Re: X2, Audio transients and Bounce to clip question.
2014/01/16 17:55:02
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☄ Helpfulby mettelus 2014/01/16 18:53:41
I believe the default setting for the offline rendering algorithm is Radius Mix. It's been my experience that the default online rendering mode " Groove Clip" actually sounds pretty good on a lot of material. So if you like what you hear before bouncing, you might try setting the Offline mode to "Same as Online" in the Audiosnap palette.
Once you've bounced it, you should have a new clip with Audiosnap disabled and the Edit Filter should default back to "Clips". You never want to process the same clip twice with Audiosnap if you can help it, so you shouldn't be re-enabling AS after bouncing, and shouldn't get startup notifications about generating transients unless it's for some other track.
If you want retain the greatest flexibility using Audiosnap, you can bounce the stretched audio to a new track and mute/archive the Audiosnapped track in case you want to make more changes or start over later.
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