Mixing with the attack principle

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sharke
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2013/07/11 03:20:07 (permalink)

Mixing with the attack principle

This is a neat little technique for drawing the ear's attention to things in the mix that you're having trouble finding the right level for - hardly mind blowing, but interesting nonetheless:
 


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    The Maillard Reaction
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    Re: Mixing with the attack principle 2013/07/11 07:14:37 (permalink)
    The phenomena the guy describes happens every time you have a slow attack and a high compression ratio on a regular old compressor.
     
    The guitar track he is trying to make stand out is too fuzzy and thick... it doesn't have the character to make it in the mix. It would have been easier if the guitarist just played a part that actually cut into the mix... it'd be especially easy if the guitar player came in with some emphasis and simply played the "attack" on principal.
     
    The vocal track could have earned it's own place too... but it was performed to sound like a back ground vocal so what are you gonna do?
     
    I like the idea that the video presenter speaks about listening to the mix. That gets over looked sometimes.
     
     
    best regards,
    mike


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    The Maillard Reaction
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    Re: Mixing with the attack principle 2013/07/11 07:14:37 (permalink)
    .


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    Jeff Evans
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    Re: Mixing with the attack principle 2013/07/11 09:20:11 (permalink)
    I quite like the idea and I can see how it could be used to also increase the dynamics within a mix but one can still get a great mix without it too. Tone shaping is going to get you a long way there. I agree with Mike in that the sound of that guitar part would have attracted my attention long before getting it's level right within a mix. I find the better I get the tone of a given part sounding great within itself and working with other parts but also being different in some way, the less I actually have to have in its level for it to be easily heard. I find I am turning that part down. That concept is called maximum illusion, minimum voltage.
     
    Also even more important is what I have mentioned before and that is what other things are going on. Look at all the other stuff that is layering on behind. Once you start reducing the overlap and creating actual space behind so the black backdrop is more clearly seen, then you can turn these parts down even further!
     
    But I could also see it as being useful when there are a lot of parts present and you cannot create that space and you need another way to make a part stand out.
     
    ProTools makes it easy to do what he is doing because smaller clips can be easily created and they have their clip gains and their individual clip envelopes which are very easy to shape. Studio One has the cut into smaller clips and clip gain idea too but without the more complex clip envelopes yet. Being able to change clip gain visually is great and fast too. What this guy is also suggesting is going to take longer to do as well. Some software is going to be able to do what he is suggesting easier and faster than others.
     
    But thanks Sharke because I am about to go into mix mode again and might give it a shot and see what happens.
     
     

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    bitflipper
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    Re: Mixing with the attack principle 2013/07/11 09:52:23 (permalink)
    Yes, it is a curious phenomenon of audio perception. We've all had this experience: a part isn't standing out enough, so we give it a little boost and then we're happy. Sometimes the boost only needs to be 1db to make us happy. But ask yourself if a casual listener would ever notice a 1db difference. The answer is no. So why did it satisfy our own ears? Because we were actively listening for the difference, and focused on the part. To achieve the same effect for the casual listener, you have to dramatically force their focus onto it.
     
    Another example. I had a minor tambourine part in a song. A friend listened to the track and commented the tambourine was too loud. As soon as he said that, I was aware that it was indeed to loud and too piercing. From then on I could not listen to the song without being annoyed by that damn tambourine. But previously, I'd listened to the song a hundred times and had actually forgotten that it had a tambourine in it at all
     
    It's just how our auditory sense works. It's how we can hold a conversation in a noisy room. Or how, when hunting for supper, our distant ancestors could pick out the footsteps of their prey among the other sounds of the forest.
     
    It's also the same mechanism that keeps us from going insane from the constant barrage of extraneous sounds in our environment. I live a mile from the freeway, but I usually don't hear it. At least, not until I think about it - then suddenly it's very loud and very annoying. So I try not to think about it. Oh, dang it, too late - now I'll be hearing it all day!


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    Bristol_Jonesey
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    Re: Mixing with the attack principle 2013/07/12 07:06:41 (permalink)
    It's a similar phenomenon to tinnitus - ordinarily I don't notice it, as soon as anyone says "how's your tinnitus" it manifests out of nowhere.
     
    Dang! I just said the 'T' word

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    AT
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    Re: Mixing with the attack principle 2013/07/12 10:03:51 (permalink)
    Buzz buzz buzz ...
     
    I've said this before but people need to have their blood pressure checked too.  Tinnitus (oops, said it!) can be aggravated by that condition.  Not hearing is bad enough - no heart beat is a bit more immediate of a problem.
     
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    droddey
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    Re: Mixing with the attack principle 2013/07/12 15:19:49 (permalink)
    And the phenomenon that Bit mentions is also all too often at work in the opposite direction, i.e. we get obsessive about small things in the mix that the casual listener will never hear or care about, but we'll sometimes happy whack the good stuff about a mix to get rid of those little, non-important things, particularly in the early days of learning how it all works.
     

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    ChuckC
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    Re: Mixing with the attack principle 2013/07/13 11:47:21 (permalink)
    Cool method, I can see where this would be useful at times.  Thanks for sharing.

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    Jeff Evans
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    Re: Mixing with the attack principle 2013/07/13 17:25:23 (permalink)
    I have realised that I have been doing it in a fashion. I think it can be useful and could add some excitement to the music. In a section there may be a few parts that enter all at once and settle to a level. It can work to bring some of the initial hits up a tad in level and even 1 or 2 dB works well. Once something is established we hear it from then on but the levels of those parts can drop after a while. I have been doing by hand too. I send buses out or those stems to a digital mixer and can make changes to bus levels nicely by moving faders. You can play those controls like an instrument.
     
    This is what I like about working with a K system approach through tracking, the buses and the final master. If you are at K-14 then you have got 14 dB of headroom to move and it allows level changes in anything actually to be done easily without a hint of distortion present. And with 14 dB of headroom up your sleeve they can be significant changes if you want them to be. That premastered mix is going to end up with nicer dynamics at the end of the day.
     
    This approach works when you are doing things like maybe have an accordion part under a vocal track along with other instruments. The vocals stop for 8 bars and some instrument takes the lead. The accordion can jump up 3 dB now and sit louder especially at the start of a phrase. It can also ease back so the next few phrases might be 2 dB down but another instrument might just step into the lead position by coming up another 2 dB. A good mix has always got some well positioned commanding lead sound with everything else supporting at the right volume and maybe jumping around in dynamics a little to add some excitement.
     
    While some things get their attack portion turned up a little, other things can benefit from their initial attack portion being softer and making its way up to the correct or nominal level. Creates room and a little space for something else to exist or appear louder without changing its level at all. What is very important too is the shape of the envelope of the attack portion returning to normal after it has boosted or ducked. How smooth that is. Bad changes are easily heard and do not sound good. Smoothness here so you cannot hear the sound returning to normal in any way, it has just happened.
     
    This is where it is important in your software as to how easy it is to create that new clip or attack portion of a full clip the see its automation, clip gain, adjust accordingly, tweak envelope on return to adjacent clip level. How fast was all that. Pro Tools has a separate clip automation independent of the track automation. Studio One gets away with it by adding in the fades into the ends of the clips. There is a lot of control over the shape of those fades. They can form the return envelope easily. Being able to do all that visually and often very well by eye makes it easier and a little faster too.
     
     
     

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    johnnyc323
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    Re: Mixing with the attack principle 2013/07/13 19:06:44 (permalink)
    Forgive me for posting here, but can anyone tell me where to find the button with which to start a new thread? I know I'm ADD and all, but this is always seems to be a great mystery on every forum I join.
     
    Thanks,
    John

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    Jeff Evans
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    Re: Mixing with the attack principle 2013/07/13 19:10:55 (permalink)
    Hi John. It is pretty easy. Once you Log in go to thread of interest eg the 'Techniques' thread. Do not go into any of the threads under the 'Techniques' area. Stay outside of those but just inside the main 'Techniques' menu area.
     
    Right towards the top is a button marked 'Post New Thread' Click on that and you are away. Create a new subject and then your post and submit post.
    post edited by Jeff Evans - 2013/07/13 19:13:38

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    droddey
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    Re: Mixing with the attack principle 2013/07/13 21:10:59 (permalink)
    It has to be said that a lot of these types of things should optimally be built into the composition and performance. It's not like players are limited to a single volume. If the composition is well worked out, then given instruments should naturally come up between vocal phrases or trade off with other instruments just naturally as played. And it's a lot easier and more natural (more like music than data processing) than doing lots of automation curves.
     

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    Jeff Evans
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    Re: Mixing with the attack principle 2013/07/13 22:52:14 (permalink)
    I think Dean what you are saying is a given and obviously the best way for sure. When lots of overdubs are done though the session players may not do this sort of thing so much but keep a little more even and it is up to us to a certain extent to make the dynamics happen here and there. I do like it a lot when the band can do all that naturally, it saves a lot of time later in mixing too.
     
    It is one of the reasons I am not in a hurry to put headphones on everybody when tracking necessarily. With care it is very possible to record in a lot of situations without any headphones involved. (All in the same room, remember that!) With careful setting up everyone can hear each other and with careful mic placement etc you can still capture very good recordings of individual instruments with little or no spill on those tracks. Saves time too because a lot of time can be spent on headphone mixes in many situations where they are not needed at all. This is one area where the technology can intrude into the creative playing experience a bit.
     
    It is possible to set up a small PA for guide vocals to be heard and still reject most of that sound in the mics.  Some engineers are going straight for the headphone mix first off but I look it the other way and see if it can be done without first. When the headphones are not so involved the musicians tend to do what Dean was referring just more naturally.

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    Kev999
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    Re: Mixing with the attack principle 2013/07/13 23:50:00 (permalink)
    Whenever I learn about a useful technique like this, I always want to go back and remix everything I've ever done.
     

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    The Maillard Reaction
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    Re: Mixing with the attack principle 2013/07/14 08:42:54 (permalink)
     
    If you are running a compressor with a slow attack you are already doing it.
     
    :-)
     
     


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    Jeff Evans
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    Re: Mixing with the attack principle 2013/07/14 08:55:52 (permalink)
    If you are running a compressor with a slow attack you are already doing it.....No Mike this is not the same thing at all. A compressor even with a very slow attack may allow a sound to rise up in level in its attack portion for only a relatively small time. What we are talking about here does involve the word attack but in this context we are talking about several seconds of a part being louder before bringing it back down. ie a much longer attack. 'Attack' is not a good word to use in this situation. More like the start of any given part.
     
    In fact for this technique to be effective it would have to involve the start of the part being louder for at least a few seconds. The sort of attack Mike is talking about would not even be noticeable in this situation. Effective yes for increasing the short term attack of a sound (initial rise time) for sure but not for this technique I don't think.
     
    Besides the video does not mention a compressor anywhere it talks about editing automation, a very different thing. What if you did not want the attack portion of a sound to be louder at all or remain completely unaltered but just wanted the first few seconds to be louder in general. The compressor won't do it in that situation. But editing automation will. It is not the sort of effect that can be created by slapping a compressor over and expect to solve your problems. It is something that needs to be done by hand. And I can imagine that there would be no set time to return a part back to its normal level either. That would need to be evaluated for each given situation and adjusted accordingly to be most effective. In one case it might only be 2 seconds but in another it might be less or much longer.
    post edited by Jeff Evans - 2013/07/14 09:30:13

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    The Maillard Reaction
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    Re: Mixing with the attack principle 2013/07/14 09:03:39 (permalink)
     
    I'm just gonna disagree Jeff. ;-)
     
    Using a compressor with a slow attack setting highlights the front end of the transient.
     
    It's the same exact principal.
     
    You garner some attention with the transient but you don't block up the mix with the bulk of the signal. People have been using the technique for decades. 
     
    The presenter of the "mixing with the Attack principle" refers to his principle as the "Attack Principle" for a real good reason.
     
     
     
    all the best,
    mike
     
     
     
     


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    bitflipper
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    Re: Mixing with the attack principle 2013/07/14 09:26:51 (permalink)
    You're both right, but the OP is describing longer timeframes than we'd normally set a compressor's attack time to. A slow attack setting on a compressor might mean 100-200ms. To draw focus to a musical passage we'd usually be talking 10 or 20 times that.


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    The Maillard Reaction
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    Re: Mixing with the attack principle 2013/07/14 10:06:03 (permalink)
    Yes,
     In the example shown in the OP video the attack is approximately 800ms.
     
     It is certainly different than simply using a compressor.
     
     I am simply pointing out that we have been using the "attack principle" for about as long as we have been using a compressor.
     
     
     
     
     all the best,
    mike


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    Danny Danzi
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    Re: Mixing with the attack principle 2013/07/14 10:47:13 (permalink)
    You guys will all kill me for what I'm about to say, but it's just my personal opinion so don't be too hard on me. :)
     
    I wouldn't waste a second doing something like this. The reasons being? If you don't know the part is there, neither will anyone else. Seriously...we could put a ton of work into this little thing only to have it fall on deaf ears. Does it make enough of a difference texture wise to even waste the time doing the attack thing? In my personal opinion, definitely not. Reason 2...
     
    The sound is jacked. If you want a sound to stand out more (even as a textured instrument that is a backer...not something that will be focal) you choose the right sound for starters. Next you eq the sound to fit the mix. Next, you compress it just right and you don't even have to worry about it and it will be audible as a texture. I could barely hear that sound at all with the attack method. Not because it was too low....but because it was not eq'd correctly for that mix.
     
    It was too dark and was distorted in a way that went against the music...it didn't compliment it. You don't add in a driven guitar that you can't hear that is also the wrong sound choice for the song. You have to be especially careful in pop/commercial music. If you use a driven guitar for "a little bit of buzz" it has to be the right buzz. I'm talking almost analog synth type buzz and it has to be low in the mix. In my opinion, this particular tone in the example was a blanket. It had no personality in terms of complimenting.
     
    Don't get me wrong, I'm not saying you need to add in a razor sharp metal tone...but think along the lines of "Danger Zone"...or something Steve Lukather may use in a controlled, pop atmosphere.
     
    This is also where a sound that sizzles can compliment IF you choose the right sizzle frequency. The worst choice (in my opinion) that one can make is to use a dark sounding guitar as a support sound in a song like this. Warm up your REAL guitars all you want in the song that play throughout. But when you need that little extra support on a chorus section or a bridge...by all means you will have a little more impact when you have a bit more sizzle in the tone, you compress it and then keep it at a level in the mix that enhances...not a level that makes it lash out "I am a driven guitar, I'm here to rip the flesh off your bones!"
     
    So though the principal to this whole thing makes sense and it can be a tool to use in certain situations *possibly*, it's not something I use nor would it be be something I would teach my students. One thng I'm noticing these days is...people continuously try to cut corners in this field. There is no substitute for doing something right. Somewhat off topic, but a quick example....
     
    Side chaining. To me, if you know how to eq and compress your instruments, it's rare that you'd need to use something like this. How many years have we had incredible recordings without it? Seriously. There's always a trade-off...and in a good mix, nothing needs to really play second fiddle and it shouldn't if it's mixed correctly. The most over-use of this is people that side chain kicks and bass guitars usually because they:
     
    1. Have not been fortunate making a kick and bass work as a team
    2. Are not sure how to use compression, which compressor to use or how to go about it
    3. Have major problems with frequency masking due to:
     
    a) not knowing how to deal with it
    b) don't know what to listen for
    c) no sub or not having their monitors and room tuned to know what is too much/too little
     
    Granted, some engineers use SC as a tool and know how to do the things I've mentioned. But trust me, there is a huge percentage that are totally clueless that need to learn how to crawl before they start to sprint. The only thing I *may* use sidechaining on is a guitar solo where the lead and rhythm guitars will share the same compressor. The "trade-off" is not as noticable as a kick and bass and the rhythm guitars NEVER drop out of the mix totally. The end result is...when the lead solo is done, the rhythm guitars return to where they were before the solo started which doesn't leave you with that gap/drop out in sound when an instrument starts or stops playing. But that's a conversation for another time.
     
    This attack thing to me is an attempt at a short cut to make something sort of fit in a mix that doesn't fit at all. If you didn't know it was there...you wouldn't know it was there. If you want an instrument to be there, learn how to eq and compress it along with a little automation or a bit of verb to make it less up front if need be when you need something to be more of a texture. To just envelope a transient does nothing in my book. Keep telling yourself...if you didn't know that sound was there like he mentioned....none of it would matter. It didn't add a texture to me...it added a blanket. Ok, you may want that sometime in your mix....me personally, that wouldn't be the mix where I'd want something like that. But hey, whatever works for you. This is just my take. :)
     
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    The Maillard Reaction
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    Re: Mixing with the attack principle 2013/07/14 11:06:47 (permalink)
    I agree Danny,
     
    I don't think it was a great example as, in my opinion, that guitar part didn't add anything to the song.
     
    best regards,
    mike


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    sharke
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    Re: Mixing with the attack principle 2013/07/14 13:58:20 (permalink)
    Good points, and I definitely agree about side chaining the bass with the kick. I remember back when I first started and watching a tutorial about compression on Lynda.com where the guy was talking about using this technique to give the kick space, and my immediate thought as a totally clueless newbie was "why in the hell would you want to do that to your bass line"? 

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    droddey
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    Re: Mixing with the attack principle 2013/07/14 14:08:11 (permalink)
    So many of these types of techniques are due to the modern 'strategy' of not really writing songs but just recording stuff and then spending hours and hours automating and editing. And also of course of just trying to stuff way too much stuff sonically into songs in a lot of cases, which is a modern disease of sorts. So many of the younger folks who came along after 2000 almost seem not to know that you can have a song with 8 or 12 tracks that's really full. They read about this or that song that has 50 layered background vocals and five layers of drum samples and four layers of sub-kick samples and other assorted 'enhancements', and all of the plugin tricks they had to play to make all that work, and they think that's how music has to be made.
     

    Dean Roddey
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    Danny Danzi
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    Re: Mixing with the attack principle 2013/07/14 16:31:29 (permalink)
    sharke
    Good points, and I definitely agree about side chaining the bass with the kick. I remember back when I first started and watching a tutorial about compression on Lynda.com where the guy was talking about using this technique to give the kick space, and my immediate thought as a totally clueless newbie was "why in the hell would you want to do that to your bass line"? 




    Yeah I'm sure we're not alone in feeling that way. I gotta say this though....for dance music/club music, it's becoming acceptable to have that trade-off. As long as that kick drum is going boom boom boom boomboomboom boom boom with enough force to make you think there's a bass instrument of sorts...you win. LOL! :)
     
    For we that do music where a bass needs to have a bit more character other than a low note that resonates someone's bile ducts, you need a totally different approach as you know. :) I think these techniques are cool...but it should be mandatory that a person isn't allowed to view them until they learn how to do things the right way FIRST. Hahaha! :)
     
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    Jeff Evans
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    Re: Mixing with the attack principle 2013/07/14 16:37:07 (permalink)
    I have already covered it all in post #4. The sound was no good to start with. In fact automating a bad sound up in volume could be seen as a cop out and definitely not the way to go. As I have said if the sound is right and sits very well in a mix I find you are turning it down not up!
     
    What Dean is saying about modern music production techniques is only partially true. I sort of agree with it to some extent but not all of it. The fact is that a lot of modern music is made this way and just because it is, it does not mean that it is any less in quality. Well written and played music can also be created this way. All production approaches are relevent and important. What you have to do is to be able to master both approaches. I have moved with the times and moved forward with some of these techniques. They just throw up a different set of issues that require certain new skills to deal with.
     
    Those who don't understand it or have not moved forward by doing a lot of it themselves are always going to oppose it.
    post edited by Jeff Evans - 2013/07/14 16:48:06

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    droddey
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    Re: Mixing with the attack principle 2013/07/14 18:20:58 (permalink)
    I didn't say it was necessarily bad. I just said that it seems to that often younger folks who came into it post-2000 don't understand (or appreciate) the value of fewer, bigger parts, and how much easier it can be to create good compositions with far less folding, spindling, and mutilating involved if you don't try to pack too much stuff into it. Obviously, sometimes, any technique might be useful to create a particular effect, like pumping the mix with a side chain or something like that.

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    Jeff Evans
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    Re: Mixing with the attack principle 2013/07/14 19:03:54 (permalink)
    One of the things that really stuck with me when I was studying a Bachelor Degree in Jazz (many years ago) was the concept of how much sound a very small number of musicians can make. Even a trio can make a wall of sound depending on what people are doing. And as far as a quartet or five piece ensemble that can seriously make a wall of sound with such a small number of players.
     
    This has sort of stuck with me ever since in a fashion and I am always looking for ways to make any mix sound big using the least amount possible to do it. Something incredible happens when you achieve this. It just sounds better and bigger usually.
     
    People boast about having 100 tracks in their music but the reality is you can do it with way less. And they did in the earlier years with such a limited track count yet produced amazing music. I do agree with Dean in that the music and the arrangement and the performance can account for so much it is ridiculous. 
     
    I was forced to learn the hard way with only a four track machine for many years and later only 8. I just had to make it work and when you are limited like this it can force you to think about other areas of the music and ways to improve the arrangement rather than just adding another track and putting something on there. Then you have got the problem of making that part fit into the mix somehow.
     
    I tend to look at what is going on behind when I am having trouble hearing a part. It usually means there is a lot of clutter going on and once you start clearing it everything usually changes for the better. The old less is more thing.
     
    Music for TV advertising is interesting too in that it is often very paired down in terms of what is actually in a mix. Less parts are used to convey the same idea and it is because the music gets clearer when you do this.  That clarity is required because of small speakers being in TV's and most people are not hearing these things in Hi Fi sound. And that is what the advertisers want, clarity. I have produced a lot of music for jingles and things and that really helped shape the way I work today in terms of mixing.
     
     
    post edited by Jeff Evans - 2013/07/14 19:06:37

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    Poor minds talk about people, average minds talk about events, great minds talk about ideas -Eleanor Roosevelt
    #28
    timidi
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    Re: Mixing with the attack principle 2013/07/14 19:26:30 (permalink)
    bile ducts?
    LOL......

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    Danny Danzi
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    Re: Mixing with the attack principle 2013/07/15 00:07:33 (permalink)
    timidi
    bile ducts?
    LOL......




    LOL ya caught that eh? I was trying to be sneaky. :)

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