How do I find which clips are Audio Snap enabled in a huge project file?

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John Schuermann
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2013/08/17 15:52:01 (permalink)

How do I find which clips are Audio Snap enabled in a huge project file?

Hello all -
 
I have a problem that is driving me crazy.  I am mixing a 2 hour feature film with over 30 separate tracks and hundreds of audio events.  At some point I must have enabled "Audio Snap" on a clip or two, and now I always get the "transients being generated" message and weird timing problems when I try to copy the audio from my "sub"-projects to my master project. 
 
Does anyone know how to find the specific clips that have Audio Snap enabled so I can delete or bounce them, without having to inspect hundreds and hundreds of individual audio events?
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    Wouter Schijns
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    Re: How do I find which clips are Audio Snap enabled in a huge project file? 2013/08/17 19:13:13 (permalink)
    Disabling all audiosnap in project can be done:
     
    In trackview hit 'Ctrl-A' to select all tracks.
    (hold down 'Ctrl' key from now on....not sure if ye really must but....)
    Then in the inspector go to tab 'Clips' and choose 'Audiosnap'
    There, the Enable box probably will say 'Multi', doubleclick on 'mulit'....wait.......will take maybe 10-30 seconds while Sonar is checking the project.
    Then all tracks get 'enabled' as you can see, uncheck 'enable' now & done.
     
    Could check this method by just enabling 1 clip, then do above.
    if that clip is disabled, you know you're ok.
    sorry this became a long story.....
     
    good luck.

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    #2
    John Schuermann
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    Re: How do I find which clips are Audio Snap enabled in a huge project file? 2013/08/18 13:08:04 (permalink)
    Thanks much!  I will try this here momentarily...
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    mettelus
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    Re: How do I find which clips are Audio Snap enabled in a huge project file? 2014/03/25 00:17:57 (permalink)
    I have a project with similar issue (X3e). At some point I was using audio snap and everything has audio snap disabled now. I just did the above and nothing was checked, so I enabled/disabled and still was giving me the pop up when the project loaded. Since it was only three full audio tracks I bounced them all to clips separately, but I seem to remember a quicker way with something complex. Was it to save as a bundle file and reopen it?
     
    I think for this project I had adjusted the audio; but never bounced the final clip, so wondering if there is a quicker route to use?

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    #4
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