the setting?  How would I choose between Frequency and the sync?
     
    Last question from your notes...
     
    Under the Cut 1 LFO notes you said: "I left-clicked on the LFO display to go from a 0 - Triangle to 1 - Sine shape.  A little bit of modulation; going 600 cents above and below the centered Cutoff knob at 500.8 Hz. (or thereabouts)."
     
    I got the sine shape.  (Clicking on the black bar above the LFO shapes provides a drop-down menu which is a lot easier to navigate).  I wasn't sure what you were referring to in 600 cents and below the centered cutoff knob at  500.8 Hz.  What area of settings are you referring to there?
     
    Thanks again!
     
     
     
     
     

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    b rock
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    Re: How To question - keyboard sound on Katy Perry's Wide Awake 2013/06/23 10:37:04 (permalink)
    1).  With a patch from scratch, two important design decisions are the starting waveform and filter choices.  In theory, the Cutoff frequency is where the filter chops off the waveform.  The reality is that it slopes off at a given rate.  A Low Pass 4-pole (24dB/octave) slope is one very common filter type (Moog).  So is a LP-2 filter (12 dB/Octave - Oberheim).  I initially thought that the muted example sound would work best with a more gradual slope.  It turns out that the Cut 1 LFO modulation and Mod Matrix reacted better with a steeper filter slope.
     
    2).  I tend to do my synth programming in a standalone or micro-host.  Free from context, outside influences, and potential problems.  The presets always get tested, tweaked, & utilized in a DAW, but don't start out that way.  Tempo / BPM will give the same results no matter what.  But a preset like this is based heavily on sync-to-tempo.
     
    In Rapture, there's an Options button (2nd icon of 4 to the left of the RAPTURE logo).  In there, you can defeat the lock to outside MIDI Clock tempo, and use an internal generated tempo.  In most cases, you wouldn't want to use this.  But in a standalone situation, it comes in handy.
     
    If it sounds right to you, then you're where you want to be.  When I used StepGen Retriggers, the AMP envelope triggers were set up on every other step.  The steps following each retrigger tended to sound like 'rests'.  So I doubled the tempo for programming (description) simplicity.  In hindsight, I should've just stuck with 80 BPM, the same AMP Step Generator description, change SYNC setting and number of steps, etc.  Whatever it took, as opposed to 'the easiest way'.
     
    3).  The first method for the AMG EG was the correct one.  That was a bad analogy on my part.  You want to go top-left (near-instant attack) to bottom-right (silence).  The Sync parameter uses the entire default AMP EG display as its Sync 'increment' (1/2 of a quarter note 'beat' = 1/8 note).
     
    As for the "two (additional) nodes)" ...  When you first open up Rapture, you'll see a default node in the bottom-left of every EG display.  It can be moved in level (up & down), but not time (left-to-right).  It comes in handy when you don't (or you do) want an instant high-level start to your envelope.  Your MIDI Note instantly triggers the envelope.  In many cases, an instant level change like that can lead to a "pop" (psychoacoustic, or otherwise).  All it takes is about a fractional millisecond delay to avoid that.
     
    "Two (additional) nodes" meant to not count that default node as one of them.  It's easier to just right-click in two spots, create your envelope, and have that default node there for later on.  If you find yourself with a pesky little popping sound (often the culprit is an AMP EG or CUT1 / CUT2 filter EG), all you have to do is nudge your first right-clicked node slightly to the right.
     
    4).  Sync vs. Freq.  If you dial any Sync parameter beyond 1/8T or 128, the Sync control goes to OFF, and the Freq control becomes active.  [The fastest way is to left-click + right-click on the Sync parameter.]  You're no longer synchronized to tempo.  The speed/rate is now frequency in Hertz. (cycles per second).  When you hit a MIDI Note, the cycle starts.  If you look at a default LFO display, you're seeing two LFO cycles displayed (somewhat counterintuitively).
     
    The only point that I was making there is there is an equivalent rate in Frequency / Hz. to whatever BPM / Sync rate you're using.  [Google BPM to Frequency Calculator or charts.].  Sometimes, you want the MIDI Clock tempo to keep your synchronization timing for you.  Other times, you'll want to have your chords trigger the start of a sequence, envelope or LFO cycle, and have the speed of the events determined by a predictable rate.
     
    5).  The Cut1 LFO modulates the Cutoff frequency of Filter 1.  (The same scenario and layout goes for Filter 2.)  In this example, you set an initial frequency point for the LP4 filter to drop off using the left-most CUTOFF knob.  I had you center the control at about a 12 0'clock position.  Mine happened to be set to 500.8 Hz., but it just had to be close to that.
     
    The Cut1 Low Frequency Oscillator starts at this initial frequency [500.8 Hz.], and brings it above and below it.  The Sync or Freq determines the speed that it modulates.  The Depth determines how far up & down it deviates from that initial frequency.  Look at the Sine shape in the graph.  It starts at the midpoint [initial Cutoff knob position], goes above it, down through midpoint again, below it, then back to the initial Cutoff knob position.  [Twice over, because 2 complete cycles are represented in the graph.]
     
    I had you set the Depth control there to 1200 cents (one octave).  But the LFO is a bipolar modulator (above and below the initial Cutoff position).  I steered you wrong with 600 cents up and 600 cents down.  Apparently, I was calculatiing that the Depth was halved for each of the directions.  But that just sounds like a brain-fart that slipped through from the "speed programming" exercise.
     
    I just tested a similar scenario using Pitch and Pan LFOs,  Full Depth Up, and Full Depth down.  So the effective Depth total excusion [up + down] is doubled, not halved.  You can test it yourself:
     
    Pitch LFO
    Display: Pulse/Square 3
    Status: On
    Depth: 100
    The rest at defaults.
     
    Play any MIDI Note.  It sounds like a WWII Euro ambulance (without the Doppler effect).  One semitone [100 cents] up, and one semitone [100 cents] down.  Now, turn the Status to Off.  You have the original played note smack in the middle.
    post edited by b rock - 2013/06/23 11:30:52
    #18
    lawajava
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    Re: How To question - keyboard sound on Katy Perry's Wide Awake 2013/06/23 14:51:53 (permalink)
    b rock - amazing reply! I learned a lot from this explanation. I'm truly grateful.

    Two internal 2TB SSDs laptop stuffed with Larry's deals and awesome tools. Studio One is the cat's meow as a DAW now that I've migrated off of Sonar. Using BandLab Cakewalk just to grab old files when migrating songs.
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    The Band19
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    Re: How To question - keyboard sound on Katy Perry's Wide Awake 2013/06/25 18:59:03 (permalink)
    Check this out, forward to about 6 mins and 10 seconds in to the video. And Viola... The boys at fab make cool stuff. You can watch the whole vid too, but the part you're interested in is right there at 6:10. It does "exactly" what you want... And since you can trigger it using a percussive track, you can get a nice smooth live feel by playing the midi part in, and if you choose you can quantize, use different beats in different parts, etc...
     
    http://www.youtube.com/watch?v=X6IpvmqZLR8
    post edited by The Band19 - 2013/06/25 19:01:43

    Sittin downtown in a railway station one toke over the line.
    #20
    lawajava
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    Re: How To question - keyboard sound on Katy Perry's Wide Awake 2013/06/25 22:18:07 (permalink)
    TheBand19 - thanks for that. It does look like a tool that can provide plenty of controllable and creative ways to break up the sound rhythmically.

    I like what I've been able to do so far with Rapture, but further suggestions like this for alternative methods are welcome for sure.

    I'm also wondering about the arpeggiator as an approach, although with Rapture you can design the tail off on the repeats pretty nicely.

    Two internal 2TB SSDs laptop stuffed with Larry's deals and awesome tools. Studio One is the cat's meow as a DAW now that I've migrated off of Sonar. Using BandLab Cakewalk just to grab old files when migrating songs.
    #21
    The Band19
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    Re: How To question - keyboard sound on Katy Perry's Wide Awake 2013/06/26 01:34:27 (permalink)
    Yeah, different ways to skin the cat. Many ways to get the hair off that thing? What we're all interested in at the end is a hairless... 
     
     
    "cat"

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    b rock
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    Re: How To question - keyboard sound on Katy Perry's Wide Awake 2013/06/26 19:00:26 (permalink)
    A gate with sidechaining.  There's another good technique that didn't get mentioned earlier.
    I'm also wondering about the arpeggiator as an approach, although with Rapture you can design the tail off on the repeats pretty nicely.

    That's the problem with using the arpeggiator.  You're effectively repeating the chord notes themselves.  You still need a way to provide an overall envelope for each chord change.  You could do that with a repeating automation envelope, but - given all of the other techniques here - it's more work to get not-as-close.
     
    If you want an arpeggiator starting point, try something like this:
    Enable: On
    Octave: 1 Octave
    Shape: Rhythms Only (any Shape works in this context).
    The rest at defaults.
     
    Note that it is possible to 'embed' a velocity fade inside an .arp preset.  I did some of that in the Alesion Arp Presets project.  The only way I know to create a custom core .ptn file for an .arp preset was Project5, though.
     

     
    ... further suggestions like this for alternative methods are welcome for sure.

    I've been circling back around to the fine suggestions already given here.  That 'delay' technique is certainly a viable option.  You have to play staccato, and let the delay line do the heavy lifting.
     
    I particularly like the LFO idea.  You can build the amplitude and filter envelopes as if you were playing block piano chords.  Then chop up the release 'tails' into segments with an AMP and/or CUT1/2 LFO.  Try 7 - Saw Down or similar for an attack/decay shape like my Rapture AMP EG example above.
    #23
    The Band19
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    Re: How To question - keyboard sound on Katy Perry's Wide Awake 2013/06/27 09:03:31 (permalink)
    Yeah, too bad no one mentioned a gate? 

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    #24
    b rock
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    Re: How To question - keyboard sound on Katy Perry's Wide Awake 2013/06/27 09:41:27 (permalink)
    You misunderstood me, The Band19.  I was commenting on how your contribution offered another unique perspective.
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    lawajava
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    Re: How To question - keyboard sound on Katy Perry's Wide Awake 2013/11/22 20:49:29 (permalink)
    Reviving a previous question with a new angle.  To recap, brock helped illustrate how to get this particular sound / vibe out of Rapture, which is really cool.
     
    The new question I have, if anyone can reply, is what kind of approach / settings might be used to approximate the sound using Omnisphere?  I'm sure it can be done.  Just trying to figure out how.

    Two internal 2TB SSDs laptop stuffed with Larry's deals and awesome tools. Studio One is the cat's meow as a DAW now that I've migrated off of Sonar. Using BandLab Cakewalk just to grab old files when migrating songs.
    #26
    The Band19
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    Re: How To question - keyboard sound on Katy Perry's Wide Awake 2013/12/03 20:04:58 (permalink)
    b rock
    You misunderstood me, The Band19.  I was commenting on how your contribution offered another unique perspective.




    Sorry, I did misunderstand. My bad.
     

    Sittin downtown in a railway station one toke over the line.
    #27
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