Enhanced audio format support in X3D

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Noel Borthwick [Cakewalk]
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2013/12/19 20:30:50 (permalink)

Enhanced audio format support in X3D

A nice side benefit of the Media Foundation engine in X3D, is that it adds enhanced audio import capabilities. In addition to previously supported audio formats, X3D can now import:
- MPEG4 audio (.M4A)
- Better MP3 import compatibility (SONAR previously couldn't import MP3's authored from several sources like Apple devices, Amazon, etc with album art and certain ID3 info, due to limitations in DirectShow)
- Audio streams from all supported video formats 
 

Noel Borthwick
Senior Manager Audio Core, BandLab
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    Leadfoot
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    Re: Enhanced audio format support in X3D 2013/12/19 21:01:41 (permalink)
    Awesome! I've had the dreaded problem in the past, when importing mp3's, Sonar would give me the "out of memory" message. So that's fixed?
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    mixmkr
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    Re: Enhanced audio format support in X3D 2013/12/19 22:16:57 (permalink)
    so...would I need to uncheck the 64 bit double precision engine if I import a 128kbps MP3 file?  ;-D~

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    Noel Borthwick [Cakewalk]
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    Re: Enhanced audio format support in X3D 2013/12/19 23:41:29 (permalink)
    Yes, the out of memory error was a symptom of that failure.

    Noel Borthwick
    Senior Manager Audio Core, BandLab
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    Leadfoot
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    Re: Enhanced audio format support in X3D 2013/12/20 07:40:39 (permalink)
    Very cool! Thanks Noel!
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    bitflipper
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    Re: Enhanced audio format support in X3D 2013/12/20 09:07:01 (permalink)
    mixmkr
    so...would I need to uncheck the 64 bit double precision engine if I import a 128kbps MP3 file?  ;-D~

    Just make sure you turn it back on before exporting back to 128kb/s.
     


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