X3 and Ozone 5 using DirectX/VST2 & Sonitus Reverb

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fireberd
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2013/10/24 08:43:21 (permalink)

X3 and Ozone 5 using DirectX/VST2 & Sonitus Reverb

I inadvertently used Ozone 5, DirectX, instead of VST on a song mixdown.  I had never tried it before so I don't know if it ever worked, but using Ozone 5 and DirectX caused X3b to start acting flakey (no keyboard control) and loss of audio.  Selecting one of Ozone's default presets it seems to be OK, but if I try a different preset then that is when things go bad.  The only way out of it is to reload the project and start over.  The VST version does not have this problem and what I've been using for over a year. 
 
I don't know if this is an Ozone 5 problem or an X3b problem, or an "operator" problem.  
post edited by fireberd - 2013/10/28 13:49:45

"GCSG Productions"
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    Jimbo 88
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    Re: X3 and Ozone 5 using DirectX 2013/10/24 09:27:14 (permalink)
    I loaded the Cake TTS-1 directX soft synth and it has problems.  If you mute one track it mutes the whole synth, it causes crashes and audio drop outs.  I think it's best to avoid DirectX plugins in X3  

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    #2
    fireberd
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    Re: X3 and Ozone 5 using DirectX 2013/10/24 13:25:11 (permalink)
    Jimbo88, since you also had problems with DirectX, I'll assume that its Sonar and not the plug-ins.
    I wonder if the "c" update that is in the works addresses this?

    "GCSG Productions"
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    mettelus
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    Re: X3 and Ozone 5 using DirectX 2013/10/25 06:01:00 (permalink)
    I do not have Ozone 5, but took a look quick at the product specs quick. DirectX is definitely not preferred for plug-ins.
     
    A couple quick questions come to mind.
    1) Do you have all of the patches to Ozone 5 and *can* you insert it as a VST?
    2) Are you doing this mix down with Win7 or Win8.1? The reason I ask is I have seen many posts on 8.1 drivers "not supported" or flaky. I have not upgraded passed Win7 yet.
     
    From my lessons learned, I always bounce tracks to others prior to final mix down. This converts them to "audio" files but will leave the working tracks in tact in case you want to edit them again later. For the final mix down, I solo the bounced tracks, and then SONAR only needs to play with audio files and not the plug-ins for that final mix (this will distress the audio engine a lot). I have gotten burned enough that I always bounce tracks out of habit.
     
    Something to try... if you bounce the track with Ozone 5 in it, does the bounced track sound okay for you?
     
    Michael

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    fireberd
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    Re: X3 and Ozone 5 using DirectX 2013/10/25 07:12:23 (permalink)
    An update and to answer your questions.
     
    As I noted on my original post it works with VST and what I normally use.  I just accidentally selected the DirectX and had the problem - and the Ozone 5 problem only happens if I try a different pre-set, other than the first one I select.  Ozone 5/DirectX works OK if no second pre-set is tried.
     
    This is on Windows 7, 64 bit.  I haven't tried it with Windows 8.1 as I only have Ozone 5 installed on my Win 7 system.
     
    A new twist.  I added Sonitus Reverb to a track, and that is only available as Direct X in X3b, and it works without problems.  So its not that "All DirectX" is the problem.
     
    Its back to the "drawing board".  Still don't know if its a Sonar X3 or Ozone 5 problem, but as Jimbo88 had the same problem with a different DirectX device it sounds more like a Sonar problem.
     
     
     

    "GCSG Productions"
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    #5
    fireberd
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    Re: X3 and Ozone 5 using DirectX 2013/10/28 08:30:38 (permalink)
    New Update.  I thought Sonitus worked OK in X3b but as it turns out it has the same problem as Ozone 5.  Also, I've had the same problem with Ozone 5 loaded as VST2 and not the original problem of Direct X only.  Thus, I have to think its a Sonar problem and not the plug-ins. 
     
    UPDATE:  I have opened problem report with Sonar on this issue.  CWBRN-20980
     
    post edited by fireberd - 2013/10/28 08:45:08

    "GCSG Productions"
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    mudgel
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    Re: X3 and Ozone 5 using DirectX 2013/10/28 10:37:25 (permalink)
    Just install the VST version and use that.

    Mike V. (MUDGEL)

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    fireberd
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    Re: X3 and Ozone 5 using DirectX 2013/10/28 12:56:48 (permalink)
    I thought I made it clear that it has happened on both the Direct X and VST version of Ozone 5 with X3.  It did not happen in X2.  Sonitus, in X3, is only available as DirectX; it has the problem too, at least with the Sonitus Reverb. 
     
    Finger pointing time at Cakewalk.  I opened the problem as noted above, Cakewalk closed it and told me to open a problem with Tech Support. I have opened a problem with Tech Support and waiting for their response. 
     
    A workaround is to stop the playback and change to a different preset and then start the playback again. 

    "GCSG Productions"
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    mudgel
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    Re: X3 and Ozone 5 using DirectX 2013/10/28 13:59:39 (permalink)
    Sorry. Very late here. I misunderstood and didn't realise about you having VST installed as well.

    Mike V. (MUDGEL)

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    jjgjr75
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    Re: X3 and Ozone 5 using DirectX 2013/10/28 14:36:26 (permalink)
    Is the version of Ozone 5 you have 32 bit? If so you cant use 32 bit dx with 64 bit Sonar. I am a longtime user of Sonar and had Izotope Trash 1 that I used back in 2003. I bumped my Sonar 5 up to X3 and went to Win8 64 bit. Was disappointed to learn that I can't use 32 bit directx on 64 bit version. Could always install 32 bit Sonar and use it if I miss Trash enough...
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    lawp
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    Re: X3 and Ozone 5 using DirectX 2013/10/28 14:42:07 (permalink)
    @jjgjr75: why not use the x64 trash vst?
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    jjgjr75
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    Re: X3 and Ozone 5 using DirectX 2013/10/28 14:49:42 (permalink)
    Because the version I bought is dx only. They have two versions of Trash 1. One really early version and one version that came out after I purchased mine (I can only upgrade to Trash 1.03 even though it was up to 1.14 or something). I contacted them and they stated that my version of Trash cannot be upgraded and is dx only(to the latest Trash 1). The only way I can fix my issue is to buy Trash 2 or install Sonar 32 bit. It has something to do with how they changed their registration/authorization system as mine unlocks with a reg code instead of their newer system. I think it is kind of lame actually and may actually contact them again, do not want to go back to 32 bit at this point for anything
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    lawp
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    Re: X3 and Ozone 5 using DirectX 2013/10/28 14:56:30 (permalink)
    tfti, i didn't realise they had 2 version 1's (i still use v1 but a later x64 version) that's a bit sucky :-/
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    scottfa
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    Re: X3 and Ozone 5 using DirectX 2013/10/28 22:46:05 (permalink)
    Using win 7 64 bit I tried recreate your problem. Couldn't do it. Loaded up ozone 5 vst v2  changed presets over and over. Did it again after adding the s verb DX version. Still no crash. Changed settings in both while a recorded audio track was running could not get it to fail. This was with one audio track and the effects on the master bus.
     
     

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    fireberd
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    Re: X3 and Ozone 5 using DirectX 2013/10/29 06:42:20 (permalink)
    It doesn't happen in X2, just X3.  I never had any problem with Ozone 5, or Sonitus in Sonar X2, just this new X3.  I never had problems with Sonitus in X1, but I can't say about Ozone 5 as I bought it about a year ago and only used it with X2.  In earlier versions of Sonar (and I go back to V7) Sonitus, whether Sonar 32 bit or 64 bit, was always a VST plugin.  In X3, Sonitus is only accessed as a DirectX plugin.
     
     

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    mudgel
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    Re: X3 and Ozone 5 using DirectX 2013/10/29 07:42:37 (permalink)
    The Sonitus Suite that comes with SONAR is either 32 or 64 bit DX plugin depending on the Version (32 or 64 bit) of Sonar you install.
    If you buy Sonitus as a separate plugin package you get both DX and VST versions, both 32 and 64 bit.  http://www.store.cakewalk.com/b2ceuro/ProductInfo.aspx?productid=36-CWSF3.31-10E

    Mike V. (MUDGEL)

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    fireberd
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    Re: X3 and Ozone 5 using DirectX 2013/10/29 09:15:10 (permalink)
    Here is an update:  Read the saga below.  However, the Sonitus works fine in Windows 8.1  with X3b 32bit version.  I can't try the 64 bit version in 8.1 for the following reasons. 
     
    I ran into problems with X3 64 bit in 8.1  I had originally installed in it Windows 8, and it appeared to install OK and was working.  I installed the X3b patch but ran into a problem and had to abort it.   I didn't try it again as Windows 7 is my "production" system.  I had a problem with some plugins with Win 7 and X3b so I decided to try it in Windows 8.1.  When I tried to start X3b it would not start and I had an error (don't remember what it was).  I decided to try reinstalling the X3b patch again but it aborted with an error.  I decided to reinstall X3a 64 bit in Win 8.1 but it failed with Dll OCX Regsvr32.exe Exit Code 0x3.  I did a search on that and found several references to that including several for Sonar but nothing that I found was a fix.  I uninstalled X3 and restarted the PC and tried a complete new install of X3a 64 bit in Windows 8.1 but it again failed with the Regsvr32.exe error.  I then tried X2 64 bit as it had previously worked OK in Win 8 (not 8.1) and it too failed to install with the same error.  Finally, I tried an X3a install of the 32 bit version and it installed OK, and the X3b patch also installed OK (32 bit). 
     
    During my attempts to install X3a, I also tried it in Win 8 compatibility mode and that resulted in the same error failure. 

    "GCSG Productions"
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    mudgel
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    Re: X3 and Ozone 5 using DirectX 2013/10/29 09:26:08 (permalink)
    The regsrv 32 error is a failure of a 32bit dx file to be entered into the windows registry.

    I'd suggest you need to ring cakewalk technical support.

    Mike V. (MUDGEL)

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    lawp
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    Re: X3 and Ozone 5 using DirectX 2013/10/29 09:30:58 (permalink)
    mudgel
    The Sonitus Suite that comes with SONAR is either 32 or 64 bit DX plugin depending on the Version (32 or 64 bit) of Sonar you install.
    If you buy Sonitus as a separate plugin package you get both DX and VST versions, both 32 and 64 bit.  http://www.store.cakewalk.com/b2ceuro/ProductInfo.aspx?productid=36-CWSF3.31-10E


    there's no x64 VST version, just DX:
     
    Please Note: System Requirements
    This download was intended for use with 32-bit versions of Windows 2000/XP. On 64-bit Windows Vista & Windows 7 it will only install as 32-bit plug-ins.

    SONAR X1 Studio also includes the entire Sonitus Suite (as both 32-bit and 64-bit plug-ins) and is supported on Windows Vista and Windows 7.

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