bsteven
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X3 Can't Do Withouts?
OK. For the first time since Cakewalk DOS, I haven't jumped on the upgrade bandwagon frankly because now that my longstanding issues were addressed, I'm happy with X2. I'm a hobbyist, just arriving at the point where I can produce a quality demo of songs that I have written, and there are many features even of X2 that I have not yet explored (it doesn't take that much for a good country track). Still, with a few dollars to burn and music as the only thing that intrigues me, I wonder if I'm missing out. What are the OMG innovations in X3d that would make me upgrade even though the 15% discount has already expired? I'm listening... Thanks.
Sonar X3e Producer/ Win7 64-bit/Sony VAIO/Core i3 2370M @ 2.4 GHZ/ 8GB DDR/ 500GB HD/ATI Mobility Radeon HD4650/ SCEPTRE X270W/ Motu 4Pre/ Axiom 49
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Vastman
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Re: X3 Can't Do Withouts?
2014/03/04 05:30:30
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well, to be frank... shoulda jumped; quite a deal... I really didn't use X2 that much as lots of other stuff was happin' in my life, but as far as I'm concerned, COMPING is now the "bestest coolest most awesomest tool ever!" to quote my 13 year old, if she were here...she watched me and just sat there and said, WOW!!!!!!!! and WOOOO and "that's amazing!" as I popped up different vocal vamps, re-swiped the region to redefine it....
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mmorgan
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Re: X3 Can't Do Withouts?
2014/03/04 08:06:25
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Stability (for some), ARA integration of Melodyne (and Melodyne itself is included), greater color customization, fast(er) comping in the Take Lanes...those would be my reasons, Some folks get pretty hyped over included freebies (Blue Tube, the Drum VST Addictive Drumss, etc) Regards,
Mike Win8(64), Sonar X3e(64) w/ RME Fireface UFX.
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Anderton
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Re: X3 Can't Do Withouts?
2014/03/04 09:57:41
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Comping is huge. If you do comping, Sonar now has the best.
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aspenleaf
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Re: X3 Can't Do Withouts?
2014/03/04 10:10:14
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bsteven, I was, like you, trying to decide if I should upgrade to X3 from X2. I just did, on the last day of the 15% off sale. I've only used it for one project so far, but I remixed some of my earlier projects to explore some of the changes. I have to admit, I wish I had upgraded earlier. Unlike you, I was having some stability issues with X2, and they seem to have been cleared up (on my setup) in X3d. But aside from that, the improvements in the Pro-Channel EQ, and the bundled Blue Tubes plugins made it worthwhile for me. I had the full versions of Addictive Drums and Addictive Keys already, but XLN was nice enough to let me use the registration code to get 2 ADpaks that I was considering but hadn't bought yet. That alone was almost worth the cost of the the upgrade. And the integration of Melodyne seems better than V-Vocal, although I don't use either very often. Everything seems to be a bit more refined and smoother, too. If you don't mind spending the money, it's definitely worth the upgrade.
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mettelus
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Re: X3 Can't Do Withouts?
2014/03/04 17:47:54
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VST3 support would hit the list as well. X3 was the first version I purchased external plug-ins for, and decided on the iZotope Studio Bundle, so the VST3 support was a nice to have (although those plugs are scripted at all levels, which gave me a lot of respect for iZotope). X3 by itself is worth the upgrade, IMO. The extra "goodies" are just icing on the cake for me.
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martinv
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Re: X3 Can't Do Withouts?
2014/03/04 18:56:25
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Anderton Comping is huge. If you do comping, Sonar now has the best.
I hugely agree. It's like they hired someone with some common sense and what was horrible suddenly works. It's as if this guy said: "Guys , here is how basic comping has worked for the rest of the world for the past 15 years and you (Cakewalk) don't even have that working! Now lets fix it and go a step further.." And it appears they did.
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bapu
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Re: X3 Can't Do Withouts?
2014/03/04 19:29:32
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X3 Can't Do Withouts? More updates/fixes than ever before.
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Cactus Music
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Re: X3 Can't Do Withouts?
2014/03/04 21:07:21
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I generally have been reading this forum almost every day for a few years now. I even remember when there was no X rated forum. When it first came out it seemed like there was post after post of complaints. So I waited it out and continued to read what was going on here. There were still a lot of complaints and issues with X2. Then all of a sudden X3 came out and the whole forum started being 80% positive about the new version. SO 8.5 to x3 was smooth sailing and so far I see a nice piece of recording software that does everything I need, well except wave editing.
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bsteven
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Re: X3 Can't Do Withouts?
2014/03/04 23:15:38
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Looks like the verdicts in. I'm glad to hear it. If felt disappointed a few times with the early upgrades, but now I feel I may I missed out on a deal. Way to go, Cakewalk! I knew there was reason I stuck with you all these years.
Sonar X3e Producer/ Win7 64-bit/Sony VAIO/Core i3 2370M @ 2.4 GHZ/ 8GB DDR/ 500GB HD/ATI Mobility Radeon HD4650/ SCEPTRE X270W/ Motu 4Pre/ Axiom 49
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jb101
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Re: X3 Can't Do Withouts?
2014/03/05 04:21:07
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Don't think anyone has mentioned the flyout QuadCurve EQ with analyser, so I will. Flyout QuadCurve EQ with analyser
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Guitarpima
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Re: X3 Can't Do Withouts?
2014/03/05 14:22:03
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Can't do without X2. I have to do everything in X2 and I only use X3 to finalize mixes since it's an eyesore. It is superior to X2 in every way except legibility. Without Panup's mods, I would not be able to do without 8.5.
Notation, the original DAW. Everything else is just rote. We are who we are and no more than another. Humans, you people are crazy. Win 7 x64 X2 Intel DX58SO, Intel i7 920 2.66ghz 12gb DDR3 ASUS ATI EAH5750 650w PSU 4x WD HDs 320gb DVD, DVD RW Eleven Rack, KRK Rokit 8s and 10s sub
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Lynn
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Re: X3 Can't Do Withouts?
2014/03/05 15:44:55
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The new comping method is the best workflow improvement I've seen in years. My favorite new feature is the ability to drag and drop an audio file into a MIDI track and have it converted to MIDI in seconds. I've saved a few old recordings with this feature by converting crappy bass guitar recordings into new, MIDI bass lines where I could correct timing and tuning issues.
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paulo
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Re: X3 Can't Do Withouts?
2014/03/05 17:15:17
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tonydude
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Re: X3 Can't Do Withouts?
2014/03/05 17:37:05
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I'm partial to being to drag and drop an audio file into a midi too. Unfortunately it has recently shown up where I was playing bass out of time on old tracks...
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Anderton
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Re: X3 Can't Do Withouts?
2014/03/05 18:45:14
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Cactus Music I see a nice piece of recording software that does everything I need, well except wave editing.
What specific wave editing functions would you like to see? I'm taking notes
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denverdrummer
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Re: X3 Can't Do Withouts?
2014/03/05 19:17:36
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I'm usually an upgrade junkie, but only because I feel it's more economical to pay the upgrade price once a year or two rather than fork out 400-500 at once to buy software. Having said that X3 is by far the best version of Sonar in a long, long time. X1 felt so refreshing with the new interface, but it was very buggy when released, a lot of folks stuck with 8.5. Obviously comping as everyone has mentioned, but the Blue Tubes bundle is worth the upgrade price alone.
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mettelus
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Re: X3 Can't Do Withouts?
2014/03/05 19:36:52
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Anderton
Cactus Music I see a nice piece of recording software that does everything I need, well except wave editing.
What specific wave editing functions would you like to see? I'm taking notes 
Noise Reduction like Audition. Sampling and slicing like Geist. On my cell, sorry for the curt input.
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Cactus Music
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Re: X3 Can't Do Withouts?
2014/03/05 21:58:16
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AH, Mr Anderton I'm soooo glad you asked. I have to tool copy into Wave lab just to apply some common treatment to audio tracks= waves. Open Cubase and right click a audio track and you'll see what I am saying. It works like having Wave Lab within the DAW. I guess it is only a matter of once one has been working with a dedicated wave editor, you find other audio software very lacking in these features. Simple things like cutting out a little tiny spike using the mouse instead of 6 layers of menus to get at the "gain" menu or using nodes and automation. In a wave editor, you zoom in, highlight with mouse, right click and apply a function, be it gain, eq or a space fart. It is just way fast. Sonar also seem to not have any global analyzing features, like RMS level and real Normalizing. Once again if you have used these features in software like Wave lab, you'll see what I'm saying. Thanks for asking.
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Anderton
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Re: X3 Can't Do Withouts?
2014/03/05 23:42:17
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Cactus Music I guess it is only a matter of once one has been working with a dedicated wave editor, you find other audio software very lacking in these features. Simple things like cutting out a little tiny spike using the mouse instead of 6 layers of menus to get at the "gain" menu or using nodes and automation. Sonar also seem to not have any global analyzing features, like RMS level and real Normalizing. Once again if you have used these features in software like Wave lab, you'll see what I'm saying.
I guess I wasn't clear, I was more interested in the functions you wanted, not the workflow...separate topic. For example you mentioned gain and EQ, what would be (for example) your Top 10 items you'd want to see in that context menu? (I assume by "cutting out a little tiny spike using the mouse" you mean a pencil tool?). One thing I have noticed about Sonar is somewhere along the line it seems they started including crossfades for areas where you've applied DSP. I often apply gain changes to part of a file and wonder how I get away with it  It was also a happy day when Wavelab added that, and Sound Forge gave control over the crossfade times. Noise reduction...I've often thought that would be helpful as well. It's the one remaining function where I often open up audio in Sound Forge and use its noise reduction. As to analytics, yes, most DAWs are lacking in analytics and Sonar is no exception. But again, what are the main analysis algorithms you'd want to see in addition to RMS level and "real" normalizing (I assume you mean normalizing based on average rather than peak levels)? Trying to turn Sonar into something like Sequoia is about the same as expecting it to do video editing like Vegas (or Vegas to handle multitrack audio as well as Sonar). But maybe it would be possible to incorporate some of the most important functions into a future version.
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Thatsastrat
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Re: X3 Can't Do Withouts?
2014/03/05 23:46:18
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+1 for the wave editing right inside the Daw. Be able to knock down peaks so when you put a compressor on it, it will behave a bunch nicer. Be able to do entire clip gain or clip reduction with a visible change to how the wave form appears. I will also add that I would love to see a mastering solution like Studio One where you can assemble your tracks, rearrange them if you chose, apply final effects, and any changes done to tracks outside of the mastering solution would be updated back into the mastering project. Is that asking to much? You have the power Cakewalk.
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denverdrummer
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Re: X3 Can't Do Withouts?
2014/03/06 01:35:39
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Thatsastrat +1 for the wave editing right inside the Daw. Be able to knock down peaks so when you put a compressor on it, it will behave a bunch nicer. Be able to do entire clip gain or clip reduction with a visible change to how the wave form appears. I will also add that I would love to see a mastering solution like Studio One where you can assemble your tracks, rearrange them if you chose, apply final effects, and any changes done to tracks outside of the mastering solution would be updated back into the mastering project. Is that asking to much? You have the power Cakewalk.
Yeah I mentioned the mastering in S1 on another thread. I had a throw away copy of artist and I took advantage of the $99 upgrade to professional on Black Friday for that feature alone. S1 really has some great features, but lacks in some others (MIDI support is average at best). But I love their mastering suite. I would love to see something like that in Sonar where you could change track order on the fly, and do entire album mastering. Also I love the S1 home screen, and I'd love to see CW update the home screen in Sonar, seems like it's been basically the same home screen for several revisions. But having a home screen that has instant access to your projects, interface settings, access to sound cloud, and a built in news feed. Imagine that, advertising the product within the product itself! I have to say though, I always thought "Studio One" was a stupid name for a DAW. Now it's "Studio One 2" and with the upgrade it's "Studio One 2.5". Not sure how well they thought that one out, but it could have been worse. At least they didn't call it "PreStudio".
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Anderton
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Re: X3 Can't Do Withouts?
2014/03/06 21:02:30
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Thatsastrat +1 for the wave editing right inside the Daw. Be able to knock down peaks so when you put a compressor on it, it will behave a bunch nicer. I do that all the time. I drag across a section of the clip, and use DSP (gain or normalize). My main use is for vocals to raise the levels of words or phrases that aren't as loud, but sometimes I'll zero in on "rogue peaks" and deal with them. The clip's waveform does redraw to reflect these changes. Be able to do entire clip gain or clip reduction with a visible change to how the wave form appears. If you do that with DSP, you will see a visible change - but not with automation clip gain, which would be handy. I don't expect to see that in X3e, though, I think it's pretty deep down in the code. I will also add that I would love to see a mastering solution like Studio One where you can assemble your tracks, rearrange them if you chose, apply final effects, and any changes done to tracks outside of the mastering solution would be updated back into the mastering project. Is that asking to much? You have the power Cakewalk.
That particular feature of being able to have mix changes reflected in the mastering page is really, really deep in the S1 code. The program was designed around that paradigm, I think in large part because CDs were still a major distribution platform at the time. As a DAW I prefer Sonar, but use S1 as a replacement for Sony's CD Architect. It's not a big deal for me to make any changes to a mix in Sonar, then drag the mix into S1 to assemble a CD.
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