AnsweredAny advantage using the drum pane in PRV?

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g_randybrown
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2014/04/20 18:04:23 (permalink)

Any advantage using the drum pane in PRV?

I've always just used the notes grid in PRV which seems to work fine for me but just wondering what the drum pane can do that I don't know about.
Also I wonder why I don't see an existing drum track in that view (only the notes grid).
Okay, no more dumb questions (today).
Thanks very much,
Randy

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Kev999
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Re: Any advantage using the drum pane in PRV? 2014/04/20 18:11:29 (permalink) ☼ Best Answerby g_randybrown 2014/04/20 18:12:42
The advantage is the labels on each note/drum.
 
You don't see a drum pane unless you load a drum map.

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Re: Any advantage using the drum pane in PRV? 2014/04/20 18:15:48 (permalink)
Gotcha, thanks Kev!

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scook
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Re: Any advantage using the drum pane in PRV? 2014/04/20 18:45:11 (permalink)
By default notes show in the PRV Note pane. Notes will only be display in the Note or Drum Grid pane, not both. Drum maps cause notes to display in the Drum Grid pane. Notes in the drum pane do not show duration. Instead every note use the same note icon.
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Re: Any advantage using the drum pane in PRV? 2014/04/20 18:50:49 (permalink)
scook
Notes in the drum pane do not show duration. Instead every note use the same note icon.



The icon is optional and I never use it.  I prefer to see durations as they are needed for open high-hat.

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Re: Any advantage using the drum pane in PRV? 2014/04/20 20:21:39 (permalink) ☄ Helpfulby Shambler 2014/04/21 09:41:40
Another advantage is that you can solo/mute each drum. Also, because unnecessary lanes are deletable, I use drum maps for keyswitch notes (string/brass articulations, etc.) as well.

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Re: Any advantage using the drum pane in PRV? 2014/04/20 20:29:02 (permalink)
Another advantage is that you can solo/mute each drum.
 
I usually use the plugin gui to do that and like Kev I like to see a representation of the duration (ie open to close HH)
 
Also, because unnecessary lanes are deletable, I use drum maps for keyswitch notes (string/brass articulations, etc.) as well.
 
Can I get you to elaborate on this por favor?

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Re: Any advantage using the drum pane in PRV? 2014/04/20 20:41:02 (permalink)
It's easier for me to explain it using screenshots but unfortunately I'm not at home now. I'll do it tonight unless someone explains it before then. I also don't use the icon. Not for hihats but for the snare roll :-)

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Re: Any advantage using the drum pane in PRV? 2014/04/21 09:04:23 (permalink) ☄ Helpfulby stickman393 2014/04/21 12:48:15
Brass, strings, choir, etc. patches in high-end libraries (Kontakt, Dim Pro, etc. and above) often include keyswitches (usually located in a very low and/or high octave) and you can change the patch's articulations by pressing/clicking one of these keys (sorry if you already know this :-) )
 
The screenshot below explains how I use a drum map in Sonar for easily editing notes for these keyswitches. (Larger image here: http://i.imgur.com/wFv3Dhd.png )
 

 
As shown in the image, I always create a separate track for keyswitch events and assign a drum map to it because:
 
  • I can see (and edit) the keyswitch events as soon as I open the PRV, without having to scroll down
  • the drum map shows the articulation names so I can easily identify which key is for which articulation, without having to open the plugin's GUI or play the keyboard to find it out
  • I can prevent myself from mistakenly deleting the keyswitch events when I only want to delete musical data (because they are not in the same clip/track)
 
But it's just my workflow. Not for everyone, I guess. 
 
(I think Step Sequencer can do the same job)
 
Hope that helps

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Re: Any advantage using the drum pane in PRV? 2014/04/21 12:35:43 (permalink)
Wow, this will be very helpful for me, thank you...I use several plug-ins that use keyswitches (Cinematic Strings has 8 for articulations) and they are so low in the PRV they can be a bit of a pain to work with.
Is it okay to PM you if I need help whenever I get around to setting this up?
Thanks again,
Randy
 
 

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Re: Any advantage using the drum pane in PRV? 2014/04/21 14:24:22 (permalink)
The points made regarding having the durations of notes visible is totally irrelevant.
 
I make all of my drum notes (using a drum map) at 30 ticks - the 30 is purely an arbitrary low number.
You don't need to extend this for hi-hat or cymbal samples - all they do is trigger the sample held on disc or in RAM.
 
If what i am saying was wrong, then i would never hear a cymbal fade into decay over a period of several seconds, as they should cut out after 30 ticks.
But they don't, so you gain nothing by NOT using a drum map, apart from one very long standing bug/issue regarding mute & solo.
 
The expected behaviour is simple - you solo a kit piece in the drum map and you hear just that note.
But inserting the map "breaks" the link so in order to gain full control over the buttons in the drum map, you must solo the audio tracks AND also the Midi track. 
This might sound inconvenient - and it can be - but I always put my drums into a drum folder, along with the Midi track
Now can just use the solo button on the folder itself. Now, back in the drum map, solo/mute works as expected
 
 

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Re: Any advantage using the drum pane in PRV? 2014/04/21 15:16:03 (permalink)
Jonesey-yessir, I realize that the triggers aren't cut off by having a shorter duration...like I said it is just a representation in the PRV that helped me to navigate a little better...I will take time to learn more about drum mapping.
Jlien- what do the different colored clips in track 16 (trumpet sec) represent?
Also, in track 17...how do you get that to display...assuming MW stands for mod wheel and is showing graphics for a CC?
Thanks guys,
Randy
 

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Re: Any advantage using the drum pane in PRV? 2014/04/21 19:11:07 (permalink)
Bristol_Jonesey
The points made regarding having the durations of notes visible is totally irrelevant.
 
I make all of my drum notes (using a drum map) at 30 ticks - the 30 is purely an arbitrary low number.
You don't need to extend this for hi-hat or cymbal samples - all they do is trigger the sample held on disc or in RAM.
 
If what i am saying was wrong, then i would never hear a cymbal fade into decay over a period of several seconds



What you are saying is correct and certainly applies to cymbals and mosts drum samples.  Except that it does not apply for open hi-hats, where you need to set the duration.

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Re: Any advantage using the drum pane in PRV? 2014/04/21 20:48:11 (permalink)
The colored clips are all 'linked' clips, meaning the clips with the same background color are linked so that if you edit one of the clips the edit also applies to the other clips of the same color. That's just what I do for convenience when I work with MIDI clips when I'm in the songwriting stage.

As for the clip in the mod wheel track, it's just a clip with a white background color (not inline PRV) so the controller data showing up in the clip is default behavior, I think.

I tend to make the length of all note events (except for snare roll, reverse cymbal, etc.) in the Drum pane 120 tick-long (30 ticks would make it difficult for me to grab the event) but your method of making open hihats longer for a visual representation reason seems helpful because I often wonder which notes are hihats when I want to change their velocity etc., so thank you for mentioning it.

Btw, one thing you SHOULDN'T do in the Drum grid pane is hit Ctrl+A believing it will select all note events in the track. What it actually does is select all note events of ALL TRACKS (it's a bug and has been confirmed by CW).

Hope that helps

(You can PM me, of course :-) )

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Re: Any advantage using the drum pane in PRV? 2014/04/21 21:28:51 (permalink)
Kev999
 
What you are saying is correct and certainly applies to cymbals and mosts drum samples.  Except that it does not apply for open hi-hats, where you need to set the duration.



Open hat samples are usually one-shots just like any other drum sample. They're stopped not by Note Off but by Note On of a note number that's part of a "choke group" defined in the synth programming, usually triggering a closed/pedal hat sample at the same time.

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Re: Any advantage using the drum pane in PRV? 2014/04/21 22:43:48 (permalink)
brundlefly
Kev999
 What you are saying is correct and certainly applies to cymbals and mosts drum samples.  Except that it does not apply for open hi-hats, where you need to set the duration.



Open hat samples are usually one-shots just like any other drum sample. They're stopped not by Note Off but by Note On of a note number that's part of a "choke group" defined in the synth programming, usually triggering a closed/pedal hat sample at the same time.



Mine are always triggered by note-off.  Is there any advantage to using other methods?

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Re: Any advantage using the drum pane in PRV? 2014/04/22 02:21:38 (permalink)
I think you're mistaken, unless maybe you're programming your own drums in SFZ files and not using choke groups...? I don't know of any major drum synths that use note off to close the hi hat.
 
The advantage of using a Note On is that you don't have to hold the note to keep the open hat ringing when playing from a keyboard or pad controller, and you can re-trigger the open hat without closing it. In fact, a basic pad controller wouldn't really be able to play an open hat because it has no way of delaying the note off. Also you'd have to studiously play the closed/pedal hat at the same moment you release the open hat to get the proper effect.
 
I suppose the hi hat pedal on a v-drum kit could theoretically send a Note Off for the open hat at pedal up at the same time that it sent a note on for the pedal hat, but I'm pretty sure none of them work that way. I know some more advanced kits use controller messages to allow modulating the hat position but that's another subject.
 

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Re: Any advantage using the drum pane in PRV? 2014/04/22 02:57:40 (permalink)
brundlefly
I think you're mistaken, unless maybe you're programming your own drums in SFZ files and not using choke groups...? I don't know of any major drum synths that use note off to close the hi hat.



I'm using Battery 3. I believe it's possible to set up choke groups, but I have never tried it. I don't use a controller for drums. I draw the beats in PRV. I would hate not to be able to see open high-hat durations.

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Re: Any advantage using the drum pane in PRV? 2014/04/22 10:45:41 (permalink)
Ah, you got me there; I've never tried Battery. Pretty unusual, though.

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Re: Any advantage using the drum pane in PRV? 2014/04/22 17:59:47 (permalink)
brundlefly
Ah, you got me there; I've never tried Battery. Pretty unusual, though.



Are you saying that other drum software doesn't work this way?  If that's the case then I'm glad that I chose Battery.

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Re: Any advantage using the drum pane in PRV? 2014/04/22 20:43:29 (permalink)
Kev999
brundlefly
Ah, you got me there; I've never tried Battery. Pretty unusual, though.



Are you saying that other drum software doesn't work this way?  If that's the case then I'm glad that I chose Battery.


 
Most of other drum VSTs or drum patches in synths don't work that way. Are you sure even acoustic drum kits work that way in Battery? If that's the case then I'm glad I didn't choose Battery. Can't a keyboard controller's bender lever (modulation) control the articulation of the hihat (from closed to open, and vice versa) in Battery? All drum kits in NI's "Drummer" libraries and even one of drum patches in Kontakt allow it. 

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Re: Any advantage using the drum pane in PRV? 2014/04/22 21:47:47 (permalink)
Jlien X
Kev999
brundlefly
...Pretty unusual...

Are you saying that other drum software doesn't work this way?...


Most of other drum VSTs or drum patches in synths don't work that way. Are you sure even acoustic drum kits work that way in Battery? ... Can't a keyboard controller's bender lever (modulation) control the articulation of the hihat (from closed to open, and vice versa) in Battery?




Yes, note-off works for acoustic kit hi-hats in Battery. Like I said earlier, there may be other ways of closing a hi-hat, but I've never bothered to explore them, so I am not the best person to answer your question about using a controller lever.

Apologies to the OP for taking this thread off on a tangent.

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Re: Any advantage using the drum pane in PRV? 2014/04/23 09:00:08 (permalink)
No apology necessary Kev, most of the posts here are OT for the initial post but this is all very interesting and informative for me.
I just bought a choir library yesterday (Requiem Light) and I think Jlien's post #9 is going to help me get it (along with other plugins) organized and much easier to navigate...once the new wears off my new toy I've just gotta spend time learning how to get them set up like that!

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