Sceensets Multidock bug?
Whenever I create a new project, one of the first things I do is import screensets from another recent project. But today this wouldn't work properly. On the first attempt, it imported the screenset names but none of the view windows were open. A second attempt from a different project worked a bit better, but the Multidock was still docked inside the main window whereas it should have been undocked.
Lately I have been using the Multidock, undocked away from the main window, as a place to keep all softsynth GUIs together. I was planning to use it similarly for other things too. But it seems that the Multidock's docking status is not saved with the screenset info, which means that if I want to use it the way I planned I will need to set it up from scratch in each new project.
Has anyone else had problems with the Multidock in screensets?
SonarPlatinum∞(22.11.0.111)|Mixbus32C(4.3.19)|DigitalPerformer(9.5.1)|Reaper(5.77)FractalDesign:DefineR5|i7-6850k@4.1GHz|16GB@2666MHz-DDR4|MSI:GamingProCarbonX99a|Matrox:M9148(x2)|UAD2solo(6.5.2)|W7Ult-x64-SP1
Audient:iD22+ASP800|KRK:VXT6|+various-outboard-gear|+guitars&basses, etc.
Having fun at work lately