Re: Drum Replacement in Sonar 6 PE
2014/02/11 18:57:57
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S6's implementation of Audiosnap is different from the current release, but the process goes something like this;
- Right-click the clip and enable Audiosnap
- Right-click again and open the AS Palette if it isn't already up.
- Choose the Extract Groove radio button
- Click Copy as MIDI
- Now the hits are in the clipboard as MIDI events, and can be pasted wherever you like.
Before copying, you can set what MIDI note number is generated under Options in the AS Palette. I don't recall if Audiosnap 1.0 generated velocities proportional to amplitude, but that option will also be there if it does.
If you find you have extra/missing/mislocated events, you may need to go back to the clip and adjust which transient markers as active, and where they're located. Or you can just edit the MIDI, depending on how many errors there are.
SONAR Platinum x64, 2x MOTU 2408/PCIe-424 (24-bit, 48kHz)
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