RESOLVED: X3c project corruption - AGAIN !!!

Page: 123 > Showing page 1 of 3
Author
Rob[at]Sound-Rehab
Max Output Level: -47 dBFS
  • Total Posts : 2819
  • Joined: 2011/02/03 04:31:35
  • Location: Sound-Rehab, Austria
  • Status: offline
2013/11/11 09:06:16 (permalink)

RESOLVED: X3c project corruption - AGAIN !!!

Now this is getting really, really annoying. Recently I find myself wasting some much time on troubleshooting troubles I never had before X3 came around.
 
And now again: new project, created in X3, only a few synth tracks plus a vocal line, which was modified with Melodyne and frozen, then saved. Coming back to open the project I just get crashes, unfortunately all auto-saved copies behave likewise!! But the version saved manually one hour earlier loads perfectly. The only differences really between the crashing version and the working earlier one is that a couple of clips were shifted by a few ticks and then one track was frozen.
 
Sonar again somehow corrupted our work.
 
I had the same problem in a bigger project just 3 weeks ago. Reported problem, got re-directed to support, whom I contacted but they never got back to me.
 
Now, I assume there'll be plenty of posts saying "go fix your system", but it ain't broken! I did soooo many checks in the recent 2 weeks (drivers, updates for 3rd party software, memory, disk integrity, power options, viruses, malware, ... the list goes on). I can't think of anything else to check. And now that it has happened in an extremely simple project, I'm even more convinced that it can only be X3 that's causing this!
 
I think I just forget about X3 until somebody from Cakewalk can tell what is wrong with those projects and why they work one day and are broken when coming back to continue working ...
 
 
<<for cakewalk reference: CWBRN-21497>>
 
Edit: opening the project in SAFE mode, also causes a crash! so it's none of the synths (which would be FabFilter) or plugs (which would be WAVES mostly)
post edited by FreeFlyBertl - 2015/02/03 09:29:09

GOOD TUNES LAST FOREVER
  +++   Visit the Rehab   +++
 
DAW: Platinum/X3e, win10 64 bit, i7-3930K (6x3.2GHz), Asus Sabertooth X79, 32 GB DDR3 1600MHz, ATI HD 5450, 120 GB SSD OCZ Agility3, 2x 1TB WD HDD SATA 600
Audio-Interface: 2x MOTU 1248 AVB, Focusrite OctoPre, (Roland Octa-Capture)   Control-Surface: VS-700C 
VSTi: WAVES, NI K10u, FabFilter, IK, ... (too many really) 
#1

64 Replies Related Threads

    Sir Les
    Max Output Level: -67 dBFS
    • Total Posts : 1182
    • Joined: 2012/07/09 04:56:19
    • Location: MONTREAL, QUEBEC, CANADA,
    • Status: offline
    Re: X3c project corruption - AGAIN !!! 2013/11/11 10:21:53 (permalink)
    I got one of those Corrupted Projects also..right after updating to X3c and opening a X3b Project, Doing some work, saving it, and then trying to open that again...it crashes the program....
     
    But in today's effort to make my system tweaks complete...I went into the bios just to check on things....And I found CPU Speed step was enabled....Seeing as this may have been causing CPU Spikes to occur or interupts...could it be the culpret in corrupting data when being saved?
     
    So perhaps this could be part of the issues some overlook in setup or tweaking?...
     
    Also there are other things that may be causing hickups in the os...that may be bound to bios settings....So it would be prudent to double check , make a list,...and see what happens when....
     
    Good luck.
     
    Sir Les
     
     

    1. Intel 5960x 3.5mhz , ASUS x99 deluxe u3.1, Asus Thunderbolt ex II,   G skills f4 3000 Memory 32GB , ADATA ssd 250GB Main Drive, Lots of WD Red 7200 Mechanical Drives with Black Drives, 14x multi optical Drive, LG Multi Blu Drive,  2X Extern WD Mybooks usb 3.0, AMD r7 270 video card, Motu 828x TB , Motu Midi XT.
    2.  USING MAC PRO, as win 10 has damaged 2 x99 systems 8.1 is also to blame for the final burnout trying to roll back!
     
    3.  Something Wonderful: https://1drv.ms/f/s!AlHkRy9cXBbYpQNvVBCt8r7fQ5PS
    #2
    brundlefly
    Max Output Level: 0 dBFS
    • Total Posts : 14250
    • Joined: 2007/09/14 14:57:59
    • Location: Manitou Spgs, Colorado
    • Status: offline
    Re: X3c project corruption - AGAIN !!! 2013/11/11 11:11:44 (permalink)
    64-bit double precision engine disabled? There are some issues with it in X3c, though I'm not sure if any of them can cause a crash.
     
     

    SONAR Platinum x64, 2x MOTU 2408/PCIe-424  (24-bit, 48kHz)
    Win10, I7-6700K @ 4.0GHz, 24GB DDR4, 2TB HDD, 32GB SSD Cache, GeForce GTX 750Ti, 2x 24" 16:10 IPS Monitors
    #3
    robert_e_bone
    Moderator
    • Total Posts : 8968
    • Joined: 2007/12/26 22:09:28
    • Location: Palatine, IL
    • Status: offline
    Re: X3c project corruption - AGAIN !!! 2013/11/11 12:00:51 (permalink)
    FreeFlyBertl
    Now this is getting really, really annoying. Recently I find myself wasting some much time on troubleshooting troubles I never had before X3 came around.
     
    And now again: new project, created in X3, only a few synth tracks plus a vocal line, which was modified with Melodyne and frozen, then saved. Coming back to open the project I just get crashes, unfortunately all auto-saved copies behave likewise!! But the version saved manually one hour earlier loads perfectly. The only differences really between the crashing version and the working earlier one is that a couple of clips were shifted by a few ticks and then one track was frozen.
     
    Sonar again somehow corrupted our work.
     
    I had the same problem in a bigger project just 3 weeks ago. Reported problem, got re-directed to support, whom I contacted but they never got back to me.
     
    Now, I assume there'll be plenty of posts saying "go fix your system", but it ain't broken! I did soooo many checks in the recent 2 weeks (drivers, updates for 3rd party software, memory, disk integrity, power options, viruses, malware, ... the list goes on). I can't think of anything else to check. And now that it has happened in an extremely simple project, I'm even more convinced that it can only be X3 that's causing this!
     
    I think I just forget about X3 until somebody from Cakewalk can tell what is wrong with those projects and why they work one day and are broken when coming back to continue working ...
     
     
    <<for cakewalk reference: CWBRN-21497>>
     
    Edit: opening the project in SAFE mode, also causes a crash! so it's none of the synths (which would be FabFilter) or plugs (which would be WAVES mostly)


    Could you please list all of the plugins this failing project has in it?  I want to try do do some digging into it.  Might be a wild goose chase, but who knows.  Worth a shot anyways.
     
    Also, your signature lists X3b.  Have you tried the X3c update?  I looked through the fixes for X3c, and they apparently did do something to address compatibility issues with Waves plugins.
     
    Here is the link to what they fixed in the X3c update:
     
    http://cakewalk.com/Support/kb/reader.aspx/2007013331
     
     
    Thanks, 
     
    Bob Bone
     
     
     
    post edited by robert_e_bone - 2013/11/11 12:13:57

    Wisdom is a giant accumulation of "DOH!"
     
    Sonar: Platinum (x64), X3 (x64) 
    Audio Interfaces: AudioBox 1818VSL, Steinberg UR-22
    Computers: 1) i7-2600 k, 32 GB RAM, Windows 8.1 Pro x64 & 2) AMD A-10 7850 32 GB RAM Windows 10 Pro x64
    Soft Synths: NI Komplete 8 Ultimate, Arturia V Collection, many others
    MIDI Controllers: M-Audio Axiom Pro 61, Keystation 88es
    Settings: 24-Bit, Sample Rate 48k, ASIO Buffer Size 128, Total Round Trip Latency 9.7 ms  
    #4
    Rob[at]Sound-Rehab
    Max Output Level: -47 dBFS
    • Total Posts : 2819
    • Joined: 2011/02/03 04:31:35
    • Location: Sound-Rehab, Austria
    • Status: offline
    Re: X3c project corruption - AGAIN !!! 2013/11/11 12:13:24 (permalink)
    Sir Les
    But in today's effort to make my system tweaks complete...I went into the bios just to check on things....And I found CPU Speed step was enabled....Seeing as this may have been causing CPU Spikes to occur or interupts...could it be the culpret in corrupting data when being saved?
     
    So perhaps this could be part of the issues some overlook in setup or tweaking?...
     
    Also there are other things that may be causing hickups in the os...that may be bound to bios settings....So it would be prudent to double check , make a list,...and see what happens when....
     


    Yeah, the BIOS is about the last thing that I haven't gone into ... and I'd rather not go there ...
     
    From my specs you can see that my system is overclocked, but that was done by a professional about a year ago and tuned to a save level. Worked fine so far, never caused hickups and hence I'm reluctant to go fiddle with BIOS knobs I'm not familiar with, especially as it's just Sonar corrupting its own files, but no other application is behaving funny ...

    GOOD TUNES LAST FOREVER
      +++   Visit the Rehab   +++
     
    DAW: Platinum/X3e, win10 64 bit, i7-3930K (6x3.2GHz), Asus Sabertooth X79, 32 GB DDR3 1600MHz, ATI HD 5450, 120 GB SSD OCZ Agility3, 2x 1TB WD HDD SATA 600
    Audio-Interface: 2x MOTU 1248 AVB, Focusrite OctoPre, (Roland Octa-Capture)   Control-Surface: VS-700C 
    VSTi: WAVES, NI K10u, FabFilter, IK, ... (too many really) 
    #5
    Rob[at]Sound-Rehab
    Max Output Level: -47 dBFS
    • Total Posts : 2819
    • Joined: 2011/02/03 04:31:35
    • Location: Sound-Rehab, Austria
    • Status: offline
    Re: X3c project corruption - AGAIN !!! 2013/11/11 12:29:19 (permalink)
    64-bit double precision engine is disabled
     
    @Bob: it's X3c (just updated my sig) - thanks for trying to help, but I assume someone will have to look at the mini-dumps and shed light on this ...
    anyway, plugs in that project are only a few (VSTi: true piano, fab filter one, 2 instances of fab filter twin 2; VST: FF Pro-G, FF Pro-Q, WAVES Puig EQ, Amphex Aural, plus a few more in archived tracks) - but as I said it also crashes with all plugs disabled in SAFE mode.
     
    The content of the project is not so relevant. It's just a scratch track of a vocal on top of a rough synth line ... but if I continue with X3c when is the next time this corruption problem will happen?
     
    One more thing: I actually pulled in a template for drums (8 audio tracks plus 1 MIDI) to record some beats via the e-drums between the last functional saved version and the now crashing project, but I think I have done that 100 times with the same template in X2a ... I wonder if that is causing issues now - X2 templates pulled into X3??? Yet the template is dead simple, not even plugs that come with it, just I/O routing to the drums bus ...
     
    bummer

    GOOD TUNES LAST FOREVER
      +++   Visit the Rehab   +++
     
    DAW: Platinum/X3e, win10 64 bit, i7-3930K (6x3.2GHz), Asus Sabertooth X79, 32 GB DDR3 1600MHz, ATI HD 5450, 120 GB SSD OCZ Agility3, 2x 1TB WD HDD SATA 600
    Audio-Interface: 2x MOTU 1248 AVB, Focusrite OctoPre, (Roland Octa-Capture)   Control-Surface: VS-700C 
    VSTi: WAVES, NI K10u, FabFilter, IK, ... (too many really) 
    #6
    Stone House Studios
    Max Output Level: -40 dBFS
    • Total Posts : 3550
    • Joined: 2004/05/07 15:07:32
    • Location: Natural Bridge, VA USA
    • Status: offline
    Re: X3c project corruption - AGAIN !!! 2013/11/11 12:40:25 (permalink)
    Hi There -
    I was just looking at your Windows 7 thread in software, and wondering if your backup changes may have reintroduced something.  If Sonar were looking for a saved copy through a backup app and now the app is disabled . . . . . .
     
    Just thinkng.  Good Luck
     
    Brian

     Core i7-6700@3.40Ghz  Windows 10x64 16 GB RAM
    Sonar Platinum/Studio One     PreSonus Studio 192
    #7
    Paul P
    Max Output Level: -48.5 dBFS
    • Total Posts : 2685
    • Joined: 2012/12/08 17:15:47
    • Location: Montreal
    • Status: offline
    Re: X3c project corruption - AGAIN !!! 2013/11/11 12:47:54 (permalink)
     
    The first thing that I noticed was that you're overclocked.  Sonar has seemed to me at times (and to others as well from what I read here) quite demanding of any system, perhaps because of the level at which Sonar interacts with it.  Any bug at a very low level (doesn't have to be in Sonar) could cause all sorts of corruption issues and overclocking just might bring you that much closer to trouble.
     
    I'm not saying that your oc'ing is the source of anything, but it's something I'd disable as part of trying to find the cause.  I don't see the need for oc'ing in a DAW anyway.
     
     
     

    Sonar Platinum [2017.10], Win7U x64 sp1, Xeon E5-1620 3.6 GHz, Asus P9X79WS, 16 GB ECC, 128gb SSD, HD7950, Mackie Blackjack
    #8
    robert_e_bone
    Moderator
    • Total Posts : 8968
    • Joined: 2007/12/26 22:09:28
    • Location: Palatine, IL
    • Status: offline
    Re: X3c project corruption - AGAIN !!! 2013/11/11 13:00:53 (permalink)
    OK - thanks for clarifying.  Perhaps it is something to do with the X3c update?  Have you tried rolling back to X3b?
     
    I wish I was more help - maybe some more coffee, or more pain meds, would help.  I'll get right on that. :)
     
    Bob Bone
     

    Wisdom is a giant accumulation of "DOH!"
     
    Sonar: Platinum (x64), X3 (x64) 
    Audio Interfaces: AudioBox 1818VSL, Steinberg UR-22
    Computers: 1) i7-2600 k, 32 GB RAM, Windows 8.1 Pro x64 & 2) AMD A-10 7850 32 GB RAM Windows 10 Pro x64
    Soft Synths: NI Komplete 8 Ultimate, Arturia V Collection, many others
    MIDI Controllers: M-Audio Axiom Pro 61, Keystation 88es
    Settings: 24-Bit, Sample Rate 48k, ASIO Buffer Size 128, Total Round Trip Latency 9.7 ms  
    #9
    Splat
    Max Output Level: 0 dBFS
    • Total Posts : 8672
    • Joined: 2010/12/29 15:28:29
    • Location: Mars.
    • Status: offline
    Re: X3c project corruption - AGAIN !!! 2013/11/11 13:12:57 (permalink)
    When Sonar crashes with a corrupted project does it send a report to Cakewalk? Just curious....

    Sell by date at 9000 posts. Do not feed.
    @48/24 & 128 buffers latency is 367 with offset of 38.

    Sonar Platinum(64 bit),Win 8.1(64 bit),Saffire Pro 40(Firewire),Mix Control = 3.4,Firewire=VIA,Dell Studio XPS 8100(Intel Core i7 CPU 2.93 Ghz/16 Gb),4 x Seagate ST31500341AS (mirrored),GeForce GTX 460,Yamaha DGX-505 keyboard,Roland A-300PRO,Roland SPD-30 V2,FD-8,Triggera Krigg,Shure SM7B,Yamaha HS5.Maschine Studio+Komplete 9 Ultimate+Kontrol Z1.Addictive Keys,Izotope Nectar elements,Overloud Bundle,Geist.Acronis True Image 2014.
    #10
    Sir Les
    Max Output Level: -67 dBFS
    • Total Posts : 1182
    • Joined: 2012/07/09 04:56:19
    • Location: MONTREAL, QUEBEC, CANADA,
    • Status: offline
    Re: X3c project corruption - AGAIN !!! 2013/11/11 14:43:09 (permalink)
    Well over clocking will burn out the cpu faster if a fan/cooling goes unchecked when failing...And if overclocking...speed step is unnecessary as this will boost the cpu speed )overclock to a safe level( when not overclocking normally...So what happens when left on, and overclocking?....if it is on...I'd say that is a possible suspect for mayham...also I was told by the sweetwater people that VT in Bios should be turned off for the Avid user of Pro tools 9.0...when I bought in to that mess....So Some things in Bios may be overlooked..that can cause issues, by the faint of heart ....If saving in sonar, and a cpu spike occurs while saving a CWA file...what happens?....In my case with recorded audio, perhaps a anomaly is added in on all armed and recorded tracks...What happens with saving CWA's if same occurs at that same moment in time?

    1. Intel 5960x 3.5mhz , ASUS x99 deluxe u3.1, Asus Thunderbolt ex II,   G skills f4 3000 Memory 32GB , ADATA ssd 250GB Main Drive, Lots of WD Red 7200 Mechanical Drives with Black Drives, 14x multi optical Drive, LG Multi Blu Drive,  2X Extern WD Mybooks usb 3.0, AMD r7 270 video card, Motu 828x TB , Motu Midi XT.
    2.  USING MAC PRO, as win 10 has damaged 2 x99 systems 8.1 is also to blame for the final burnout trying to roll back!
     
    3.  Something Wonderful: https://1drv.ms/f/s!AlHkRy9cXBbYpQNvVBCt8r7fQ5PS
    #11
    Sir Les
    Max Output Level: -67 dBFS
    • Total Posts : 1182
    • Joined: 2012/07/09 04:56:19
    • Location: MONTREAL, QUEBEC, CANADA,
    • Status: offline
    Re: X3c project corruption - AGAIN !!! 2013/11/11 18:38:29 (permalink)
    I think I did send a report once...not sure what got sent...But I had my Nic card working while reading the help, and online info, and some forum posted help, turning off the double 64 bit engine, in a blank profile...and then trying to load the same corrupted file again...and it crashed but gave the option to send a report...which I did do...
    Also tried to change the Buffer size of my audio mixer through Sonar x3c, which also crashed the software...
     
    So in that instance, the nic card may have also caused a issue in those states.??..but not the first time it happened, as the nic was off when saving the old project through opening it in the update x3c and saving it...As I turn that Nic off when I feel lucky enough to open sonar to do work...when allowable I do get some work done..but if saving a cwa in x3c is unreliable...then what happens when one costumer spends on service and does countless hours of session work, and other mixing tasks...only to see that project and all settings saved trashed....?
     
    Well that remains to be seen what is the culprit.....I think I tweaked enough...but there is always something overlooked, so double and triple check ect....when all is all said and done...then finger pointing play comes into it, when calling the hotline I am sure of....at least that has been the constant patterns I've seen in past, since I been doing this PC troubleshooting and asked tech support...and that is a long time now....anyway...try looking into the overclocking boards and ask about cpu speed step implementation or not while overclocking...and see if there are known issues...
     
    Good luck
     
    Sir Les

    1. Intel 5960x 3.5mhz , ASUS x99 deluxe u3.1, Asus Thunderbolt ex II,   G skills f4 3000 Memory 32GB , ADATA ssd 250GB Main Drive, Lots of WD Red 7200 Mechanical Drives with Black Drives, 14x multi optical Drive, LG Multi Blu Drive,  2X Extern WD Mybooks usb 3.0, AMD r7 270 video card, Motu 828x TB , Motu Midi XT.
    2.  USING MAC PRO, as win 10 has damaged 2 x99 systems 8.1 is also to blame for the final burnout trying to roll back!
     
    3.  Something Wonderful: https://1drv.ms/f/s!AlHkRy9cXBbYpQNvVBCt8r7fQ5PS
    #12
    JonD
    Max Output Level: -39 dBFS
    • Total Posts : 3617
    • Joined: 2003/12/09 11:09:10
    • Location: East of Santa Monica
    • Status: offline
    Re: X3c project corruption - AGAIN !!! 2013/11/11 19:29:52 (permalink)
    FreeFlyBertl
     
    Yeah, the BIOS is about the last thing that I haven't gone into ... and I'd rather not go there ...
     
    From my specs you can see that my system is overclocked, but that was done by a professional about a year ago and tuned to a save level. Worked fine so far, never caused hickups and hence I'm reluctant to go fiddle with BIOS knobs I'm not familiar with, especially as it's just Sonar corrupting its own files, but no other application is behaving funny ...



    The way a DAW works is much more complex than your average application (say, MS Word).   A PC can be operating at 40% efficiency and still crank out a perfect Word document.  Not so with a DAW (You'll get clicks, pops, dropouts, file corruptions, etc).
     
    And yes, some of the settings in the BIOS can make all the difference in the world.  The simple fact is, if your Sonar X3c is misbehaving while hundreds (thousands?) of other users are working just fine, it's obvious the problem lies with your setup somehow.  Could be a setting, conflict, incompatibility, glitch during an update... You get the idea.  It's never fun to try to narrow it down, but is necessary.
    I'd suggest starting with the BIOS.  Find the power management area (look for SpeedStep or C1E) and disable them.  If you don't feel comfortable in the BIOS, come back and we'll try and help you.

    SonarPlat/CWbBL, Win 10 Pro, i7 2600K, Asus P8Z68 Deluxe, 16GB DDR3, Radeon HD5450, TC Electronic Impact Twin, Kawai MP11 Piano, Event ALP Monitors, Beyerdynamic DT770 Pro, Too Many Plugins, My lucky hat.
    #13
    Funkybot
    Max Output Level: -75 dBFS
    • Total Posts : 796
    • Joined: 2003/11/06 16:32:13
    • Status: offline
    Re: X3c project corruption - AGAIN !!! 2013/11/11 20:05:48 (permalink)
     
    This is really something Cakewalk needs to address in X4. I think everyone's experienced one or more corrupt project files in Sonar, and while constantly backing up and versioning can help, it shouldn't happen in the first place IMO. See my post here:
     
    http://forum.cakewalk.com/Exceptionally-frustrating-X3c-experience-m2923620.aspx#2923913

    Intel i7 4790k, ASUS Z97-A mobo, 16GB Kingston DDR3 RAM, Windows 10 x64,  UAD2 Duo, RME Fireface 800, Sonar X1/X2 Producer
    #14
    Anderton
    Max Output Level: 0 dBFS
    • Total Posts : 14070
    • Joined: 2003/11/06 14:02:03
    • Status: offline
    Re: X3c project corruption - AGAIN !!! 2013/11/11 20:35:39 (permalink)
    As far as I can tell the majority of people are not reporting corrupted projects, so it's unlikely the software by itself is the problem or there would be many more reports. I've had one corrupted project that I can remember since Sonar 1.0, and was able to recover it so I don't know if that qualifies. At this point we're grasping at straws, but an experience I had with the Mac may be instructive.
     
    As we all know, Macs are Perfect and never crash because they are Perfect . But I kept having weird, and extremely intermittent, crashing and file corruption problems. I lived with this because the issue was rare, but every now and then I had to re-install the OS and start over.
     
    To make a very long and frustrating story short, someone (it was either here or my SSS forum) suggested checking the RAM. So I checked the RAM, and it was fine.
     
    BUT then it was pointed out to me that the only way to REALLY check the RAM on a Mac was via the command-line interface, because otherwise, I'd be using RAM to load the program to check the RAM. Or something like that. So I found a way to test RAM from the Mac's CLI.
     
    Son of a gun. One of the RAM sticks had a problem. I replaced it, and my Mac has been working fine ever since. I have since become a proponent of "No, the cheapest RAM you can buy off the internet is not necessarily the best option."

    The first 3 books in "The Musician's Guide to Home Recording" series are available from Hal Leonard and http://www.reverb.com. Listen to my music on http://www.YouTube.com/thecraiganderton, and visit http://www.craiganderton.com. Thanks!
    #15
    Splat
    Max Output Level: 0 dBFS
    • Total Posts : 8672
    • Joined: 2010/12/29 15:28:29
    • Location: Mars.
    • Status: offline
    Re: X3c project corruption - AGAIN !!! 2013/11/11 21:16:16 (permalink)
    This isn't a speedstep or power saving issue, I would expect windows to crash if it were.
    Assuming it's the same type of crash in safe mode then it isn't plugins (that is just an assumption however). It could be drivers or firmware (unlikely but needs to be ruled out).

    Please try this (even though your drivers may be up to date):
    http://forum.cakewalk.com/Driver-Boost-m2928792.aspx

    And SFC /SCANNOW in an admin command prompt if you've done everything else as you have said in the original post.

    Failing all of this I would recommend an uninstall and reinstall of Sonar and then looking at updating firmware + BIOS.
     
    Sidenote:
    Are you saving files away from the local hard drive/s?
    Please check for errors in the windows event viewer.
    Do you get crashes in new projects that have been started in X3. (i.e. haven't been anywhere near X2 or X1 etc...
    If you open an existing project, then create a new project in X3, and then copy/paste everything from old project to new project, then use this new project (discard old project).. do the crashes stop happening?
     
    Please report back when you've exhausted these possibilities...

    Thanks

    Alex
    post edited by CakeAlexS - 2013/11/11 22:00:41

    Sell by date at 9000 posts. Do not feed.
    @48/24 & 128 buffers latency is 367 with offset of 38.

    Sonar Platinum(64 bit),Win 8.1(64 bit),Saffire Pro 40(Firewire),Mix Control = 3.4,Firewire=VIA,Dell Studio XPS 8100(Intel Core i7 CPU 2.93 Ghz/16 Gb),4 x Seagate ST31500341AS (mirrored),GeForce GTX 460,Yamaha DGX-505 keyboard,Roland A-300PRO,Roland SPD-30 V2,FD-8,Triggera Krigg,Shure SM7B,Yamaha HS5.Maschine Studio+Komplete 9 Ultimate+Kontrol Z1.Addictive Keys,Izotope Nectar elements,Overloud Bundle,Geist.Acronis True Image 2014.
    #16
    Funkybot
    Max Output Level: -75 dBFS
    • Total Posts : 796
    • Joined: 2003/11/06 16:32:13
    • Status: offline
    Re: X3c project corruption - AGAIN !!! 2013/11/11 21:25:47 (permalink)
    Anderton
    As far as I can tell the majority of people are not reporting corrupted projects, so it's unlikely the software by itself is the problem or there would be many more reports. I've had one corrupted project that I can remember since Sonar 1.0, and was able to recover it so I don't know if that qualifies. At this point we're grasping at straws, but an experience I had with the Mac may be instructive.
     
    As we all know, Macs are Perfect and never crash because they are Perfect . But I kept having weird, and extremely intermittent, crashing and file corruption problems. I lived with this because the issue was rare, but every now and then I had to re-install the OS and start over.
     
    To make a very long and frustrating story short, someone (it was either here or my SSS forum) suggested checking the RAM. So I checked the RAM, and it was fine.
     
    BUT then it was pointed out to me that the only way to REALLY check the RAM on a Mac was via the command-line interface, because otherwise, I'd be using RAM to load the program to check the RAM. Or something like that. So I found a way to test RAM from the Mac's CLI.
     
    Son of a gun. One of the RAM sticks had a problem. I replaced it, and my Mac has been working fine ever since. I have since become a proponent of "No, the cheapest RAM you can buy off the internet is not necessarily the best option."




    Craig, let me just state upfront that the problem is rare, and difficult to reproduce. I've been using Sonar since version 1 and it's happened at one point or another throughout multiple versions of Sonar (most recently with X2) across multiple systems. I'll bet that if you took a poll on these forums and asked "Have you experienced corrupt projects in Sonar" you'll get a larger number of responses than anyone would care for. I can see 3 threads just in the last week that reference corrupt projects. A forum search yields much more results going back years (which lines up with my experiences).
    Now with the above said, unless my PC crashed during a save, my hard drive died, or the power was unexpectedly cut, corrupted projects should never happen. Ever. Otherwise, if something is failing in the save routine, Sonar should not commit the save. The save process should first perform a check to make sure the save was successful, THEN commit the changes. If not, display a "Save Failed" error message and don't apply the save, this would at least alert the user to the error and allow them to the necessary action.
     
    By just essentially saying "it's got to be bad hardware, it doesn't happen to me" doesn't mean it's a non issue, nor does it mean the problem isn't in Sonar's save routines or project file format. Look at the "loops don't stay in sync unless the metronome is on" thread that you participated in just a few days. It was reported by multiple users, you tried (very much to your credit) to reproduce the issue and couldn't, and suggested that it might be a zero crossing issue. However, if the loops were loosing sync due to a zero crossing issue, then turning on the metronome wouldn't resolve it (and the OP confirmed that it wasn't a zero crossing). So there's clearly something going on here, that's not manifesting itself in all scenarios or systems, but it doesn't mean the hardware is at fault, it just means Sonar's not doing it on your machine. Some software is more "sensitive" to different hardware configurations than others, but that doesn't make the hardware at fault.
     
    And finally, as I indicated in my post in the other thread, I've just never had this happen in other DAW software. Maybe that's just luck, but I suspect there's something that can be done under the hood in Sonar to bulletproof the save process. Perhaps just putting something out there on these forums that says "if you have a corrupt project 1) tell us what happened and 2) send us the file" might help diagnose the problem, being that it's so rare and difficult to reproduce. 
     
    Just like Noel went in and took a look at the VST code, fixing a lot of bugs to increase stability, it couldn't hurt if someone did the same thing with the save routine. Maybe they'll find bugs, maybe they'll find some way to verify a save was successful before committing it (like a checksum type routine), maybe they'll look at the code with fresh eyes and decide that the CWP file format is a bit outdated and it's time to update the default project file format to a more modern standard (perhaps something XML or .txt based). Then again, maybe they won't find anything. The point is, there's enough anecdotal evidence on this forum to indicate their could be a problem, and the only thing it cost is a few hours of one or more developers' time. Those few hours seem like a worthwhile investment to me.

    Intel i7 4790k, ASUS Z97-A mobo, 16GB Kingston DDR3 RAM, Windows 10 x64,  UAD2 Duo, RME Fireface 800, Sonar X1/X2 Producer
    #17
    Anderton
    Max Output Level: 0 dBFS
    • Total Posts : 14070
    • Joined: 2003/11/06 14:02:03
    • Status: offline
    Re: X3c project corruption - AGAIN !!! 2013/11/11 21:36:05 (permalink)
    Agreed that it could definitely be an issue. I didn't say it had to be bad hardware, I said it was unlikely the software by itself was the problem, or the issue would be more prevalent. In other words, if there is indeed a problem, I tend to think it would relate more to how the software interacts with the hardware (or possibly the OS). Although I don't know code, I have done a ton of hardware troubleshooting and software beta testing during my life, and it has always seemed that at least two potentially problematic elements need to be in alignment to cause a problem that is intermittent in nature and when they're not in alignment, the problem doesn't surface.
     
    That said, given how similar this sounds to when I had a memory problem with the Mac, I certainly think it's worth checking the memory. Checking RAM is easy and fast, so if that is the problem, there will be much time saved. And if it's not, there won't be much time lost. It's entirely possible that a software bug that surfaces under particular conditions just happens to produce the same results as bad RAM, even though the two may not be related per se.

    The first 3 books in "The Musician's Guide to Home Recording" series are available from Hal Leonard and http://www.reverb.com. Listen to my music on http://www.YouTube.com/thecraiganderton, and visit http://www.craiganderton.com. Thanks!
    #18
    Splat
    Max Output Level: 0 dBFS
    • Total Posts : 8672
    • Joined: 2010/12/29 15:28:29
    • Location: Mars.
    • Status: offline
    Re: X3c project corruption - AGAIN !!! 2013/11/11 21:42:15 (permalink)
    Funkybot you could try what I have suggested?

    Regardless whilst your issue appears to have the same symptoms as the OP, the chances of it being exactly the same issue is slim. We could all delve into what our opinions are of what it could be, but the idea here is to rule out what it can't be.


    BTW the name of the game is to find a reproducible bug, developers are not psychics or magicians and sadly it would be far more than a "few hours work" without steps to reproduce (needle in haystack assuming there is an actual problem, otherwise it's an invisible needle in a haystack), that's what customers and QA departments are for.
    post edited by CakeAlexS - 2013/11/11 22:03:40

    Sell by date at 9000 posts. Do not feed.
    @48/24 & 128 buffers latency is 367 with offset of 38.

    Sonar Platinum(64 bit),Win 8.1(64 bit),Saffire Pro 40(Firewire),Mix Control = 3.4,Firewire=VIA,Dell Studio XPS 8100(Intel Core i7 CPU 2.93 Ghz/16 Gb),4 x Seagate ST31500341AS (mirrored),GeForce GTX 460,Yamaha DGX-505 keyboard,Roland A-300PRO,Roland SPD-30 V2,FD-8,Triggera Krigg,Shure SM7B,Yamaha HS5.Maschine Studio+Komplete 9 Ultimate+Kontrol Z1.Addictive Keys,Izotope Nectar elements,Overloud Bundle,Geist.Acronis True Image 2014.
    #19
    Splat
    Max Output Level: 0 dBFS
    • Total Posts : 8672
    • Joined: 2010/12/29 15:28:29
    • Location: Mars.
    • Status: offline
    Re: X3c project corruption - AGAIN !!! 2013/11/11 21:45:49 (permalink)
    BTW if the issue was memory I would expect other weird things to happen as well away from cakewalk and blue screens of death, but mainly BSODS.

    Sell by date at 9000 posts. Do not feed.
    @48/24 & 128 buffers latency is 367 with offset of 38.

    Sonar Platinum(64 bit),Win 8.1(64 bit),Saffire Pro 40(Firewire),Mix Control = 3.4,Firewire=VIA,Dell Studio XPS 8100(Intel Core i7 CPU 2.93 Ghz/16 Gb),4 x Seagate ST31500341AS (mirrored),GeForce GTX 460,Yamaha DGX-505 keyboard,Roland A-300PRO,Roland SPD-30 V2,FD-8,Triggera Krigg,Shure SM7B,Yamaha HS5.Maschine Studio+Komplete 9 Ultimate+Kontrol Z1.Addictive Keys,Izotope Nectar elements,Overloud Bundle,Geist.Acronis True Image 2014.
    #20
    Splat
    Max Output Level: 0 dBFS
    • Total Posts : 8672
    • Joined: 2010/12/29 15:28:29
    • Location: Mars.
    • Status: offline
    Re: X3c project corruption - AGAIN !!! 2013/11/11 22:38:42 (permalink)
    Oh one last thing, when I've upgraded I still tend to stick to the apps (and version of app) where the projects were originally created. I appreciate this is not for everyone (esp when they don't own that version) but it can save a lot of hassle.

    As a developer I know upgrading file formats with different versions and configurations is probably about the most complicated thing there is. So I tend to stick with the same egg cracker to crack the same egg.

    BTW to say other apps such as pro tools or cubase never corrupt is baloney. Even Microsoft word and excel corrupts every now and then. 99 times out of 100 its generally down to upgrading a file format or an app not closing down properly thus corrupting the file. In fact all files are prone for corruption every now and then...

    BTW if a file does not save properly the only thing that will flag that is the operating system not sonar (sonar reports what the os tells it to report).


    Anyways please check my suggestions.
    post edited by CakeAlexS - 2013/11/11 22:47:21

    Sell by date at 9000 posts. Do not feed.
    @48/24 & 128 buffers latency is 367 with offset of 38.

    Sonar Platinum(64 bit),Win 8.1(64 bit),Saffire Pro 40(Firewire),Mix Control = 3.4,Firewire=VIA,Dell Studio XPS 8100(Intel Core i7 CPU 2.93 Ghz/16 Gb),4 x Seagate ST31500341AS (mirrored),GeForce GTX 460,Yamaha DGX-505 keyboard,Roland A-300PRO,Roland SPD-30 V2,FD-8,Triggera Krigg,Shure SM7B,Yamaha HS5.Maschine Studio+Komplete 9 Ultimate+Kontrol Z1.Addictive Keys,Izotope Nectar elements,Overloud Bundle,Geist.Acronis True Image 2014.
    #21
    mettelus
    Max Output Level: -22 dBFS
    • Total Posts : 5321
    • Joined: 2005/08/05 03:19:25
    • Location: Maryland, USA
    • Status: offline
    Re: X3c project corruption - AGAIN !!! 2013/11/12 00:32:29 (permalink)
    @OP - file corruption may be a combo of overclocking and your I/O buffers, more explanation below. The specific plugs you are using may also be a source, but the only one I saw was Melodyne, and I have not seen this issue.
     
    Definitely check your system using the latency monitor, and use that to see the effects of changes you make. It is at http://www.resplendence.com/latencymon (then "Free Downloads" on the left, and "LatencyMon" in the "System Monitoring Tools" section) if you do not have it already.
     
    I overclocked my system just for grins last week to see the "overall effect" and at moderate overclocking, the CPU ran double its normal temp and began throwing faults which the latency monitor picked up easily. The faults being created by the heat actually degraded overall performance (and also the thermal degradation will compound over time). Here is a link to CPU benchmarks http://www.cpubenchmark.net/high_end_cpus.html and your CPU is much higher on this list than mine (like #14). As you have an ASUS board, when you enter BIOS there is an "EZ mode" and "Advanced Mode." In EZ Mode there are three quick choices on boot (Power Saving, Normal, and "Turbo" (I believe)). I just set mine back to "Normal."
     
    Another check is the I/O buffers. I use the X3 demo project to tailor the best latency and I/O buffers (mute the mix down track and play the rest), and I/O buffers outside of the 256/512 range start to mess with SONAR's ability to write to disk (for me). In fact, due to the size of this project, when the I/O buffers were set at 256 I got "general program error" trying to save the file. This did not crash X3, but X3 did nothing but throw that error box at me. I had to set the I/O buffers to 512 to get it to save.
     
    That said, my system will run that X3 Demo Project at 14% CPU usage, and trucks along fat dumb and happy at ~20C. (With AI Suite II (ASUS utility) you can pop that open and click the "Monitor" button and then "Sensor" to check temps in your machine.)
     
     

    ASUS ROG Maximus X Hero (Wi-Fi AC), i7-8700k, 16GB RAM, GTX-1070Ti, Win 10 Pro, Saffire PRO 24 DSP, A-300 PRO, plus numerous gadgets and gizmos that make or manipulate sound in some way.
    #22
    Rob[at]Sound-Rehab
    Max Output Level: -47 dBFS
    • Total Posts : 2819
    • Joined: 2011/02/03 04:31:35
    • Location: Sound-Rehab, Austria
    • Status: offline
    Re: X3c project corruption - AGAIN !!! 2013/11/12 07:45:06 (permalink)
    Thanks to all of you for that overwhelming number of replies and your time and effort trying to help. I really appreciate that :-)
     
    It just read myself through the replies and will try to combine all of my thoughts/replies into a single post in a minute.
     
    First I need to mention, though, that we continued working on that troublesome project that got corrupted. We started from the last saved file that opens without a crash and put about 8 hours of creative work, recording, editing etc. into it, continuing on X3c, rather than rebuilding on X2a so that we could continue the creative flow ...
     
    Well, and it all worked fine. No crashes while working. No file corruptions, every single manually versioned file opens and plays back nicely.
     
    So that particular corruption problem will be awefully difficult to reproduce, but there are all those minidumps to give hints on what could be causing it, yet only Cakewalk can read them; I can't.
     
    Despite all that I found another one of those simple projects that was created on X2a (containing only a few audio/MIDI scratch tracks) which opens perfectly in X2a and immediately crashes X3c. File successfully saved sometime in Feb 2013 with X2a, never changed since ...
     
    I can't help thinking that something got overlooked/broken between the versions that jeopardized the forward compatibility. I have the feeling that it might not be all that save to keep working on projects in the new Sonar version if created with an earlier version ... yet that would mean that any sort of template is also a risk and if you want to be safe you waste a lot of time always starting from scratch (anybody else relying on templates?).
     
    OK, as regards all your most welcome replies:  
    • I don't just want to disable over-clocking "because there is no need for it". This beefy DAW was build to track a large number of tracks at lowest possible latencies with plenty of plugs and synths working in real time (that's what it did really well for the past 10 months); so we want every little bit of that performance
    • Resetting BIOS and disable over-clocking: I would consider that but I would like
      • (A) to have a word from Cakewalk that this is indeed a (semi-) frequently seen reason for problems (I follow the forum closely and can't remember seeing anything negative) and
      • (B) a way to rollback if this is not the reason (100% rollback as push-button solution as my system went through a 24 hr stress test right after set-up, even more than recommended here - a post which makes great reading BTW with lots of excellent input from Jim Roseberry)
    • Standard windows memory test at boot returns no problems, will try some other tools ...
    • All backup software is now totally disabled; I had Acronis True Image (a very poor product IMO) cause problems in the past months with it locking up the file manager or delay DAW shut-down by minutes (so I turned all its services off and only turn them back on for a backup). As I never used any auto-backup or synchronizing or whatever, it never interferred with Sonar performance, though  
    • When Sonar crashes, it creates those mini-dumps that I manually upload to the Cakewalk problem reporter. The DAW is not on the net. Hence, it does not send these auto-reports to Cakewalk
    OK, need to post this now before replying to other posts ...

    GOOD TUNES LAST FOREVER
      +++   Visit the Rehab   +++
     
    DAW: Platinum/X3e, win10 64 bit, i7-3930K (6x3.2GHz), Asus Sabertooth X79, 32 GB DDR3 1600MHz, ATI HD 5450, 120 GB SSD OCZ Agility3, 2x 1TB WD HDD SATA 600
    Audio-Interface: 2x MOTU 1248 AVB, Focusrite OctoPre, (Roland Octa-Capture)   Control-Surface: VS-700C 
    VSTi: WAVES, NI K10u, FabFilter, IK, ... (too many really) 
    #23
    Rob[at]Sound-Rehab
    Max Output Level: -47 dBFS
    • Total Posts : 2819
    • Joined: 2011/02/03 04:31:35
    • Location: Sound-Rehab, Austria
    • Status: offline
    Re: X3c project corruption - AGAIN !!! 2013/11/12 07:47:47 (permalink)
    JonD
    The way a DAW works is much more complex than your average application (say, MS Word).   A PC can be operating at 40% efficiency and still crank out a perfect Word document.  Not so with a DAW (You'll get clicks, pops, dropouts, file corruptions, etc).
     



    I don't get any clicks, dropouts, performance problems during playback. Yet I ended up with corrupted projects twice. Each of these projects were saved with nothing go on (0% CPU utilization) as these were the last saves with playback stopped, right before exciting the program and shutting down the DAW ..

    GOOD TUNES LAST FOREVER
      +++   Visit the Rehab   +++
     
    DAW: Platinum/X3e, win10 64 bit, i7-3930K (6x3.2GHz), Asus Sabertooth X79, 32 GB DDR3 1600MHz, ATI HD 5450, 120 GB SSD OCZ Agility3, 2x 1TB WD HDD SATA 600
    Audio-Interface: 2x MOTU 1248 AVB, Focusrite OctoPre, (Roland Octa-Capture)   Control-Surface: VS-700C 
    VSTi: WAVES, NI K10u, FabFilter, IK, ... (too many really) 
    #24
    Rob[at]Sound-Rehab
    Max Output Level: -47 dBFS
    • Total Posts : 2819
    • Joined: 2011/02/03 04:31:35
    • Location: Sound-Rehab, Austria
    • Status: offline
    Re: X3c project corruption - AGAIN !!! 2013/11/12 07:59:23 (permalink)
    CakeAlexS
    This isn't a speedstep or power saving issue, I would expect windows to crash if it were.
    Assuming it's the same type of crash in safe mode then it isn't plugins (that is just an assumption however). It could be drivers or firmware (unlikely but needs to be ruled out).

    Please try this (even though your drivers may be up to date):
    http://forum.cakewalk.com/Driver-Boost-m2928792.aspx

    And SFC /SCANNOW in an admin command prompt if you've done everything else as you have said in the original post.

    Failing all of this I would recommend an uninstall and reinstall of Sonar and then looking at updating firmware + BIOS.
     
    Sidenote:
    Are you saving files away from the local hard drive/s?
    Please check for errors in the windows event viewer.
    Do you get crashes in new projects that have been started in X3. (i.e. haven't been anywhere near X2 or X1 etc...
    If you open an existing project, then create a new project in X3, and then copy/paste everything from old project to new project, then use this new project (discard old project).. do the crashes stop happening?
     
    Please report back when you've exhausted these possibilities...

    Thanks

    Alex



    Alex,
    • I had tried SFC /SCANNOW - nothing detected
    • all files saved on one local hard dedicated to Sonar projects only
    • can't tell if this wouldn't happen if it's all just done in X3c - potentially not as it doesn't even happen now when continuing to work with the project - but I can't just leave everything from X2a and re-start in X3c ... life is too short for that ...
    • there's only a single message in the event viewer (due to WAVES which I did report to them) but that's been there since August (as long as I can trace it) and didn't cause anything bad in X2a
     
    Log Name:      Application
    Source:        SideBySide
    Date:          11/11/2013 08:37:39
    Event ID:      35
    Task Category: None
    Level:         Error
    Keywords:      Classic
    User:          N/A
    Computer:      Event
    Description:
    Activation context generation failed for "c:\program files (x86)\Waves\applications\wlc.exe".Error in manifest or policy file "c:\program files (x86)\Waves\applications\WavesQtLibs_4.8.2_Win32_Release\WavesQtLibs_4.8.2_Win32_Release.MANIFEST" on line 8. Component identity found in manifest does not match the identity of the component requested. Reference is WavesQtLibs_4.8.2_Win32_Release,processorArchitecture="AMD64",type="win32",version="1.0.0.0". Definition is WavesQtLibs_4.8.2_Win32_Release,processorArchitecture="x86",type="win32",version="1.0.0.0". Please use sxstrace.exe for detailed diagnosis.
     
     
     

    GOOD TUNES LAST FOREVER
      +++   Visit the Rehab   +++
     
    DAW: Platinum/X3e, win10 64 bit, i7-3930K (6x3.2GHz), Asus Sabertooth X79, 32 GB DDR3 1600MHz, ATI HD 5450, 120 GB SSD OCZ Agility3, 2x 1TB WD HDD SATA 600
    Audio-Interface: 2x MOTU 1248 AVB, Focusrite OctoPre, (Roland Octa-Capture)   Control-Surface: VS-700C 
    VSTi: WAVES, NI K10u, FabFilter, IK, ... (too many really) 
    #25
    robert_e_bone
    Moderator
    • Total Posts : 8968
    • Joined: 2007/12/26 22:09:28
    • Location: Palatine, IL
    • Status: offline
    Re: X3c project corruption - AGAIN !!! 2013/11/12 08:49:27 (permalink)
    Are you at a spot where you could try reverting to X3b?  I am wondering if whatever is ailing your system was introduced in the 'c' update.
     
    I have not yet updated to X3c, as I am trying to decide if doing so would introduce some new bugs, and my X3b is cheerfully NOT giving me any problems (that I am aware of).
     
    When problem solving in the programming world, one thing to look at is the delta (change) between one version of code and another, as a potential place for having issues.  IN other words, if things worked in a particular set of functionality in one release, but something is good up in the newer release, there is a good likelihood that the code that changed is the culprit.  Sooooo, reverting to X3b to see if it has a positive impact on your ability to open these projects is worth exploring, from my perspective.
     
    Anyways, if you want to try reverting to X3b and need assistance with the steps to removing the X3c version, just post back to that effect, and I (or someone) will post the steps for removal.
     
    Anyways, hang in there - I will keep on aye on this thread, so that if you want to try to move forward by moving backward (to X3b'), I want to be able to be responsive in a timely manner.  I have a 1-hour appointment this morning, from 10:00-11:00 Eastern Standard Time, and then I am back home and will be working with Sonar the rest of the day, and available to try to help.
     
    Bob Bone
     

    Wisdom is a giant accumulation of "DOH!"
     
    Sonar: Platinum (x64), X3 (x64) 
    Audio Interfaces: AudioBox 1818VSL, Steinberg UR-22
    Computers: 1) i7-2600 k, 32 GB RAM, Windows 8.1 Pro x64 & 2) AMD A-10 7850 32 GB RAM Windows 10 Pro x64
    Soft Synths: NI Komplete 8 Ultimate, Arturia V Collection, many others
    MIDI Controllers: M-Audio Axiom Pro 61, Keystation 88es
    Settings: 24-Bit, Sample Rate 48k, ASIO Buffer Size 128, Total Round Trip Latency 9.7 ms  
    #26
    Rob[at]Sound-Rehab
    Max Output Level: -47 dBFS
    • Total Posts : 2819
    • Joined: 2011/02/03 04:31:35
    • Location: Sound-Rehab, Austria
    • Status: offline
    Re: X3c project corruption - AGAIN !!! 2013/11/12 10:00:08 (permalink)
    Hi Bob
     
    Thanks again for stopping by.
     
    I have first observed this problem with X3b, now once more with X3c, so I'm hesitant to go back to a version with the "same" issues ...
     
    One of the "delta" changes with every new version is the save/restore functionality because every new feature implemented requires its settings to be saved and restored. Hence developers need to adjust save/restore with every major and probably also every minor release. What's the likelyhood of missing one of the zillion parameters that now sits there happily uninitialized, referencing some memory it got no reason accessing in the first place?
     
    I still hope that eventually the uploaded crash logs will be reviewed by somebody at Cakewalk as this should give a fairly clear idea of what function call blew up. I also hope that Cakewalk will come back asking for the project which is only 170 MB zipped and crashes even in SAFE mode (e.g. in a plug free environment!!). I would have attached it to the problem reporter but that allows only 10 MB ... plus I got a 2nd similarly small project behaving badly as well ...
     
    As this project corruption issue will be very hard to reproduce on purpose, I reckon I just continue working with X3c during the experimental creative sessions as it has some definitive advantages (melodyne ARA yields super fast access to adjust vocal lines, new comping for all these quick'n dirty tracking attempts), but I will for safety reasons do the following:
    • version manually even more frequently
    • bounce tracks and stems after creative "milestones"
    • save more track templates and VST settings as presets
    All of this should make me better prepared for quick rebuilds in case of another project file that decides to close itself forever.
     
    When it gets turning concepts into productions, I will stick with X2a until X3something brings back the confidence ...

    GOOD TUNES LAST FOREVER
      +++   Visit the Rehab   +++
     
    DAW: Platinum/X3e, win10 64 bit, i7-3930K (6x3.2GHz), Asus Sabertooth X79, 32 GB DDR3 1600MHz, ATI HD 5450, 120 GB SSD OCZ Agility3, 2x 1TB WD HDD SATA 600
    Audio-Interface: 2x MOTU 1248 AVB, Focusrite OctoPre, (Roland Octa-Capture)   Control-Surface: VS-700C 
    VSTi: WAVES, NI K10u, FabFilter, IK, ... (too many really) 
    #27
    Jim Roseberry
    Max Output Level: 0 dBFS
    • Total Posts : 9871
    • Joined: 2004/03/23 11:34:51
    • Location: Ohio
    • Status: offline
    Re: X3c project corruption - AGAIN !!! 2013/11/12 10:29:25 (permalink)
    FreeFlyBertl
    Yeah, the BIOS is about the last thing that I haven't gone into ... and I'd rather not go there ...
     
    From my specs you can see that my system is overclocked, but that was done by a professional about a year ago and tuned to a save level. Worked fine so far, never caused hickups and hence I'm reluctant to go fiddle with BIOS knobs I'm not familiar with, especially as it's just Sonar corrupting its own files, but no other application is behaving funny ...



    If the over-clock is completely stable, there's no other BIOS setting that would affect the integrity of saved data.  
     
    FWIW, It's relatively easy to disable/re-enable the over-clock.  That would allow you to quickly rule it in/out as a culprit.
     
    All that said, running the 3930k at 4GHz isn't much of an over-clock... so I doubt that's the issue.

    Best Regards,

    Jim Roseberry
    jim@studiocat.com
    www.studiocat.com
    #28
    mettelus
    Max Output Level: -22 dBFS
    • Total Posts : 5321
    • Joined: 2005/08/05 03:19:25
    • Location: Maryland, USA
    • Status: offline
    Re: X3c project corruption - AGAIN !!! 2013/11/12 11:21:48 (permalink)
    Just on a wild hunch, are you saving projects to your SSD? I had flaky behavior with mine initially, so save all "data" files to magnetic media when possible. I still get this if I try to fire off large installation files from the SSD instead of magnetic media.

    ASUS ROG Maximus X Hero (Wi-Fi AC), i7-8700k, 16GB RAM, GTX-1070Ti, Win 10 Pro, Saffire PRO 24 DSP, A-300 PRO, plus numerous gadgets and gizmos that make or manipulate sound in some way.
    #29
    Rob[at]Sound-Rehab
    Max Output Level: -47 dBFS
    • Total Posts : 2819
    • Joined: 2011/02/03 04:31:35
    • Location: Sound-Rehab, Austria
    • Status: offline
    Re: X3c project corruption - AGAIN !!! 2013/11/12 12:09:38 (permalink)
    mettelus
    Just on a wild hunch, are you saving projects to your SSD? I had flaky behavior with mine initially, so save all "data" files to magnetic media when possible. I still get this if I try to fire off large installation files from the SSD instead of magnetic media.



    nope. SSD is system only drive. got 1 SATA drive for samples and 1 SATA drive for sonar projects.
     
     

    GOOD TUNES LAST FOREVER
      +++   Visit the Rehab   +++
     
    DAW: Platinum/X3e, win10 64 bit, i7-3930K (6x3.2GHz), Asus Sabertooth X79, 32 GB DDR3 1600MHz, ATI HD 5450, 120 GB SSD OCZ Agility3, 2x 1TB WD HDD SATA 600
    Audio-Interface: 2x MOTU 1248 AVB, Focusrite OctoPre, (Roland Octa-Capture)   Control-Surface: VS-700C 
    VSTi: WAVES, NI K10u, FabFilter, IK, ... (too many really) 
    #30
    Page: 123 > Showing page 1 of 3
    Jump to:
    © 2025 APG vNext Commercial Version 5.1