Addictive Drums UI Won't Open When Drum Map Used

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Keni
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2013/11/05 21:36:05 (permalink)

Addictive Drums UI Won't Open When Drum Map Used

 
Yet another issue with drum maps...
 
I have AD setup with discrete outputs and a Drum Map that simply names the drum pieces...
 
If I dbl-click on the track's mini-icon (next to track number) it zooms the track instead of opening the UI for AD....
 
As soon as I remove the drum map, all is normal again...
So both the intelligent grouping of solo/mute status within a midi instrument and the opening the instrument's UI are not working correctly with a Drum Map in place...
 
Anyone?
 
Keni
 

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    worstcaseontario
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    Re: Addictive Drums UI Won't Open When Drum Map Used 2013/11/05 21:55:05 (permalink)
     Keni, my experience with drum maps in X-series Sonar tells me to advise people who may ask to use them only exactly when you need their exact functionality, and point the MIDI you're working with directly towards the synth the rest of the time. You seem to have been exploring the possibilities of drum maps recently (judging from the several related threads you have started on this board). I dunno man, but it seems that this potentially very useful feature has been kinda bypassed by the whole "Skylight" thing. I have not read all your threads, but please tell me if any of the suddenly swarming about the place Cakewalk staff replied to any of your questions?

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    Shawke
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    Re: Addictive Drums UI Won't Open When Drum Map Used 2013/11/05 23:55:43 (permalink)
    It works for me on the 16 audio tracks, but does not work on the midi track (in X3c).  I didn't know you could double clip the mini icons, thanks.
     
    Jim
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    brundlefly
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    Re: Addictive Drums UI Won't Open When Drum Map Used 2013/11/06 02:39:44 (permalink)
    As I just posted in another thread on drum maps, the basic problem is that inserting a drum map isolates the MIDI track from the synth so the track icon is no longer linked to open the synth GUI. And a drum map could potentially have every note assigned to a different synth or physical MIDI port so there's no good way for SONAR to "know" what you want to have happen when you double-click that icon in the MIDI track. But as Shawke pointed out, double-clicking the icon in one of the audio output tracks will still open the GUI.

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    bluzdog
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    Re: Addictive Drums UI Won't Open When Drum Map Used 2013/11/06 08:40:32 (permalink)
    Keni, alternatively you can map from within Addictive Drums. Top right ? -> map window. There is a preset drum map dropdown menu top left in the map window. You can also save your own drum maps from within Addictive Drums. That won't get the PRV looking how you want it but it will get the right sounds playing.
     
    Rocky
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    meh
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    Re: Addictive Drums UI Won't Open When Drum Map Used 2013/11/06 09:23:03 (permalink)
    bluzdog
    Addictive Drums. Top right ? -> map window. There is a preset drum map dropdown menu top left in the map window. You can also save your own drum maps from within Addictive Drums.
     
    Rocky


    Great Tip
    thx Rocky

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    Keni
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    Re: Addictive Drums UI Won't Open When Drum Map Used 2013/11/06 14:20:36 (permalink)
    worstcaseontario
     Keni, my experience with drum maps in X-series Sonar tells me to advise people who may ask to use them only exactly when you need their exact functionality, and point the MIDI you're working with directly towards the synth the rest of the time. You seem to have been exploring the possibilities of drum maps recently (judging from the several related threads you have started on this board). I dunno man, but it seems that this potentially very useful feature has been kinda bypassed by the whole "Skylight" thing. I have not read all your threads, but please tell me if any of the suddenly swarming about the place Cakewalk staff replied to any of your questions?




    Thanks Again worstcasescenario...
     
    As I mentioned in my previous reply... I'm really only tring to get the sample names displayed in PRV instead of the keyboard... But I ran into some issues along the way while trying to use a Drum Map to accomplish this...
     
    Using the Drum Map does give me the names, but I found "bugs"? the first was the pain of scrolling the list to select the desired map... For some reason when I was first trying it the system was forcing me to click once for each new name displayed (it wouldn't fast scroll), but that seems to have been simply a glitch...
     
    The other issue I posted is much more important as it seems solo loses it's intelligence when I have a map inserted... Solo selects ONLY the single item I click on and not the (necessary) related tracks... (output only without auto-selecting the midi track gives no sound etc.)
     
    I'm not a fan of the Skylight UI so far... I've complained about many isses ever since the X1 roll out... But I'm getting along anyway as it improves and managing to ignore most of it... I doubt I'll be happy with this ui for a long time if ever, but The Bakers continue to improve things and slowly are catching up with the many things "lost" in the changeover... Unless they do some really major overhauls with it I don't think I'll ever like it... Too much wasted space, too many menus required for accessing...etc... For me it was and is a big setback as my workflow slowed a lot due to the changes (not learning the changes, but actually working with them)...
     
    The type of drop down list they use for the widgets isn't too bad when the list isn't long, but with a long list such as the Drum Maps, a search feature would go a long way...
     
    Trying to switch back and forth with/without the map is impossible as the jobs are so inter-related... So this will remain an issue for me for quite some time.... One day I will buy BFD and have what I wanted to begin with! ;-)
     
    Thanks again...
    Keni
     

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