DaveWalton
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Track templates = No sound
So I've done this several different ways with different software and each time I do it I get the same result. Let's use Omnisphere. I open a new blank session. I open Omnisphere and Sonar (X3c) dutifully creates an audio and midi track. I clone the midi track to make a total of eight tracks. I assign midi channels one through eight. I open a sound on channel 1 and everything works fine. I save the whole thing as a template and close out the window. I open a new blank session. I do an "Import from template" and everything comes up looking fine except that there's no sound. Everything worked great when I saved the track template but when importing that same track template... nothing.
I've done this with different software programs, etc. Anyone else have this issue?
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Bristol_Jonesey
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Re: Track templates = No sound
2013/12/04 15:03:09
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There's a couple of things to check. Does the Track Template import the soft synth? I suspect not. Try using a Project Template and it should work. A Track Template is by definition just your tracks. If you want the synth as well then i think the only way is to use a Project Template
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DaveWalton
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Re: Track templates = No sound
2013/12/04 15:30:32
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Oh yeah, it imports the synth and even loads up the patch that I use as a starter placeholder. All the routings are as they should be It loads up the reverb, etc. Everything looks like I'd expect it to be. It just doesn't produce any sound at all when importing the track template. Creating the template, everything works as expected. Save track template, close the session, open a blank session, import the track template... nothing. It's really weird (and frustrating)
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Bristol_Jonesey
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Re: Track templates = No sound
2013/12/04 16:10:44
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Ok, so the question is, why isn't the synth responding? Do you get Midi activity in your meters? Is the routing being imported properly?
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robert_e_bone
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Re: Track templates = No sound
2013/12/04 16:54:49
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What happens if you do this with only 1 audio and 1 midi track? Just trying to determine if the cloning piece of this has bearing on the outcome. Bob Bone
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Rob[at]Sound-Rehab
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Re: Track templates = No sound
2013/12/05 13:00:01
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I have had that happen lately a couple of times actually with the same track template, but only in one partiuclar project. I would pull in the template consisting of 4 tracks + 2 or 3 busses + a number of plugs and afterwards no sound would arrive at the audio interface (output LED not lighting, no sound) while all meters in Sonar show regular playback ... tried several times with same result ... Really weird issue as the same template worked OK in 2 other projects earlier the same day, but would repeatedly cause that silent master bus problem in that single project. Even weirder, after changing the project (I think I deleted some scratch tracks, archived some stuff, etc) all the sudden it did work ... no logical explanation for that ...
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DaveWalton
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Re: Track templates = No sound
2013/12/06 11:19:01
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It *appears* that it happens when there's more than one midi track for a virtual instrument. Yesterday I created a track template using one instance of Omnisphere (the standard one audio, one midi track channel 1). Today I open it and it works fine. Yesterday I also created a track template using one instance of Omnisphere and one extra cloned midi track (one audio and two midi tracks channel one and two). Nothing but silence.
This appears to be a bug with track templates as I can reproduce it over and over. I'll submit it and we'll see if we can get this fixed.
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Bristol_Jonesey
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Re: Track templates = No sound
2013/12/06 14:09:05
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I cannot reproduce this. I've tried with both the TTS-1 and Dimension Pro, and each time it all comes back as you expect when the Track Template is inserted into a blank project. This is also using cloned midi tracks of the original. I don't have Omnisphere, so I can't test it with that.
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DaveWalton
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Re: Track templates = No sound
2013/12/06 16:28:42
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Hmmm... it's never easy is it? So myself and FreeFlyBertyl have it happen but Bristol Jonsey does not. I did it with Omnisphere, Damage and Play. Although yesterday I created a two midi track template and it didn't sound when I inserted that track template into a blank project. This morning I inserted that track template and it worked. I just tried it again now (inserting the template this afternoon) and it didn't work. Talk about random. Although I've never gotten it to work on a track template with eight midi tracks. I did send a bug report to Cakewalk so maybe they can sort it out.
post edited by DaveWalton - 2013/12/06 16:35:50
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dubdisciple
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Re: Track templates = No sound
2013/12/06 17:02:40
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I noticed with the alchemy free player it does that but works once i go into alchemy and re-select the exact same patch.
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DaveWalton
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Re: Track templates = No sound
2013/12/06 18:15:23
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I've tried changing patches, opening a new patch on a different channel, etc. For me, once it's silent it's silent.
So far the only thing that seems to work consistently when creating and importing a track template is a basic 1 audio/1 midi track that's created when I insert a new synth. I just tried inserting the 1 audio/2 midi track template into a new project again and it just gives me silence. It didn't work this afternoon either but worked this morning when I inserted that same track template into a new project.
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cliffr
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Re: Track templates = No sound
2013/12/06 18:39:13
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Are you actually cloning the MIDI track or inserting new ones ?. When you create the template, don't clone the midi track, use "Insert Midi Track". I have and use track templates for all the Spectrasonics stuff, as well as Kontakt and Play with full patch setups and I've never had any such issue. That's why I'm wondering about the "Clone the MIDI track" ... because that's something I've never done when setting up a template. There are other annoyances with Spectrasonics like the audio out resetting to 'A' when you load a new patch, and volumes getting reset if you have to reset the MIDI engine. But as far as setting up a track template with the works - full patches, BUS routing etc., it should certainly work without problems. When I load my track templates, everything comes back, all the BUSSes and routing get created, patches loaded, ready to fly :-) Let us know how you're going. Cheers - Cliff
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DaveWalton
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Re: Track templates = No sound
2013/12/06 19:02:24
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Just tried with multiple midi tracks using "Insert MIDI Track" instead of "Clone the MIDI track" and saved as a track template (making sure I was getting sound before I did so). The first time I inserted the track template into a new empty project everything worked fine. I closed and opened a new empty project, did the insert track template and... silence. It's bizarre.
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declan
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Re: Track templates = No sound
2013/12/07 16:26:51
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Dave I have the same problems and I can't figure out why track templates work and then don't. I do think that there is some sort of conflict between the Sonar X series (I'm now on 3) and the Spectrasonics instruments and yes, it is bizarre. I can still use everything fine, but not having a reliable Omnisphere track template is annoying.
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DaveWalton
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Re: Track templates = No sound
2013/12/07 16:32:09
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I tried it with Omnisphere, Kontakt (Damage), Play (Hollywood String)... all with the same bizarre and unpredictable results. Definitely not just a Spectrasonics thing. Not happy that you're having this too but a bit optimistic that my submission to Cakewalk can be reproduced and then hopefully fixed
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Rob[at]Sound-Rehab
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Re: Track templates = No sound
2013/12/08 06:07:38
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Hi Dave, Could you pls keep trying to get to the root of this. I'm occasionally having same/similar issues and I'd really like to know what's causing this. Yet, I don't have Omnisphere and Play, but whenever I see these issues there is Kontakt involved (but that's getting heavy use at the moment and is in virtually all active projects). So I'd much appreciate if you'd give it a try just with Kontakt and see if you can make this a reproducable issues. If yes, PM me with the template and I see if it happens here as well because then it's not a system issue, either. For the record: I had the silent master bus happen again once yesterday. Did not go away until I restartet Sonar (then it was all back to normal) ... and I had my strangest of all problems that Sonar X3c wouldn't open its previously saved files (neither the recent nor the auto-saves from the last hour) until I rebooted the system (then it opened) ... both problems I only see (occasionally) since X3, all use at least one instance of K5 with multi-out configuration and contain some parts that originate either from an X2 track template or project template ...
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DaveWalton
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Re: Track templates = No sound
2013/12/08 19:04:17
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I don't have Kontakt full version but just the "free" version that I use for several items including Damage. I did try it with Free Kontakt/Damage, multiple midi tracks and same issue.
If you have the full version of Kontakt I don't think that a template using the free version will work or will it? I can try. I'm just replying here real quick. I'll get a template to you by tomorrow and we'll see what happens. I have submitted this to Cakewalk in their "official" bug report thingy.
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Splat
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Re: Track templates = No sound
2013/12/08 19:23:38
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So I created a new project, inserted a Kontakt 5 soft synth with AbbeyRoad 70's drummer. Recorded something Saved a track template. Created 4 new tracks with recently saved template. All worked as expected. Recorded on a few them. Could trigger MIDI and record fine from all of them. With 64 bit precision engine disabled (not that it should matter). All Native Instrument plugs and samples are up to date with service centre. One thing I notice with this plugin is that it does not matter about the MIDI channel on Sonar, it's what the plugin itself is set to. Defaults on MIDI channel 1.
post edited by CakeAlexS - 2013/12/08 19:31:44
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cliffr
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Re: Track templates = No sound
2013/12/09 19:19:01
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Dave, can you give us your system specs ?. Are any of you people who are having this issue with track templates running Win/64, Sonar 64bit, and have any 32bit VSTs installed on your computer ? If you are running Sonar 64bit, and have ANY 32bit VSTs installed on your system, make sure that the VST scan path does NOT scan both 64bit and 32bit paths in 64bit Sonar. If both 64 and 32 bit plugins are scanned by Sonar, you can expect all kinds of really odd behaviour, and will be very hard to diagnose it. Please check that first - it caught me out a long time ago, and as soon as I fixed that, my whole system thanked me for it :-). Cheers - Cliff
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DaveWalton
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Re: Track templates = No sound
2013/12/09 19:27:18
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Hmmm... my specs are exactly as you described. I'll eliminate the 32 bit versions, dupes of the 64 bit versions of a few programs and we'll see what happens. Thanks for pointing me/us in that direction. If not this then at least it'll head off other problems as you've described.
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DaveWalton
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Re: Track templates = No sound
2013/12/09 21:07:03
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OK, because of the randomness I'm not quite ready to declare victory BUT... cliffr above mentioned odd behavior when there's both 64 bit and 32 bit versions of the same program. I eliminated the 32 bit duplicates and... so far... it works! I'm going to try again tomorrow, to load up the little eight midi track Omnisphere test template and we'll see what happens. I loaded it up twice tonight and everything worked. I'll post tomorrow to let you guys know what's what. Cautiously optimistic
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cliffr
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Re: Track templates = No sound
2013/12/09 21:52:58
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DaveWalton OK, because of the randomness I'm not quite ready to declare victory BUT... cliffr above mentioned odd behavior when there's both 64 bit and 32 bit versions of the same program. I eliminated the 32 bit duplicates and... so far... it works!
I'm going to try again tomorrow, to load up the little eight midi track Omnisphere test template and we'll see what happens. I loaded it up twice tonight and everything worked. I'll post tomorrow to let you guys know what's what.
Cautiously optimistic 
Cool, I'll be keeping my eye out for your update - and hope it's a good one :-) Cheers - Cliff
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DaveWalton
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Re: Track templates = No sound
2013/12/10 01:03:51
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Here it is hours later and I tried again and... it works.  Now, once I removed all 32 bit duplicates of the 64 bit VI's and rescanned plugins, I created and saved an eight midi track template using Omnisphere. When I imported that template into a new project, so far it's worked in each of the three or four times I've opened it tonight. But... the track templates that I created when I still had the 32 bit duplicates of the 64 bit VI's, they don't work. So it appears that we have to do things in this order... 1. Remove all 32 bit duplicates of 64 bit VI's 2. Rescan all plugins 3. Recreate any and all track templates that you had prior to doing item #1, replacing the "old" track templates So it looks like this is (as Inspector Clouseau would say)... Solve-Ed. Thanks to everyone who contributed and special thanks to CliffR for what appears to be the fix for this annoying and baffling issue. I *hope* I didn't just jinx everything by saying that.
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Splat
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Re: Track templates = No sound
2013/12/10 08:54:36
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Good call. I've eradicated pretty much anything 32 bit on my system. There are 4 (non NI) 32 bit plugins that may be required but I've simply put them into other folders that aren't known about by Sonar. In the rare event I need to use them I will simply add the file path to Sonar. However all 32 NI plugsins are definitely toast and 64 bit plugins mirror them. One thing I would suggest is setting up your own dedicated plugin folder away from the program files folder. I treat VST's like data nowadays. If you do move the NI VST's (and most other VST's) you either need to either need to reinstall with the right folder or go into the registry and change the file paths.
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DaveWalton
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Re: Track templates = No sound
2013/12/10 10:00:55
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Well... unfortunately not completely out of the woods yet. Like I said yesterday, because of the random nature of this thing I wasn't ready to claim complete victory. This morning I opened that same Omnisphere track template that worked three times yesterday and... nothing. I try it again... nothing. I try it the third time and it works. Ugh... OK, at least I'm a bit ahead of the game compared to before when an eight midi track template would never work. There's still a bug in Sonar somewhere. I do have to fuss a bit at Cakewalks "bug reporting" system. I sent this in and got an email back saying they needed more information. OK good, let's click the link they sent and see what additional information I can provide. The link takes me to a page where they've declared the issue to be "Closed" saying that it's not them, it's a "configuration" issue on my end. Well... if it wasn't configured correctly it wouldn't work period. Of course I don't have a chance to have any interaction to point them in the right direction. I guess I'll just open another problem report and try to cover all the bases in that one. Not related to this but I found a verified bug in Sonar where midi envelopes are ignored when rendering in real time. Cakewalk verified this through their problem reporting system. That was back in X2 at some point and here we are at X3 and that hasn't been addressed. That's a major problem, a huge part of what Sonar is supposed to do just flat out doesn't work. You spend all the time creating midi envelopes, they work great within Sonar and you render/bounce/whatever in real time and all the midi envelop info is ignored. I love Sonar but I haven't had (so for) much luck with their process of problem reporting and bug fixing.
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Bristol_Jonesey
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Re: Track templates = No sound
2013/12/10 14:13:10
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I've just read your last paragraph Dave - can you describe the steps you take for this to happen? I do quite a lot of real time Exports, all my projects have automation on them, and they all get rendered perfectly. - What do you mean by Midi Envelope? Do you mean synth automation or clip/track automation?
- When you say render, do you mean bounce or export?
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cliffr
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Re: Track templates = No sound
2013/12/10 18:45:52
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Hi Dave, as Jonesey said, can you describe the steps in details ?. Also - just to note, when you load a track template and it doesn't work, do a double check to see what the actual plugin it has loaded. At the plugin GUI pull up the VST Properties and display the path - just in case it's actually got the 32bit version loaded. Before I got all my VST paths sorted out, this happened to me. A 32bit plug can end up being loaded, and you would never know because it does not appear bit-bridged ... from looking at the GUI, it looks just like the 64bit plug, but checking the plugin path in the VST properties will reveal whether or not the correct file is loaded. Problems with automation are another symptom of 32/64 plugin conflict that can happen if there's a copy of a 32bit plugin somewhere in the scan path - and sometimes they are there where and when you really don't expect it. And as you point out, once you've tidied everything up, you need to do a VST re-scan, and recreate any templates that were affected. Good luck and keep us posted. Cheers - Cliff
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chuckebaby
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Re: Track templates = No sound
2013/12/10 21:40:54
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I always create a folder (as I think alex said) for my 32 bit vsts I put that folder in programfiles(86)\cakewalk\sonarx3\ "name it vst plug ins 32. ive done this since x1 and ive had great luck with 32 VS. the 64 bit conflicts. ive never really thought about it but maybe this is why I have had good luck with using both. that's not to say (as alex has said, again :-) ive tried to get away from as many 32 bit plug ins as I can but I still have afew I really like:gallian kruegar bass vst and so on.
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Splat
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Re: Track templates = No sound
2013/12/11 03:12:45
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Somebody pointed it out the other day in these forums, that if you put your plugins away from program files, and program files (86) you should never have the need to run Sonar as administrator. So my folder structure is like this: d:\AudioPlugins\32bit d:\AudioPlugins\64bit D:\AudioPlugIns\VST3 D:\AudioPlugIns\Depeciated\64bit D:\AudioPlugIns\Depeciated\32bit
Sell by date at 9000 posts. Do not feed. @48/24 & 128 buffers latency is 367 with offset of 38. Sonar Platinum(64 bit),Win 8.1(64 bit),Saffire Pro 40(Firewire),Mix Control = 3.4,Firewire=VIA,Dell Studio XPS 8100(Intel Core i7 CPU 2.93 Ghz/16 Gb),4 x Seagate ST31500341AS (mirrored),GeForce GTX 460,Yamaha DGX-505 keyboard,Roland A-300PRO,Roland SPD-30 V2,FD-8,Triggera Krigg,Shure SM7B,Yamaha HS5.Maschine Studio+Komplete 9 Ultimate+Kontrol Z1.Addictive Keys,Izotope Nectar elements,Overloud Bundle,Geist.Acronis True Image 2014.
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