Wavelab and Sonar

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Elffin
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2014/02/28 13:55:12 (permalink)

Wavelab and Sonar

I finally got the tools menu to work with Wavelab... but running into a bit of a snag....
 
On individual audio files which have not been prossessed or bounced by Sonar it works.... but....
 
After processing the audio in sonar or bouncing the data  and trying to open it with wavelab I get this message....
 
This audio format is not recognized by WaveLab LE. The file can not be opened.

(C:\Users\Eurig\AppData\Local\Temp\Tool copy 10 of Audio Event.wav)
 
Any ideas whats wrong?
#1

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    dantarbill
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    Re: Wavelab and Sonar 2014/02/28 15:08:14 (permalink)
    I don't have my audio machine in front of me, so I'm going to have to guess some stuff.  I'm gonna guess that you have SONAR's internal format set to something like 64 bit (as opposed to the bit depth you're actually capturing at) and your WaveLab LE doesn't support that.  Another wild guess is that you have a very long clip and it got saved internally as .wav64.

    What version of WaveLab LE are you using?  What file types does it say it supports?

    Dan Tarbill
    #2
    Elffin
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    Re: Wavelab and Sonar 2014/02/28 15:36:01 (permalink)
    Wavelab 8LE. x64
    Will look up the difference in regards to 64 internal format.

    The clips were relatively short... just bounced two short 5s together..

    Wavosaur opened the resulting clips with no problem.
    #3
    Elffin
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    Re: Wavelab and Sonar 2014/02/28 16:25:31 (permalink)
    This is what the manual states.. Wav: The following bit resolutions are supported: 8bit, 16bit, 20bit, 24bit, and 32bit (float)

    So 2 questions...
    So there are there different types of wavs? I always thought that a wav was a wav with no variation.

    What exactly do you lose wworking 32bit processing rather than 64bit?
    #4
    dantarbill
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    Re: Wavelab and Sonar 2014/02/28 17:20:12 (permalink)
    You lose disk space by saving intermediate data as 64 bit.  I'm not sure you gain anything by saving your stuff as more than 24 bit.  You gain a lot of headroom by working at 64 bit internally...but once the numbers are done crunching, I don't think it gets you anywhere to save it that way.
    post edited by dantarbill - 2014/02/28 22:23:17

    Dan Tarbill
    #5
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