Distortion guitar tracks

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vladasyn
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2014/01/14 00:17:51 (permalink)

Distortion guitar tracks

Hey, guys
I am mixing a synth-oriented song with distortion (heavy-metal type) guitars. I have 2 guitar tracks panned hard left and hard right. The issue with them is that 2 tracks were recorded on different days and have slightly different levels. I made them sound approximately equal, but I do not understand why...
 
Why do I hear guitar in Right headphone, when a track is paned all the way to the Left and Soloed? The same with the tracl panned to the right- I hear some in the Left headphone. Shouldn't it be gone completely to the one side? (It was not recorded as a stereo track- it was 2 independent mono tracks.
 
Another question is- what effects do you put on it to make it strong and loud like major release metal band, yet- let the synth (percussions, flutes, filtered synth, arpeggiated synths) to cut trough?
 
I do not have any extras- only Sonar PX3 and Komplete 9 Ultimate. Thank you!  

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#1

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    Splat
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    Re: Distortion guitar tracks 2014/01/14 01:37:30 (permalink)
    Make sure the track is mono and you have selected mono. Turn of any effects. Any effects you have, send it via a bus. Hopefully that sorts out the panning issue.

    EQ is what will separate and define your instruments esp in a metal mix. Get the technique right and it will sound professional but its hard to explain a whole field in just a few posts. To summarise though each sound needs its space and with EQ its generally about what you cut out rather than what you boost.

    I strongly recommend EQ explained and compression explained on the groove3 website. There's even panning explained and effects explained on the site. Oh and native instruments stuff on there as well. Get yourself a year pass and go through the Sonar tutorials as well. There's just no way to explain everything in these forums, spend an hour or two every day watching and copyingcatting the vids. Maybe in a few weeks or a month you will confident enough as a sound engineer to answer other peoples Q's here. Cheers.
    post edited by CakeAlexS - 2014/01/14 01:48:03

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    #2
    vladasyn
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    Re: Distortion guitar tracks 2014/01/14 02:14:11 (permalink)
    I have been doing it for a while. My first full release was in 1999, this is my 4th album. My mixes are very busy, and I thrive for complicated sound. The down side of it is that at the end it sounds like a wall of sound. I just took song from last year for mixing and increased levels of each track by putting compressor (the old one that came with Sonar) on every track. I am listening how the mixes changing around the world. Depending on what mood I am and "who" I want to be, my mixes change as well. One months I think- I am a rock star and in a metal band, so I would bring guitars up. Another month I am thinking- Oh, my- everybody is so ahead on electronic music- my song sounds 5 years old. Ok- it is 5 years old. I have 15 songs to mix and record vocals. Been putting it off forever. So I have been on electronic wibe for a while and I noted that most electronic bands have their synth sounds loud and out there. But I want that guitar to feel good. It is best of 2 worlds- if you like heavy electronica and heavy metal- you get both- that's the idea. But it does not sound like major release.
     
    My problem is- there is no time to watch videos. I have day job and I am in the graduate school (medical). So I get some time between 12 am and 2 am, and then I have to get up at 7 am... I have no "me time". "Me" time is to study, and it is not Sonar- it is pharmacology and things like that... This is why my songs are 5 years old... I had great time mixing it tonight, but time is very hard to find...
     
    Alex, I see you have Komplete. I did not find any use for it yet other then Kontact and Massive. Did you? Not for mixing or mastering... I had WaveLab 5 for mastering, but it wont install on Windows 8, so I have to mix and master in Sonar...  

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    #3
    maltastudio
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    Re: Distortion guitar tracks 2014/01/14 02:34:02 (permalink)
    "My problem is- there is no time to watch videos"
     
    So you think that those award winning tracks are made in no time?
    It`s hard to do something that good with one pair of ears and quickly.
    The only way you can get closer is to keep testing your mastering on different sound systems and that takes a lot of time.
    Peace

    Maltastudio
     
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    #4
    Splat
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    Re: Distortion guitar tracks 2014/01/14 02:48:02 (permalink)
    Vlada I'm spending my time on the Groove3 NI tutorials trying to go through every feature so I've only used it for a few synth parts right now. There is just tons of stuff you would never see that Groove3 points out, as I spent so much money on it I'm keen to optimize the value of my investment.

    I would really suggest you've got to make time to learn. I totally sympathise though sounds like you have a tough gig already. Even 3 hours a week would be time well spent. These forums are great for real world advice, experience, troubleshooting, and for tips. But won't help you much in improving your mixing skills, videos are great for this... If only you could see the bags under my eyes right now...

    Oh and to add, I used to work in recording studios every day in the early 90's. I got a lot of experience but I swear these videos give me more knowledge in a few weeks then I got over several months looking at a manual, reading books and asking (way before the internet was useful for this).
     
    BTW Right now going through the Absynth 5 tutorials, horrible looking UI but it's extremely powerful away from the presets.
    post edited by CakeAlexS - 2014/01/14 05:06:52

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    #5
    mudgel
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    Re: Distortion guitar tracks 2014/01/14 06:26:44 (permalink)
    Sadly it takes time. Time to soak up the information, time to practice techniques, time to troubleshoot, time to research and learn; everything takes time. So much to do so little time.

    Being a composer, musician, producer, mixing and mastering engineer as well as distribution agent and probably desktop publisher is a huge assignment. When you have to add another career if music is more of a past time than a job, there really isn't much time left.

    With Komplete 9 Ultimate you also have some very handy fx that you could use for mastering instead of the ones that come with Sonar.

    Mike V. (MUDGEL)

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    #6
    Guitarpima
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    Re: Distortion guitar tracks 2014/01/14 07:49:25 (permalink)
    If it's not worth the time to make sure you do it right then why bother? I agree that watching those videos will help you on your way to achieving your goal. Your asking us to teach you in a few posts what many spend years and years learning.

    Notation, the original DAW. Everything else is just rote. We are who we are and no more than another. Humans, you people are crazy.
     
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    #7
    Guitarpima
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    Re: Distortion guitar tracks 2014/01/14 07:50:55 (permalink)
    A free resource is "the recording revolution" on Youtube.

    Notation, the original DAW. Everything else is just rote. We are who we are and no more than another. Humans, you people are crazy.
     
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    sharke
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    Re: Distortion guitar tracks 2014/01/14 09:53:39 (permalink)
    Are the guitars going through a stereo reverb? Either by way of a send to a stereo reverb bus, or perhaps you have a stereo reverb insert on each track itself and have the tracks set to stereo instead of mono. Either way, when you pan a guitar to one extreme you're going to hear it on the other side in the form of reverb.

    James
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    sharke
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    Re: Distortion guitar tracks 2014/01/14 09:59:28 (permalink)
    Also, if you want the synths to sit well with the distorted guitar then you can achieve that through a mixture of panning and EQ. The settings will depend on which elements you decide are more important in the mix. If the guitars take priority then you may try something like aggressively high passing the synths so that they don't clash with the "body" of the guitars when you bring them up in the mix. Synth sounds generally have a lot more high frequency content (eg above 8K) than guitars, so take advantage of this when painting your frequency picture.

    James
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    #10
    sharke
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    Re: Distortion guitar tracks 2014/01/14 10:02:25 (permalink)
    Also remember that synth sounds can compliment a guitar based track even if you don't hear them much. A well chosen pad sound that's low in the mix can make all the difference and fill otherwise empty space to make your mix sound fuller and warmer. The kind of pad sound that you don't really hear if you're not listening for it, but when you mute it you really notice that it's gone.

    James
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    AT
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    Re: Distortion guitar tracks 2014/01/14 11:55:49 (permalink)
    First off, getting good at recording/mixing ain't a trivial pursuit.  It takes a lot of time and is as much an art as science.  It takes developing an ear which pleases you and your client (or style of music if you are doing it on your own).  If you are in Medical school, I wouldn't worry about getting good at recording/mixing for a few years - after school and once you get est.  Then you'll have money to indulge this passion and time, unless you get married and have kids, but that is another subject.
     
    It sounds like you have some time-based effect on the guitar(s).  The guitar should be mono, but once it goes through a stereo effect it will spread out across the field.  So even if you move the mono signal, the rest of the effected signal will still be spread.  Track back the signal from output to source.  As above, putting a guitar through a bus or send will give you control over the mono placement, even as the reverb/echoes bounce around (think of Whole lotta Love by Zep and the guitar coming out one side and the single echo out of the other).
     
    separation is a discertation-worthy subject.  Much of it has to do w/ performance and capture and arrangement.  Guitars (at least amped guitars) are compressed and band-width limited already.  You usually don't have to roll off the high w/ a filter, but you can clear up a lot of energy by setting the high pass filter higher, thus limiting the low end energy.  If you have several guitars, you can alter this (and maybe increase certain frequencies) so that the guitar signals separate.  You can also run an eq in the guitar buss to shape the overall tone of the guitars to separate them from synths a little.  Also, try the SSL buss comp in the Prochannel on the guitar buss.  It can shape the guitars' dynamics so the wall of guitars allows the leading instrument to poke out - above the wall.
     
    Synths are ususally full range and contain many if not most frequencies.  As such, it helps to filter them out even harder so what is left is the important part of the signal.  That keeps them revalant as well as from eating out all the other frequencies.  Again, using the buss comp can keep them under control except for the loudest synth, which will poke above the rest of them.  That is a hard to describe thing, except you've heard it on just about every song ever released.
     
    Panning, of course.  Typically I'll use two rhythm guitars panned pretty hard to left or right.  A lead guitar goes center, along w/ the main vocal and bass.  Everything else goes somewhere inbetween, so every instrument has it's own space in the soundscape.
     
    Those are basic tools to use and watch for, esp. when you are recording and designing the sonic part of the song.  Even if you have someone teach you them, there is still the refining process where you learn which tricks you like on your music, much less learning the fine tuning for other genres.  It all takes time, which you say you don't have enough of.  So rather than trying to make your songs sound professionally done in the genre, consider the time you do have as fun and learning the basics.  Every song is a learning experience, not a finished product, and the whole experience will start clicking at some point.  The idea is to not make it perfect, but better, while you learn the tool.  If five more years you listen to the song, think "I should have done this or that," but find the song well done, even w/ the flaws.  Sometimes I'm agast at stuff I did a few years ago, but mostly it is saying to myself, "that ain't half bad."  which is the most important trick, not always listening w/ a critical ear but enjoying the end product.  A lot of the stuff you fuss over at the time dissappears when you listen later.  Because you can always improve a mix, but at some point it is time to finish it.
     
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    #12
    konradh
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    Re: Distortion guitar tracks 2014/01/14 14:39:31 (permalink)
    sharke and AT have provided some excellent advice.

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    vladasyn
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    Re: Distortion guitar tracks 2014/01/16 21:46:53 (permalink)
    sharke
    Also remember that synth sounds can compliment a guitar based track even if you don't hear them much. A well chosen pad sound that's low in the mix can make all the difference and fill otherwise empty space to make your mix sound fuller and warmer. The kind of pad sound that you don't really hear if you're not listening for it, but when you mute it you really notice that it's gone.

    Thank you for your reply. Funny that you mention- I constantly find buried pads under everything else. Trying to have many instruments sounding at the same time takes a lot of compromise.
     
    I do not have any effects or stereo reverb on it. The guitar track was recorded in centered Pan position on the Audio interface, and sonar setting of "Left 5-6." This was supposed to give me straight mono track that would go all the way to the Left when I hard Pan it to the left. I hear about 80% on the left and 20% on the right- this makes no sense. hard left means 100% to left and 0% on Right. I have to test my system- this is amazing discovery, and I am glad I do not use Phonic Helix Fire Wire any more- switched to Presonus. But still- if you record mono track and hard pan it- don't you get it all the way to the side you pan it with no sound in other headphone?
     
    I am amused about some of the answers. I know how much time does it take. Everything takes time. My school professors would get very offended if they find out- I am wasting my time on something as useless as music, when I supposed to be studying. They would come to conclusion that I was not born for the medicine and should just quit, or I may present public health threat with my incompetence. We all have to do best with the amount of time we have. I just asked for the tip or good ideas on effects that can be put on guitar track. Videos are nice, but they do not answer immediate question: what effects do you use on distorted guitars. If you dont have any tips, that is ok. If you dont want to share, that is fine too. I do not believe- there is no simple way to say it. I can tell you, I use Multiband compressor and Blue reverb on my vocal tracks. I got more stuff now, so I will try different things- I just wanted to hear what you all using. I do not expect anyone's lifetime experience to be compressed in to one post. Just some nice tips. Thought- I would ask. Gets boring to only talk about Sonar crashing and software bugs.    
     
     
     
      

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    #14
    sharke
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    Re: Distortion guitar tracks 2014/01/16 22:29:11 (permalink)
    vladasyn
    sharke
    Also remember that synth sounds can compliment a guitar based track even if you don't hear them much. A well chosen pad sound that's low in the mix can make all the difference and fill otherwise empty space to make your mix sound fuller and warmer. The kind of pad sound that you don't really hear if you're not listening for it, but when you mute it you really notice that it's gone.

    Thank you for your reply. Funny that you mention- I constantly find buried pads under everything else. Trying to have many instruments sounding at the same time takes a lot of compromise.
     
    I do not have any effects or stereo reverb on it. The guitar track was recorded in centered Pan position on the Audio interface, and sonar setting of "Left 5-6." This was supposed to give me straight mono track that would go all the way to the Left when I hard Pan it to the left. I hear about 80% on the left and 20% on the right- this makes no sense. hard left means 100% to left and 0% on Right. I have to test my system- this is amazing discovery, and I am glad I do not use Phonic Helix Fire Wire any more- switched to Presonus. But still- if you record mono track and hard pan it- don't you get it all the way to the side you pan it with no sound in other headphone?
     
    I am amused about some of the answers. I know how much time does it take. Everything takes time. My school professors would get very offended if they find out- I am wasting my time on something as useless as music, when I supposed to be studying. They would come to conclusion that I was not born for the medicine and should just quit, or I may present public health threat with my incompetence. We all have to do best with the amount of time we have. I just asked for the tip or good ideas on effects that can be put on guitar track. Videos are nice, but they do not answer immediate question: what effects do you use on distorted guitars. If you dont have any tips, that is ok. If you dont want to share, that is fine too. I do not believe- there is no simple way to say it. I can tell you, I use Multiband compressor and Blue reverb on my vocal tracks. I got more stuff now, so I will try different things- I just wanted to hear what you all using. I do not expect anyone's lifetime experience to be compressed in to one post. Just some nice tips. Thought- I would ask. Gets boring to only talk about Sonar crashing and software bugs.    You might try posting this in the techniques forum. There are some real audio whizzes in there. It's quiet, but the banter is top notch. 

     
    You might try posting this in the techniques forum. There are some real audio whizzes in there. It's quiet, but the banter is top notch. 
     
     
     
     
     

    James
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    #15
    Splat
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    Re: Distortion guitar tracks 2014/01/16 22:32:15 (permalink)
    For me it's not what you use, it's how you use it and what you do with it.
     
    For instance this is how to make dubstep in 1 minute:
    http://youtu.be/iehLN8urq9I
     
    Now that's extremely hard and time consuming to get across in a text only medium (OK maybe "lunch"), it's really got to be a multimedia medium IMHO.

    Sell by date at 9000 posts. Do not feed.
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    #16
    vladasyn
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    Re: Distortion guitar tracks 2014/01/16 23:19:09 (permalink)
    Yes, but also Audio interface makes a difference and I guess- host DAW, otherwise how all the major releases sound so loud? (Not that it matter- the loudness)...

    https://soundcloud.com/vlada-astral 
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    #17
    AT
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    Re: Distortion guitar tracks 2014/01/17 00:51:35 (permalink)
    It sounds like it was recorded right.  My only suggestion is to go back through the signal path and see if a send is activated that could send some stereo signal or if the interface channel has something else working.
     
    My comment about time was simply true.  It does take time to develop an ear.  If you went through an apprenceship at a major studio you spent the time and had good stuff to listen through and on.  And you got to watch experienced engineers work, even if they didn't talk about their techniques.  Doing it on your own, even w/ forum members' help, is a hard row to hoe, esp. if you can only work infrequently.  The only substitute for spending long days learning is long years.
     
    But if you can hear a difference between what you are producing and what you wish to hear, you are already halfway there.  The rest is just a matter of trying differnet techniques to get closer to your ideal.  there really is no short cut.  Not so much w/ electronic production, but the real secret is recording a good sound for acoustical stuff.  A good mic, decent preamp, and good room.  If you capture the right signal, it slides right into the song easily.
     
    good luck.
     
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    there came forth little children out of the city, and mocked him, and said unto him, Go up, thou bald head; go up, thou bald head.
    24 And he turned back, and looked on them, and cursed them in the name of the Lord. And there came forth two she bears out of the wood, and tare forty and two children of them.
    #18
    Splat
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    Re: Distortion guitar tracks 2014/01/17 04:07:38 (permalink)
    Yes, but also Audio interface makes a difference and I guess- host DAW, otherwise how all the major releases sound so loud? (Not that it matter- the loudness)...
     
    The limiter and the compressor methinks across a master bus, or other specialist mastering thingies :)
    Unless you are doing dubstep .

    Sell by date at 9000 posts. Do not feed.
    @48/24 & 128 buffers latency is 367 with offset of 38.

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