yapweiliang
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how to ensure the final mix does not get messed up by target playback device?
The other day, I exported the audio to MP3, then played that back via the computer soundcard. The main output from Sonar sounded fine (via the proper audio interface), however when playing the MP3 it sounded really poor! At first I thought it was the MP3 encoding, so I tried a much higher bitrate, but that wasn't the problem. Eventually I realised that MP3 playback was happening via the built-in soundcard (Realtek) of the computer (because I route both to the amp), which in my situation also went via some fancy "dts UltraPC II" processing which includes "Surround Sensation", "Symmetry", "Spectral Enhancement", etc all of which was 'on' by default. The mix sounded just fine once I turned off those features. It is hard to describe it - but essentially it sounded like it lacked clarity, and a lot more muddy, and it was also compressed, and also sounded a little like a low quality MP3. So my question is - are there any tips on how to adjust the final mix, so that these fancy effects don't make it sound too odd? Just in case the listener's computer has these things turned 'on' by default too. Should one apply some decent compression (lightly?) so the fancy compression by the built-in soundcard has little work to do (and hence messes it only a little)? Thanks in advance. Wei Liang
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Jeff Evans
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Re: how to ensure the final mix does not get messed up by target playback device?
2013/12/04 15:47:32
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I don't think there is a lot you can do to forecast what various things may be ON (with their computers playback setups that is) in terms of people playing stuff back. I just make sure that before I make any MP3 files I limit the mix to a level of -1dB though. That can help because very loud mixes that are smashing -0.1 dB might have some adverse effects on the mix after converting to MP3. All you can do is select a decent bit rate for the MP3 and make the file and just check it out on your system as you would any wave file to see how it sounds. And if its Ok then I let it out then. Look into MP4 encoding as well. It is far superior to MP3 encoding.
Specs i5-2500K 3.5 Ghz - 8 Gb RAM - Win 7 64 bit - ATI Radeon HD6900 Series - RME PCI HDSP9632 - Steinberg Midex 8 Midi interface - Faderport 8- Studio One V4 - iMac 2.5Ghz Core i5 - Sierra 10.12.6 - Focusrite Clarett thunderbolt interface Poor minds talk about people, average minds talk about events, great minds talk about ideas -Eleanor Roosevelt
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Guitarhacker
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Re: how to ensure the final mix does not get messed up by target playback device?
2013/12/04 16:22:13
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The goal is not to mix for a specific device..... but to get a good all around mix that translates well on most playback devices and sounds really awesome on the better ones. This goes back to the mix more than anything. Export as a wave, convert to highest quality MP3 possible. Hope for the best for the players it will be played on. Nailing a good all around mix starts in the studio..... and the speakers you use to monitor the mix. If you mix on small speakers with little bass response the mixes you make will tend to be bass heavy..... if you use big speakers and a sub the opposite can happen. Use cans or home stereo speakers and all bets are off as to the results. While it sounds good to you, when it's played on other systems, the deficiencies become readily apparent. Using something like ARC and simply learning your speakers by trial and error and comparing your studio mixes to commercially recorded and mastered works by artists in the same style and genre will help you get there faster. I find very little difference in the apparent quality between my studio waves and the same tunes converted to 320kbs MP3 and played on a different player.
My website & music: www.herbhartley.com MC4/5/6/X1e.c, on a Custom DAW Focusrite Firewire Saffire Interface BMI/NSAI "Just as the blade chooses the warrior, so too, the song chooses the writer "
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AT
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Re: how to ensure the final mix does not get messed up by target playback device?
2013/12/04 17:35:57
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One of the things you learn is to make a mix translate on various systems, not your specific mix system. No system is perfect, of course, they all have problems. As said above, learn how your system compares to other types (and rooms) is part of the art of mixing. You have to put in the time. For stuff done here at home, I also listen on the computer, shelf speakers, in the car. And try to find a golden mean so a song sounds good on all of them, and the better the system the better it sounds. If it was science a computer could do it. @
https://soundcloud.com/a-pleasure-dome http://www.bnoir-film.com/ there came forth little children out of the city, and mocked him, and said unto him, Go up, thou bald head; go up, thou bald head. 24 And he turned back, and looked on them, and cursed them in the name of the Lord. And there came forth two she bears out of the wood, and tare forty and two children of them.
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yapweiliang
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Re: how to ensure the final mix does not get messed up by target playback device?
2013/12/04 17:54:19
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Thanks guys. Part of the recording was just plain piano (i.e. direct out from the digital piano with no other instruments, and no effects), and even that sounded muffled and not-quite-right when played through the computer's soundcard (with dts UltraPC processing enabled), and sounded absolutely fine without. And the rest of the mix sounded fine with none of this processing. On the other hand, commercial music (e.g. CDs, MP3s, etc) sounded OK (with the dts processing) so I never quite realised it was 'on' until this particular recording I did. @Guitarhacker - pardon my ignorance - what is 'ARC'? Wei Liang
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Bristol_Jonesey
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Re: how to ensure the final mix does not get messed up by target playback device?
2013/12/05 06:04:58
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Guitarhacker
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Re: how to ensure the final mix does not get messed up by target playback device?
2013/12/05 07:31:02
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ARC.... in a nut shell is a VST which uses a calibrated mic to "listen" to your room, specifically the seating area where you mix. It analyzes the room, and then attempts to "flatten" or correct the sound you hear from the speakers while automatically correcting for the nulls and peaks. This allows you to get a better mix. It's not perfect but it is certainly a huge step in the right direction. Instead of fixing the room, it alters the sound to fit that room. When you mix down, you turn it off and export. The resultant mix should be very close to right on the majority of the systems. Dull sounding music...... you need Ozone. Another VST plug in .... look it up and grab the demo version. It is a mastering suite that will let you polish the music a bit. Regardless of the sound card used..... the sound quality should be a very good representation of what you recorded. While speakers and room affect the sound you hear, if you use cans and it still sounds dull then you need to learn about the polishing process.....or mastering. Most of my tracks straight out of the DAW are pretty dull sounding..... until I use O4 on them. EQ, compression, reverb, etc..... brings out the sparkle and the wow factor.
My website & music: www.herbhartley.com MC4/5/6/X1e.c, on a Custom DAW Focusrite Firewire Saffire Interface BMI/NSAI "Just as the blade chooses the warrior, so too, the song chooses the writer "
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batsbrew
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Re: how to ensure the final mix does not get messed up by target playback device?
2013/12/05 12:12:55
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this is the point of having good mastering. usually, it goes all the way back to tracking, tho.. and then, the quality of the mix, whether the mix is right or not then, the skill of the mastering engineer
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yapweiliang
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Re: how to ensure the final mix does not get messed up by target playback device?
2013/12/05 17:16:20
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Thank you folks. So what I understand is mastering is important, and mastering properly will also minimise additional defects that might be introduced if the playback device adds its own sound processing (referring specifically to Realtek soundcard adding its "dts ultraPC II", but also generically to playback devices that might have some sort of loudness or volume levelling compression). I'll master mastering... some day :-)
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Bristol_Jonesey
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Re: how to ensure the final mix does not get messed up by target playback device?
2013/12/06 05:59:28
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If your mix isn't spot on, then you're attempting to master something that is only half baked. Get your mix right before even thinking about mastering. 90% of mastering problems can be traced back to a defective mix
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batsbrew
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Re: how to ensure the final mix does not get messed up by target playback device?
2013/12/06 12:46:49
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BRISTOL, isn't that the same thing i just said? i think we're all on the same page here.....?
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yapweiliang
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Re: how to ensure the final mix does not get messed up by target playback device?
2013/12/06 14:11:14
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I think I've got the message guys, thank you so much for the advice. Re: getting the mix right in the first place - entirely agree. However in my particular situation it seems less relevant given that issues I had were evident even in portions of the song which were just solo piano (i.e. nothing else mixed in), direct output from a digital piano. Possibly the recording levels were a bit soft, hence when the soundcard applied its sound processing (which included making it louder) artifacts were introduced.
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Bristol_Jonesey
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Re: how to ensure the final mix does not get messed up by target playback device?
2013/12/09 12:23:55
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batsbrew BRISTOL, isn't that the same thing i just said? i think we're all on the same page here.....?
You know what? i think we said the same thing.
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Guitarhacker
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Re: how to ensure the final mix does not get messed up by target playback device?
2013/12/09 16:56:32
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yapweiliang I think I've got the message guys, thank you so much for the advice. Re: getting the mix right in the first place - entirely agree. However in my particular situation it seems less relevant given that issues I had were evident even in portions of the song which were just solo piano (i.e. nothing else mixed in), direct output from a digital piano. Possibly the recording levels were a bit soft, hence when the soundcard applied its sound processing (which included making it louder) artifacts were introduced.
The sound card should NOT be applying it's own sound processing. All it should be doing is to faithfully reproduce what is already there. Nothing more, nothing less. Even a solo piano or anything else needs to be "mastered" .... eq, compression, etc to get it sounding it's best. It all starts with a well recorded track. Most of these skills are not learned overnight. It takes years of working and study, and mixing and recording to get it right. The more you apply yourself the faster you will progress. But I dare say, even the "big boys" are still learning things every day they set behind a mixing board and turn the knobs. The idea is not so much to "master mastering" but to become consistently consistent in your mixing.
My website & music: www.herbhartley.com MC4/5/6/X1e.c, on a Custom DAW Focusrite Firewire Saffire Interface BMI/NSAI "Just as the blade chooses the warrior, so too, the song chooses the writer "
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yapweiliang
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Re: how to ensure the final mix does not get messed up by target playback device?
2013/12/09 18:49:06
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I think maybe I didn't explain myself adequately. My mix sounded just fine when coming through my higher-end sound interface, in Sonar, with no fancy processing. I bounced it to MP3, and played it back using random MP3 player on computer. This plays back via the computer's built-in soundcard (which I have linked up to the same speakers). It sounded s***. I wondered why. After a while I discovered it was because the computer's built-in soundcard was applying its own processing. I turned that off. Then it sounded just fine, almost identical to output from Sonar. So my question was - how do I process my mix, such that if my listener (whoever he/she may be) listens through some random computer that applies this processing, it doesn't spoil the sound. I do agree the soundcard should not mess around the sound, but in fact it did/does - the default setting was to try to 'improve' the sound and in this case it made it worse. I would expect that most of my listeners listen on their computers via built-in soundcard, and I do not know whether their computer may apply this 'dts ultra' or whatever you call it processing. They might not even realise it is ON, or might not even know how to turn it OFF. Who knows - it might be ON by default? it might be OFF? The reason I think that something can be done, is, this built-in-soundcard-processing doesn't seem to affect commercial music in a 'bad' way (or at least the ones I own), but it does affect my mixes (including just solo piano). The answer as I understood, was to master it as best as you can. So I will learn how to. I think it is a relevant question because more and more playback devices are able to apply some sort of EQ or compression or automatic volume control, in a way that is out of our control. Thanks, Wei Liang
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Jeff Evans
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Re: how to ensure the final mix does not get messed up by target playback device?
2013/12/09 20:06:43
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☄ Helpfulby yapweiliang 2013/12/11 15:12:30
Yes an interesting problem there. It may be that commercial releases are limited to within 0.1dB of their lives and maybe that has something to do with it. Also good commercial releases will often have a well controlled bottom end too. Are you leaving too much bottom end in your mixes perhaps. Mastered tracks that are not so loud and not limited to death and actually have some dynamics may not play well with these enhancing circuits and processes. What also may be happening is these silly processes could be level sensitive and apply more boost and stuff and do more when the level drops down but with very loud masters they tend to leave them alone a bit more. How loud are your masters compared to commercial releases in general. I still would not bother with these silly enhancing effects that go on. You have got no control over how people are listening to your mixes. All you can do is create a great mix and master it nicely and leave it at that. Or you could do a great mix but master it two ways. One for internet release where the bottom end is controlled and tighter and limited to be pretty loud. A second more relaxed master with less compression and limiting and a wider frequency range. I sometimes create two masters myself depending on the distribution medium.
Specs i5-2500K 3.5 Ghz - 8 Gb RAM - Win 7 64 bit - ATI Radeon HD6900 Series - RME PCI HDSP9632 - Steinberg Midex 8 Midi interface - Faderport 8- Studio One V4 - iMac 2.5Ghz Core i5 - Sierra 10.12.6 - Focusrite Clarett thunderbolt interface Poor minds talk about people, average minds talk about events, great minds talk about ideas -Eleanor Roosevelt
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Guitarhacker
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Re: how to ensure the final mix does not get messed up by target playback device?
2013/12/11 08:19:20
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You are asking how YOU can stop a LISTENER from screwing up the sound. Can't be done. I now know and understand what you meant. Yes, on my MP3 player there are "presets" for the EQ..... named things like ROCK, CLASSICAL, NORMAL, JAZZ, POP..... and each one of them affects the way the music will sound. Some have less bass, some more bass..... etc....I don't doubt that other FX are applied in some cases too, such as reverb and widening, as I have seen that somewhere on one of the players I have had in the past. If someone chooses to set up their player with Classical, reverb and widening, nothing you do in the studio can prevent what will happen in that player. It's probably best to ignore that and simply work on a balanced, well produced mix, and let it go at that. What the end users do to it is out of your control.
My website & music: www.herbhartley.com MC4/5/6/X1e.c, on a Custom DAW Focusrite Firewire Saffire Interface BMI/NSAI "Just as the blade chooses the warrior, so too, the song chooses the writer "
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AT
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Re: how to ensure the final mix does not get messed up by target playback device?
2013/12/11 11:02:34
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You may as well ask how you can mix a song so that it sounds good on your system and someone who has punched holes in their cones of their speaker. Ain't much you can do about it, since everyone punches different size holes in their woofer. @
https://soundcloud.com/a-pleasure-dome http://www.bnoir-film.com/ there came forth little children out of the city, and mocked him, and said unto him, Go up, thou bald head; go up, thou bald head. 24 And he turned back, and looked on them, and cursed them in the name of the Lord. And there came forth two she bears out of the wood, and tare forty and two children of them.
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yapweiliang
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Re: how to ensure the final mix does not get messed up by target playback device?
2013/12/11 15:14:56
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Okay :-) Thank you again, everyone, for the advice. Wei Liang
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Philip
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Re: how to ensure the final mix does not get messed up by target playback device?
2013/12/12 00:25:29
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'Hope the Op doesn't mind my love of this excellent thread. Well ... I love the suggestions propounded here on all levels. I'll humbly guess most would agree: excellent studio tricks probably cannot replace 'inspired' hook(s), ... nor replace 'some' music theory, vocal creativity, pining love, 'choice retakes', *conviction*, experimentation, etc. (to name a few) ... depending on your music perhaps. Whats worse than an MP3?: An iphone playing an MP3 through its auxiliary output into a loud stereo! To my hypersensitive ears, Sooooo many pop songs (mine included) want studio perfection, ... and sound like jack-hammering blended with robotic flatulence ... Yet, entertaining (at times) on many 'non-studio' levels. That said, my Hip-hop mixes get muddy at higher volumes (many stereos) as do most bass intensive pieces ... especially when the bass itself gets 're-amplified' via a sub-woofer. Ears don't always 'understand' your/my distortion issues. The Songs Forum is awesome, but these artists are extremely DAW-centric ... hence overly enticed by your DAW questions. The artists on this thread are 'the best' out there, IMHO. (no flattery intended) ... And ears are tricky receptors to communicate songs to ... as EVERYONE here has implied. ... (all human vexations and vanities aside) ... Methinks we all have 'similar ears' with similar psycho-acoustic laws judging songs. (Off topic: I'm still curious how movie theater allows ultra-compressed hip-hop during the closing credits ... that drives everyone out of the theater.) Thanks for letting me share!
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yapweiliang
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Re: how to ensure the final mix does not get messed up by target playback device?
2013/12/12 15:14:58
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The OP does not understand what Philip is trying to say. The question was not about how to make the mix sound better. The question was how to make the mix sound acceptable when the listener chooses to listen via speakers that have large holes in the speaker cones (aka playback device that applies fancy EQ, compression, spatial surround, etc etc etc). But glad that you enjoyed the discussion. I too have found it helpful and have learnt new things. Wei Liang
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tagruvto
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Re: how to ensure the final mix does not get messed up by target playback device?
2013/12/13 09:26:40
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Hey OP - great thought provoking question! IMHO - Jeff Evans provided some great practical advice. I just wanted to chime in that looking at other situations that are similar in nature may provide additional insight. Example: software that automatically adjusts the image quality of a digital photograph. These are "one size fits all" solutions that attempt to normalize brightness, hue, contrast, etc. Photographs that are well balanced are not as drastically manipulated as those that fall outside the idealized parameters ( as determined by the software).
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RobertB
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Re: how to ensure the final mix does not get messed up by target playback device?
2013/12/14 23:24:16
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Jeff Evans Look into MP4 encoding as well. It is far superior to MP3 encoding.
Correct me if I'm wrong, but MP4 is a video codec, and MP3 is the audio track that would be in an MP4 file. I'm always willing to learn.
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yapweiliang
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Re: how to ensure the final mix does not get messed up by target playback device?
2013/12/15 08:09:36
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MP4 contains both video and audio, and I think he was referring to the audio encoding within MP4 which I believe is supposed to be better than MP3.
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The Maillard Reaction
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Re: how to ensure the final mix does not get messed up by target playback device?
2013/12/15 08:26:43
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MPEG-4 is a definition. The common use of the extension .mp4 is for files conforming to MPEG-4 definition part 14 which describes ".mp4" as a container format which stores time based media content. best regards, mike
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The Maillard Reaction
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Re: how to ensure the final mix does not get messed up by target playback device?
2013/12/15 08:35:56
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Also, Generally speaking, audio codecs specific to the MPEG-4 generation seem to sound better than the older MPEG-2 audio layer 3, a.k.a. .mp3 at very low bit rates but in listening tests seem to be more or less equal at higher bit rates. If you want to argue about what sounds better at 64kbs then .mp4 specific audio codecs seem to be better. If you want argue about which sounds better at 256kbs or 320kbs you'll figure out that it is hard to find any .mp4 specific candidates to make a comparison with and mp3s sound pretty darn good. The newer .mp4 audio codecs are primarily designed for bare minimum bit rates and are primarily a benefit to operations streaming large quantities of parallel transmissions through a data stream bottleneck like, for example, a mobile communications transmission tower. best regards, mike
post edited by mike_mccue - 2013/12/15 20:00:45
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