Mojo3432
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Drum Mapping Question
Happy New Year All,
Before I ask my question....please keep in mind that I'm not a very experienced user so please forgive my ignorance.
I have both BFD2 and Addictive Drums installed on my DAW with Sonar X3. I like the grooves in AD, but love the sound of BFD2. Is it possible to drag and drop a MIDI groove from AD onto a track in Sonar and then play it through the kits in BFD2?
I won't be triggering any notes through a keyboard or MIDI controller. Any "tweaking" will be done in the MIDI editor in Sonar. So, if it's possible to do this, do I need to make a drum map or something to make it compatible from AD to BFD2, or simply just load BFD2 and hit play?
Thanks in advance for your help and input.
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Leadfoot
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Re: Drum Mapping Question
2013/12/31 18:02:35
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Yes you can do it, but you'll probably need to make a custom map in BFD to match your AD map. Shouldn't be a problem though.
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Mojo3432
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Re: Drum Mapping Question
2013/12/31 18:06:57
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Thanks Leadfoot. That's good to know. But how do I go about making a map in BFD? I've never attempted anything like that.
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bapu
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Re: Drum Mapping Question
2013/12/31 18:08:25
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What he say  . However, remember the MIDI in every drum VSTi is made for that VSTi (and it's associated velocity layers). If AD only has 10 layers of velocity and BFD has 11 or more or 9 or less the results may be less than satisfactory. Of course your mileage may vary.
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bapu
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Re: Drum Mapping Question
2013/12/31 18:11:51
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Mojo3432 Thanks Leadfoot. That's good to know. But how do I go about making a map in BFD? I've never attempted anything like that.
I think (maybe) LF meant a SONAR drum map that translates the AD midi notes to the BFD equivalent. IIRC there is an AD map for SONAR (on the AD site) just load that up, find the differences and edit the map and save it with a name like AD->BFD-MAP
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Mojo3432
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Re: Drum Mapping Question
2013/12/31 18:12:26
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bapu However, remember the MIDI in every drum VSTi is made for that VSTi (and it's associated velocity layers). If AD only has 10 layers of velocity and BFD has 11 or more or 9 or less the results may be less than satisfactory.
Good point Bapu. But isn't that something I could compensate for while "tweaking" (drawing notes with the pencil tool) things in PRV or am I totally not getting this?
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bapu
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Re: Drum Mapping Question
2013/12/31 18:14:47
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Mojo3432
bapu However, remember the MIDI in every drum VSTi is made for that VSTi (and it's associated velocity layers). If AD only has 10 layers of velocity and BFD has 11 or more or 9 or less the results may be less than satisfactory.
Good point Bapu. But isn't that something I could compensate for while "tweaking" (drawing notes with the pencil tool) things in PRV or am I totally not getting this?
Yeah, my (unspoken) point is that you may have to edit some velocity for the specific project because (assuming) you previewd in AD but then in BFD it sounds kinda "funny".
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Mojo3432
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Re: Drum Mapping Question
2013/12/31 18:14:55
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bapu
Mojo3432 Thanks Leadfoot. That's good to know. But how do I go about making a map in BFD? I've never attempted anything like that.
I think (maybe) LF meant a SONAR drum map that translates the AD midi notes to the BFD equivalent. IIRC there is an AD map for SONAR (on the AD site) just load that up, find the differences and edit the map and save it with a name like AD->BFD-MAP
That's great stuff. Thanks so much for the help Bapu. I appreciate it.
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bapu
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Re: Drum Mapping Question
2013/12/31 18:22:03
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Mojo3432
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Re: Drum Mapping Question
2013/12/31 18:29:46
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That is AWESOME. I will have to download that and spend some time playing around with it tomorrow. That is unless the wife has other plans for me. :) Happy New Year Bapu!!
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Leadfoot
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Re: Drum Mapping Question
2013/12/31 18:32:44
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I meant that you can make custom maps within BFD and then save it for use with your AD MIDI notes. So that way, say AD's snare hit is at c7, but BFD's default is c6, you can make a BFD map to compensate. I'm not in front of my computer, but if you're looking at your BFD GUI, there should be something that says key map. Just click it and it should bring up the default map. From there, you can clear it, and then build your own by first clicking on a drum, and then clicking on the note in the map, that you want to trigger it. When your done just save it, and load it up whenever you want to use AD's MIDI patterns with BFD. Bapu has a good point about the velocity layers. Hope that clarified what I was talking about. :)
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Mojo3432
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Re: Drum Mapping Question
2013/12/31 18:36:09
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It definitely does help clarify Leadfoot. I guess I never realized I could do that inside BFD. Thanks.
CUSTOM AUDIO PC:- Intel Core i7 4770K CPU, ASUS Z87 PRO Motherboard, 32GB RAM
- Windows 10 Pro 64-bit Edition Running Sonar Platinum
- Focusrite Saffire Pro 40 Interface, Focusrite ISA Two Premp and Blue Robbie - Mic Preamp
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