Helpful ReplySync audio to video in SX2?

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vicsant
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2013/07/16 05:30:17 (permalink)

Sync audio to video in SX2?

This question is for those of you gentlemen who do audio/video post product work in SX2:
What is your workflow when you have to sync audio to video hit points (punches, footsteps, gunfire, etc.....) in Sonar?

Thanks for your tips.
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dlion16
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Re: Sync audio to video in SX2? 2013/07/16 10:57:26 (permalink)
i can't imagine trying to do all that in sonar. it won't be frame-accurate, and you surely do not want to allow sonar to save in any video format.
 
i'm both musician and filmmaker, so i use vegas for anything visual. i find that i can do most of my sound design there too, as vegas was originally a multitrack audio editor.
 
i work on individual sequences that might be one clip or a group of clips in sonar,  i might do a stereo mix or stems and put it together in vegas. i export in native format (say 48/24), 
then use sound forge to convert to 48/16 wav for vegas. to me, i'm using each program for what it does best.

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g_randybrown
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Re: Sync audio to video in SX2? 2013/07/16 14:46:40 (permalink)
dlion16
i can't imagine trying to do all that in sonar. it won't be frame-accurate, and you surely do not want to allow sonar to save in any video format.
 
i'm both musician and filmmaker, so i use vegas for anything visual. i find that i can do most of my sound design there too, as vegas was originally a multitrack audio editor.
 
i work on individual sequences that might be one clip or a group of clips in sonar,  i might do a stereo mix or stems and put it together in vegas. i export in native format (say 48/24), 
then use sound forge to convert to 48/16 wav for vegas. to me, i'm using each program for what it does best.


+1...for me, if Vegas did VST I would hardly even need Sonar

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Dan Cate [Cakewalk]
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Re: Sync audio to video in SX2? 2013/07/17 12:26:31 (permalink) ☄ Helpfulby g_randybrown 2013/07/21 11:29:06
Hi vicsant,
 
Foley and sound effect work syncing to video is certainly possible in Sonar. We have quite a few customers that use Sonar for this task.
 
I would recommend the following settings: 
 
1. In Preferences - Customization - Display, Check the setting for Display all times in SMPTE. 
2. In the Track View timeline ruler, hit the plus sign to add the H:M:S:F ruler. You can also remove the M:B:T ruler since this type of work typically does not require measures, beats or ticks.
3. Using a combination of Snap to Landmark and Markers are very useful for marking hit zones and lining clips to them as needed. Markers have a toggle to lock to SMPTE, locking that marker to a specific time and accessing frame time entry.
 
When syncing to video, frame accuracy will depend on the video itself. Any codecs that use compression will remove some frames, and the playback of the video is subject to interpolation.
 
Vegas is now considered a Video editing suite that started as an audio sequencer. It is typically a go to tool for Foley and it's tool pallet is optimized for that type of work. However,with uncompressed video, accurate burn in, there is no reason Sonar would not be up to the task. 
 
If users are running into issues with video and frame accuracy, please let me know.
 
Thanks!
Daniel [Cakewalk]


Thanks!
Daniel Cate [Cakewalk]  
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Noel Borthwick [Cakewalk]
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Re: Sync audio to video in SX2? 2013/07/17 12:41:17 (permalink)
dlion16
i can't imagine trying to do all that in sonar. it won't be frame-accurate, and you surely do not want to allow sonar to save in any video format.

 
SONAR's video is definitely designed to be frame accurate. We have done tests with burn in frames comparing to SONAR's frame display on the timeline and they match up perfectly. There may be a few exceptions where this could be off by a frame but its certainly frame accurate for most normal use cases. Do you have a specfic scenario that you can demonstrate where it isn't accurate?
As Dan suggests, the best way to test is using a video that has burn in frames and to use an uncompressed file format.

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CJaysMusic
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Re: Sync audio to video in SX2? 2013/07/17 14:57:54 (permalink)
I have a question for Dan. What did you take before taking that avatar pic and do you have any left?

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The Maillard Reaction
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Re: Sync audio to video in SX2? 2013/07/17 15:37:43 (permalink)
What the heck does uncompressed video or uncompressed file format mean?
 
Could it mean anything but AVCHD G.O.P.?
 
Or is it 4:4:4:4 16bit 4k RAW?
 
 
Here are some practical suggestions:
 
Motion Jpeg uses spatial compression but no temporal compression; it's frame accurate. It is a basic intraframe codec that runs med-high bandwidth at low CPU overhead.
 
Cineform does a nice job with its intraframe HD streaming CODEC. Cineform is owned by Go Pro. They have some free stuff and some high priced stuff. It is medium bandwidth and medium CPU overhead.
 
If someone sends you a G.O.P. interframe video and you wish to do frame accurate work the easiest way to do it is to convert the video into a intraframe Intermediary CODEC that so that any time you stop playback your editor will stop on a complete and discrete frame.
 
Most dedicated video editors can fake displaying a frame from an interframe G.O.P. pretty good but it takes a lot of horse power to do it. Maybe that's why video editors don't do a lot of intensive audio processing?
 
The most important thing to remember is that playing back video takes a lot of CPU and or Bandwidth and the Intermediary CODEC you choose needs to reflect an appreciation of the need to conserve both of those resources for the audio work. If you have extra bandwidth, select a CODEC that uses bandwidth instead of CPU (maybe Motion Jpeg). If you have extra CPU headroom but worry about bandwidth try something with greater spatial compression; something like Cineform.
 
Greater compression requires more CPU power to uncompress but the bandwidth requirements are low. Less compression requires less CPU but more bandwidth.
 
If we worked in Mac OS then Apple Pro Res would be an obvious choice. I just mention that because you can find lots of discussion about intermediary codecs but it is usually about Pro Res.
 
Windows has different choices. I mentioned 2... you can find more.
 
Go look up the meaning of all the bold face terms and you'll be well along your way.
 
Good luck.
 
 
best regards,
mike
 
 


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Noel Borthwick [Cakewalk]
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Re: Sync audio to video in SX2? 2013/07/17 15:56:23 (permalink) ☄ Helpfulby g_randybrown 2013/07/21 11:29:18
Not sure if that comment was intended for us.
Uncompressed = no codec. i.e. Raw frames. For example you can export an AVI with no codec and it will contain full frame video without any compression, avoiding the costly and potentially inaccurate interpolation/decompression. Of course in the real world most people use some compression which is fine as long as the codec used has sufficient keyframes and resolution to be suitable for video editing. AVCHD as well as MPEG4 are fine for most applications as long as the machine has the codecs installed to handle it.
 
The only reason we mentioned uncompressed video was to simplify troubleshooting. There are some compressed video formats that are intended for streaming only and thus not frame accurate by definition. If insufficient keyframes are present in the video it will not be frame accurate.

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The Maillard Reaction
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Re: Sync audio to video in SX2? 2013/07/17 16:41:26 (permalink)
Animation CODECs and Image Sequences rarely play back with all the frames in a stream as it requires massive bandwidth.
 
One thing many audio edit workers don't appreciate about how hi tech the work you DAW makers do is that DAWs can only, maybe, sneak a soft drop out every now and then, while a Video app can drop entire frames and no one seems to care.
 
Let me repeat that: Video Edit apps routinely drop frames on preview playback and no one cares.
 
People get concerned when they can't stop on a discrete frame, it's been that way since the days of analog video, and so most apps will assemble a frame no matter where you stop.
 
When Audio apps have a drop out we all get freaked out. Video edit developers have it much easier.
 
 
 
In any event, running an uncompressed bitmap sequence takes up massive bandwidth.
 
If you happen to have a compressed bitmap sequence such as .jpeg or .png  you can balance a reduction of the bandwidth with a need for a little bit of CPU processing.
 
 
 
I think Cakewalk should provide some basic info about the nature of balancing the CPU and the bandwidth needs.
 
 
For example; working with AVCHD is a horrible experience. I wouldn't recommend it. The reason the company GoPro bought the company Cineform was because GoPro had so many dismayed customers that eventually found that purchasing a Cineform CODEC license made playback and editing more practical. GoPro bought Cineform, the codec company because GoPro AVCHD files are too CPU intensive for most folks to work with... including video professionals with dedicated video suites... and so now GoPro provides a solution for it's customers by giving away a lite package and selling an advanced version of the CODEC.
 
 
I'm not saying Cakewalk should buy a CODEC company :-)... but offering a tutorial page about how to... avoid the pain of working with AVCHD will be very helpful. edit to change sentence to: ...select a Intermediary CODEC for smooth and reliable use with SONAR. 
 
 
For today's HD work flows in Windows OS, when no specialized CODEC acceleration playback hardware is available, the Cineform CODEC is my personal favorite. It seems to provide the best balance of bandwidth and CPU requirements and it is a frame accurate intraframe CODEC.
 
 
best regards,
mike
 
 
post edited by mike_mccue - 2013/07/18 07:45:05


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dlion16
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Re: Sync audio to video in SX2? 2013/07/18 00:26:03 (permalink)
cakewalk won't respond about all the bugs that have been identified in x2a or when we'll get an update, you know, just common courtesy to people who buy your product, but noel has time to recommend using uncompressed video in sonar to "troubleshoot" trying to put music to picture? the horror... just another typical day in cakeland, folks...

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jb101
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Re: Sync audio to video in SX2? 2013/07/18 03:20:48 (permalink)
dlion16
cakewalk won't respond about all the bugs that have been identified in x2a or when we'll get an update, you know, just common courtesy to people who buy your product, but noel has time to recommend using uncompressed video in sonar to "troubleshoot" trying to put music to picture? the horror... just another typical day in cakeland, folks...


What a strange comment. "How can cakewalk staff have time to come on here and help people, but not have time to divulge their future business plans to all and sundry? Bad Cakewalk."

I'm very grateful that knowledgeable people like Noel take the time to offer help to users on this forum. Noel helped me first week I was on here and solved my issue instantly.

Cakewalk have stated that they do not divulge development plans until they are ready. Seems fair to me.

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markyzno
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Re: Sync audio to video in SX2? 2013/07/19 04:48:33 (permalink)
I used Sonar x2a to sound design a feature film, track lay and do foley work.
 
I had no synch issues with the HD Mov imported into Sonar using the kLite video codecs.
 
I have also done 4 shorts this year and scored, track layed, designed and created foley.
 
X2a is more than FINE for working like this.
 
As Dan says, I will always display in SMPTE, I have snap turned completely off and my movements around the timeline are usually by the "{}" keys for 5 frames at a time or the "left right" keys for 1 frame at a time or I will scrub.
 
I will create markers for various reasons and hit "goto marker" to whizz around a long timeline if its a feature.
 
Actually, Bakers, for us film people the ability to zoom out and see the whole timeline on a 1hour30min project to fit to screen would be nice or am I missing something here?
 
Trailer for latest feature I did entirely in X2a can be found here......
 
https://www.youtube.com/watch?feature=player_embedded&v=KrMgKHiDpf8
 
and
 
https://www.youtube.com/watch?v=fQ7GESTRYiE
 
 

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#12
markyzno
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Re: Sync audio to video in SX2? 2013/07/19 04:57:22 (permalink)
dlion16
cakewalk won't respond about all the bugs that have been identified in x2a or when we'll get an update, you know, just common courtesy to people who buy your product, but noel has time to recommend using uncompressed video in sonar to "troubleshoot" trying to put music to picture? the horror... just another typical day in cakeland, folks...




Thats a bit troll like for this thread buddy.

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#13
vicsant
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Re: Sync audio to video in SX2? 2013/07/19 05:38:30 (permalink)
PT has a great feature where you can create a "sync point" (Ctrl + comma) anywhere in a clip (although you're limited to having just one sync point per clip), and with just one keyboard shortcut ("J"), move that clip's sync point to an existing marker/memory location/or hit point. This really speeds up the process of syncing audio to an EDL.
 
I know that we can create a marker in SX2 to indicate a hit point, but there doesn't seem to be a quick and easy way to select a specific point in a clip and move that point to the target marker....or is there?
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markyzno
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Re: Sync audio to video in SX2? 2013/07/19 07:03:29 (permalink)
vicsant
PT has a great feature where you can create a "sync point" (Ctrl + comma) anywhere in a clip (although you're limited to having just one sync point per clip), and with just one keyboard shortcut ("J"), move that clip's sync point to an existing marker/memory location/or hit point. This really speeds up the process of syncing audio to an EDL.
 
I know that we can create a marker in SX2 to indicate a hit point, but there doesn't seem to be a quick and easy way to select a specific point in a clip and move that point to the target marker....or is there?


Good point!
 
+1
 
 

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Dan Cate [Cakewalk]
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Re: Sync audio to video in SX2? 2013/07/19 11:23:16 (permalink) ☄ Helpfulby Jackdied 2013/07/19 11:29:04
Hi Markizno,
 
I see what you mean by zooming in within larger time frames. I'll put in a request to our developers. I have a film score background so I've always worked with shorter film cuts. Doing Foley or mixing a sound track, this could be a limitation.
 
Vicsant,
 
The feature you are looking for in Sonar is clip Snap Offset. On a clip, move the now time cursor to where you would like the clip to line up to a marker (i.e. a transient footstep going to Marker 1). Right click the clip and choose "set offset to now time." From this point you can set Markers as your snap landmark and line up the transient footstep to Marker 1 rather than the start of the clip.
 
If it's a short clip or near the start of the clip, I often just edge edit to the point I want and use that as the snap. I then roll the edit back out after moving the clip. Quick and dirty for short lineups. Not so good for hit points in the middle of a minute long clip. 
 
Hope this helps.
Daniel [Cakewalk]


Thanks!
Daniel Cate [Cakewalk]  
#16
vicsant
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Re: Sync audio to video in SX2? 2013/07/19 11:34:58 (permalink)
Hi Daniel, thanks for the clip Snap Offset tip.
I'll give it a go :-)
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markyzno
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Re: Sync audio to video in SX2? 2013/07/19 12:55:41 (permalink)
Dan you da man! 
 
Cheers..... It would help my workflow massively when exporting and selecting different stems etc etc across a big project.

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#18
The Maillard Reaction
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Re: Sync audio to video in SX2? 2013/07/19 12:58:52 (permalink)
 
I'd enjoy having a readout that displayed the time length of a selection.
 
That would be helpful.


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g_randybrown
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Re: Sync audio to video in SX2? 2013/07/21 10:27:36 (permalink)
Sorry, for some reason I never received an email stating there was a reply to my post above and I started a thread regarding optimum video render for X2.
So, I can render to practically anything in Vegas Pro 12...can someone tell me the optimum file to use for X2a...
IIRC it used to be avi and/or wmv...has that changed?
As I pointed out in another thread...."As I understand it, Sonar prefers avi so in Vegas Pro 12, I rendered a 1 minute, 720x480 SD NTSC widescreen... In X2a it just stops when it hits some animated text...in windows media player it plays fine.
If I render to wmv it can make it through but sometimes upside down."
So my question is, what is optimum for X2a (it doesn't need to look great just play back with no problems).
Thanks very much,
Randy

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The Maillard Reaction
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Re: Sync audio to video in SX2? 2013/07/21 14:01:32 (permalink)
I recommended 2 common codecs in a post above.
 
I asked you which you used in Vegas, in the other thread, to get some insight into your existing work flow.
 
You mentioned you work with HD footage. I was curious to learn what codecs are running smooth on your system... then it might be easy to select one that is relatively lighter for use with SONAR.
 
Are you working with Camera footage or footage that has been exported and sent to you from some one else's video edit suite? I'd like to know the actual codec... and I think I ask each time I've tried to help... maybe I can guess the codec if I can figure out where the source footage is from.
 
You mentioned a SD 720x480 widescreen export from Vegas. Was it the super light weight DV25 codec or was it one of the dozens of other high bit rate SD 720x480 widescreen codecs that are available?
 
Do you have any video acceleration on your DAW? If so is it just the "GPU" or is it a dedicated video I/O card from AJA, Black Magic etc.?
 
If you have hardware that is focused on decoding video than the CPU will have lots of room for SONAR.
 
If you use a codec that specifically tantalizes the instruction sets embedded in the latest system CPUs then you may find that the CPU starts focusing on the video play back while other apps get short changed. If the video or the DAW starts stuttering don't bother looking at Task Manager to see if the CPU had time to tell Task Manager it was real busy. The proof is in the experience you are having with the stuttering or black screen video.
 
A lot of the latest distribution codecs are meant to appropriate the CPU. The player apps play smoothly and they drop frames to make it look like it is all so easy.
 
The edit apps compete with the CPU intensive codecs and the timing gets sketchy.
 
The easiest way to deal with all this is to get used to the idea of knowing what codec you are working with so that you may compare an experience with it with experiences you have with other codecs.
 
 
all the best,
mike
 
 


#21
g_randybrown
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Re: Sync audio to video in SX2? 2013/07/22 08:45:55 (permalink)
I asked you which you used in Vegas, in the other thread, to get some insight into your existing work flow.
 
In Vegas I work with 1080P, 720P, HDV (interlaced and prog) mov, png, jpg etc.
 
You mentioned you work with HD footage. I was curious to learn what codecs are running smooth on your system... then it might be easy to select one that is relatively lighter for use with SONAR.
 
I have no playback problems in Vegas unless I use full HD mov or use heavy effects or use alpha channels...then I get dropped frames but it still plays.
 
Are you working with Camera footage or footage that has been exported and sent to you from some one else's video edit suite? I'd like to know the actual codec... and I think I ask each time I've tried to help... maybe I can guess the codec if I can figure out where the source footage is from.
 
As mentioned above Mike I ingest just about everything...it's simply a question of what format X2a prefers.
 
You mentioned a SD 720x480 widescreen export from Vegas. Was it the super light weight DV25 codec or was it one of the dozens of other high bit rate SD 720x480 widescreen codecs that are available?
 
I just selected one of the templates, what does Sonar prefer?
 
Do you have any video acceleration on your DAW? If so is it just the "GPU" or is it a dedicated video I/O card from AJA, Black Magic etc.?
 
no dedicated card, integrated Intel graphics
 
If you have hardware that is focused on decoding video than the CPU will have lots of room for SONAR.
 
The CPU was peaking at 13% in Sonar on playback, how much headroom is need?
 
Mike, if you have no problems with video in Sonar why don't you just tell me specifically what you are using?
 

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The Maillard Reaction
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Re: Sync audio to video in SX2? 2013/07/22 09:48:57 (permalink)
I have mentioned my preference for both motion jpeg and Cineform numerous times and I mentioned them above as well.
 
Now that I see that you run a 1080 HDV codec I can see that you are running 25mbit/second streams with success so the Cinefrom CODEC is a possible choice for you.
 
I am assuming you are not employing the Vegas low data rate proxy file (a.k.a intermediary codec) system.
 
So 25mbits/sec that should be a good guideline for what you can expect to stream in SONAR.
 
Have you ever tried HDV 25mit/second in SONAR? It's a good balance of picture quality-data rate-CPU strain.
 
.wmv for example; will offer lower data rate and require much more CPU to decode.
 
DV25 (a standard def 720x480 widescreen choice) will use the exact same data rate as 1080 HDV and less CPU.
 
A codec like Cineform Intermediary will provide a better picture than HDV (of course it needs to start with something better than HDV to do that), lower data rates, and lower CPU strain.
 
Motion Jpeg data rates are traditionally defined per frame but they equate to anything from very tiny bit rates all the way up to 74mbits/second. You'll probably want to use something less than 25mbit/second for initial trials.
 
 
Good luck.
 
best regards,
mike 
 
 
 
 
 
 
 
 
 
 
 


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