hellogoodbye
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Thoughts about quality. Or: pearls before swine
I will be installing Sonar X2 Producer soon (hopefully...) and I am looking forward to using some of the new stuff it offers compared to Sonar 8.5 Producer. Apart from the changes in the interface etc. I am also interested in Pro Channel and things like the Console Emulator, which seem to sound good and better and awesome. However, the last days I've been thinking about this and I am beginning to wonder what's the use of it all... First: I read and hear a lot about 'subtle' effects. Like the Console emulator: it has a subtle effect. You almost have to A B it to notice it. I read about people spending ages on a mix to get all kinds of similar subtle effects and details exactly as they want to. I also read about for instance certain reverbs sounding better than others. But then I wonder: what happens to those subtle and better effects when things are being mastered...? Won't a lot of those subtle effects be removed/changed/altered completely, rendering all the work that has been put in it useless during the mastering process? Specially if you for instance throw the full suite of Ozone all over the mix...!? Aren't we wasting time with a lot of the (subtle) effects we like to use? Second: and even when we do get everything precisely (and subtle) as we want to... who is going to notice it? I sometimes wonder why people spend thousands of dollars on equipment and/or a master engineer to get everything exactly right when in the end 99% of the listeners don't give a **** about it all and they only care about the song...! (I am presuming the songs are alright here... and the performance too. If the song or performer sucks, no amount of money and plugins will save it, obviously... which I could start another topic about because I also sometimes wonder why some people even make music, let alone spend money on doing so because they have no talent at all...!) I thought about this because a while ago I had a few people listen to an old recording of mine form the eighties, made with regular tape cassette recorders, sound on sound, obviously sounding like utter **** with lots of noise and no real mixing at all... but the listeners didn't care at all and thought the song was great and they liked it as it was...! Which made me wonder why the heck I spend days and nights on getting the mixed and masters right for an album I released a year ago... Third: that album I made didn't sound as good (not even close) as any given commercial album did but the radiostation that played it didn't mind: they played it simply because they liked the songs! And just as any radio station they throw a bunch of effects on EVERY song they play anyway (totally changing the overall sound of the songs while doing so). And let's not forget about listeners who listen to music with crappy earphones on smartphones or stereosets that come with loudness on by default or which have all kinds of sound effects that change the feel of a song completely... In short: isn't it all pearls before swine...? Just curious what you all think about this.
Sonar 8.5 PE, Edirol FA-66, Behringer C-1. All instruments in my songs are VSTi's. Check out Soundclick
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dcumpian
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Re: Thoughts about quality. Or: pearls before swine
2013/07/01 08:01:15
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Well, I would say that it is like anything that artists do: strive for some imagined perfection. I can say that when I listen to a well-recorded song or album, I may not notice the "subtle" stuff on the first or second listen, but when I do notice it, and it adds that "magic" that makes a recording special, I'm glad whoever worked to add it did so. Makes me come back for more. If a song is well recorded and mixed, mastering isn't going to change anything. It will only make it clearer. However, if mastering is substantially altering a song, then the song was not mixed well and needed "fixing", or the mastering engineer midunderstood the mixers intent. Regards, Dan
Mixing is all about control. My music: http://dancumpian.bandcamp.com/ or https://soundcloud.com/dcumpian Studiocat Advanced Studio DAW (Intel i5 3550 @ 3.7GHz, Z77 motherboard, 16GB Ram, lots of HDDs), Sonar Plat, Mackie 1604, PreSonus Audiobox 44VSL, ESI 4x4 Midi Interface, Ibanez Bass, Custom Fender Mexi-Strat, NI S88, Roland JV-2080 & MDB-1, Komplete, Omnisphere, Lots o' plugins.
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gswitz
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Re: Thoughts about quality. Or: pearls before swine
2013/07/01 09:14:36
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This is so completely obvious, but it will not keep me from loving my mixes to death.
StudioCat > I use Windows 10 and Sonar Platinum. I have a touch screen. I make some videos. This one shows how to do a physical loopback on the RME UCX to get many more equalizer nodes.
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sharke
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Re: Thoughts about quality. Or: pearls before swine
2013/07/01 09:27:37
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Yeah a lot of people listen to music on crappy systems and cheap earbuds, but I think the mark of a good mix is that it will sound good on all of these speakers and I guess top mixers put a lot of effort into making sure that they do. I sometimes see kids on the subway crowded round someone's cellphone listening to some music coming out of the tinny phone speaker and despite the fact that the sound quality is awful, you can still hear the essentials of the song loud and clear, and that's why the kids enjoy it just as much.
JamesWindows 10, Sonar SPlat (64-bit), Intel i7-4930K, 32GB RAM, RME Babyface, AKAI MPK Mini, Roland A-800 Pro, Focusrite VRM Box, Komplete 10 Ultimate, 2012 American Telecaster!
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Kalle Rantaaho
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Re: Thoughts about quality. Or: pearls before swine
2013/07/01 09:50:50
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In the end it's very much like with buying wines: We don't buy taste, we buy illusions, history, image..you name it. Most of us couldn't tell the proper wines from each other in a blind test, but when we see the label (and maybe hear the price), it's associated to something. If it tastes good in this particular occasion with this particular food, it's good. If the song is good, most likely we forgive a lot concerning the technical level, and it sounds better than it is. "It's supposed to sound like that!" Mixing effects are used on track level. They can't (mostly) be removed in mastering, which is done to a ready stereo-mix. Throwing in a mastering VST, like Ozone, in a mix, not to mention several of them, will most likely make mastering engineers work less rewarding and maybe compromise his task, unless used very carefully. You don't send the mastering engineer a "I tried to pre-master-it-sort-of" -version, but a mix as decent as you can make, with good headroom etc.
SONAR PE 8.5.3, Asus P5B, 2,4 Ghz Dual Core, 4 Gb RAM, GF 7300, EMU 1820, Bluetube Pre - Kontakt4, Ozone, Addictive Drums, PSP Mixpack2, Melda Creative Pack, Melodyne Plugin etc. The benefit of being a middle aged amateur is the low number of years of frustration ahead of you.
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bitflipper
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Re: Thoughts about quality. Or: pearls before swine
2013/07/01 09:57:43
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☄ Helpfulby ELsMystERy 2013/07/05 22:47:38
I'm a fan of the Lord of the Rings movies and consider them to be masterpieces of film making. Every time you watch one you notice little details that escaped your attention on previous viewings. Watching all the "making of" documentaries really drives the point home that every aspect of production was handled with extreme attention to detail - including many details that most moviegoers will never notice. Factories were set up for manufacturing swords and armor as well as hand-made cups and plates. Even minor characters were exquisitely made-up and costumed. And these are just the things you notice after repeated viewings. There are undoubtedly many more little efforts that you'll never see, like waiting for an airplane's contrail to dissipate before resuming filming to avoid any anachronisms, or clever lighting and microphone placement, or the extensive post-production sound processing. If you think about the total audio experience, it's an amazingly good and amazingly complex mix. Every sound effect sits just right in the mix, every line of dialog is clear and clean, horses' hooves have just the right amount of low-frequency clump mixed in to give them weight and power. Getting a quality mix requires similar attention to detail. Cleaning up barely-audible punch-in clicks, automating out noise and resonances, making sure reverb tails don't collide with the next snare hit, panning background vocals to clear the center for the lead, nudging drums to put them in phase. You do these types of things without regard as to whether or not they'll be audible in the final product, or whether anyone will notice them. It's the cumulative effect of many little details that results in a quality mix. Sure, at the end of the process the listener may hear a severely degraded version streaming at 128kb/s, or squashed on the radio, or through tinny little plastic earbuds, or competing with road noise in a car, or badly mono-fied by widely spaced ceiling speakers at the grocery store. But even if one in a thousand listeners has the equipment and the attention span to hear it the way you meant it to sound, then it's worth it.
 All else is in doubt, so this is the truth I cling to. My Stuff
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soens
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Re: Thoughts about quality. Or: pearls before swine
2013/07/02 04:35:59
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In the end it's the sound that matters. How you get there is up to you. For one, I believe that the cleaner, simpler, and less cluttered a mix is, the better it sounds and easier it is to manage. IOW, Why try to fix a bad sound after the fact with all kinds of plugins? Just record it right the 1st time and it won't need a lot of fancy-dancy stuff covering it up. Works for me anyway. .
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AT
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Re: Thoughts about quality. Or: pearls before swine
2013/07/02 11:20:16
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Geez, take all the fun out of mixing. All those extra hours tweaking by dBs and fractional eq just wasted? Not really, but a lot of what we do doesn't make a difference in the end. Maybe marginally. It is the song, performance, recording, mixing and then mastering. the farther down the list the less impact. that doesn't mean you don't work at it - that is what makes you better. And the pros, having made all the common mistakes, do it faster. When I do my own music I take time, not just to get it right, but to experiment and learn. It may only be a minor difference quality wise, but it is a way to learn new tricks and what works when. I then use that knowledge to apply to more deadline projects. And mixing is just like a recording chain - you are as weak as your weakest link. So it is pretty easy to get competent w/ a good song. But no mixing mastering can save a bad song. A good mixer can make a song better and add little florishes that keeps a four bar beat interesting - dropping things out, adding a one time, time-based effect, more producer stuff rather than just twisting a comp knob. Finally, not even engineers say "that song rocks but the bass recording really sucks and keeps me from putting it on a playlist." @
https://soundcloud.com/a-pleasure-dome http://www.bnoir-film.com/ there came forth little children out of the city, and mocked him, and said unto him, Go up, thou bald head; go up, thou bald head. 24 And he turned back, and looked on them, and cursed them in the name of the Lord. And there came forth two she bears out of the wood, and tare forty and two children of them.
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bapu
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Re: Thoughts about quality. Or: pearls before swine
2013/07/02 12:07:06
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AT Finally, not even engineers say "that song rocks but the bass recording really sucks and keeps me from putting it on a playlist."
You don't go to the Songs Forum much, do you?
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slartabartfast
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Re: Thoughts about quality. Or: pearls before swine
2013/07/02 19:40:32
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As the resident tin ear around here, I have to admit that I do not agree that processing does not matter. I agree that not everyone will appreciate really fine mixing or mastering (I for one will not.), especially if it is compared to just competent work, and I agree that a really fine song is worth listening to even if it is on a scratchy old LP or recorded on a tape deck with no effects at all. But even I can tell the difference between a well mixed song and direct to tape, and given the choice will take the former. I do not own any "live" albums nor do I attend concerts, partly because I do not care to be part of an audience, but mainly because I find a well produced album a far better listening experience. If your mix is being run over by someone "mastering" it, then maybe it should not be mastered, at least not by that master.
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AT
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Re: Thoughts about quality. Or: pearls before swine
2013/07/02 21:14:56
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Bapu, I should have said most non-anal engineers ;-) Besides, nothing could ruin your bass playing ... could it? @
https://soundcloud.com/a-pleasure-dome http://www.bnoir-film.com/ there came forth little children out of the city, and mocked him, and said unto him, Go up, thou bald head; go up, thou bald head. 24 And he turned back, and looked on them, and cursed them in the name of the Lord. And there came forth two she bears out of the wood, and tare forty and two children of them.
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michaelhanson
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Re: Thoughts about quality. Or: pearls before swine
2013/07/02 21:26:41
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I am of the opinion that you should always try to do everything to the best of your ability, whether others notice or not. For one thing, your ability grows and gets better, the more you strive for.
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Pastorbelvedere
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Re: Thoughts about quality. Or: pearls before swine
2013/07/02 21:57:44
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Bit-once again you hit the nail on the head. Art is mainly appreciated by artist. We (the artists) don't do what we do for the masses we do it for ourselves. if we get approval, thats just a bonus. Music is a cheap commodity. Asked someone on the elevator or in grocery store how they like the song playing (the Bach concerto) and they'll respond...."it's OK"-but ask the artist and they gush over the details, the emotions, the life in it. I wrestle over the snap of the snare, the definition in the acoustic guitar, the 2db cut in the vocal. I invite the friends (non-artist) in my perfectly tuned studio-seat them in the sweet spot between VERY expensive studio monitors-I'm behind them weeping because of the beauty in the mix and they say..."It's OK"....IF they buy the CD that took 18 months to write , record, master and manufacture-they (the masses) listen to it once -twice if the REALLY like it.. Go figure.....why do we do it? Artist create, we can't stop. I have to obsess over the tail on the reverb-And NO ONE will notice -except you Bitflipper
HomeAlone Studio Sonar Platinum Every plugin - soft synth known to man I7 Laptop Quad Core 6600 -32bit RME UCX -IPad HD w/V-Contol, Auria Behringer x32 Core i7 64bit 8gig ram laptop
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Dude Ivey
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Re: Thoughts about quality. Or: pearls before swine
2013/07/02 22:12:52
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bitflipper It's the cumulative effect of many little details that results in a quality mix.
+1
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Dude Ivey
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Re: Thoughts about quality. Or: pearls before swine
2013/07/02 22:14:17
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MakeShift I am of the opinion that you should always try to do everything to the best of your ability, whether others notice or not. For one thing, your ability grows and gets better, the more you strive for.
+1
X-3e/X-2a, Windows 7 64bit, Intel i7-2600, 16Gb ram, 4 Tb HDD, 32 inch monitor, RME FireFace UFX, Shure SRH1840 Headphones, KRK Rockit 5 monitors w/ KRK 10 inch sub and 3 Dachshunds.
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RobertB
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Re: Thoughts about quality. Or: pearls before swine
2013/07/02 22:44:22
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Pastorbelvedere Go figure.....why do we do it? Artist create, we can't stop.
This is true of anyone who takes their craft seriously. It's the extra 50% effort to yield an extra 10% result. When I was plumbing, I beveled the inside of the pipe ends so the water wouldn't whistle. The solder joints were clean. Nobody would ever see them, but if my work was transparent, I did my job. I once knew a welder that laid down the most beautiful bead you have ever seen. He was an inspiration to me. Master your craft. People may not know why it sounds good. That doesn't matter. If you gave it your all, you know why it sounds good. That does matter.
My Soundclick Page SONAR Professional, X3eStudio,W7 64bit, AMD Athlon IIx4 2.8Ghz, 4GB RAM, 64bit, AKAI EIE Pro, Nektar Impact LX61,Alesis DM6,Alesis ControlPad,Yamaha MG10/2,Alesis M1Mk2 monitors,Samson Servo300,assorted guitars,Lava Lamp Shimozu-Kushiari or Bob
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bandso
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Re: Thoughts about quality. Or: pearls before swine
2013/07/03 16:29:09
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Actuaully I think this kind of reasoning is why toontrack's EZMIX was created. I can see where, even myself, get into a new song creation and then when it's half way done I start marching down the long road of mixing/and tweaking and then the tune never gets finished. I do have to admit that throwing a few exmix presets on the drums and vocals can make a tune sound way more polished than just leaving everything dry. It's a quick way to start evaluating a mix and it keeps me in the song writing zone. You have to consider what is the final destination of the tune. Is it something that is going to be released to the public? Then mix and produce the crap out if it. If it's just a rough draft or something that you may be handing off as a demo to band members, then do a quick mix and call it a day. Let the toontrack preset bashing begin!!!
Bandlab Platinum and every other toy I can get my hands on...and yes I'm way in debt over this obsession...
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bapu
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Re: Thoughts about quality. Or: pearls before swine
2013/07/03 17:29:39
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I lurves EZMix (as well as EZKeys). Since I'll never be a Danny Danzi I'm happy to use EZMix presets if they serve my purpose. That's not to say I use them all the time. I gravitate to them when I'm struggling too long with conventional tools.
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Danny Danzi
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Re: Thoughts about quality. Or: pearls before swine
2013/07/03 18:35:27
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bapu I lurves EZMix (as well as EZKeys). Since I'll never be a Danny Danzi I'm happy to use EZMix presets if they serve my purpose. That's not to say I use them all the time. I gravitate to them when I'm struggling too long with conventional tools.
LOL and you should thank God for that brother because it's a blessing and a curse being me....and sometimes, the curse outweighs the blessing. Then again, the good side of it is....when you do this for a long time, the things you might think I pay close attention to are not so. They just leap out at you when you know when and how to listen to something. I don't have to stay focused on things anymore. I can just about have a normal conversation with you and listen to a piece of music without losing details. I'll stop the playback if something stands out and tell you to hold that thought a minute to see for sure. LOL! At the end of the day, details and doing all the things we do within a mix come natural over time like anything else in life that you may need a schedule for at first. Ever start a new job and use a check list? Ever use a check list or "order" so to speak for Sonar? Stuff like that starts to burn into your head over time to where it becomes a part of who you are as a listener as well as an engineer and an artist. As for little details....each good thing you add to a mix makes the percentage go up. For example, if you use a really junky mic pre and have old radio shack cables in your studio, new cables may make a 3% difference, the mic pre may make a 5% difference. Add them up you made a near 10% difference for the better. Add in a new mic and you added another 3%. These things are sometimes subtle, other times obvious...and yet other times, obvious when grouped together. The main thing to consider is whether or not the things you worry about detail wise, are done correctly. To assume that a mastering engineer would degrade your mix full of details would be incorrect IF the M.E. knew what he was doing. I can tell you I've never mastered anything and degraded it. Ozone is a different story because in my opinion, though it is good for what I like to call "little m mastering" I also feel it skewers mixes to the point of degradation if you're not careful. You should always pay attention to details and take pride in your work no matter how good or bad you are. Who cares what people think as well as what they decide to listen on. When I listen to stuff I've done for clients as well as my own stuff, I could care less how it sounds on earbuds really. I mix for how it sounds on speakers that are bigger than an inch. If someone feels inclined to not have a great listening experience due to the media they choose to listen on, that's fine and is really their loss in the long run. Granted, I DO try and listen to my stuff on various sound sources but I'd never make a decision based on ear buds or a mono cell phone. When you start compensating for that, you're allowing the world to dictate your art as well as the moves you make. You can't control what the masses will listen on any more than you can stop them from turning up the bass eq on a perfectly mixed/mastered song because they want to hear that bass rattle their bile ducts. Do for you and allow the world to praise you if you're ever blessed enough to be in that situation. -Danny
My Site Fractal Audio Endorsed Artist & Beta Tester
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cparmerlee
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Re: Thoughts about quality. Or: pearls before swine
2013/07/04 00:05:58
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I find a lot of agreement with the overall sentiments of this thread. As a new (serious) SONAR Producer user (serious to the extent that I'm investing the effort to have some competency in the product,) I am in the process of wading through all the loops, effects, and synthesizers. It is my distinct impression that about 95% of this is just funny sounds, and nothing I could ever use to help improve the quality of results. But that other 5% is really powerful. This process has also convinced me that a great majority of the music that is being produced today (in the statistical sense, not in the sense of what the biggest names are doing) has minimal involvement of competent musicians. In particular all this canned looping is the core of a lot of the hiphop that is happening, and that skill set consists mainly of just dragging loops around until one finds a groove that sounds cool. I believe that is a real setback for the art of musicianship, to say nothing of the impact this must all have on working musicians and professional studios. In other words, if a person can, in 5 minutes, crank out some jams that are about 90% as good as what you could get by hiring professional musicians, arrangers, and producers, that really takes the incentive away from using real musicians. It is what it is. I can't blame the DAW suppliers for giving the people what they want. But I do find it struggle to keep searching for the 5% that is actually pertinent to making high quality music. I guess some people must want that 95% and therefore they are helping pay for the 5% I find useful, so I can't complain. And that's how I would suggest looking a the way-too-subtle-for-most-ears gadgets. Just ignore them and move on to the stuff that makes a real difference.
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