Helpful ReplyHonest Opinion about Waves Plugins in Sonar X1/X2?

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don4777
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Re: Honest Opinion about Waves Plugins in Sonar X1/X2? 2013/08/12 11:32:56 (permalink)
I just checked on my DAW and I opened 60 instances of various Waves plugins. I am running X2a - 64bit.  And Waves 9.2.6 X64.  No problems at all with the GUI display or the operation.  I suspect your problem is most likely to be a graphics driver or hardware problem.  I am running: 
 
Win7 64 with 8GB on a Intel i7
Name ATI Radeon HD 5400 Series
Adapter RAM 1.00 GB (1,073,741,824 bytes)
Driver Version 8.920.0.0
Resolution 2560 x 1600 x 60 hertz
 
Good luck resolving your problem.  I would suggest alternatives but I suspect you already know what alternatives and the pros/cons of each.
 
Don 
#31
morristyson
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Re: Honest Opinion about Waves Plugins in Sonar X1/X2? 2013/08/12 14:54:03 (permalink)
Thanks Don. I wish I could figure it out. It happens without fail. I'm good with being limited to 30 instances of Waves. It's just enough to get through most small mixes. And I'll be getting a hardware upgrade in a couple months anyways.
 
Thanks again.
Mo
#32
don4777
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Re: Honest Opinion about Waves Plugins in Sonar X1/X2? 2013/08/12 15:33:18 (permalink)
Hi Mo,
 
You have probably already tried the likely candidates: updating video drivers, experimenting with setting changes for Hardware acceleration, etc.?
 
The only non-standard idea I would try is the workaround I mentioned in a previous append in this thread for avoiding the sluggish or jerky GUI knob/fader movement with many of the Waves plugin.  It makes use of JBridge and was the only way I could make use of SuperTAP without a lot of frustration.  JBridge can be used for any combination of 32 and 64-bit host/plugin.  It is generally thought of as a tool for running 32-bit plugins in a 64-bit host.  While trying to make SuperTap usable I found that by using it with the 64-bit plugins under 64-bit X2 I was able to have silky smooth know/fader movement in any of the Waves Plugins.  I forget who it was on this board who said the you could run JBridge with 64-bit plugins on 64-bit X2 but that was the one piece of the puzzle that made it all work.  I don't think I would have ever tried it on my own.  Why would anyone WANT to run a bit-bridging utility on a 64-bit plugin under a 64-bit host?  It was just silly.  If you decide to try it and run into any problems let me know.  Check my previous post for additional information.
 
Don
#33
lfm
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Re: Honest Opinion about Waves Plugins in Sonar X1/X2? 2013/08/13 06:31:20 (permalink)
bitflipper
JAB3, if you haven't been seduced into the Waves cult yet, it's not too late - turn back while you still can.
 
(Yeh, everybody already knows I despise Waves, but some get disappointed if I don't jump in and say so whenever the topic comes up.)


Or the other way round - if your opinion of Waves dates more than 2-3 years back - maybe time to re-evaluate Waves as a company.
 
Three years ago I asked them about x64 support and it was stiff upper lip, kind of - no such thing is on the rise.
 
Since then they changed dramatically:
a) x64 support
b) got rid of iLok
c) pricing really affordable to anybody - browsing the campaigns.
And I find their support really responsive, good built in help in every plugin, really good A/B testing and built in preset menu in every plugin as well.
 
And plugins are good enough for me anyway - and they are continued in development. Some plugins that were limited to 48k are now soon coming as 96k(it's only 2-3 plugins I found having that limitation).
 
If companies change - why not give them a chance.
 
#34
brconflict
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Re: Honest Opinion about Waves Plugins in Sonar X1/X2? 2013/08/13 11:38:10 (permalink)
I've been using Waves plugs since v3. I feel they went through a great time at the beginning, then between, say 2006 and 2011 they took a dive for the worst, snubbing many of the people who were smaller shops, making things much more difficult (for me, anyway) to install/uninstall etc. plug-ins. Today, I think they've learned some lessons. They've gotten better at marketing, sales, support, and thankfully, a better licensing method. They still have challenges in winning people over with WUP. Although I think the WaveShell architecture has its own faults, it does help load Waves plugin's faster. I only wish that they had a better way to manage the plug-ins I want to use, and that Waves would more thoroughly test the plug-ins or new architectures with all the DAWs known to ensure the kinks are worked out before releasing them into the wild. Their marketing staff still seem a bit snooty when it comes to feature/plug-in requests from end-users, but I can't argue that they are trying to stay on top.

Brian
 
Sonar Platinum, Steinberg Wavelab Pro 9, MOTU 24CoreIO w/ low-slew OP-AMP mods and BLA external clock, True P8, Audient ASP008, API 512c, Chandler Germ500, Summit 2ba-221, GAP Pre-73, Peluso 22251, Peluso 2247LE, Mackie HR824, Polk Audio SRS-SDA 2.3tl w/upgraded Soniccraft crossovers and Goertz cables, powered by Pass-X350. All wiring Star-Quad XLR or Monster Cable. Power by Monster Power Signature AVS2000 voltage stabilizer and Signature Pro Power 5100 PowerCenter on a 20A isolation shielded circuit.
#35
Jim Roseberry
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Re: Honest Opinion about Waves Plugins in Sonar X1/X2? 2013/08/13 14:21:04 (permalink)
First question I'd ask myself, is what are you missing (if anything) from your current plugins.
ie: If you're looking for super smooth/gentle dynamics control, the LA-2A model is pretty good... but so is the CA-2A from Cakewalk.
If you don't really need a specific plugin/s, I'd save for something of bigger necessity or greater importance.
 
Waves SSL works great here.
 
 
 
 

Best Regards,

Jim Roseberry
jim@studiocat.com
www.studiocat.com
#36
Mistergreen
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Re: Honest Opinion about Waves Plugins in Sonar X1/X2? 2013/08/13 16:00:47 (permalink)
JAB3
Okay. So Waves is running a special on there bundles currently. Although I am enticed to jump on them, I frequently see some people complaining about stability issues with Waves Plugins in Sonar X1/X2. BTW, I run on a 64-bit machine, but use both 32-bit and 64-bit Sonar X1 currently.
 
So I would like all to chime in and give me your honest opinion on whether I should dive into the Waves bucket, or just hold on to my $900 and just patiently wait (or hope) for Cakewalk to deliver/release more of their ProChannel module plugins, or get some other package/family of FX plugins like nomad factory, ik multimedia, etc. How would you spend that much money on 3rd party FXs for Sonar?
 
Thanks in advance.




I have no problems using them on my Win7(64) machine. My only question to you would be: Why do you feel you need to purchase a Waves bundle? 

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#37
lfm
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Re: Honest Opinion about Waves Plugins in Sonar X1/X2? 2013/08/14 04:39:07 (permalink)
Mistergreen
JAB3
Okay. So Waves is running a special on there bundles currently. Although I am enticed to jump on them, I frequently see some people complaining about stability issues with Waves Plugins in Sonar X1/X2. BTW, I run on a 64-bit machine, but use both 32-bit and 64-bit Sonar X1 currently.
 
So I would like all to chime in and give me your honest opinion on whether I should dive into the Waves bucket, or just hold on to my $900 and just patiently wait (or hope) for Cakewalk to deliver/release more of their ProChannel module plugins, or get some other package/family of FX plugins like nomad factory, ik multimedia, etc. How would you spend that much money on 3rd party FXs for Sonar?
 
Thanks in advance.




I have no problems using them on my Win7(64) machine. My only question to you would be: Why do you feel you need to purchase a Waves bundle? 




Buying Cakewalk plugins locks you into the their realm forever, kind of. That's one reason not to go Cakewalk.
 
I consider the plugins my actuall tools - and changing daw is easy, if you can carry the tools you know well with you. Going 3rd party is keeping your options open - and no wasted investments.
 
But right now I don't think Waves has any no-brainer deals for august. Wait for september and see what is coming. Sometimes it's midmonth specials as well.
#38
michael japan
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Re: Honest Opinion about Waves Plugins in Sonar X1/X2? 2013/08/14 08:20:51 (permalink)
I have a heavy workload and I can't imagine doing without waves. I have recently started using the isotope plug-ins though and they are great as well. I wished I like the Sonitus ones better.
 

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#39
brconflict
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Re: Honest Opinion about Waves Plugins in Sonar X1/X2? 2013/08/14 11:50:43 (permalink)
Mistergreen
JAB3
Okay. So Waves is running a special on there bundles currently. Although I am enticed to jump on them, I frequently see some people complaining about stability issues with Waves Plugins in Sonar X1/X2. BTW, I run on a 64-bit machine, but use both 32-bit and 64-bit Sonar X1 currently.
 
So I would like all to chime in and give me your honest opinion on whether I should dive into the Waves bucket, or just hold on to my $900 and just patiently wait (or hope) for Cakewalk to deliver/release more of their ProChannel module plugins, or get some other package/family of FX plugins like nomad factory, ik multimedia, etc. How would you spend that much money on 3rd party FXs for Sonar?
 
Thanks in advance.




I have no problems using them on my Win7(64) machine. My only question to you would be: Why do you feel you need to purchase a Waves bundle? 


If you own a studio where producers and outside engineers come in to work, that's a great excuse to have the whole Waves collection, since they may ask for some specific, but random plug-ins. But then, those studios may have a storage room full of DAW solutions for those who desire different DAW's. In my case, I use one program for mixing, and another for mastering. I use the Waves PuigTec EQs from the Puig Classics bundle in Sonar for mixing, but I use the PuigChild compressor in my mastering DAW. Having them as a bundle on sale from Waves made these pretty viable. I also use the Waves Tape Simulator in mixing to either tame or excite guitars, vocals, or cymbals, where I use it for tape-slamming in mastering in some cases.
 
I agree with those who feel limited by the ProChannel plug-ins, but only if you don't or can't use the same DAW for mixing/mastering. Conversely, you can get many of the plug-ins in the PC with Sonar already, so you're not really losing money by having them plus buying Waves plug-ins for another program. You just don't get the added bonus of using the PC plug-ins with other programs. Maybe Cakewalk might consider offering a Producer+ version which allows the PC to be used with other programs (or individual PC plug-ins), or offer a PC upgrade that will allow this (not called Expanded, though).

Brian
 
Sonar Platinum, Steinberg Wavelab Pro 9, MOTU 24CoreIO w/ low-slew OP-AMP mods and BLA external clock, True P8, Audient ASP008, API 512c, Chandler Germ500, Summit 2ba-221, GAP Pre-73, Peluso 22251, Peluso 2247LE, Mackie HR824, Polk Audio SRS-SDA 2.3tl w/upgraded Soniccraft crossovers and Goertz cables, powered by Pass-X350. All wiring Star-Quad XLR or Monster Cable. Power by Monster Power Signature AVS2000 voltage stabilizer and Signature Pro Power 5100 PowerCenter on a 20A isolation shielded circuit.
#40
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