Helpful ReplyPSP introduce X-Dither

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Bajan Blue
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2013/12/31 04:38:27 (permalink)

PSP introduce X-Dither

Dear users, 
 
We would like to remind you about our introductory offer for our brand new PSP X-Dither - a high quality mastering dither and noise shaping processor plug-in (AudioUnit, VST, RTAS, AAX for Mac OSX & VST, RTAS, AAX for PC). 
Until 2nd January 2014 you can buy PSP X-Dither at the special introductory price of $69* Starting from 3rd January 2014 the regular price of $89* will be applied. As a registered user of our other processors plug-ins you can get PSP X-Dither at an even better price (up to 49% off of the regular intro price; the more plug-ins you have the better discount you get). To see your final price for the PSP X-Dither: log into your user account, go to the store and put the PSP X-Dither into your cart. (* all prices exclude taxes)
 Happy New Year!
Antoni Ozynski & Mateusz Wozniak
 
http://pspaudioware.com/plugins/tools_and_meters/psp_x-dither/
 
 
Can some of you technical wiz kid  types explain why anyone using Sonar and / or Ozone would need this?? I thought Sonar and Ozone both had good dithering systems.
 
A humble non technical Daw user.........
 
 

Nigel
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#1
The Maillard Reaction
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Re: PSP introduce X-Dither 2013/12/31 07:37:54 (permalink)
Presumably so that you can easily switch through, and listen to, the different choices during real time playback.
 
best regards,
mike


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Bajan Blue
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Re: PSP introduce X-Dither 2013/12/31 10:05:46 (permalink)
OK I see - I'll probably download the demo and give it a try - thanks Mike
Nigel
 
 

Nigel
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#3
bitflipper
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Re: PSP introduce X-Dither 2013/12/31 11:01:04 (permalink) ☄ Helpfulby MakeShift 2013/12/31 13:19:30
Somebody's still charging money for dither? Welcome to the 1980's! 
 
To answer the original question: nobody needs a boutique dither algorithm.
 
After you've got the demo, try exporting a song snippet with as many dither algorithms as you have: SONAR's built-in ones, Ozone's MBIT+, Voxengo Elephant if you have that, and PSP's new one. Be sure to include a sample with no dither at all. Then do a blind listening test and see if you can distinguish one from another. 


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drewfx1
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Re: PSP introduce X-Dither 2013/12/31 12:30:42 (permalink)
If you currently can't hear the dither+quantization_noise at a reasonably loud listening level in a quiet room, "better" dither will allow you to imagine you can hear it less.
 
 
But it does have a few features that might be useful for less than 16 bit output, if you're an 8 or 12 bit kind of guy.

 In order, then, to discover the limit of deepest tones, it is necessary not only to produce very violent agitations in the air but to give these the form of simple pendular vibrations. - Hermann von Helmholtz, predicting the role of the electric bassist in 1877.
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ltb
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Re: PSP introduce X-Dither 2013/12/31 12:42:28 (permalink)
I've checked them all out using reverb tails & always preferred Cakes Pow-r 1.
Dither is the least of my problems so I'll be passing on this.
 
#6
Bajan Blue
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Re: PSP introduce X-Dither 2014/01/01 07:57:30 (permalink)
Thanks Bit
Do you know, I think I won't bother downloading the demo - just something else I probably don't need so why waste time downloading and installing.
Nigel
 

Nigel
Check out the first single from our new Album, On Top of the World
https://www.youtube.com/watch?v=PTLVCOeTcTc
 
Check out our latest videos on
http://www.youtube.com/user/DevineLie/videos
 
Check out our website
www.devinelie.com
 
#7
bitflipper
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Re: PSP introduce X-Dither 2014/01/01 10:25:31 (permalink)
Bajan Blue
...I think I won't bother downloading the demo - just something else I probably don't need so why waste time downloading and installing.
 

Oh my, Nigel, it'd be the downfall of the music software industry if that attitude caught on!





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#8
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