Rob[at]Sound-Rehab
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How do I crash X3c?
I see there are still threads around with "X3c" and "crashes" in their titles, yet they go over pages and get really hard to keep up with on a limited time budget; these threads don't seem to come to definite conclusions or real solutions ... or maybe I just blanked out reading through the 40th post ... So, anything definite with X3c which could be identified to stay clear off that would get you into crashing territory??? Some hard fact like the 64 bit engine bug causing the hum and all sort of other issues??? The reason I ask is that I can work with X3c for hours and be a real happy camper, but then unexpectedly one project just will go nuts on me (i.e. it won't open after save, or crash when freezing tracks, ...) yet these things are hardly ever reproducible (and if they are, Cakewalk support ignores them anyway). One thing I've come to realize is that X3c does not like projects or templates created in X2; using them will eventually bite you ... not straight away, but once the project gets complicated (e.g. goes beyond the 50+ track count, requires advanced routing/SC, etc) - not being able to feed on leftovers from previous work is a real bummer since it makes it either unsafe to pull things in from previous projects or time consuming if you don't and always start over ... The 2nd unsafe bet is the freeze/unfreeze functionality where I managed to crash with quite a few plugs from different vendors (melodyne, fabfilter synths, kontakt 5, ...)
GOOD TUNES LAST FOREVER +++ Visit the Rehab +++ DAW: Platinum/X3e, win10 64 bit, i7-3930K (6x3.2GHz), Asus Sabertooth X79, 32 GB DDR3 1600MHz, ATI HD 5450, 120 GB SSD OCZ Agility3, 2x 1TB WD HDD SATA 600 Audio-Interface: 2x MOTU 1248 AVB, Focusrite OctoPre, (Roland Octa-Capture) Control-Surface: VS-700C VSTi: WAVES, NI K10u, FabFilter, IK, ... (too many really)
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icontakt
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Re: How do I crash X3c?
December 03, 13 7:44 PM
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FreeFlyBertl One thing I've come to realize is that X3c does not like projects or templates created in X2
+1
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SilkTone
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Re: How do I crash X3c?
December 03, 13 7:46 PM
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Don't have more than one VSTi at a time sending MIDI events out with the "Enable MIDI Output" turned on. !!Crash!!
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Splat
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Re: How do I crash X3c?
December 03, 13 11:32 PM
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Why not bump your thread with your specific issue. Talking about crashes in a general is a total waste of time because there are always different reasons and it's generally down to your environment. I'm running Sonar X3C just fine and actually I'm using quite a few old X2A projects now with it now as well as new projects. I've had a few X3 crashes but I've known exactly why each time and I've reported them to Cake if necessary (all apart from one were third party issues). So please stop talking around your issue get your old thread back. cheers.
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Splat
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Re: How do I crash X3c?
December 03, 13 11:33 PM
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Sell by date at 9000 posts. Do not feed. @48/24 & 128 buffers latency is 367 with offset of 38. Sonar Platinum(64 bit),Win 8.1(64 bit),Saffire Pro 40(Firewire),Mix Control = 3.4,Firewire=VIA,Dell Studio XPS 8100(Intel Core i7 CPU 2.93 Ghz/16 Gb),4 x Seagate ST31500341AS (mirrored),GeForce GTX 460,Yamaha DGX-505 keyboard,Roland A-300PRO,Roland SPD-30 V2,FD-8,Triggera Krigg,Shure SM7B,Yamaha HS5.Maschine Studio+Komplete 9 Ultimate+Kontrol Z1.Addictive Keys,Izotope Nectar elements,Overloud Bundle,Geist.Acronis True Image 2014.
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Sir Les
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Re: How do I crash X3c?
December 04, 13 0:26 PM
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Dependant, Audio Device issues with other devices or OS with undone setup, can cause crashes...with sonar or any other DAW...So issues are not always defined, and can be masked by latency like symptoms .... changing buffers do not solve for the symptom, most techs believe is the solution...So if it does not resolve it, then it is not a latency problem with the audio cards performance...it is a sharing or being interrupted by something else...sharing irqs or service or app causing the latency symptom like problem...which can cause crashing!...mostly clicks pops and drop outs are noted first.
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SilkTone
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Re: How do I crash X3c?
December 04, 13 0:51 PM
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CakeAlexS
SilkTone Don't have more than one VSTi at a time sending MIDI events out with the "Enable MIDI Output" turned on. !!Crash!!
Has this been reported to Sonar with specific steps to reproduce? http://www.cakewalk.com/s...act/problemreport.aspx Thanks.
Yes, as CWBRN-2504 on 03/22/2010. We are now at CWBRN-22142, so that means there have been almost 20,000 reports since then. And yet to this day Sonar still can't route its way out of a paper bag.
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Rob[at]Sound-Rehab
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Re: How do I crash X3c?
December 04, 13 1:40 AM
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Jlien X
FreeFlyBertl One thing I've come to realize is that X3c does not like projects or templates created in X2
+1
OK, at least i'm not alone on this one ... yet, I don't expect any improvement here with X3d CakeAlexS Why not bump your thread with your specific issue. Talking about crashes in a general is a total waste of time because there are always different reasons and it's generally down to your environment. I'm running Sonar X3C just fine and actually I'm using quite a few old X2A projects now with it now as well as new projects. I've had a few X3 crashes but I've known exactly why each time and I've reported them to Cake if necessary (all apart from one were third party issues). So please stop talking around your issue get your old thread back. cheers.
Well, I don't agree - otherwise I wouldn't have started this. Remember the discussion about the 64 bit engine: No everyone knows, turns it off and lives much happier ... I wish I'd be as lucky as you and know each time exactly why the software decided not to work. Maybe you can explain these two examples: Example A: I import a track template consisting of 4 tracks and 3 busses into project #1 and #2. Everything works fine, no problem for hours. Imported the same template into project #3 and it does no longer open after save. I start from a backup and repeat. Same result. I check project #1 and #2, which open fine. I start from the backup and do some other things (like freezing synths which have nothing to do with the template to be imported, but of course change the structure and size of the saved file) and then try again, it works ... lost 2.5 hrs going back and forth between projects finding some dogdy workaround ... Example B: Freezing Kontact takes ages. I see in the audio directory that after freezing one Kontakt track, it freezes the FabFilter synth, then one Kontakt track, then again FabFilter. So without being asked it freezes the same FabFilter synth 64 times wasting about half an hour. In this case, I'm as lucky as you are Alex, and know exactly what it is: I have linked MIDI clips in one Kontakt 5 track and the FabFilter track. Doesn't make sense when it comes to causing that freezing issues described, yet that's it. I break the link betwen the clips and and think I'm sorted. I click freeze and BOOM! There you go ... no go figure and, of course, this can only be down to my environment ... SilkTone Don't have more than one VSTi at a time sending MIDI events out with the "Enable MIDI Output" turned on. !!Crash!!
Thanks. That's a valuable post and worth going after to check. I wonder if that option may be active in some of the VST related issues I've encoutered. I know this is an option when insert the synth (and never really cared about it), but where do I check/disable once the VST is in the project?
GOOD TUNES LAST FOREVER +++ Visit the Rehab +++ DAW: Platinum/X3e, win10 64 bit, i7-3930K (6x3.2GHz), Asus Sabertooth X79, 32 GB DDR3 1600MHz, ATI HD 5450, 120 GB SSD OCZ Agility3, 2x 1TB WD HDD SATA 600 Audio-Interface: 2x MOTU 1248 AVB, Focusrite OctoPre, (Roland Octa-Capture) Control-Surface: VS-700C VSTi: WAVES, NI K10u, FabFilter, IK, ... (too many really)
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Rob[at]Sound-Rehab
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Re: How do I crash X3c?
December 04, 13 1:41 AM
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<< deleted - double post >>
post edited by FreeFlyBertl - December 04, 13 4:06 AM
GOOD TUNES LAST FOREVER +++ Visit the Rehab +++ DAW: Platinum/X3e, win10 64 bit, i7-3930K (6x3.2GHz), Asus Sabertooth X79, 32 GB DDR3 1600MHz, ATI HD 5450, 120 GB SSD OCZ Agility3, 2x 1TB WD HDD SATA 600 Audio-Interface: 2x MOTU 1248 AVB, Focusrite OctoPre, (Roland Octa-Capture) Control-Surface: VS-700C VSTi: WAVES, NI K10u, FabFilter, IK, ... (too many really)
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lawp
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Re: How do I crash X3c?
December 04, 13 3:08 AM
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i believe we need what is commonly referred to as a "known issues list"...
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Bristol_Jonesey
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Re: How do I crash X3c?
December 04, 13 4:07 AM
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FWIW, I am managing to successfully open up older projects in X3 and continuing to develop them, so this is not a common issue.
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Rob[at]Sound-Rehab
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Re: How do I crash X3c?
December 04, 13 4:09 AM
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lawp i believe we need what is commonly referred to as a "known issues list"...
ideally, yes, but we'll never get an official up-to-date one (I reckon that's quite adverse for marketing to have something like that online) ... so, here's the place to start the inoffical one ;-)
GOOD TUNES LAST FOREVER +++ Visit the Rehab +++ DAW: Platinum/X3e, win10 64 bit, i7-3930K (6x3.2GHz), Asus Sabertooth X79, 32 GB DDR3 1600MHz, ATI HD 5450, 120 GB SSD OCZ Agility3, 2x 1TB WD HDD SATA 600 Audio-Interface: 2x MOTU 1248 AVB, Focusrite OctoPre, (Roland Octa-Capture) Control-Surface: VS-700C VSTi: WAVES, NI K10u, FabFilter, IK, ... (too many really)
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ston
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Re: How do I crash X3c?
December 04, 13 4:29 AM
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Use the TSE 808 or any of the LePou amp sim plugins and you'll likely destabilise X3c and it'll stop responding or motorboat like crazy. Shame, I really like those plugs. Another example would be Image Line's Parametric EQ 2. This crashes less frequently but it still happens on occasion. This particular plugin also exhibits a strange 'black GUI' bug; if this bug occurs then it's a guaranteed crash if you try to load another instance in that session. That's being somewhat specific; in a more general sense the only thing I've seen crash it thus far are plugins which it can't play nicely with. I am not wise enough to say whether the issue lies with the plugins or with Sonar.
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icontakt
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Re: How do I crash X3c?
December 04, 13 6:55 AM
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Bristol_Jonesey FWIW, I am managing to successfully open up older projects in X3 and continuing to develop them, so this is not a common issue.
Do you use track folders and are their sizes (heights) minimized and saved with a screenset? What happens when you open the project or switch screensets? Do you still see the folder size minimized? My projects created in X2a (with a project template in X2a) show folders in double-row height, while it doesn't happen in a project created in X3.
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Bristol_Jonesey
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Re: How do I crash X3c?
December 04, 13 8:16 AM
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Jlien X
Bristol_Jonesey FWIW, I am managing to successfully open up older projects in X3 and continuing to develop them, so this is not a common issue.
Do you use track folders and are their sizes (heights) minimized and saved with a screenset? What happens when you open the project or switch screensets? Do you still see the folder size minimized? My projects created in X2a (with a project template in X2a) show folders in double-row height, while it doesn't happen in a project created in X3.
Yes, I use minimized Track folders and always in a saved/locked screenset and they open as they should do. I do see some strange graphics weirdness from time to time, so it's not completely bulletproof.
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icontakt
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Re: How do I crash X3c?
December 04, 13 8:39 AM
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Bristol_Jonesey
Jlien X
Bristol_Jonesey FWIW, I am managing to successfully open up older projects in X3 and continuing to develop them, so this is not a common issue.
Do you use track folders and are their sizes (heights) minimized and saved with a screenset? What happens when you open the project or switch screensets? Do you still see the folder size minimized? My projects created in X2a (with a project template in X2a) show folders in double-row height, while it doesn't happen in a project created in X3.
Yes, I use minimized Track folders and always in a saved/locked screenset and they open as they should do. I do see some strange graphics weirdness from time to time, so it's not completely bulletproof.
Hmm...strange, it doesn't work properly like that here (even though the screenset is locked with folders minimized). Also, Ctrl+DownArrow key doesn't do the vertical zoom right in some older projects. For example, when the current track is #10, Ctrl+DownArrow is supposed to show #10 (in the maximized size) eventually, but what it actually does is zoom #7 instead. I'm thinking these weird behaviors depend on the project template you use and how you customized it in X2. I only use just one heavily customized template (created with the default "blank" template), and I'm planning to rebuild it from scratch in X3, but after X3d is released (when will we see it?)
Tak T. Primary Laptop: Core i7-4710MQ CPU, 16GB RAM, 7200RPM HDD, Windows 7 Home Premium OS (Japanese) x64 SP1Secondary Laptop: Core2 Duo CPU, 8GB RAM, 7200RPM HDD, Windows 7 Professional OS (Japanese) x64 SP1Audio Interface: iD14 (ASIO)Keyboard Controller/MIDI Interface: A-800PRODAW: SONAR Platinum x64 (latest update installed)
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Re: How do I crash X3c?
December 04, 13 10:17 AM
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SilkTone
CakeAlexS
SilkTone Don't have more than one VSTi at a time sending MIDI events out with the "Enable MIDI Output" turned on. !!Crash!!
Has this been reported to Sonar with specific steps to reproduce? http://www.cakewalk.com/s...act/problemreport.aspx Thanks.
Yes, as CWBRN-2504 on 03/22/2010. We are now at CWBRN-22142, so that means there have been almost 20,000 reports since then. And yet to this day Sonar still can't route its way out of a paper bag.
FWIW, the VAST majority of that count are not bugs. Most are things like "where is my serial number?". Someone can also send the same crash through the fault reporter 50 times and bump that count. I wouldn't pay so much attention to the number. It doesn't really tell you much out of context.
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SilkTone
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Re: How do I crash X3c?
December 04, 13 10:44 AM
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Ryan Munnis [Cakewalk]
SilkTone
CakeAlexS
SilkTone Don't have more than one VSTi at a time sending MIDI events out with the "Enable MIDI Output" turned on. !!Crash!!
Has this been reported to Sonar with specific steps to reproduce? http://www.cakewalk.com/s...act/problemreport.aspx Thanks.
Yes, as CWBRN-2504 on 03/22/2010. We are now at CWBRN-22142, so that means there have been almost 20,000 reports since then. And yet to this day Sonar still can't route its way out of a paper bag.
FWIW, the VAST majority of that count are not bugs. Most are things like "where is my serial number?". Someone can also send the same crash through the fault reporter 50 times and bump that count. I wouldn't pay so much attention to the number. It doesn't really tell you much out of context.
Says the person that erroneously closed CWBRN-2504 while this bug still isn't fixed. But hey man, whatever excuse works for you guys, as long as it doesn't involve actually fixing the bug. And note I didn't say 20,000 bugs, I said 20,000 reports. No matter how you slice that, it is an embarrassing number when you look at this issue. I'm not sure what excuse CW can use to justify not fixing such a fundamental MIDI routing/crashing bug that has been brought to your attention many many years ago. Well I guess closing the bug reports as "fixed" might just make it go away I suppose.
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Re: How do I crash X3c?
December 04, 13 10:48 AM
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SilkTone
Ryan Munnis [Cakewalk]
SilkTone
CakeAlexS
SilkTone Don't have more than one VSTi at a time sending MIDI events out with the "Enable MIDI Output" turned on. !!Crash!!
Has this been reported to Sonar with specific steps to reproduce? http://www.cakewalk.com/s...act/problemreport.aspx Thanks.
Yes, as CWBRN-2504 on 03/22/2010. We are now at CWBRN-22142, so that means there have been almost 20,000 reports since then. And yet to this day Sonar still can't route its way out of a paper bag.
FWIW, the VAST majority of that count are not bugs. Most are things like "where is my serial number?". Someone can also send the same crash through the fault reporter 50 times and bump that count. I wouldn't pay so much attention to the number. It doesn't really tell you much out of context.
Says the person that erroneously closed CWBRN-2504 while this bug still isn't fixed. But hey man, whatever excuse works for you guys, as long as it doesn't involve actually fixing the bug. And note I didn't say 20,000 bugs, I said 20,000 reports. No matter how you slice that, it is an embarrassing number when you look at this issue. I'm not sure what excuse CW can use to justify not fixing such a fundamental MIDI routing/crashing bug that has been brought to your attention many many years ago. Well I guess closing the bug reports as "fixed" might just make it go away I suppose.
SilkTone, I explained to you in depth multiple times why that report was closed. Continuously calling me out with false information and spreading rumors is just ridiculous. You're ignoring everything I've explained to you in depth. You're misquoting myself and other Cakewalk staff. I personally logged your new CWBRN with internal details yesterday. You are quite literally arguing with the person trying to help you here. Please stop spreading false information.
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lawp
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Re: How do I crash X3c?
December 04, 13 10:57 AM
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so have the individual bugs documented on his web page been re-submitted as individual cases/reports by anyone? that would seem to be the best way forward?
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equality
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Re: How do I crash X3c?
December 04, 13 10:58 AM
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An easy way to crash Sonar is to to click, drag and drop an fx from one fx-bin to another while the poject is playing. This is true for all the Sonar versions I have used. Recently it happened while I did this with Altiverb (32 bit) in Sonar X3c. I just can't remember that this is not not the way to do it! .-(
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SilkTone
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Re: How do I crash X3c?
December 04, 13 11:01 AM
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Ryan Munnis [Cakewalk]
SilkTone, I explained to you in depth multiple times why that report was closed. Continuously calling me out with false information and spreading rumors is just ridiculous. You're ignoring everything I've explained to you in depth. You're misquoting myself and other Cakewalk staff. I personally logged your new CWBRN with internal details yesterday. You are quite literally arguing with the person trying to help you here. Please stop spreading false information.
How does closing two bug reports for a bugs that clearly have not been fixed, and then calling you out on that amount to "misinformation"? Or rumors? What rumors? That you closed the reports erroneously? Are you saying those two bugs have been fixed? You might not like it but CWBRN-1336 contains details you won't find in any other report (multiple ways to reproduce the issue, each with very detailed steps, source code for a plugin to reproduce the issue, a Sonar project, screenshots, analysis from within the debugger showing how MIDI notes get mangled), yet you went ahead and conveniently swept it under the rug. I appreciate any help you want to provide, but the one thing I learned over the last 5 years regarding this specific bug is that CW would rather triage it into oblivion at each release and instead fix a bunch of fuzzy feel-good bugs. I get the feeling no-one at CW can fix this bug.
post edited by SilkTone - December 04, 13 11:11 AM
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robert_e_bone
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Re: How do I crash X3c?
December 04, 13 11:18 AM
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Please give me your hand and pull me out of the raging river, while I bite you and yell at you. That'll work. (no particularly accurate summation intended in the above) Seems like Ryan is trying to sort through things, and my observations on his participation in this forum are that he puts a good deal of effort into getting things straightened out. I am not trying to defend anyone, and not trying to discount your frustration with your situation, or the time involved. I am merely indicating that Ryan seems to be actively working on it, and that he has a good track in here for helping get things as figured out as possible. Perhaps this will get resolved for you - hope so anyway. Bob Bone
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SilkTone
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Re: How do I crash X3c?
December 04, 13 11:41 AM
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robert_e_bone Please give me your hand and pull me out of the raging river, while I bite you and yell at you. That'll work. (no particularly accurate summation intended in the above) Seems like Ryan is trying to sort through things, and my observations on his participation in this forum are that he puts a good deal of effort into getting things straightened out. I am not trying to defend anyone, and not trying to discount your frustration with your situation, or the time involved. I am merely indicating that Ryan seems to be actively working on it, and that he has a good track in here for helping get things as figured out as possible. Perhaps this will get resolved for you - hope so anyway. Bob Bone
Robert, you are right that Ryan is trying to help. I'm still a bit ticked off that he closed the problem reports that I spend a huge amount of time documenting, while those issues have not been fixed (I'm not expecting a medal for my efforts here, but at the same time it feels like CW doesn't even want to acknowledge that I gave them a huge amount of information in an effort to help them improve Sonar for everyone). So it looks like the expectation here is that we should now re-submit new reports for this issue. That will help, however in no way will I waste my time like that again seeing as to date none of it resulted in us being one step closer to a resolution. I know everyone's workflow is different, but this bug is preventing me from using Sonar altogether. I've tried every work-around imaginable to mankind only to finally realize there is no real workaround, and I was forced to move to another DAW. lawp so have the individual bugs documented on his web page been re-submitted as individual cases/reports by anyone? that would seem to be the best way forward?
I did end up re-submitting them as CWBRN-22141 and CWBRN-22142 (this is what Ryan was referring to). But by no means did I enter nearly as much detail as there was in CWBRN-1336. Just. Not. Going. To. Do. That. I filed those so that I can be notified the next time CW believes they have fixed the issues. If it wasn't for this issue I'd use Sonar instead, so I'd really like to know when these issues are truly resolved. I've been using Twelve Tone/CW products for over 20 years now (before it even had audio tracks), so I would like to continue using it if possible since I'm more familiar with it.
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Re: How do I crash X3c?
December 04, 13 11:42 AM
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SilkTone
Ryan Munnis [Cakewalk]
SilkTone, I explained to you in depth multiple times why that report was closed. Continuously calling me out with false information and spreading rumors is just ridiculous. You're ignoring everything I've explained to you in depth. You're misquoting myself and other Cakewalk staff. I personally logged your new CWBRN with internal details yesterday. You are quite literally arguing with the person trying to help you here. Please stop spreading false information.
How does closing two bug reports for a bugs that clearly have not been fixed, and then calling you out on that amount to "misinformation"? Or rumors? What rumors? That you closed the reports erroneously? Are you saying those two bugs have been fixed? You might not like it but CWBRN-1336 contains details you won't find in any other report (multiple ways to reproduce the issue, each with very detailed steps, source code for a plugin to reproduce the issue, a Sonar project, screenshots, analysis from within the debugger showing how MIDI notes get mangled), yet you went ahead and conveniently swept it under the rug. I appreciate any help you want to provide, but the one thing I learned over the last 5 years regarding this specific bug is that CW would rather triage it into oblivion at each release and instead fix a bunch of fuzzy feel-good bugs. I get the feeling no-one at CW can fix this bug.
I didn't sweep anything under the rug. This is what I mean by rumors. I directly explained, in depth, how and why things went through the way they did. This is here: http://forum.cakewalk.com/FindPost/2938238 I don't feel it's necessary to re-explain everything I already explained in that post. You seem to have a personal vendetta against me and my attempts to clear things up here. In your new CWBRN report you even stated that I erroneously closed out the case as if I didn't understand, but that is not what happened. Again, this is explained to you already in my post. There is a lot of things being based off hearsay here and you stated you don't own the product. If your goal here in the forum is to continually follow up to threads stating that myself and other Cakewalk staff aren't doing anything to help than you couldn't be any further from the truth. You're manipulating things (such as report counts) to state that we're not being helpful. If that is your goal here, then it is not welcome. If the goal is getting the issue resolved, then I've already stated multiple times how that can be done and told you how I've escalated your issue internally to our developers. I also assigned the case you entered yesterday to the ongoing report we have internally on this issue. Even without the CWBRN, our internal reports are open and being worked on. The CWBRN is meant as a way for us to notify you. I discussed in my post at length where I feel we did a poor job of this in the past. I admitted fault with our system. I'm not sure what else I can possible do at the moment other then state that we're looking into the issue and ask that we can PLEASE move on from pointing fingers at one another.
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Andrew Rossa
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Re: How do I crash X3c?
December 04, 13 11:50 AM
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FreeFlyBertl I see there are still threads around with "X3c" and "crashes" in their titles, yet they go over pages and get really hard to keep up with on a limited time budget; these threads don't seem to come to definite conclusions or real solutions ... or maybe I just blanked out reading through the 40th post ... So, anything definite with X3c which could be identified to stay clear off that would get you into crashing territory??? Some hard fact like the 64 bit engine bug causing the hum and all sort of other issues??? The reason I ask is that I can work with X3c for hours and be a real happy camper, but then unexpectedly one project just will go nuts on me (i.e. it won't open after save, or crash when freezing tracks, ...) yet these things are hardly ever reproducible (and if they are, Cakewalk support ignores them anyway). One thing I've come to realize is that X3c does not like projects or templates created in X2; using them will eventually bite you ... not straight away, but once the project gets complicated (e.g. goes beyond the 50+ track count, requires advanced routing/SC, etc) - not being able to feed on leftovers from previous work is a real bummer since it makes it either unsafe to pull things in from previous projects or time consuming if you don't and always start over ... The 2nd unsafe bet is the freeze/unfreeze functionality where I managed to crash with quite a few plugs from different vendors (melodyne, fabfilter synths, kontakt 5, ...)
Instead of trying to find ways to crash the program, why don't you just use it to create music and have fun. If you run into a problem, send us a bug report. SONAR X3 has been very stable. Of course it's possible to crash any program but why don't you focus on just creating music? We are working on a new patch, SONAR X3d, that will have lots of fixes and enhancements to an already stable program. You asked us to focus on stability, and we responded. I don't understand the purpose of this thread at all.
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SilkTone
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Re: How do I crash X3c?
December 04, 13 11:59 AM
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Ryan, I appreciate all the efforts you are putting in in resolving this issue. Believe me, I used to not be so jaded by this issue. But let me give you an example, maybe my frustration will be a bit clearer: Ryan Munnis If the goal is getting the issue resolved, then I've already stated multiple times how that can be done and told you how I've escalated your issue internally to our developers
But then... Frankly speaking, I haven't been here as long as you have and I don't know why exactly it hasn't been fixed thus far.
But I can tell you that our CTO and the Dev lead for SONAR think it's a critical issue that must be addressed.
A message from a CW employee (that I believe is no longer with CW), March 30, 2011 Ryan, if you can manage to get this resolved then you would have performed a miracle in my book that no-one at CW have been able to do for 5 years now. I'm really rooting for you in pushing this through.
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SilkTone
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Re: How do I crash X3c?
December 04, 13 12:06 AM
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Andrew Rossa [Cakewalk] Instead of trying to find ways to crash the program, why don't you just use it to create music and have fun. If you run into a problem, send us a bug report. SONAR X3 has been very stable. Of course it's possible to crash any program but why don't you focus on just creating music? We are working on a new patch, SONAR X3d, that will have lots of fixes and enhancements to an already stable program. You asked us to focus on stability, and we responded. I don't understand the purpose of this thread at all.
I think the OP's point is that he is trying to "just use it to make music and have fun". However for him Sonar crashes randomly for no apparent reason, and he is trying to understand what all the known causes for Sonar crashing are. Once he knows that he can try to determine if any of those apply in his case, and then use the known work-arounds so that he can get to the point where can "just use it to make music and have fun". I think it is a valid question to ask. The title can be a bit misleading but if you read the 1st post it makes sense.
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Paul P
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Re: How do I crash X3c?
December 04, 13 12:13 AM
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Andrew Rossa [Cakewalk I don't understand the purpose of this thread at all.
Say someone is using Sonar and it crashes. Mightn't coming on here and looking at a list of possible and known causes save the user valuable time by providing some paths to investigate ? The same applies to a more general list of known issues. I can certain see that these kinds of lists aren't something a business would care to have on its website, but they could be maintained elsewhere by some volonteer. I've been thinking of doing something like this myself to refer to when something goes wrong while using Sonar. It would save searching the forums each time. You can't deny that X3C has several issues known to all of us here, but most likely completely unknown to all the other users who don't hang around here. That's a lot of head scratching.
Sonar Platinum [2017.10], Win7U x64 sp1, Xeon E5-1620 3.6 GHz, Asus P9X79WS, 16 GB ECC, 128gb SSD, HD7950, Mackie Blackjack
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robert_e_bone
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Re: How do I crash X3c?
December 04, 13 12:14 AM
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I guess what I am suggesting is that you try to put the frustration aside for the short haul, to allow Ryan the opportunity to help get this resolved for you. It does certainly seem that there are multiple internal things occurring on behalf of getting your issue resolved, and I think that he has done enough of that for the folks here in the forum for long enough that if would be fair to give him that opportunity. That's kind of what I was getting at - He's really expended a lot of time and effort, particularly recently, including weekends, evenings, early mornings, and were it me in your situation, I would try to hold off for the time being on the venom and let him work the issue. All of us let others down from time to time, and I believe he has acknowledged where things fell apart in the support process from past attempts at getting this addressed. I know that Cakewalk has been working at improving the support process of late, and it takes time to get things to a better state. It will never be perfect - but they are working at it. Hang in there - Ryan is a good guy, and worth an investment in patience, and he is working this and I can vouch from other observations of threads where he has stayed with things on multiple occasions, to make sure things got resolved. Bob Bone
Wisdom is a giant accumulation of "DOH!" Sonar: Platinum (x64), X3 (x64) Audio Interfaces: AudioBox 1818VSL, Steinberg UR-22 Computers: 1) i7-2600 k, 32 GB RAM, Windows 8.1 Pro x64 & 2) AMD A-10 7850 32 GB RAM Windows 10 Pro x64 Soft Synths: NI Komplete 8 Ultimate, Arturia V Collection, many others MIDI Controllers: M-Audio Axiom Pro 61, Keystation 88es Settings: 24-Bit, Sample Rate 48k, ASIO Buffer Size 128, Total Round Trip Latency 9.7 ms
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